C/C++ :: Typedef Function Pointers
Apr 21, 2014
I'm given a mathematical function F(x) = etc..., the user inputs an initial x point and a final x point. The program finds the integration.
Below is a snippet of code.
/*Typedefs as given by prof*/
typedef double (*mainFunction) (double);
typedef double (*calcArea) (mainFunction, double, double);
int main () {
answer = calcIntegral(mainFunction *curve1, calcArea *calcAreaRect, a, B)/>; /*it doesn't like this line*/
printf("The integral from %lf to %lf is: %.4lf", &a,&b,&answer);
return 0;
}
curve1 is a function that accepts a double and returns a double, calcAreaRect takes mainFunction main(which is F(x) so i stored the fn in curve1), double and double.
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Mar 3, 2013
I am having problems with passing my values through functions.
Here is my code:
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
void test(int**);
void test2(int**);
[Code]....
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Mar 6, 2015
I need to create the following brain damaging abomination:
I need a function pointer type to a function that has an argument of the same function pointer type and returns the same function pointer type.
The purpose is to enable a type of subroutine threading scheme for a small application specific scripting language. The question could just as well have been posted to the C forum.
This syntax works, but Payload is a generic type which I can coerce into the right pointer type via a cast. This is ugly IMHO. I could also hide it as a pointer in the FlipState class since I've forward declared this.
But this is an extra indirection in a performance critical part of the code, and also ugly.
Code:
class FlipState ;
typedef PayLoad (*FuncPtr) (FlipState *fs, PayLoad P) ; This syntax blows chunks using gcc on the other hand. Code: class FlipState ;
typedef FuncPtr (*FuncPtr) (FlipState *fs, FuncPtr P) ;
[Code] .....
This is hardly surprising. The compiler could not possibly understand what I was defining in the typedef. I think what I need is some kind of way to forward declare a function pointer type and then redefine it properly.
Is such a think even possible or am I just SOL? This one is mind boggling. We know how to do this with classes or other complex data types, but the syntax eludes me for both C++ and C.
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Aug 25, 2014
I want to have a function pointer inside a typedef struct but I get a segmentation fault when I run my code. Here's my code:
#include <stdio.h>
typedef struct Foo {
void (*bar)(int);
} Foo;
void func(int x) {
printf("display: %d
[Code] ....
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Jul 12, 2012
Looking for info about the typedef 2-dimensional array ....
Suppose I have typedef two_Darr[3][3];
How to declare this and how to pass it to other function definition in the main function ....
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Jul 19, 2013
I have a class "Result" with a single template function Set(const std::string& arName, T& val) and a specialization of this function Set<Real>(const std::string& arName, Real& val) where Real is a typedef for double. The class is in a shared library and I use it in my main program. If I do result->Set<GLOBAL::Real>("U", 100.0); the wrong template function is called!
I check this by the output with std::cout.
Maybe it's a problem with the typedef.
If I link the object file of the Result class directly to my main program (no shared library), it works.
typedefs.hpp:
namespace GLOBAL {
typedef double Real;
} results.hpp
#include <iostream>
[Code] ....
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Apr 8, 2013
I have already defined two arrays:
int songId[15];
char typeOfSong[15]
For my assignment we HAVE to use typedef to declare these. I tried a multitude of combinations using typedef, but then the rest of my code that uses songId and typeOfSong is not valid. How would I set up the correct arrays using typedef?
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Sep 1, 2013
I have made VGA emulation with registers and memory in my emulator. But for some reason the writes to the union array with CPU data (register 0-8 of the VGA's Graphics Controller Registers, referenced with <GRAPHREGS>.DATA[index]) don't reflect on the union's data.
typedef union __attribute__((packed)) {
byte DATA[9]; //9 registers present!
struct //Contains the registers itself! {
//Set/Reset Register (index 00h)
union {
[code]...
what's going wrong? Have I made an error in the registers?
(In this case I write to register <GRAPHREGS>.DATA[8] (which should be the <GRAPHREGS>.REGISTERS.BITMASKREGISTER)), but the BITMASKREGISTER stays 0, while DATA[8] gets the correct value.
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Jan 2, 2014
I have some complex declarations to simplify with typedef I have done a try
1. Code:
char (*x[10]) (int);
/* typedef char FUNC(int);
typedef FUNC *FUNC_PTR;
FUNC_PTR x[10]; */ Why we don't use * symbol in the last statement in front of FUNC_PTR?
2. Code:
int (*x(int))[5] I can't do this :/
3. Code:
float *(*x(void))(int);
/* typedef float *FUNC(int);
FUNC *x(void); */
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Oct 8, 2014
I have a .c file for each function of my program and i have .h,so how can I extern the following
in my main...
typedef int table[100][100];
how can I extern them in the .h and c files?
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#include <unistd.h>
#define HEIGHT 100
#define WIDTH 100
[code]....
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Apr 18, 2013
class Tracker {
public:
static const int type;
typedef cv_types::CvType<type>::type_t type_t;
};
const int Tracker::type = 1;
gives me the error:
'I' : invalid template argument for 'cv_types::CvType', expected compile-time constant expression
Shouldn't the static const int be a compile time constant?
How would I specify it, so that it works?
PS.: The code works with #define type 1 at the top of the file and without the static const int.
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Jul 22, 2013
Can typedef and struct be put inside a class like below?
Code:
class classA {
private:
typedef void(classA::*aFnPtr_t) (); //pointer-to-member function
struct strctA {
int a;
int b[100];
};
typedef struct strctA strctA_t;
typedef void (classA::*bFnPtr_t)(strctA_t*); //pointer-to-member function
...
