C++ :: Accessing Data Outside A Function

Feb 11, 2013

I was wondering what the best way was to access data outside the function it was created in. I have the user input a data in a custom namespace function, and now im trying to access all those data points in a different function.

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C++ ::  Accessing Struct Data In A Queue

Mar 24, 2013

I have a queue of structs. I would like to access one of the two pieces of data at the front of the queue that each struct maintains.

Here is some of my code:

#include <iostream>
#include <cmath>
#include <cstdlib>
#include <iomanip>
#include <queue>
using namespace std;

[Code] ....

What I am asking is how do I get the priority of the struct item at the front (lane1.front()), in this case?

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C++ :: One Object Accessing Private Data Of Other?

Feb 26, 2012

Basically, I've got one object which has to access private data in another object... and can't.

Here's the specifics: I'm writing a little war game program where players deploy units (soldiers, tanks, planes, etc.) onto a gameboard. Players and Units are modeled as objects:

Code:
class GameUnit {
public:
string GetName() {return Name;}
protected:
string Name;
};
class Player {

[Code] ....

Here's the problem: In the above code, Player's ListUnits() function doesn't work because Player can't access GameUnit's GetName() function.

Specifically, here's the compiler's error message:

Code:
In file included from Main.cpp:18:
Player.h: In member function 'void Player::ListUnits()':
Player.h:47: error: 'GetName' undeclared (first use this function)
Player.h:47: error: (Each undeclared identifier is reported only once for each function it appears in.)

I've tested enough to realize that the problem is the GameUnit::GetName() function is a public function within the GameUnit object. Why can't a Player call this function? Making both friend classes of each other doesn't work.

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C# :: Accessing Data From 3rd Tier Of Hierarchical Grid?

Jan 24, 2014

I've got a Dev Express hierarchical grid and I need to which row is in focus in the level that's in focus. In the code below I need to replace "gridControl1.FocusedView.GetRow(0)" with "gridControl1.FocusedView.GetRow(x)" where x is the row number in the focused row but I can't find a property for it.

private void gridControl1_Click_1(object sender, EventArgs e)
{
//int i = gridView1.GetFocusedDataSourceRowIndex();

[Code]....

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C++ :: Accessing Data Declared Private Within Header File?

Feb 10, 2015

I have a header file that declares some fields as private, I then have a class that I need to compare two of the objects' information for equality but neither of them are the calling objects. I cannot alter the header file. How would I go about comparing private data fields? I will enter a brief bit of code for clarity.

Code: // Header File
// stuff.h

class stuff
{
private:
int* arr[20];
int size;
};
bool equal (const stuff& a, const stuff& b);

[code].....

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C :: Parsing Binary Data File By Casting A Buffer - Accessing Double From Struct

Jan 4, 2014

I am parsing a binary data file by casting a buffer to a struct. It seems to work really well apart from this one double which is always being accessed two bytes off, despite being in the correct place.

Code:

typedef struct InvoiceRow {
uint INVOICE_NUMBER;
...
double GROSS;
...
char VAT_NUMBER[31];
} InvoiceRow;

If I attempt to print GROSS using printf("%f", row->GROSS) I get 0.0000. However, if I change the type of GROSS to char[8] and then use the following code, I am presented with the correct number...

Code:

typedef struct example {
double d;
}

example;
example *blah = (example*)row->GROSS;
printf("%f", blah->d);

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C++ :: Const Method Accessing Private Data Member Giving Access Violations

Oct 17, 2014

My code is here [URL]

void Player::Display() const
{
cout << "
Player Name: " << GetName() <<
"
Grade: " << GetGrade() << "
G.P.A. " << GetGPA() << endl;
}

The problem occurs in here, I get access violations, is there a way to this while keeping Display const or is this code valid and my problem is somewhere else and not being caught in the debugger? I tried to make the return types const - but that didn't work .....

//Getters need const twice for this to work?
const char* Player::GetName() const {return m_name;}
const int Player::GetGrade() const {return m_grade;}
const double Player::GetGPA() const {return m_gpa;}

[Code].....

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C :: Linear Search Function Accessing String In A Struct?

Apr 5, 2013

I currently have a file which allows inputs to record different transistor types. I then have the task of accessing this structure, find a certain manufacturer ID, and print the information about this particular transistor.

My problem is accessing the array to search through.

Here is my code:

Code:
#include "stdio.h"
const int IDLEN=30; //All constant values defined
const int POLARITYLEN=3;
const int MAXSTOCKITEMS=10;
//First structure defined
struct TransistorRec {

[Code]......

The errors I am currently getting are on line 54 'expected primary-expression before "struct"' and on line 60 ' 'maunfacturersID' undeclared'

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C++ :: Undefined Reference Error When Accessing Static Variable Inside Member Function

Feb 10, 2013

I am modifying a set of static variables inside of the class's member function. The static variables are private. An example of what I'm doing is as below,

utilities.h
-----------
class utilities {
private:
static int num_nodes;

public:
void parse_details(char* );

[Code] ....

I get a compilation error in the function void utilities::parse_details(char* filename)

which says: undefined reference to `utilities::num_nodes'

compiler: g++

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C++ :: Get Data Out Of A Function To GUI

Apr 2, 2013

I've got code in an existing more or less big library (*.c and *.h) and I want to get the output away from this library and have it in my gui. So the problem is, that in the library are many "printf" or even "cout".

Now I dont want to directly redirect the whole output, I want to get the strings and other data to my routine, which itself works this up and send it to the gui.

It is no problem to change the code in the library.

My Problem is in logic: how have I to implement it?! The library knows nothing from the routine in my gui-program.

