C :: Blurring PPM Image By Averaging Components Of Color Within Certain Reach Of Specific Pixel
Mar 13, 2014
I'm trying to blur a ppm image by averaging the components of the color(r, g, b) within a certain reach of a specific pixel. This is a picture and description:
In this diagram, we are trying to compute the color for the pixel in the center (the red element). Its neighbors (within a reach of 4) are all of the green elements. The pixels outside of this 9x9 square are not considered in the blurring calculation for this pixel. To compute the color for the center pixel, average the red, green, and blue components (independently) of every pixel in the 9x9 square (including the pixel itself; the red element in this diagram).
I have some code, but it is not working correctly. The function "computed_color" on line 52 is shown in the next block of code.
I dont even know where to start. I spend the last 7h infront of my computer and i'm so frustrated cause my professor gave us no information what so ever. At the moment its more of a trial and error process than anything else.
How would i set the color of an individual pixel for examplel or how would i save the file ?
i wish to plot a mathematical function on a 2-dimensional grid. The function will be represented by 3 sets of floats, x-values, y-values, and z-values. Obviously, it is impossible to plot 3 such data sets on a 2D grid, so one approach is to use pixel coloration to represent the z-values.
Those examples (and there are many to be found) show something like the function of the complex variable z, f(z) = exp(z). I have attached a exp(z).jpg example of the imaginary part of the plot exp(z).
My question is: How to accomplish such a gradient colorization, assuming one already has the data?
I have experimented with Gdiplus SetPixel, but I have not figured out how to produce a smooth gradient.
I need to save RGB values of each pixel in a 3D array A[width][height][3]. I found a code online that transfers the bytes into an array but I cant understand how bytes are saved them so i could transfer them into an array. The truth is I dont know much about working with images at all so i have a problem working on them. How to transfer the RGB data from an .jpeg image into a 3D array? This is my code so far:
#include <iostream> #include <jerror.h> #include <jpeglib.h> using namespace std; int main(){ FILE *pic = fopen( "image.jpeg", "rb+" );
The code gives me seemingly logical integer values for size, width and height. But how would I find the max color value and so called "magic number" for this PPM image file?
I m trying to place an image on the colour frame of the Kinect live video. I m able to overlay the image using alpha blending mechanism.
The image used is a bitmap image of dimension 128*128.
The Kinect has a resolution of 640*480.
IDE used is Visual studio 2010 and I m developing using c++.
The Kinect has a render target whose size is taken as 640*480 so that it stretches for the complete window. So when I try to overlay the image it appears 5 times because of this stretching. If I increase the image size to 640*128 i get a single image that is stretched horizontally across the window with dimension 640*480.
I have created a function that will create a render target with bitmap properties and size equal to 640*480. This is used to store the data from the Kinect, frame by frame, and draw it on to the screen
So I think when I overlay the image, it gets replicated 5 times to meet the render target size.By default the image is placed at the left top position.
My doubts are
- How can I use different functions to specify the size of render target for Kinect as 640*480 and the size of render target for bitmap image as 128*128.
- How to I give overlay or place the image on the live video at a specific location.
ive been struggling a bit with passing arrays between functions but have most things working. the sum function works fine but the averaging one crashes when it tries to leave the function and return to main. so it prints the first 2 values of output at the end there and then dies. i have all the proper declarations and libraries.
also, how can i properly find the size of an integer array? like ive used sizeof but i dont know how long the output will be so can't calculate the required size to delcare it :
Code: int main() { int start_array[25] = {1,2,4,8,15,9,7,4,2,2,1,3,4,8,13,20,15,8,5,3,2,1,1,0,'$'}; int avg1[256];
Trying to define some global colors so I can use the one instance though-out my application. Here is my color code:
<Color x:Key="GlobalTextColor">#E0E0E0</Color>
But this color doesn't display in the list when I start to type {StaticResource ...}
This is the code where I'm trying to reference the color, see Stroke="{StaticResource GlobalTextColor}". GlobalTextColor doesn't actually come up in the list so won't work.
What I'm doing is giving the user the choice to show 2 different dates. 1 in yyyy-mm-dd notation and the other in dd-mm-yyyy notation.
I'm using a second form to do this.
So from Form1 I have my data in the datagrid and in Form2 I have 2 radio buttons giving the user the choice between Date1 and Date2. So how would I be able to interact with the first form with the radio buttons?
I don't understand why my compiler gives me this error when I'm trying to run this code:
Code:
#include <iostream> #include <cmath> using namespace std; class Airplane { public: Airplane(); ~Airplane();
[Code]...
The variable is protected. Yeah, that's right. But shouldn't a derived class be able to reach it? Or is it only in a function that the derived class is able to reach protected variables and isn't able to reach protected variables in the constructor?
is supposed to initialize a 4-dimensional std::array a with a[1][2][3][2] = true.
The commented-out line, which is the desired recursion, does not compile for some reason, and the problem third parameter cannot be deduced. So I placed some temporary lines to work in the special case only. Howw to make that recursion work?
This is my semaphore, i want to improve this code with mutual exlusion:
semaphore(){ int cont; mutex lock; Condic condit(); down(){ lock.acquire();
[Code] .....
I found that one way is with TSL Test and set Lock, but i couldn't find the way to call it in C. Then i found the windows call enterCriticalRegion but it's not what i want.
I have a small questions in the behavior of Structure, I have declare a structure with 10 components. Some of the components in the structure has already their value but when I use
The structure components in a function DLL function those value I set previously has been deleted or empty. I don't know what is the problem...
How to find the number of connected components from an undirected disconnected graph.
the input I'm getting is like this:
7 1 2 4 5 3 6 2 7
the top number is the number of vertices and the rest of the numbers are the edges, eg. 1--2 is an edge.
Is there a way that you can implement DFS algorithm to find the number of connected components? like increment a variable every time DFS is called or something?
Code: Error1error LNK2019: unresolved external symbol "public: __thiscall ReachTop<class Character>::ReachTop<class Character>(class Character *)" (??0?$ReachTop@VCharacter@@@@QAE@PAVCharacter@@@Z) referenced in function "void __cdecl `dynamic initializer for 'gReachTop''(void)" (??__EgReachTop@@YAXXZ)Main.objDecisionTest
So I have a template, part of a larger code, that is designed to calculate the number of multiplications it took to reach a certain number. The problem is, whenever I execute the program, mults is always printing out a strange number, perhaps its actual address.
template <class T> T power3(T x, unsigned int n, unsigned int& mults) { if (n == 0) return 1; if (n == 1) return x; if (n == 2){
btnStatusPlr1.Image SHOULD come back as True.Then I realized it might not be the same as setting the buttons image in the properties (Which is what i did to get the original image (the one being compared to))
I do have a feeling ive done something wrong here (Yes im a noob /> )
Variable active, is the same image as the buttons default (Well should be)
I am working on image processing in C + + and opencv, I treat images in grayscale, ie the pixel values it must be between 0 (black) to 255 (white).
Mat img; img = imread (file, -1); for ( int i = 0; i < img. rows ; i ++) { for ( int j = 0; j < img. cols ; j ++) { val_pixel=img.at < double >(i,j); printf( "%d ",val_pixel); } printf( " "); }
when displaying the pixel value from two loop, I get values to 0 and it is normal for propablement black areas, but for whites I find the value -2147483648. I don't understand why this value is not 255.Is there an explanation for this has value.
I have an image of size 640x480 pixels. It's possible to obtain the dimension in mm of one pixel from that image given only that size?I do not have the size of the image in mm,however.