I am using Windows 7 32bit OS and want to detect the CPU power button press event in my console application developing in C language.
I configured the power button setting to "Do Nothing" which is in "Choose what the power button does" options in Control Panel->Hardware and Sound->Power Options. So now i want to detect this power button press event and do some processing in my application then i will initate shut down from application itself. Looking for windows API details which will detect the power button press event.
I have a datagridview with many columns. I want a context menu to show up when user right-clicks on the fifth column (column index = 4).
private void dgv_CellMouseClick(object sender, DataGridViewCellMouseEventArgs e) { if (e.Button == MouseButtons.Right) { DataGridView.HitTestInfo hit = dgv.HitTest(e.X, e.Y); if (hit.ColumnIndex == 4) { contextMenuStrip1.Show(Cursor.Position); } } }
The problem is, the hit.ColumnIndex value is either 0, -1 or 1, no matter where I click. So the condition never met and the context menu never shows up. Why the values 0, -1 or 1?
I have a thread with a while(1) loop in it. When the user push the stop button I would like that thread to end.
I thought about creating a bool and checking its value periodically in the thread and when I push the stop button I change the value of the bool for that the thread breaks out of the loop and finishes.
Writing this code that handles clicks with the left mouse button. But I want to be able to check for clicks within a 200x200 pixel area. Here's what I have:
void EGame::OnLButtonDown(int mX, int mY) { int ID = mX / 200; ID = ID + ((mY / 200) * 3);
if(grid[ID] != GRID_TYPE_NONE) {
[Code] .....
Using the width and height of the object, e.g; pX->w is width and pX->h is height ....
How would I check within the 200x200 area with mX and mY?
I have a direct2d application and I want to be able to detect mouse clicks. One example is, (in my borderless window) I would like to have an X at the top right of the screen, that when clicked would close the window. How can I do something like this?
I have a game that I'm trying to create but I don't really know how to handle mouse motions yet. I have read the LazyFoo.net lesson 9. And I have too searched around on Google but haven't find any good article for what I want to do
But what I want is to check if the mouse is OVER the START button of the game and if the user has pressed the LEFT mouse button the game should START.
This works when I am hovering over the area there I want the mouse to do something:
Code: else if (event.type == SDL_MOUSEMOTION) { if (event.motion.x == 0) { quit = true; } }
I do not know how to check this. The START and QUIT button is in the middle of the screen and I don't know how to position the mouse there either.
i need to change the text in multiple ComboBoxs. i could do it one by one, but i have about 11 i need to change. i feel like doing it one at a time is not efficient. i was wondering if i can put the comboboxs into an array so i can use a for loop to change them all with out writeing it out 11 times.
I am writing a application that receives Event messages from a network device the problem I have is that the device sends some message 5 times per tiggered event on two of the events I like to use the rest of the messages are fine I need to create code to filter out the other 4 last messages that get displayed in a textbox the 5 message are identical I have added a timestamp to the sting and noted they are always 1 second apart so the format would be somthing like this:
11:23:01 - x - y 11:23:02 - x - y 11:23:03 - x - y 11:23:04 - x - y 11:23:05 - x - y
What I would like to do something like this, always append the first message to the textbox but ignore or even change the 4 messages that follow 1 second apart from each other that contain - x - y if any other message appears it should still append the text box as well
so the result i would like for the 5 event message as above should end like this:
11:23:01 - x - y 11:23:02 - custome message / ingnore append to textbox 11:23:03 - custome message / ingnore append to textbox 11:23:04 - custome message / ingnore append to textbox 11:23:05 - custome message / ingnore append to textbox
I want to update a label from Form2. When I click on the button on Form 2, the textbox on Form2 should update the label on Form1 and take me to a certain website. What ever URL is typed into the textbox on Form2 is what website URL the label on Form1 will take me to. The label on Form1 can say something such as You can check out my website here!!! and when they click on the saying it takes me to their website.
I want to create events and then, functions which are subscribed to the event can access information about the event. For example, in Class 2 below, I want it to be able to access things such as touch.position, etc. of class 1.
Class 1:
public delegate void TouchEventHandler (EventArgs e); public event TouchEventHandler TouchBegan; public Vector2 touchPosition; void Update () { if (Input.touchCount > 0) {
I'm still at the very beginning of learning WPF and there are still countless things i don't fully understand. For instance, as I can see in my WPF project, there isn't an event that would fire when the Background property of some control is changed. Or am I just missing it? If i'm not blind after all, and it really doesn't exist, is there any way i could get notified when the Background color of some control is changed?
I'm trying to find an event for the combobox when its selected value changes , but I can't seem to find the right one since I've tried several events in the dataGridView that are just triggering at the wrong moments. I need to remove the selected item from that combobox so that it doesn't get selected again at the second combobox which usually have the same items .
In my MainWindow I have a UserControl called CamAccessLevel1. This will be one of a few different UserControls which will have more and more functionality to a device as the Level goes up.
Each of those functionalities are themselves a UserControl, so that I don't have to keep remaking them for each different "Level" that I make.
So... I have a UserControl in a UserControl in my Mainwindow. My first goal is to have a button in one of those sections send an event back to the MainWindow to close the application. This sections is called "ProgramControl", as it has functions that relate to the program itself.
I can't seem to set a datacontext within another datacontext -> There is an error in UIViewModel below...
Note that I have replaced my company name with [snip]
In my Mainwindow.xaml <views:CamAccessLevel1 x:Name="UserInterface"/> Mainwindow.xaml.cs public partial class MainWindow : Window { #region MyModel
I need to implement a two-way asynchronous communication between two objects, not using any IPC.
What I have now is a producer-consumer model where producer sends a number "88" to consumer at random intervals. Now, I need consumer to send a number "99" back to producer at a random intervals, this probably should be done in a separate thread.
I am using GNU on Linux, here is the compile line.
Code:
g++ -g -std=c++11 main.cpp -o main
Code:
#include<iostream> #include<chrono> #include<thread> class IObject { public: virtual void fromApp(int i) = 0; virtual int toApp(int& i) = 0;// ???
I am trying to do a LINQ Query by Double Clicking the child node. When I click on the parent node it brings up the correct data. But when I click on the child node it still brings up the data from the parent node. How do I get the child node to display the correct data?
I was using the same item click event on another listview, and it worked perfectly... I don't know why this is happening, but here's my problem:
When I double click on an item, and try to obtain its index in the listview, the items index always comes back as -1... Obviously -1 isn't an index, and I'm guessing that it is returning -1 because that item does not exist on the listview, but from what I'm seeing, it is impossible for the item not to be inside of the listview...
When I uncomment the MessageBox, it shows -1... This is obviously not right lol. I have the same exact click event in another class, and I obtain the items index the same exact way.. The only difference between this listview and that one is that this listview is databound.. Is that the issue? If so, how does one overcome it?
Code: private: System::Void GOBUT_Click(System::Object^ sender, System::EventArgs^ e) { int x; x = sender->Location.X; }
Returns error saying Location is not a member of Object^.
I'm trying to create an array of button (user/runtime created buttons) and get different interpretations of the click event depending of wich button is clicked.
For example, if we create buttons[0] I wish to get the 0 or something relevant into the GOBUT_Click event.