C++ :: Digitize Geographical Map Through GUI And Mouse Interaction
Jul 8, 2012
I am developing an application which can be used for digitize a geographical map through GUI and mouse interaction. Well, here are the list of objects that need to be created using mouse clicks.
1) Points
2) Polyline
3) Polygon
4) Rectangle/Square
5) Ellipse/Circle
6) Text
What will be the best design which can be used to store the data(objects) more efficiently? So that both accessing objects and rendering them will be easier and faster? I have started with Composite Design pattern to store the objects and Visitor Design pattern to render these objects.
[Code] .....
But everytime rendering is done sequentially. Will not this take more time if the number of objects increases?
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Mar 1, 2014
I am preparing for an exam, and I am being told there will be, "1 multiple-choice question about reading a piece of code about objects interacting with functions and deciding the output."
There are a few ways I can think of:
- Passing an object into a function as an argument
- An object calling a function with a dot operator
- Creating a new object through a Constructor and Class(Does that count?)
Are there other ways that objects interact with functions that I am not thinking of?
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Mar 23, 2013
It is commonly seen that computational applications accept data in notepad or excel formats to do the process on. The question is how would they do that? Do they store the notepad data somewhere in the application memory or they interact with the notepad file all the time program is running? This is my first try developing a small application .
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Jul 24, 2013
Code:
#include <algorithm>
#include <winsock.h>
void some_func() {
int result = std::min (0, 16384);
}
Okay, but the above code consistently gives me error C2589: '(' : illegal token on right side of '::'. I'm building with VC8. If I don't #include <winsock.h> the code compiles correctly but it doesn't matter if I #include <winsock.h> before or after including <algorithm>
I guess it might be due to one of my #defines but I've tried the code in a very minimal program and I still get the error.
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Jul 9, 2013
I will sketch the scenario I would like to get working below. I have one main application.
That application, based on user interactions, can load other applications in a secure shell. This means these child applications cannot interact with the OS anymore, nor with each other.
The parent program can at any time call functions of these child programs.
The child program can at any time call functions of these parent programs.
How to implement this in C++? Preferably both parent and child should be written in C++.
The performance of loading the child applications doesn't matter. The only thing that matters is the performance of the communication between child and parent.
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Mar 6, 2015
I have an assignment to do a calculator in C, wich will work by clicking the numbers with the mouse, however i have a bug that when i hold the mouse and dragg it, it assumes that I'm clicking multiple times, also, when I click in an empty space the program creates a blank space on the calculator screen.
Code:
#include <stdio.h>
#include <conio.h>
#include <math.h>
#include "..MouseHandler.h" // ajustar o caminho ao seu projecto
#include "..calcSkinLib.h" // ajustar o caminho ao seu projecto
#define PI = 3.1415;
[code]....
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Aug 17, 2013
i was trying to write a program in c language which can detect mouse movement, but the program which i have written can only detect the mouse click or scroll the program which i have written given below..
Code:
#include<stdio.h>
#include<string.h>
#include <ncurses.h>
int main() {
}
[code]....
run the programme with linked-lncurses. improve my program which also detect when the mouse moves.
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Jan 28, 2014
I want to show and control mouse in Win32 Console. What should I do? And I want to learn MFC programing.
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May 3, 2013
i have to make an application called " paint " in c++ . It should facilitate user to draw different shapes using a mouse. Now the biggest hurdle i am facing is the usage of mouse .. what is the header file for usage of mouse ? i am using visual studio 2010 . the syntax is creating problems ..
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Jan 22, 2014
i would like to add a image box to my application which shows a view/picture where ever my mouse is pointing. something like windows magnifier but it must not zoom in anything it must just display in picture box what your pointer is on.
So basically you have a picture box 504, 86 okay in a form when you move your cursor of mouse around desktop what ever you look at it will be visible inside picture box.
This is what i have so far.
private void MainForm_Load(object sender, EventArgs e) {
objPct.Visible = false;
this.Controls.Add(objPct);
}
PictureBox objPct = new PictureBox();
[code].....
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Jan 21, 2014
I have a direct2d application and I want to be able to detect mouse clicks. One example is, (in my borderless window) I would like to have an X at the top right of the screen, that when clicked would close the window. How can I do something like this?
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Sep 14, 2013
I have a game that I'm trying to create but I don't really know how to handle mouse motions yet. I have read the LazyFoo.net lesson 9. And I have too searched around on Google but haven't find any good article for what I want to do
But what I want is to check if the mouse is OVER the START button of the game and if the user has pressed the LEFT mouse button the game should START.
This works when I am hovering over the area there I want the mouse to do something:
Code:
else if (event.type == SDL_MOUSEMOTION)
{
if (event.motion.x == 0)
{
quit = true;
}
}
I do not know how to check this. The START and QUIT button is in the middle of the screen and I don't know how to position the mouse there either.
