I was trying to copy one array to another one of the same size, but when I execute the program all the array values that are supposed to be copied appeared to be 0 when it should be 10, what am I doing wrong?
#include <iostream>
#include <cstdlib>
using namespace std;
int a[10];
int b[10];
void print(int *, int);
void zeros (int *, int);
So I'm writing a function isPalindrome() that can accept a string as an argument, and copy from it only the alphabetic characters in the argument (original) string to another string named alpha_array which contains only the alphabetic characters. Then the function should be able to call the isPurePalindrome function to determine if alpha_array is an ordinary palindrome.
The problem is that when I call isPalindrome in main, the program crashes.
Here's the code I have for isPurePalindrome and isPalindrome:
Code:
/* 1 */ int isPurePalindrome( const char * sentence ) // Can accept strings, array and pointer arguments { // Declarations
let's say I have an IntPtr that points to the raw data of System.Drawing.Bitmap. is there any way to create a byte array from that IntPtr without copying the data? I'm a pretty experienced C++ programmer, so I can call ToPointer() on it and convert to a byte* to work with it as a pointer, which is no big deal for me, but using a pointer and doing pointer arithmetic increases the risk of bugs, so I'd prefer not to do it that way if there's another way.
I'm trying extremely hard to understand pointers and I have the basic concept down.. I feel as though my knowledge of dynamically allocated pointers and pointers in general is not enough to understand the logic behind what I'm trying to do. The problem is that the donations array must be able to accept any number of donations. I've made it do just that, but there is also an array of pointers which must each point to the same element in the donations array. The program works if I assign int *arrPtr[100] for example, but it does not work if I try to dynamically allocate it to accept the same number of elements for donations entered by the user. Here it's the snippet
#include <iostream> using namespace std; //Function Prototypes
I am trying to initialize an array of pointers to an array of characters, I can do it in 3 lines but I really want to do it in one line at the same time keeping the #define.
I am working on an assignment identical to another post from a couple years ago, for reference here is the thread:
array of pointers to structures sorting addresses by zip code
They way it is written on that thread is almost identical to the way the teacher implied to have it done (only wrote part of the input block). But I am having an error:
When it gets to the output section it outputs then next name along with the zip code... I tried strncpy and strxfrm but both cause more problems than they did work.
The last part of the project is to have the output put out in order of least zip code to most zip code (00000<99999), so this is causing me a real problem and I do not see what exactly is making this happen.
Here is my code (we dont HAVE to use gets but professor suggested using it for this assignment, next lab is to rewrite this using files and fgets rather than I/O redirection):
I have not started the sorting code because I cannot get past this, but once I have proper zip codes I am sure I can make a sort function no problem.
I am using xcode with some breaks to read variables as various points and do not notice anything wrong until it makes it to the output functions, although this page briefly pops up between input and output functions when the breaks are up:
I thought that if I were to access Buffer1 via BufPtrs[0], I would simply just put an * to it before printf()-ing or store it in a char[] (equivalent to a string).
How do I store pointers to a struct in an array ? I am using sprintf to concatenate some values together and then output it to an array in its 1st argument. A portion of my code is shown below.
I'm just trying to get a handle on the uses of pointers here. Though clearly from my errors I'm missing a key concept. Here is my code: (You can assume that the array, "array_size" has values in it, I did this part in another function)
int main() { bool **ptr_array; int num; int *array_size; cin>>num;
[Code] ....
Once the program reaches the word[num] = false; some unhandled exceptions pop up.
I simplified my code a bit from my actual program and mixed up the loops, now the code should be in its correct form.
I have an assignment where I need to use pointers to do a few things and I am a little confused on the syntax of it all. My question is how do you use a pointer to point to an array of structs.
For example
struct info{ char firstName[15]; char lastName[15]; }; main() { info person[4]; cout << "The third letter of the second persons first name is: "; // ????? }
how would I define a pointer to point to the third letter of first name the second person in the "person" array.
