C++ :: Copy Anything On Already Written Console / Command Prompt?

Oct 22, 2013

i want to know how to copy data from already written text on console?

i am actually making a program that reads texts already printed over console so i want to capture that data again but i must not have a copy version of every thing behind the scenes i.e. in the background. I need to know how to capture data or amount of some data from console output? for example:

[console started]

It's imaginative console for the purpose of understanding.

I will make a very impressive program which will wow! you and to my instructor.
|

[/console ended]

Now i have no copy of any data printed on console/command prompt or whatever you say it. My question is how can i copy following strings from console?

1) It's imaginative console for the purpose of understanding.

2) It's imaginative console for the purpose of understanding.

I will make a very impressive program which will wow! you and to my instructor.

3) very impressive program

4) understanding.

I will make

NOTE: Small bold '|' is my most recent cursor position on cmd.

Moreover in case you need about my IDE,
i am using :
Windows 7 Ultimate Service Pack 1.
Microsoft Visual Studio 2013 Ultimate.
Architecture 64bit.

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C++ :: Console Application Should Be Like A Command Prompt

Feb 10, 2015

my C++ console application should be like a command prompt. There are "command lines" to execute in the command prompt.Here are my main prompts for spotlight:

Encode - New data entry
View - Read data from text file
Search - Find record from text file
Update - Save changes per text line from the existing text file
Delete - Delete lines from the text file

Now, I manage to do the tasks for Encode, View, and Search..But unfortunately, not in Update..I've been working this for a week already..

#include "stdafx.h"
#include "iostream"
#include "string"
#include "fstream"
using namespace std; //to omit the std
}

[code]....

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Jul 1, 2014

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I am getting below error after pressing enter. How I can run this program.

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Nov 22, 2013

I am looking to make a program for C++ that has a GUI other than command prompt. The program I am trying to create will ask certain questions and display the results at the end after all questions are asked and have 2 copies of the results one over the other that can be printed as a receipt. Basically I am wondering can I do this using C++. Also I want another GUI other than command prompt as well. Something close to what windows uses if possible.

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Oct 21, 2014

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The program should run when I enter this:./railcipher samplekey.txt samplemessage.txt

I'm pretty sure my issue lies within my first few lines of code, with the main(), or with the FILE*, but I dont know what I would need to change it to for it to work properly.

Code:
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#include<string.h>
#include <stdlib.h>
int main(int argc, char **argv[])

[Code]....

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Oct 8, 2014

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typedef struct
{
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[Code]....

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Mar 5, 2013

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Jan 14, 2013

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main()
{int bno;

[Code].....

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Nov 12, 2014

Here is a code snippet which is a bit annoying.

Code:
cout << "Put in the names of people, press q to exit" << '
';
while((cin >> people_inp) && (people_inp != "q")){
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[Code] ....

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May 2, 2013

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c:Program FilesMicrosoft Visual Studio 9.0VC
un_process_from_service>make.bat

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Jan 10, 2014

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Visual C++ :: Application That Process Multiple Files Through Command Prompt Call

Dec 22, 2012

I am making an application that processes multiple files (typically > 500) through a command prompt call. The way I start the command prompt app is by looping using a call to CreateProcess for each file that is to be processed. It works fine, except that I somehow loose 'connection' to my app so that

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I somehow suspect that the CPU gets swamped... I do not want that Windows starts to say that my app is 'not responding' and I want my Cprogress dialog bar to update according to the number of files that are progressed through.

I wonder if multithreading is the OK way to go instead of just kicking of series of CreateProcess calls? Maybe my CreateProcess is not ending correctly? It seems as if my app is 'not regaining control' before very late. The app never crashes though.

My CreateProcess code is listed below, maybe there can be a problem with it, or maybe I should do things in a different way? My app basicaly works as it never crashes, but with above mentioned problems it is NOT a pro solution...

void CMultiFilerDlg::ProcessFile(CString pdfFile) {
int i=0;
DWORD ProcID;
// Open file in text mode:
STARTUPINFO si;
PROCESS_INFORMATION pi;
char cmdArgs[2052];

[Code] .....

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Dec 17, 2011

I used the Console's CursorLeft and CursorTop properties to specify the exact areas of the screen where I wanted to print information. I ended up with a 'table' full of data.

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Then I replaced all the instances of Console.Write with Trace.Write.

The data displayed as expected on the console. But on the text file the info was printed in the same order the info was outputted to the Console. ie: all the characters used to separate rows lumped together, followed by all the characters used to separate columns lumped together, followed by the actual data that was printed between those characters, all lumped together.

I can see why I ended up with this mess. The TextWriter is oblivious of the fact that the Console's cursor position was arbitrarily modified by the application code before and after each character and piece of data was printed to the Console.

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Apr 16, 2014

Using cin.sync() works great so far, but my program still breaks if you copy something with multiple lines into the console.

string test = "";
while(true) {
cin.sync();
getline(cin, test );
cout << endl << "test: " << test << endl;
}

However, if you were to copy this:
1
2
3

and paste it into the program, the output would be1
2
3

test: 1
test: 2

And if you press enter one more time:1
2
3

test: 1
test: 2
test: 3

The 3 finally pops out.

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Jan 18, 2015

The file is open, the program has exclusive access to the file, no data is written at all. Even the TestLine fails to write.

Save.open("SaveFile.mystery");
if (!Save.is_open()) {
cout<< "Not open.";
getch();

[Code] .....

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Nov 12, 2014

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////////////////////////////////////////////////////////
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//
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[Code]....

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May 26, 2013

Here is a working C++ program and its output that reads the names of a certain number of functions whose names are written in a disk file that provides the control parameters in a near-real time fashion. Based on this information, the program calls those functions whose names were given in this text file as parameters. The method I have used is to build a map of functions that connects the names of the functions to the actual functions. Once this map is created, then it is very easy to iterate in such a way that only those selected functions are called.

So far this is working well, and it makes the logic of the code easier because ultimately there will be a large inventory of functions (probably hundreds of functions), and this way of pre-building a map of functions avoids writing hundreds of if statements in the code. Of course, pre-building this reusable map in the background is still equivalent to writing that many if statements, but at least it makes the code very compact and much more automatic, since it is done only once.

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Here is the sample test code for the map of functions, and its output:

First of all here is the text file "FileForNamesOfFunctions.TXT" that contains the part of the "data", which is the set of functions select from from the inventory and only call these:

Code:
function2
function3
function5 And here is the C++ code that uses this "data":

Code:
#include <fstream>
#include <iostream>
#include <sstream>
#include <string>
#include <vector>

[Code] ....

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insert
Code:
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#include <conio.h>
#include <stdlib.h>
FILE *fp; //creates a file pointer
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