C++ :: Generate Independent Random Number?
May 30, 2013Is it possible that have a function or class can generate independent random number . And I can use it any time.
View 3 RepliesIs it possible that have a function or class can generate independent random number . And I can use it any time.
View 3 RepliesI'm trying to write a program that generates a random number between 50 and 200. I made a program that generates random numbers, but how to make those random numbers be in-between 50 and 200. Any example of a program that generates random numbers that are confined in-between certain values?
View 1 Replies View Relatedi just search random function, there are random function using rand();but when i compile this code
Code:
#include <stdio.h>
int main(){
int a;
a = rand();
printf("%d",a);
}
[code].....
i ask to you that is function to generate the number, why the number is cannot generate
So I have to generate a random number between 1 and 6 and then store that same random number into an int variable. Eg, if the random number is 4, that must be stored into int i.
View 7 Replies View RelatedHow to generate a skew distribution random number? Or is there any place having refer the skew distribution random number?
View 2 Replies View RelatedMy program asks me to write a C++ program that generates a random number between 1-100, and lets the user guess the number until he/she guesses correctly.
I have every thing done but my loop will not end. I know I have to "update" the loop to end it but I don't know what that means.
#include <iostream>
#include <iomanip>
#include <ctime>
using namespace std;
int main() {
srand(time(NULL)); //the function that generates random numbers
[Code] .....
Write an instruction to generate a random number in the range -501 to + 50 inclusive.
View 4 Replies View RelatedI have to write a C++ program that picks a random number between 0 and 49. If the number is even lets say 30, then the computer will display 30, 32, 34, 36... all the way till 100, if its odd lets say 17, then the computer will display 17, 19.. till 99. I got the computer picking a random number, I just can't figure out how to display every other number using a for loop statement. Here's my code for random number generator:
#include <iostream>
#include <cstdlib>
#include <ctime>
using namespace std;
int main()
[Code] ....
How can I generate a pseudo-random real number from interval [0,1] ?
Can it be generalized to any interval? Like [0,a], where 'a' is a parameter?
I tried searching for it, I only found rand(), srand(), random(1), and randomize. None of it actually seems to work for me..
Later I actually succeeded with something like
srand( (unsigned)time( NULL ) );
printf( " %6d
", rand() );
but it only produces up to five digits integers and I cannot divide by 99999 to get it into [0,1].
I want to generate random numbers of normal distribution and use scentence like
std::default_random_engine generator;
std::normal_distribution<double> distribution(0,1);
arrayX[i][j]=distribution(generator);
But I find that each time the array I got are the same. So how should I generate random numbers with different seedings with normal distribution?
I've been currently stuck on a C++ problem. Here's the question:
Write a program that generates one hundred random integers between 0 and 9 and displays the count for each number. (Hint: Use rand()
% 10 to generate a random integer between 0 and 9. Use an array of ten integers, say counts, to store the counts for the number of O's, l 's, . .. , 9's.)
I think I'm pretty close, but I keep on getting "0" for the occurrences (or counts) of each random integer.
#include <iostream>
#include <cstdlib>
#include <ctime>
#include <conio.h>
#include <fstream>
using namespace std;
const int SIZE = 100;
[Code] .....
I am trying to generate a random number between two numbers that the user gives me.
#include <iostream>
#include <cstdlib>
#include <ctime>
using namespace std;
void rand_int(const int &min, const int &max, int &val);
[Code] .....
This is my coding so far and I am confused to what the constant for array size is
//initialize arrays
string states[ARRAY_SIZE]={"Alabama", "Alaska", "Arizona"};
string capital[ARRAY_SIZE]={"Montgomery", "Juneau", "Phoenix"};
while (play again) {
//generate random index number
int index = rand () % _______
what goes after the rand () % ?
I'm trying to generate random numbers so that I can assign people to teams. So far I have come up with this
Code:
int generateTeam(){
int i, teamNumber, c, n;
for (c = 0; c <= 5; c++) {
n = rand()%100 + 1;
}
[code]....
}//end generateTeam I'm not sure how to make it so that I can exclude the previous random number when generating the next one. As an example, I have 22 students and I get the number 19. Now I can't have 19 again because that guy already has it.
