Basically i need to encrypt a message into ascii values & i also need to allow the user type some ascii values thus decrypting the values into characters that are placed within the code.
char array1[Q]={"A gentle, dull flickering flame, burns in the marble hearth. Its dim light scarcely illuminates the small, cozy room with its quiet elegance. The dismal light plays softly causing shadows over the solitary figure of a wooden desk at which Allen was roaming through his memories. Thinking back in the past where he once had a friendship which was out righteously incredible. She was the girl of his dreams, in a way which she had everything he had ever sought out in a beautiful and clever girl. Most of all she had his heart. Her style was incredible in the way the outfits she would wear would match perfectly giving a deep vibrant lively feeling."};
int S[Q];
char S1[Q];
int x;
int i;
char e, d;
cin>>x;
if(x=d){
cin>>Q;
for(i=0;i<array1[Q];i++)
cout << S[i]<<endl;
for(i=0;i<array1[Q];i++)
cout << S[i]<<endl;
}
I work on a system that communicates with other systems via messages. Those messages are defined in a spec and every word must be exactly as defined. To accomplish this Ada allows me to define the fields of my record to specific words in memory.
Code: word = 4; type Msg_Type1 is record x: Some_Type; y: Another_Type; z: Another_Type; end record;
Array Manipulation - Transpose of a Square Matrix: This program reads a matrix (two dimensional array), displays its contents, transposes it and then displays the transposed matrix. And here's the code
Consider a program that simulates a card game, with multiple player hands and a deck to draw from. Each hand can use an array to represent the cards it contains; sometimes it is useful to also declare an additional variable for each hand (or deck) indicating exactly how many cards are present.
1) Describe a simple function that would manipulate both the array representing a hand and the number indicating the size of the hand.
2) Describe a simple function that might be able to manipulate the array without referring to the hand size variable at all.
3) Generally, if the array was passed as a parameter to a function, how often would the hand size be included as a parameter?
I am having trouble understanding the mantissa of a floating point number. I have divided up the floating point number into the sign bit, the exponent and the mantissa, I have found the exponent, but I am not sure what to do with the mantissa? From what I have gathered so far i divide the mantissa by ten until I get a number between 1 and 10. after that i convert the number into a decimal with everything after the decimal point (or radix) being a fractional number. But when I do that on paper I dont get my intended number. How do i put the exponent and mantissa together to make a decimal from my floating point?
ex. input is 00111010000111111111011000001000 sign is 0 exponent is 01110100 which is 64+32+16+4-127=-11 mantissa is 00111111111011000001000 which would be 1.11111111011000001
When i convert that i get 1.99756622314 i dont know what to do with the -11 exponent and the answer i want is 6.1e-4
I'm trying to find the errors in my emulation of VGA VRAM concerning graphics modes.
(I'm testing it by doing plotting of all colors from x=0 to x=xsize-1 (where the color is relative, so 0=0 and xsize-1=maxcolor (in the case of 16 colors it's 15, etc.)))
VRAM Graphics management:
#include "headers/types.h" //Basic type support! #include "headers/hardware/ports.h" //Basic PORT compatibility! #include "headers/hardware/vga.h" //VGA data! #include "headers/mmu/mmu.h" //For CPU passtrough! #include "headers/hardware/vga_screen/vga_displaygeneration_crtcontroller.h" //For virtual width in bytes within VRAM!
Why my output screen for this program does not want to stay open. It only opens for a split of a second and it's gone. The program is supposed to take numbers from a input file and display and save the manipulation in the output file. Here is the program.
I wanted to make an program which is sending messages to log in and password, but instead of message it gives me "System.Windows.Forms.TextBox, Text: AND HERE MY TEXT I WANTED.
I'm currently in the middle of designing a program for some project. one part of the program is to send reminding SMS messages to the employees.
I have already subscribed to a SMS provider and they gave me an access to a control panel (aspx). But now I'm wondering how will I be able connect to the SMS server and be able to send messages?
I am new to this area and have the requirement like:
1) A running process wants to send message based on event arrival.
2)the process checks if event is critical
3)if critical then it has to send message immediately ,else send after time t.
4) The process is continuously process the events . so once it knows the event is not critical and has to send message later it has to proceed with its normal operation.. only when time 't" comes it has to come and send message.
Is it possible to alter an error message for a particular line if you think it might fail compilation? GNU specific stuff is okay. The reason I want to do it is because I have this code.