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Oct 19, 2013
I am using SDL 2.0. But I don't know how to handle mouse input. Do you think you can explain of how to do that? Or give me a link that explains that really great?
I know how to handle a mouse button that presses down for a sec.
Code:
if (event.type == SDL_MOUSEBUTTONDOWN){
if (event.button.button == SDL_BUTTON_LEFT){
// Do something . . .
}
}
But not how to handle the mouse input of what the mouse is hovering over and that.
Like in a start menu of a game. I want a button for example to appear blue when I hover over it and when I click on it. It should start the game for example.
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Mar 6, 2015
I want to track the mouse movement. I know that GTk+ provides some powerful libraries for creating GUI, that will, among other things, enable me to write handlers for mouse movement events, but I'm looking for a simpler, more compact capabilities for now.
Is there a low level C library that will enable me to interface with the mouse?
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May 3, 2014
After searching on stackoverflow I got this
POINT p;
for (int i = 0;; ++i) {
HWND hwnd = GetConsoleWindow();
system("cls");
if (ScreenToClient(hwnd, &p)) {
//p.x and p.y are now relative to hwnd's client area
} cout << p.x << " " << p.y;
Sleep(200);
}
I'm looking for a function that gives current mouse position(x and y) in that particular console window. I've tried above code but it is not working.
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Jan 14, 2015
Essentially the problem is that when I click the mouse, the program doesn't seem to record the coordinates. So the if statements are never executed. The problem could also be with the if statements, I'm not sure.
One thing I noticed was that when the do while loop is running and the left mouse button is not pressed then X and Y of dwMousePosition are both 0. But then if I press the left mouse button then the coordinates become x = 1 and y = 0.
NOTE I'm on Windows 7, 64 bit, using Visual Studio Express 2013 for Windows Desktop
#include <iostream>
#include <windows.h>
#include <string>
#include <new>
#include <stdio.h>
using namespace std;
INPUT_RECORD ir[128];
DWORD nRead;
[Code] .....
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Feb 27, 2015
I have set a variable as follows:
Point clickLocation = new Point(0, 0);
But when I got to use
clickLocation = Cursor.Position;
It gives me an error of position does not exist? Does WPF not support this way?
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Mar 26, 2012
How do I tell c++ to move the mouse in place x?
for example, I run a c++ program and the mouse moves to the top left corner of my screen.
How do I go about doing something like that?
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Mar 28, 2012
I have looked on this website and stumbled across this link: [URL] .....
My question is can how do I use that code when im console programming?
When I try this code I get errors.
" line |14|error: initializer expression list treated as compound expression|"
" line |17|error: a function-definition is not allowed here before '{' token|"
"line |40|error: expected '}' at end of input|"
Code:
#include <iostream>
using namespace std;
int main() {
int MouseMove(100,100);
void MouseMove (int x, int y ) {
[Code] .....
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Jul 10, 2013
I forget how to know when mouse is over controls in dialog.. I want to show a message in status bar when mouse over each control...
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Jul 16, 2013
I am trying to detect when my mouse is over a item. I can get it working if its a square shape an stuff.
(LOWORD(lParam) > 133) && (LOWORD(lParam) < 154) && (HIWORD(lParam) > 0) && (HIWORD(lParam) < 21)
but how would i detect if its over the white spot in this image? [URL] ....
i just drew a simple shape i need to detect from more edges but how to do it?.
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Jun 20, 2014
I am trying to detect keys pressed on a keyboard and mouse on both, Windows and Linux but I am unsure what would be the best practice way to do so. Will I have to detect the keys for each platform individually? Would you make use of an event listener? What's the best way to detect the input-devices?
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Sep 27, 2013
What is the command to return the position of the mouse on screen in C?
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Apr 13, 2015
everytime i click a mouse hes supposed to fall and lie dead but the thing is theres obviosly something missing when i run.... the picturebox8 appear out of nowhere...
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
[code].....
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Jan 17, 2015
I'm trying to create a program which can pan by keep clicking and move the mouse
1. First, I create a class that inherited from the UserControl Class
public partial class CanvasCtrl : UserControl
protected void OnMiddleMouseDown(object sender, MouseEventArgs e) {
if (e.Button == MouseButtons.Middle) {
[Code] ....
2, Second, I create the void in that class too, and write the code to get it to catch the event
public void MainMouseAction() {
this.MouseClick += new MouseEventHandler(OnMiddleMouseDown);
}
It not work, how to solve this out ?
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Jun 6, 2014
I am trying to build a WinForm application that will allow you to load an image into a picturebox and then draw multiple rectangles (empty or translucent) to kind of highlight areas. I want all the rectangles to stay on the image (i can take care of a clear method later). The code below has the latest two attempts I've tried. One is all commented out and the other is not. Both will load the image just fine but neither will allow me to draw/select rectangles on the image.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Linq;
[Code] ....
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