I just can't seem to get this right. What I want to happen is when the program runs a random word should pop up.
I have included my code. I'm not sure by putting tag around my code.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
[Code].....
The program is to generate random numbers to a file and will have one integer parameter, Open a file and then using a loop write the required number of random numbers to the file. Scale the random numbers from 1 and 100 inclusive. Then closes the file .The last function will read the numbers in the file into your program. so far i have
Code: #include <iostream>
#include <string>
#include <iomanip>
#include <ctime>
#include <fstream>
#include <cstdlib>
[Code] .....
so I'm creating a program that generates random sentences with structs..I'm trying to use structs and and create 4 different groupings article, noun, verb, and preposition. Then I'm trying to use "r = rand() % ;" to randomly pick one one word from each group to make a sentence. this is what i have
Code:
typedef enum article {
the = 1, a, one, some, any
} article;
typedef enum noun {
boy = 1, girl, dog, town, car
}
[code]....
I want to print different color names for "nb " times . I get the number " nb " from the user or from text file . if " nb = 3 " then I want to print any 3 different color names which means that I may print ( red , green , blue ) for example . and if " nb=5 " then I have to print any five different color names ( pink , blue , black , red ,white ) fore example .
Note : " nb " may be a large number ( 17 for example ). How can I do this ?
I am trying to generate 3 random numbers between 1 and 6 using a function called generate_rand. but everytime im having an error : no oprators "<<" matches these operands and the last error was :end of file found before the left brace
my program is the following :
# include<iostream>
#include<cstdlib>
using namespace std;
[Code]....
srand (time(NULL));
for(int i=0; i<N; i++) {
points[i].x=(rand()%(32767-(-32767)))+(-32767);
points[i].y=(rand()%(32767-(-32767)))+(-32767);
cout<<"x="<<points[i].x<<endl;
cout<<"y="<<points[i].y<<endl;
}
Im trying to generate random numbers between -32767 and +32767, where im going wrong, this code generates only negative numbers
I'm currently working on assignment which requires to generate a random permutation of the first N integers. For example, if N = 4, one possible answer is {3,1,2,4} without duplicates. {3,3,2,4} is not correct
to fill a[4], generate random numbers until you get one that is not already in a[0], a[1], ..., a[n-1]. for a[0] whatever random number you generate can be put in it. So here is my code. It seem to works but sometime it give duplicates.
#include <iostream>
#include <stdlib.h>
#include <time.h>
[Code].....
I just want to know how fast can C++ generate data? For example, I have a downstream device that is connected to my pc via a Gigabit Ethernet, and I have to generate some pattern and send it over the Gigabit interface.
I was curious if there is a way that I can see how fast I can generate data? I was curious if I can exercise a good portion of the bandwidth ! for example, sending about 600 Mbits/sec.
How do I find out, first, whether I can do this with C/C++, and, second, how do I know how fast I am sending data?
I made this pthread/mutex program that makes deposits and withdrawals of random amounts. I have it working how I wish, however, I cannot figure out how to make it so that the random values are only within certain ranges. For example, let's just say I want all deposits to be random doubles between 50.00 to 100.00 and withdrawals between 25.00 to 50.00, or something similar.
#include<stdio.h>
#include<string.h>
#include<pthread.h>
#include<stdlib.h>
[Code].....
So, there has got to be an easier way to generate random numbers within a specific range. Here is the code that I have been using, for a range of 1-6:
#include <iostream>
#include <ctime>
#include <cstdlib>
using namespace std;
[Code]....
#include <iostream>
#include <iomanip>
#include <cstdlib>
#include <string>
#include <ctime>
using namespace std;
string randstr(int);
int main()
[Code]...
I want to generate random strings from A to Z with a specific length of 3 for each generation. For example:
BRC
YUG
YFH
How do I fufill this with the code presented and the function at the bottom?
My program generates an array of random numbers. I want to then search a specific number within the array. If the number is in the array then a message apopears on the console saying that its there. I'm using the binary search algorithm to do this.
#include <iostream>
#include <ctime>
#include <cstdlib>
#include <iomanip>
#include <cstring>
using namespace std;
int size;
int getSize() { return size; }
[Code] ......