C++ :: Algorithm For Permutations Of Operands And Operators
Jun 12, 2014
I can't seem to figure out the algorithm to find the right permutation(s) of operands and operators.
We basically have a list of 6 unsigned integers. Using arithmetic operations (addition, subtraction, multiplication, division), find the arithmetic expression that evaluates to a target integer.
We are considering a word C containing only lowercase. An anagram of the word C is a word formed by the letters of C in another order eventually. E.g.
'armata' is an anagram of the word 'tamara' but 'maree' is not an anagram of the word 'amare' A word is an angram of itself.
Determine the number of different anagrams that a word has. Because this number may be very high, there will be posted its decomposition into prime numbers
The input file anagrame.in contains the word C.
The output file anagrame.out will contain the decomposition into prime numbers of the number of anagrams of the word C. On each line there will be a prime factor followed by one space and then its multiplicity(power). The factors will be written in ascending order.
I know how to generate all permutations of a list like: {'h','e','k','p'}
But I am needing to know how to generate all permutations like: {{'a','b'}, {'h','k','d'}, ..... } such that the first character is either an 'a' or a 'b' and the second character is one of the three in the second list, etc. There will be less than 600 000 permutations.
where *toOrigList is a pointer to a list and *answer is an array of lists. intListType has several member functions and I will post them if you want them, but for the most part they are barely used in this function (which is not a member function). I'm having trouble outputting the permutations because the program keeps crashing. I cannot change the specification of the function. Anyway, here is what I have of the function so far:
#include "allPerms.h" #include <string> #include <cstddef> #include <iostream> using namespace std; void allPerms(intListType *toOrigList, intListType *answer) //Pre: list is not empty //Post: computes all permutations of a given list
I am trying to generate some lists of permutations of ints but I can't make std::next_permutation work for me. The problem is I need to include permutations which don't use every number. For example take the array of numbers [1, 2]. I need an algo that will return:
I've a big problem. I'd like to generate of all permutations of objects present on my list and i don't know how to do this. I've found a few examples, but i can't use them in my code...
The exercise consists on 3 procedures. We get the information from a .txt like these:
01/03/2011 A 02/03/2011 F 03/03/2011 C 04/03/2011 T (...)
Simulating a Videoclub database where the letters stand for the type of movie (A=Action, T=Terror, C=Comedy, ...) and the dates they were rented.
a) How many movies from one specific genre have been rented more than 'n' times? The genre and the value 'n' must be entered by the user.
b) How many movies and which genres belong to a certain date? The date must be entered by the user.
c) Print a list that shows the number of times a movie from each genre has been rented.
So far this is what I've got:
Code: #include <stdio.h> #include <stdlib.h> #include <string.h> #define MAX 100
typedef struct { int dia,mes, any; char genere;
[Code] ....
But right now, my main problem is that I can't even debug because i get an error in line 97 --> while (llista[i][j] != EOF) <-- saying "invalid operands to binary != (have 'lloguer' and 'int').
I've tried to cast (int) before "llista[i][j]" but it says that I'm already supposed to get an integer from that.
This is my program, for now it is intended to compute permutations of any string entered, but the function ox will not return the final x value. ox is the function that actually computes the permutations so the return of the x value is critical.
Code: #include<stdio.h> #include<string.h> int ox(int x); int main() { int x; char input[10];
I'm writing a program to read in a Master.txt file and then update it through a Transaction.txt file that contains various transaction types [Adds (A), Deletes (D), and Edits (E1-E4)]. The records in both files are in ascending order based on Item#. Ultimately, the original Master.txt and updated Master file (Master2.txt) will be merged to reflect all valid transactions, and an errorLog.txt file will be created to indicate all invalid transactions. I feel I have all of the code written correctly, but I am still getting errors on my operands and identifiers.
I've created a class that works with vectors doing various calculations and what not. I have overloaded operators that I've created outside of the main in separate header and class files. Ive tested them and the overloaded operators work correctly when I paste them into a the main file but when I have them defined in the other class files and I try to access them in the main class I get an error saying invalid operands to a binary expression. I also have other classes with overloaded operators that work just fine in the main class so I'm not sure what I did wrong here?
This is how I have my header set up, the definitions to these are in a separate class file which I don't think I need to include considering I have them tested and working so I don't think that's the problem (correct me if I'm wrong).
#include "Name of vector class" int main(){ vector<float> vR, v1, v2; v1.push_back('some value'); ... v2.push_back('some value'); ... vR = v1 + v2; // Invalid operands here return 0; }
And like I said, I have other classes with overloaded operators set up the same way which work fine being implemented the way I have these, so I'm not sure where the problem is at.
I have two class GameOfLife and Cell and i want to overload square braket for class GameOfLife."if g is a GameOfLife object, g[10][5] will return the Cell at row 10 and column 5. If there is no such Cells, then it will return a new Cell with position (-1000,- 1000)."
but if g[10][1000] and 1000>cols,then it returns different Cell exp (3,2) How i do control the col ( [row][col] )?
#include<stdio.h> main() { int i=4,j=7; j=j||(printf("you can")&&(i=5)); printf("%d %d",i,j); }
output: 4 1
Although I am specifying the braces for the && operator so that it gets executed first..Then also the value of i remains 4 only..Why does not it gets changed to 5??Also the printf does not execute??
Switch case statements are a substitute for long if statements that compare a variable to several "integral" values ("integral" values are simply values that can be expressed as an integer, such as the value of a char).
So does that mean switch statements can only test if variable == value and nothing more, like > < >= <= != etc... ? I tried to make a program to test this and it seems like switch statements are limited to == but I'm not sure, maybe I'm doing something wrong.
This is the program I tried to make to test this:
Code: #include <stdio.h> int main () { int n;
[Code]....
So is it true that switch statements only work with the built in == operator? if that was the case then I would feel rather meh about switch statements.
I have a small piece of code that used the set::insert function on a set of myClass. For that, I need to overload the < and > operators, which I have, but I still get a huge error saying it can't compare.
set<MyClass> mySet; MyClass myClass
All the class information gets filled in. Then, I try to insert... mySet.insert(myClass);
bool operator<(MyClass &lhs, MyClass &rhs) { return lhs.name < rhs.name; //name is a string }
The error says ...stl_function.h:230:22: error: no match for 'operator<' in '__x < __y' MyFile.h:80:6: note: candidate is bool operator<(MyClass&, MyClass&)
I'm experimenting with a custom memory-pool for my application, and I initially planned to override the global new and delete operators to allocate memory in this pool. But since I'm using QT, this will apply to all the QT-related stuff as well. Should I instead just override the new and delete operators per class?