}
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May 21, 2012
What are Function pointers , what are the benefits of using it?
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Mar 6, 2015
Code:
typedef struct token
{
int tokenType; // what token is that
int tokenCode; // the code of a function if applicable
char *tokenString; // Source token
double tokenValue; // if token is a number
[Code] .....
I got several warnings and erros, is it possible to declare a table like that ? What's the correct way to declare it ?
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Dec 3, 2013
I want to scan numbers in from within a function, but have access to them in main, so I tried using pointers to do so:
Code:
// Path Of Exile socket colours simulation
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
[Code].....
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Apr 6, 2014
I have this simple program:
Code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
static unsigned char cmd[]={
0x01,0x80,0x00,0x00,0x00
[Code] .....
All is right except the size. Why does it give 80x1 as size instead of the digit 5?
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Oct 15, 2013
i'm trying to determine if a number from a file is a prime number using pointers first I wrote a function that determines if the number is a multiple of 7, 11, or 13. Then i wrote a function to see if the number is odd or even. Are they correct? Later i will print the results on screen but i'm extremely confused with pointers and i'm not sure how to write this prime function...
Code:
void divisible(int *n, int *result) {
if (*n % 7 == 0 || n % 13 == 0 || n % 13 == 0) {
*result = 1;
[Code] .....
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Sep 27, 2014
I'm wondering about the point of pointers to functions. When is it used?I saw the below example. It doesn't make sense to me. I mean we can easily write code that does the same without having to use pointers.
Code:
#include <stdio.h>
int addInt(int a, int b); // Adds 2 integers
int add5to4(int (*function_pointer)(int, int));
int main(void)
{
int sum;
int (*function_pointer)(int, int);
}
[code]....
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Feb 25, 2015
I am trying to use pointers to arrays in my function.
I can get the pointers to work outside of a function but I just can't figure out how to make them work in my function.jwhittle58, on 25 February 2015 - 06:06 PM, said:
I am trying to use pointers to arrays in my function. I can get the pointers to work outside of a function but I just can't figure out how to make them work in my function.
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Jan 29, 2015
I basically have some code that lets users register callbacks into a callback table at a specified index. There is one element in this table for each event that can trigger a callback. I basically do something like this:
In a header file
Code:
typedef struct _GMclient
{
GMcommunicator gcomm;
GMclient_callback callback_table[(int)MAX_CALLBACKS];
}GMclient;
typedef int (*GMclient_callback)(GMclient*, void*, void*);
Then I allow them to set the callback with a function that basically ends up doing this (in a .c file that includes the previous mentioned .h file):
Code:
void
GMclient_register_callback(GMclient *client,
GMclient_callback fxn,
int index)
[Code] ....
Then later when I need to invoke that callback, I pull it out of the table
Code: GMclient_callback *fxn = client->callback_table[CMD_INDEX];
However, I get compilation errors:
Code: src/gmanager_client.c:43:6:
error: a label can only be part of a statement and a declaration is not a statement...
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May 14, 2014
As part of my ongoing c programming education, I have written a program to use void pointers in a function,
Code:
#include <stdio.h>
#define MAX_NUMBERS 10
size_t size(void *object);
int main(void) {
}
[code]....
Now I think that the result 4 is the size of the pointer, so I'm confussed as why it doesn't give me the same result as 40.
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Aug 4, 2013
How would I pass let say 2 array pointers to a function X , allocate memory for them in X , fill them with values and get them back in my main function without creating a structure.
example:
Code:
void X(int *a, int*b){
a= malloc ...
b = malloc ...
// fill a and b
return them back to the main function
}
void main(){
[Code]...
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Mar 26, 2013
The following function uses reference variables as parameters. Rewrite the function so it uses pointers instead of reference variables, and then demonstrate the function in a complete program.
int doSomething(int &x, int &y)
{
int temp =x;
x = y * 10;
y = temp * 10;
return x + y;
}
I understand how to covert the reference variables to pointers, however I am stuck on this error. Either I get the error listed in the title or (with a few changes) the error "invalid conversion from 'int' to 'int*'"
What am I doing incorrectly?
#include <iostream>
using namespace std;
int doSomething(int*, int*);
int main(){
int X, Y, result;
[Code] ....
I have multiplied both x and y by 10 and then added them together!
Here is the result " //I really didn't know how else to use the "doSomething" function in a meaningful way. So... I just stated what the function does.
<< result << ".
";
system("PAUSE");
return 0;
}
int doSomthing(int *x, int *y)
[Code] .....
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Apr 6, 2014
Ive recently got into function pointers, i find that they can be quite handy for making your program very 'dynamic'.
However, the syntax is very confusing for what i want to do
This is what i want to do
I want to hold function pointers inside an array, but this array is dynamically allocated ( malloc, realloc, etc )
This is the current syntax ive come up with, but i dont think it is correct
void ( **drawFunc ) ( void*, SDL_Surface* );
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Dec 15, 2014
Is it possible to create a hash table of function pointers so that functions can be referenced by their name (using a string?)
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Sep 28, 2014
I am going to read some codes about image processing and I need to understand functions like this one below?
BOOL Trans_Geo_Affine(CImage *pImgSrc, CImage *pImgDst, BOOL bMatrix,
BOOL bHvInversed, double fScale_xx, double fFlex_xy, double fSkew_yx,
double fRotate_yy, double fTx, double fTy, int nInterpolation, BOOL bResize, BYTE cFill)
[URL]
two parameters, CImage *pImgSrc and CImage *pImgDst. I think they are class pointers and the function is passed by reference. What should I learn to understand this function and its parameters? How should I use this function? how to use the function with two parameters CImage *pImgSrc and CImage *pImgDst.
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