C++ :: Getchar - Return Assigned Value
Nov 9, 2012
Once again i hit a very simple problem i am unable to resolve. I using Visual Studio 2010, but am compiling for C.
This:
Code:
char i=45;
while(i=getchar() != EOF)
{
should imo work perfectly (yes, no real code, just to demonstrate the issue), but it doesnt. Getchar() always returns 0x01. Why is that? This, in contrast, works perfectly fine:
Code:
char i=45;
while(i!= EOF)
{
i=getchar();
Shouldnt an assignment always return the assigned value?
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Sep 23, 2014
This is for homework . Must use only getchar and putchar
Code:
int main(void) {
int pch; //first
int ch; //second
[Code]....
And it works , but i need to hit ENTER two times when i have 3,5,7... chars to print result.
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Sep 24, 2014
I want the user to be able to enter a command then a character, like for example: push r....I want the command to be stored in the array command, and the character to be stored in the variable c.
Now I wonder what the best way to get rid of the space is, using scanf or getchar (see below for code, only thing that I changed between the 2 versions is the statement before the comment "get rid of space")? Or maybe it doesnt matter?
Code:
include <stdio.h>
#define MAX 200
void push(char c); // Puts a new element last in queue
char pop(void); // Gets the first element in queue
static char s[MAX];
}
[code]....
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Nov 16, 2013
I need to get an integer number with only using getchar() and without pre knowing the number of digits in the integer. And I cannot use strings or arrays.
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Mar 24, 2014
I basically just have to make a calculator that only uses getchar/putchar (printf is Ok for displaying errors) - Also, negatives must be error-checked. As of right now, my program will only work if there is exactly one space between the number, operand, and other number. No spaces, or more than one space, will give me some very weird digits. I also need to display the numbers with putchar, and not printf (as I did below), but I just really wanted a working program.
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
#include <math.h>
int add(int input1,char operand, int input2);
int subtract(int input1,char operand, int input2);
[Code] .....
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Mar 21, 2014
I have to make a calculator program that has 5 different functions (this is obviously the easy part, once all the input is assigned to their respective variables), which are addition, subtraction, mod, multiplication and division (negatives are not allowed, and must be error-checked; spaces must be ignored). I need to take the equation from the user, echo it back and then solve the problem.
Code:
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
#include <math.h>
[Code].....
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Feb 6, 2013
Suppose x, y, and z are int variables. What value is assigned to each of these variables after the last statement executes?
x = 4; y = 11;
z = y - 2 * x;
x = z + y;
y = x + 5 * z;
w = x - y + 2 * z;
x = y + w - x;
-w;
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Dec 10, 2013
I get the following parsing error for the code
Code:
#include <stdio.h>
int main()
{
int i=3,4;
printf("%d",i);
return 0;
}
what is wrong with the code? I have put initialize value as 3,4 just to understand what value does i gets assigned.
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Feb 13, 2015
I am wondering if integers and unsigned integers automatically assigned to zero (0) upon declaration like so:
bool randomFunction() {
int i;
if (i == 0) {
return true; //Will most modern compilers return true here?
} else {
return false;
}
}
I am just curious as I have always initialized my ints/unsigned ints variables. Would save me a lot of typing if I didn't have to do this all of the time.
I know that floats and doubles you still have to initialize.
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Nov 15, 2012
Consider the following:
Code:
float foo( float const *bar )
)
{
float temp;
temp = *bar;
...
}
Something I am noticing is that temp right after the assignment to *bar, is not the same value as *bar. This is for a project at work and the code runs on an embedded board with an ARM processor. I've copied the function into a standalone program for both Visual Studio and Code::Blocks and it works correctly there.
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Feb 6, 2014
Is there a way of knowing which indices a thread is assigned in a parallel openMP scope?
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Aug 28, 2012
I've assigned value to variables x and y via cin, but when I try to compile it, I'm getting:
"1>c:users
isedocumentsvisual studio 2010projects ryityourself ryityourself ryityourself.cpp(26): error C2065: 'x' : undeclared identifier
1>c:users
[Code] .....
Code:
#include "stdafx.h"
#include <iostream>
void enterfirst() {
using namespace std;
int x;
[Code] .....
