C/C++ :: Array Switches Wrong Values

Jun 7, 2014

I have a game that requires the switching of tiles. When I try to switch the blank tile (_) with 5, the 5 switches with the 8 instead of the tile switching with the blank tile. The code behaves the same with top row. I have observed that this only happen in the row and column bound by [0][0]; For example the four top left tiles ([8, 7, 5, are 4]) are behave erratically.

Here is sample code!

//swap if columns are equal and blank is to bottom
else if ((blankCol==tileCol) && (blankRow-tileRow==1)) {
temp = board[blankRow][blankCol];
board[blankRow][blankCol] = board[tileRow][tileCol];
board[tileRow][tileCol] = temp;
return true;
}

I am thinking perhaps there may be a double switch but then again why does it for only the left column and top row.

Attached image(s)

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