What I'm trying to do with this code is an address book and I have an array of pointers which are returned by malloc whenever I need to add an extra entry in the address book. What I need to do is search for a specific entry using bsearch. I've got an inqSort() function that sorts the table and runs normally, but my program crashes when I try to use bsearch.
Every time an entry is inserted, I inqsort() the array so it's always sorted, and it works as expected. But when I try to call findEntryUI(); from the main() function, the program crashes after entering the name I want to search.
why when I print out "array[2]" nothing prints? It just prints blank space. My file definitely has text in it, but when I try to assign "text" into the array of pointers it won't show any text. I know fgets() appends a newline at the end of the string, not sure if that has anything to do with it, but I've tried printing everything that should be in "array" with a for loop and I get nothing.
I have a little problem with one of my functions. The function purpose is to get a number (n) and create an array (size n) with pointers to strings (each string length is 20 chars) and i don't know why but during the debugging i get a <bad ptr> message and this message :
CXX0030: Error: expression cannot be evaluated
This is my function:
Code: char** getlist(int n) { int i=0; char **arr; arr=(char**)malloc(sizeof(char)*n); if (arr==NULL)
I basically have some code that lets users register callbacks into a callback table at a specified index. There is one element in this table for each event that can trigger a callback. I basically do something like this:
How would I pass let say 2 array pointers to a function X , allocate memory for them in X , fill them with values and get them back in my main function without creating a structure.
example:
Code:
void X(int *a, int*b){ a= malloc ... b = malloc ... // fill a and b return them back to the main function } void main(){
#include <stdio.h> void Swap(int *x, int *y); int *Largest(int *array, int size); int main() { int a, b, i; int c[10]; int maxaddress; }
[code]...
My swap function works fine, but I am trying to find the ADDRESS of the largest element in my array and I am getting an error using gcc on my "return &largest;" and my printf line in my main function.How can I fix this and return the address of the largest?
I am trying to alphabetize 3 different strings by comparing the first letter in each one. It will work for the first two names, but when I try to print out the third, I keep getting errors and I don't know why?
Code: #include <stdio.h> char personName(); int main() {
I am having some trouble getting a 3d array of pointers to link up with a linked list for each of the array elements. the 3d array of pointers is declared like this:
Code:
struct particle *cell[MAXCELLS][MAXCELLS][MAXCELLS]; and there are linked lists declared like this: Code: struct particle { /* structure for particles */ double sw[3]; /* square well components */ double hs[3]; /* hard sphere components */ double u[3]; /* unit vector for rotations */ struct particle *link; };
I want to get the array pointers 'cell[x][y][z]' to point to the first observed particle in a function next to main, something like this:
Code:
void generate_list(){ int i,j,k,l; /* determine the number of cells to decompose the simulation box in each of x, y and z directions*/ int(cells_x) = floor(boxX/cell_size); int(cells_y) = floor(boxY/cell_size); int(cells_z) = floor(boxZ/cell_size); /* initialise the array of pointers to NULL */ for (j=0;j<cells_x;j++){
[Code]...
I am getting a pointer type cast error when I compile "assignment from incompatible pointer type",
I am able to work with n instances of a structure in one mallocated area, but when I try to do the same thing with just character pointers, I get compiler errors about making integer from pointer without a cast. If I create a structure with just a character pointer in it, it works just fine... I am just not seeing something here!!!
This works:
Code: #include <stdio.h> #include <stdlib.h> int main (void) { struct items { unsigned int item_1; unsigned int item_2;
[Code]...
This DOES NOT work!
Code:
#include <stdio.h> #include <stdlib.h> int main (void) { char * items_ptr = NULL; unsignedint i = 0; char * one = "one"; char * two = "two";
I am attempting to declare an array of pointers dynamically based on user input. I am not sure if A) I'm implementing the syntax of declaring a dynamic array correcntly and B) if my code is set up correctly to print otherwise.
int array_size; cout << "Please enter the size of the array: " << endl; cin >> array_size; if(array_size >= 8) { cout << "Invalid array size, please enter a valid integer size"; cin >> array_size;