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Dec 7, 2014
I'm trying to pass the value of an object created from a class file to a function outside of the "Int Main" function in the main.cpp file. I've successfully created the object, I just want to pass it to a void function but I'm getting the scope error below. I'm not sure how to correct. I'm not having much luck with research either (static variables?).
error: 'TicTacToe' was not declared in this scope
main.cpp
#include <iostream>
#include <cstdlib>
#include "Signature.h"
#include "Gameplay.h"
using namespace std;
// Initialize array
char square[10] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9'};
[code]....
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Sep 16, 2013
Why the void pointer passed to testb doesn't continue pointing to the allocated integer after the function call returns.
Code:
#include <stdio.h>
#include <iostream>
void* testa() {
return new int(1);
[Code] ....
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Aug 13, 2014
I would just like to know what does
while( (c =getchar())!='
' && c !=EOF );
do ? and how it do it?
I have see it in a example to clear the input buffer for next input through scanf but does not know its working clearly.
it is used in this example :
Code:
#include<stdio.h>
struct linklist {
char value[20];
struct linklist *next;
};
struct linklist *head,*curr;
[Code] .....
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Mar 29, 2013
I'm writing some functions pertaining to binary trees. I've used recursion once before while learning quicksort but am still quite new and unfamiliar with it. And this is my first time touching a binary tree. So my question: In my addnode function, will the return root statement at the end ever return a value other than the value passed to the function?
Code:
#include <stdlib.h>
struct tnode
{
int data;
struct tnode * left;
struct tnode * right;
}
[code]....
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Jan 11, 2015
From the page: [URL] ....
#include <iostream>
using namespace std;
int n;
int& test();
[Code] ....
Explanation
In program above, the return type of function test() is int&. Hence this function returns by reference. The return statement is return n; but unlike return by value. This statement doesn't return value of n, instead it returns variable n itself.
Then the variable n is assigned to the left side of code test() = 5; and value of n is displayed.
I don't quite understand the bold sentence. Shouldn't value of n and variable n be the same?
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Nov 9, 2013
I fully understand that a variable of one simple data type cannot be assigned to another of a different data type in an assignment statement, except when type-conversion(i.e. casting) is employed. For structured data types (like classes), I know that the assignment operator can be overloaded; but this only addresses objects of the same type.
My problem is that I have read data from an input file into an object of one class, but I want to transfer the contents into an object of a different class in an assignment statement. Can this be realized given that the two operands of the assignment operator (=), in this case, would be of two different types?
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Oct 17, 2013
difference between return 0 and return -1 .and exit(0) and exit(1)
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Jul 24, 2014
In my program below, in the getage and get level functions, if an incorrect input is entered, then the correct one is entered after, it still returns the bad input back to main.
#include "stdafx.h"
#include <cstdlib>
#include <iostream>
#include <string>
#include <cstring>
#include <cmath>
[Code] ....
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Apr 1, 2013
Here is what's up:
struct Square {int number, myClass* myclass};
int main() {
vector<myClass> classes;
myClass unrelated;
classes.push_back(unrelated);
Square newClass = {3, &classes.at(0)};
.
.
.
myClass is a class I have. Now, in the class, I have a function what_value and I need to get the classes.at(0) from the pointer to it in another function. But the problem is, how can I do it? I'm completely stumped, here's what I thought of:
newClass.*myclass.what_value();
And it I get an error from the compiler. Basically, how can I do this in another function with a pointer:
classes.at(0).what_value();
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Jun 9, 2013
I'm going to write a program that takes string until end of file(eof). An condition must be considered and that is it must also terminate by a new line. For example when it's prompting me to enter a string if I press enter it must terminate and exit the program. How is it possible? I tried saving carriage return("") as a string then I compared it with the entered string but it didn't work.
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Nov 11, 2014
Is it possible to have more than 1 return value from a subprogram?
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Jan 14, 2015
Why my function will not return this int. It does make it into the if(... prints "test 32" but will not return the given value(123456789).
#include <iostream>
using namespace std;
int lastZero(int x[]);
int main(){
int myArray[] = {1,1,1};
lastZero(myArray);
[Code] ...
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Jan 22, 2013
#include <iostream.h>
#include <conio.h>
int main ()
{
cout << "Hello World";
getch();
return 0;
}
In the above code, why is it necessary to write getch() and return 0? What is their purpose?
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Nov 8, 2014
How can I return other object's value in a function(see code and comments)?
Person.h
Code:
#include <iostream>
#include <string>
using namespace std;
class Person{
public:
Person();
Person(string pname, int page);
[Code] ....
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