I've got the program for the most part except one part because it's basically wanting me to return 3 values from a single function and I'm unsure how to do this the way it wants me to. The rules:
Call the user-defined function to read in x in the series to be used for calculating the results. Pass a prompt for x as an input parameter, and return the validated x value to main.
After a valid x has been entered, call the same user defined function a second time, to read in y. Pass the prompt for y as an input parameter, and return the validated number of terms value to main.
After a valid y has been entered, call the same user-defined function a third time, to read in z. Pass the prompt for z as an input parameter, and return the validated z value to main.
I'm trying to pass 2 arrays into a void funtion, and return values to one function.
this is the the program I'm working with, after I'm done I have to split it into 3 files, a header, a main, and a separate cpp file for the functions to live in.
#include <iostream> using namespace std; void processArrary(int numberCount[], int Numbers[], int intnumberSize, int numberCountSize); int main() { int Scores[26] = {76, 89, 150, 135, 200, 76, 12, 100, 150, 28, 178, 189, 167, 200, 175, 150, 87, 99, 129, 149, 176, 200, 87, 35, 157, 189}; int numberCount[8] = { 0 };
[code]...
The goal of this program is to separate and count the groups of numbers then output the amount of numbers in each group. Near as I can tell, everthing should work, but I'm getting all zeros to be displayed in each group.
The function is supposed to return value from the file in my main, but I am getting empty value. I am trying to get better with pointer. Right now just teaching myself.
right now the only way for this code to show value is when in put the putchar(*ps) inside my readfile function. I would like to readfile to return value and print in the main function.
You can return values from functions by ref, address or value you can also do this with parameters, so what is the difference, if you have full return of a passed parameter by ref or address why would you need to ever return the function as a whole?
For ex Code: int nValue(int& y){ y++; } or int& nVlaue(int y){ return y; }
I'm writing some functions pertaining to binary trees. I've used recursion once before while learning quicksort but am still quite new and unfamiliar with it. And this is my first time touching a binary tree. So my question: In my addnode function, will the return root statement at the end ever return a value other than the value passed to the function?
Here is the part of my code that I need to return two values. I am working on a roulette program and I need to return the choice and the number they are betting on. How can I use a pointer to achieve this?
Code: int makeBet(char choice, int num){
printf(" What type of bet would you like to place? "); printf(" Type n for number. Type e for even/odd. Type d for dozen.
Write a function named cointoss that simulates the tossing of a coin.
When you call the function, it should generate a random number in the range of 1 through 2.
If the random number is 1, the function should display "heads".
If the random number is 2, the function should display "tails".
Demonstrate the function in a program that asks the user how many times the coin should be tossed, and then simulates tossing the coin that number of times.
While working on another issue I started memory cleaning and refactoring. While refactoring I decided to create an array Resize Array Reize and Null Count:
Spoiler
public int NullCount(string[,] Original) { try { int returnInt =0; for(int x =0; x<= Original.GetUpperBound(0);x++) { if (Original[x,0]==null ) {returnInt++;}
I need to write a code (in C99). The programe receives an input number (integer) 'n' and then a matrix sized n*n (matrix[n][n]), all numbers are integers. We're supposed to define the matrix's size with malloc. Now the program needs to sort the lines of the matrix (the number in each line), in a single function (!) this way:
even line index (0,2,4,6...): from small to big. odds line index (1,3,5...): from big to small. and then print it. *note: first line is indexed 0, second line is 1, etc.
I was thinking to sort it with bubblesort function with the following if: if(i%2==1) do odds sorting. else do even sorting. when i is the index of the row.
my problem is defining the malloc and how do I send the matrix to sorting.If needed I will attach my current (not so good (completly awful)) code and functions as well as an example of what the prog. supposed to do.
I am trying to understand RValue-references as return values of functions. First let's consider a simple function, that transforms a string into upper case letters.
It compiles, but I get the output 0 . Here I am wondering why the code above does not move the substr correctly while the code below does (prints out 1):
In both cases abc is a temporary object inside of the function and gets deleted after the function is left. But why does the second version work and the first one does not?
I'm trying to test if a character is a vowel. I made a separate function for the test, I'm not really sure how to get my return value to output whenever I call the function from main?
Also, I'm not good with while loops and can't figure out how to get it to continue asking whether or not the user wants to keep entering values.
#include <cstdlib> #include <iostream> using namespace std; bool isVowel(bool); int main(int argc, char *argv[]) { char var1, cont;
So basically it consists of implementing a single turn for the game called 'pig' and printing out scores and probabilities of those scores. So this is what I have thus far :
int randomNum (int min, int max) { return min + rand () % (max - min + 1); } int singleTurn (int holdValue) { int totalRoll = 0; int score = 0; do { score = randomNum(1,6);
I have an application that reads a process and return values from it. The problem it works fine with small processes but i have some processes that are about 1GB or even 2GB and when i try to read such big processes the application crashes. I'm trying to find a way to read the process memory in chunks of maximum 10 MB. The read code looks like:
I have a function that needs to return a "uint8_t" value. However before doing the processing I need to perform a test on the argument to check if it's between expected boundaries. Although this function works it gives (a logical) warning that not always a value is returned although expected. What is the normal way for functions like these where I normally should return e.g. -1 in case the test doesn't succeed and otherwise the uint8_t (t) value?
Code: uint8_t myFunc(int a) { if (a >= 0 && a <= 100) { // Perform actions uint8_t = ... return t; } }
I am trying to return a pointer from a method. Below is a sample of my code.
CSubnode * CTest::GetSubNode() { return m_psubnode;//this is declared in CTest as CSunbnode * m_psubnode } //in another class m_subnode = m_ptest->GetSubNode(); //m_subnode is declared as a pointer
I'd like a function to return either a value or the address of that value by the users input. So he can call the function like:
function("adress") - gets an adress, or function("value") - gets the value
I've tried both function overloading and templates, but none of them worked. He might input a character for the address and an int for the value... but...
Another strange thing that i observed is that the value returned by the function below is 0, so the output is address 0.