How can I create in my C++ program so a user can paste a text and then choose a character on specific line and place?. The above thing isn't that important. I just want to place a character on a specific line and place.
I mean something like this:
Enter a character:
You choosed " / "
On which line do want the character?
You choosed "Line 1 and 2"
Where do you want the the to appear on the line? (left or right)
How to get this thing to work. All i need to do is ask user to input a name and then it brings out the line from the .txt file containing the information.
For example in my case I'm doing a member search function I'm required to ask user to input the name of the customer and then print out all the details (which consumes 1 text line in the .txt file)
Here is the code, This is the write to text file method (100% working)
I'm trying to make a c++ program of this but i don't know how to use the bubble sorting.
Write a C++ application that asks the user to enter 10 numbers. The program then stores those numbers in an Array. The program should display the Mean , Median, and Mode.
Mean is the average of the 10 numbers. Median is the average of the 5th and the 6th numbers. (But you have to arrange the numbers in ascending order first using Bubble Sort before calculating the Median.) Mode is the most frequent number among the 10 numbers.
For the following program, I'd like to make sure the user input is between 1 and 40 characters. To do this, how would I complete the if statement below?
Code: char p_input[41]; printf("Enter a name (1-40 characters):"); fgets(p_input, 41, stdin);
Is it possible to see what usb devices are connected to a hub?
An example would be:
Onboard usb hub: usb mass storage device webcam imaging device
superspeed hub: Mass storage device Printer MTD device
I am currently able to get a list of all connected devices with ManagementobjectCollection in C# but that doesn't give me any hierarchy (as far as I am aware).
I am not dead set on C#, I assumed that would be fastest way to get this up and running.
I'm working on an app which monitors user selected data sets from various devices, and I'd like to display the data in a CListCtrl. This would be very convenient, but I'm just a little concerned about (1) just how fast can a CListCtrl be populated, and (2) how can i reduce or eliminate screen flicker. To be specific...
1. There will likely be upwards of 100 rows of data, maybe more (probably 5 or 6 columns), and I'm going to have to refresh it all as quickly as possible, perhaps as fast as once per second. I can play games and only refresh a visible rectangle, but how responsive the control would be, having all that data deleted and refreshed continually?
2. You can see why I'd be worried about screen flicker, and I thought I'd likely have to make two identical overlapped controls so I could double buffer as I would with a graphic animation, switching the visibility of one or another control after its updated to give the appearance of sudden complete updates. BUT... I see there is an extended style you can set called "LVS_EX_DOUBLEBUFFER"
I have a program I have been working on where the user selects a date and enters the number of days to be viewed in the Calendar.cshtml view. This input renders another view (Update.cshtml) that contains two date picker boxes, one that should contain the selected date and the second one that should contain the calculated date. I am having an issue getting the date selected in the first view to populate to the first date block on the second view as the default and getting the calculated date to populate the second date block in the Update.cshtml view. In addition given the two dates, I would like to generate a calendar, which is why I chose the date picker approach and setting static dates.
Here is my code:
**CalendarController:**
using System.Web.Mvc; using VanickCalendarApp.Models; using System; namespace VanickCalendarApp.Controllers { public class CalendarController : Controller {
1. Using a CScrollView as the View class type. 2. Using Document/View Architecture. 3. Insert multiple Common Controls such as CEdit, CButton, CListCtrl into the View dynamically. 4. All the Common Controls is base on a template created by user. So I do not know the quantity of the Common Controls.
This is the plan on how to do it:
1. In View OnInitialUpdate(), read the template to get all necessary info on the Common Controls to be create. 2. In View OnInitialUpdate(), create all Common Control. Some Common Control may not have WS_VISIBLE as it may not needed at initial stage. 3. In View OnUpdate(), I need to refresh the Common Control properties such as is its text, position or its visibility. This should happen if Document call UpdateAllView().
My Question: 1. Is this a normal & useable plan? 2. Do I miss other functions for any other messages? 3. Still wondering if I need to involve any coding in OnDraw() for this plan.
How would I go about selecting a subitem in a listview control with just pure Win32 API? I know it's possible with MFC... but I can't use MFC for this project. Right now, when you click on a subitem , it selects only the first column of the row . I used the following by referring internet. But its not working.
HTML Code: iSlected=SendMessage(hList,LVM_GETNEXTITEM,-1,LVNI_FOCUSED|LVNI_SELECTED); ListView_SetItemState(hList,iSlected,LVIS_FOCUSED|LVIS_SELECTED,0x000F);
Is it possible to use a CFormView as the main view without using document support. IE pointing CWinApps m_pMainWnd to the CFrameWnd derived MainFrame and attaching the CFormView from there. It does not seem to be working and I was wondering before I waste any more time on the solution if it is even possible. I know it is an easy solution if I create a true SDI application however I have no use for documents in this application.
I want to display data from text file in list view and in tree view root will be file name, but i dont know how to do it, the problem is with displaying text file data in list view, i don't know anything about that. text file data is very simple. It is just a square matrix of double values like:
Found an online suggestion of using an rc2 file and cut and paste stuff from .rc file to .rc2 file to see which line causes the problem but don't know how to create a blank .rc2 file. Problem started after I ported from VC++ 6 to VS2010.
When i click the back button, I like to skip some old pages & rotate pages view in my property sheet.
I have 5 pages, when i clicked the User button in my MainDlg the below function called like, User Button Clicked -> Page1 Opened Next Button Clicked -> Page2 -> Page3 -> Page4 -> Page5 Back Button Clicked Page1 <- Page2 <- Page3 <- Page4 <- Page5
My requirement is, User Button Clicked -> Page1 Opened Next Button Clicked -> Page2 -> Page3 -> Page4-> Page5 -> Page1(Again called 1st page automatically - rotate pages view) Back Button Clicked(Cur Page loc is Page5) (Start the prev Process)Page5 <- Page1 <- (Skip the Page2 & 3)Page4 <- Page5
I tried to do this with _spawnl(), but first of all I'm not sure how to properly ask for the path to iexplore.exe, as I'm sure it will change every time MS gets a whim to move it. I know there's a GetWindowsDirectory() call, but that's not where IE resides (its in "C:Program FilesInternet Exploreriexplore.exe" in XP, Lord know where on win 7 or 8).
Also, even temporarily hard coding the path to make it launch with spawnl(), I can't seem to get my html document to display. I know the path to that is right (since I put it there ).
I have a CMFCToolbar containing a CMFCComboBoxButton which needs to be updated via a view. The view correctly updates the selection of the ComboBoxButton however the edit window is not updated until the control receives the focus or the entire window is redrawn.
How can I force the redrawing of the control to show the updated selection via the view
How can I check if window media player is running in full screen mode & topmost in c++ MFC?
What I used is this logic:
I compared media player full screen coordinates to that of monitor coordinates.If they are same implies media player is in fullscreen.But it has one flaw.Whenever there are control(for play,pause) displayed in full screen in media player, coordinates are not coming same as that of monitor.
How can i change or add a cell to an array without knowing its length ? (I mean that I shouldn't know the length I need to make the length dynamic so i can add a cell)we just learned Dynamic assignment(I hope this is the correct name) and Pointers.