If the arrays config::input and config:utput are different sizes, I want it to be clear that that's what needs to be fixed. Is there an __attribute somewhere that will allow me to do that?
This code worked perfectly fine in Xcode earlier today, but when I got home on visual studio 2012 express it is having an error. It's saying that the local function definitions are illegal and has a red mark under the '{' only?
I'm having some trouble with my binary tree for school. It is a data structures class so we are working on learning how to make our own binary trees and encrypt messages. Everything so far is working, except for my delete node function. I'm trying to do it recursively. Parts of my code.
/******** Node *********/ struct node { char data; node* right; node* left; }; /******** Binary Tree Class *********/ class BinaryTree
I have a property sheet view with few property pages. One of this property page contains a HTML representation via a CHtmlView derived class.
Initially, the .html file is correctly rendered. The problem is that sometimes switching between properties pages sometime the html file is not redraw. The behavior appears randomly.
According to Spy++ in such situation some Windows messages are not sent by WebControl (Internet Explorer_Server layer): WM_ERASEBKGRD, WM_PAINT or WM_NCPAINT.
Approaches such Q179421 or Q183161 are not useful. My machine runs IE 10.
The windows hierarchy is: Shell Embedding -> Shell DocObject View -> Internet Explorer_Server.
Any workaround that would determine Internet Explorer_Server layer to send these messages always?
If it is possible, I'd like to know how to intercept messages sent to controls on a dialog. I'm working on a large application with a large number of dialogs, each with a number of controls on the dialog. I need to be able to intercept messages sent to these controls so that I can determine if the controls really need to take action on these messages. I could subclass each control and override the specific event handlers but due to the volume of controls in the application this could take a very long time, will introduce risk if controls are missed, and will increase maintenance costs. What I want to do is create a class which is derived from CDialog and each of the dialogs in the application would then be derived from this new dialog class. The new dialog class would intercept messages sent to any control on the dialog and if the dialog decides that the control should do something then the dialog will pass the message on to the control.
example: CExistingDialog is derived from CNewDialog is derived from CDialog
CExistingDialog has a number of controls. When the code in CExistingDialog calls CWnd::EnableWindow on one of these controls I want CNewDialog to intercept the message, determine what should be done with the message, and then pass it on to the control.
I'm not very familiar with the messaging framework. I've tried overriding a few of the methods of CNewDialog but none of them ever receive the message to enable the window. I assume this is because the message is sent directly to the child window (the control).
Is there any way to intercept these messages? I don't know much about hooks either but is this a possible option?
I'm gonna start a project for my own purpose. In my project I need to access GSM sim cards and send & receive messages through a PC interface. What kind of GSM Interface support for my Requirements and in feature may extend Requirements. what kind of programming language will be simple for write an pc interface to access that GSM interface device.
I'm trying to display a list of MSMQ messages in a list box based on a drop-down list holding the environment.So i've setup the binding and i know that the list loads but nothing shows up in the list? I should be setting like a display member or something but i'm not entirely sure
I got this program to create an array of playing cards and assign the values and suits and shuffle the array. I'm at the point where I need to output the cards but I need to burn the first card by making it output "**" instead of the card. my cards[] is a constant so I can's assign the first card as such.
void showCards(const int cards[], int numCards, bool hideFirstCard) { if (cards[0]) { hideFirstCard=true; cards[0] = '**'; } for(int a = 0; a <= numCards; a++) { cout >> showCard(cards[a]); } }
Write a program using user-defined function which accepts an integer array and its size as arguments and assign the elements into a two dimensional array of integers in the following format: If the array is 1,2,3,4,5,6, the resultant 2D array is
The program should store a character array in reverse order then display the reversed array. I have also included in the code that will display the actual characters into the array as it loops through. So I know the characters are being stored, but why doesn't it display the entire string when I call it?
I wrote this simplified version of a program i am writing that parses data in UDP packets. In the process of doing so i pretty much answered all my questions and fix all the problems i was having.
decodeSystemMap function will be in loop, and will proccess packets that have mostly the same data, only a few items will be added or changed or deleted.
whats the best way to check if there are any new, deleted, or removed items in the packet and only modify those? Is there anything unsafe / dangrous about the way the code is now?
Code: /* * File: main.c * Author: david * * Created on May 23, 2013, 11:57 AM */