C/C++ :: Separate Byte Of Array Into Nibble For New Array

Oct 1, 2012

How can I separate byte array and put nibbles in a new array?

when I try following:

byte in[]={0xab,0x11,0x22,0x33,0xbb}; 
byte out[10];  
void seperatebyte(byte* input, byte* output) {  
  for(int i = 0;i<sizeof(input);i++)  {   
        output[i*2]  = (input[i] >> 4) & 0xf;
        output[(i*2)+1]  = input[i] & 0xf;
     }  
}  

seperatebyte(in,out); //gives output of  

10 11 1 1 184 1 184 0 0 0

I expect 10 11 1 1 2 2 3 3 11 11

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I basically want to create a save editor application that will enable people to alter various values in the save by clicking on releveant buttons and then also for the editor to auto update the checksum when changes are done.

The save file is in hex so from what I can gather I would need to create a button to open the file using 'open file dialogue' and then read the file into a byte array so that the values can be called at any time when a particular butto is pressed and the application will then seek to the point in the file to make the required changes.

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I have an application that has its own embedded web server. I am trying to add jQuery/Ajax file upload capabilities to the application however, I am running into issues getting the posted file. The jQuery/Ajax portion is similar to this method here. Due to the way the webserver was written (its in a dll and I do not have access to the source), the posted file comes in as a byte[]. If I try to save the byte array directly to file using:

File.WriteAllBytes("path", ByteArray)

I end up with a corrupt file that I cannot open. I believe this is because the byte array also contains the posted file header info (Content-Disposition, name, filename, etc.). If I view the contents of the byte array using:

System.Text.Encoding.Default.GetString(ByteArray)
the header info can be viewed as:
------WebKitFormBoundaryQfPjgEVpjoWgA5JL
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Based on the selected file size and the size of the byte array, the entire file is in the byte array. How can I go about extracting and saving the posted file from the byte array?

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Dec 5, 2014

I'm trying to understand why a conversion from a byte array (unsigned char) to a double works when done one way and not antoher.

In the example code I test by hard coding an unsigned char array of the same bytes that the double consists of.

When I copy the bytes to a long long and cast to double the result is not the original double but if I use a struct the bytes can be set and the conversion happens.

Seems to me that both ways should work. I'd just like to know what is going on with the "struct way" that makes the conversion correct. I see in debugger that the bytes in memory are the same for piAsLong and u.bytes.

My compiler is VS 2012 and a long long and double are both 8 bytes (tested with sizeof). This is learning activity only.

Code:
#include "stdafx.h"
#include <iostream>
#include <iomanip>
using namespace std;
union {
double d;

[code]....

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Nov 18, 2012

I'm having trouble reading a block of bytes into a vector of short ints. My code is as follows:

Code:
FileStream.seekg(2821);
vector<short> g_Data;
int iter = 0;
g_Data.reserve(maxNumOfInts);

[Code] ....

The relevant block of data starts at offset 2821 in the file. Every two bytes are a signed short integer. What's odd is that it's giving me the correct results only part of the time. At offset 1052421 and 1052422 there are two bytes 40 and 1F that are correctly read in as 8000, but at offset 1052415 and 1052416 bytes 88 and 13 are read in as -120 instead of 5000.

I don't see anything wrong with my code, though, unless I'm misunderstanding completely how to convert an array of two bytes into a single float. Is my method correct? Better still, is there some way to just convert en mass an array of bytes into a vector of signed short ints?

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Apr 23, 2012

I'm trying to parse some binary data in the form of an array of bytes and I've come across something that is confusing me related to the representation of data as chars versus ints. It's a bit of a long story, but the byte array contains a mixture of character data and integer data which I' having trouble unravelling. The problem seems to arise from the issue below:

Code:
const char * ch_arr = "abcd";
const unsigned int * ui_arr = (const unsigned int*)ch_arr;
cout << ui_arr[0] << endl;
unsigned int ui = 'a';
ui = ui << 8;
ui |= 'b';
ui = ui << 8;
ui |= 'c';
ui = ui << 8;
ui |= 'd';
cout << ui << endl;

I expected both the output lines to be the same, since they contain the same bytes (I believe), but I get:

Code:
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1633837924

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I working on a big program, and it involves character arrays. What I want my function to do is create a seperate array that consists of the same number of "*" as there are letters in the word from the text file. For example, if the word sarc was up, the function show make ****. This was my attempt at it. I managed to reach this far. I can only fit in one "*". This is part of jumble game program I'm trying to make, and its in C language.

insert Code: void partialWord(char current[]){
int n;
int i;
n = strlen(current);
for (i = 0; i < n; i++){
current[i] = strcpy(current,"*");
}
printf("%s
", current);
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Apr 25, 2014

I am trying to store each char of a string(string a ="1100") into a byteArray ( byte[] byteArray = new byte[4]. its not showing any error but its storing like below:

byteArray[0] = 49
byteArray[1] = 49
byteArray[2] = 48
byteArray[3] = 48

and what i want is

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I don't know why but its replacing 1 with 49 and 0 with 48.what am I doing wrong or how to do this?

my code is as below

byte[] byteArray = new byte[4];)/>
int binArrayAdd = 0;
string a ="1100";
foreach (char Character in a)
{
byteArray [binArrayAdd] = Convert.ToByte(Character);
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Jul 26, 2012

- API Function

TestSend(ref char data, ref int len, char slot);
---------------------------------------------------
 Byte[] IccSelect = new Byte[7]{
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                              0x04,    //1                              0x00,    //2                              0x0E,    
                              0x31,    
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                              };  
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but when i access the data , der is a loss of data while converting it in the above manner.

I found a snippet in net for decoding the raw data . but der is a line is the code which is unknown to me. The code is as follows :

CImage atlImage;
HMODULE hMod = GetModuleHandle(NULL);
atlImage.Load(bstr);
void* pPixel = atlImage.GetBits();
intpitch = atlImage.GetPitch();
intdepth = atlImage.GetBPP();

[Code] ....

How do I get the byte * value form the png image loaded?

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For reference i send some code,

Code:
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Code:
#include <iostream>
#include <bitset>
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template <class var>
unsigned char* VarToBytes(var &data) {

[code].....

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However the problem in C++ is that there is no Encoding.Default.GetString(xxx)

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unsigned long i=0;
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but when I try with byte hex_arr[]={0x00,0x00,0x0f,0xff};

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the correct output works until the hex values is {0x00,0x00,0x7f,0xff}

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};
void function(const BYTE** values){

[Code] ....

You might notice that the above code doesn't compile, this is the error:

cannot convert parameter 2 from 'BYTE [2][4]' to 'BYTE *'
1>
Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast

Even after some search I couldn't really find an answer to my problem, how do I pass the const BYTE array which I declared above in the function as a parameter (or what structure do I need to set for the function as a parameter)?

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Processing time for the above code takes 9500 to 9900 microseconds (Used QueryPerformanceCounter).

Code:
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This code takes 1100 to 1200 microseconds. My doubt is, The processing time of PVOID data into byte array conversion takes time like above? Or any other easy way(PVOID data into byte array conversion) to reduce the processing time?

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Or the result also can be like this = q=0xe0daae4088880000;

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Code:
#include<stdio.h>
int main(){
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[Code] ....

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