My starting point is the following:

gui.h
#include <whatever>
void writeDataFromLibtoGUI(QString datafromlib);
void getIntFromLibtoGui(int dataFromLib);
....

[Code] ....

What is the clue to get both things together?! Have I to implement a kind of "interface" between them?

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C++ :: Function Not Returning Value (Int Data)

Sep 27, 2013

I have a function, which has to return some int data. In that function there are multiple return statements. There is also possibility that function may return in some cases. Will this result in undefined behavior???

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C++ :: Accessing Value Of Map When It Is A Vector

Jan 30, 2013

I have the following map: myMap<string,vector<int>>. I now want to look through my map to see if a key exists and if it does, retrieve one of the int values from within that vector. What would be the best way to do this? Right now I have the following:

What would be the best way to look for a key and get one of the int values from its vector value? Right now I'm doing something like this:

[code]
map<string,vector<unsigned int>>::iterator it;
it = wordMap.find(someWord);
if(it == wordMap.end){
cout << "No matching entry";
} else{
// this is where I'd want to access the value (the vector) of the map
}

Is there a better way to do this?

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C :: Converting Function Data To Array

Apr 4, 2013

How can I change this function so it stores each of the even integers into an array of integers?

Code:
void sumIntegers ()
{
int num = 0;
int i = 0;

[Code]....

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C++ :: Call Function To Output Data?

Dec 10, 2014

I am having an issue with my Call Function to output data. The compiler doesn't like the Call function to output data.

#pragma once
namespace WindowsFormsApplication1 {
using namespace System;

[Code].....

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C++ :: Using A Void Function For Data Input?

Feb 20, 2014

Modifying this program to Create a function that has the following prototype: void getInputChar(string, char &);.

The function should display the string on the screen and then use cin to read a char from the keyboard.

#include <iostream>
using namespace std;
bool ignoreCaseCompare (char, char);

[Code].....

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C/C++ :: Fstream Load Data Function?

Mar 21, 2015

Ive used a similar approach to extract data from a txt file before, however now it seems to crash when i get to the load, below is the code with a NOTE next to where it crashes. This is homework so no code but just information on why it was working for one dataset but not his new one.

/*
The purpose of this program is to read in data and sort with selection and insertion sort. It will read data from file and write to a new file the sorted data
*/
#include <iostream>
#include <fstream>
using namespace std;
bool openFile(ifstream&);

[code].....

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C++ :: Passing Data Through A Void Function

Mar 11, 2013

I am new to C++ ... My question is if I were to pass some data or values from the main() function through a void function (which main purpose is to display the data in a certain manner); how should one go about doing so?

For instance:

Code:
// example.cpp -- poorly written, just trying to learn
#include <iostream>
void format() {
using namespace std;
cout << "Time: " << min << hrs << endl;

[Code] .....

Obviously this is really poorly written, and confusing for the user. My main goal is to learn how to pass through values to a void function.

Also a bit off-topic, but is there a downside to place "using namespace std;" outside a function say if out of 100 functions only 10 of them use it? Would it make the program slower/unstable in any way or is this something one could do without any downsides?

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C++ :: Accessing Variables From Other Files

Sep 26, 2014

I don't have in depth code or anything. I tried this but can't seem to wrap my head around it.

Code: //header.h
namespace test {
int arr[5];

[Code] ....

Also tried putting int arr[5] in a Test class within test.h.

I have 2 structs in another file, the main, and want to make an instance of the arr variable, in a separate header, for each.

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C++ :: Accessing Setter Methods

Nov 21, 2013

How to i access setter from within a setter?

I know that getter methods can be access like

Code: getAccounts().getAccountNumber();

// for example but for setters how do i do it? this doesnt seem to work though

Code: setAccounts().setAccountNumber(accountNumber);

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C :: Accessing Variable From Other Class

Feb 19, 2013

Here is the link for my program, I want to access the average value which is located in grade.c (calculate_grade) class through driver.c (main function) but I don't know how to make "average" visible

[URL] .....

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C :: Accessing Arrays Using Pointers

Aug 30, 2013

I came across the below code snippet in a project and was not sure how value of variable "response" is computed. Here as we can see, pic_data holds two one dimensional arrays but "response" access both the single dimensional array as two dimensional array.

Code:

#define MAX 100
#define MAXBUF 100
u32 response;
u32 index;
}

[code]....

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C++ :: Accessing Variables Of Another Class?

Aug 3, 2013

I've been attempting to create a game with curses and I keep running into the problem of scope. I want to change or use variables of a different class in a different header file. But I don't know if I should use pointers, references or neither. Should I be programming in a manner that doesn't make it necessary to use variables outside of their class?

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C++ :: Accessing Objects Within Another Object

Feb 8, 2014

I'm currently trying to access a variable contained within a base object from another completely different object and I continually get error messages. I'll attempt to put up the important code since it's contained within fairly large classes. From the Base .cpp file. ObjectPosition:

void ObjectPosition::init(float x,float y, float speed, int boundx, int boundy, float hit, int lives, bool live) {
ObjectPosition::x = x;
ObjectPosition::y = y;
ObjectPosition::speed = speed;
ObjectPosition::boundx = boundx;
ObjectPosition::boundy = boundy;
ObjectPosition::hit = hit;
ObjectPosition::lives = lives;
ObjectPosition::live = live;
}

This is the initialization function for the BaseObject. All objects are inheriting these variables which are Protected within the ObjectPosition class.Then they are initialized within the Pig class thus wise:

void Pig::binit(float sx,float sy, ALLEGRO_BITMAP *simage) {
//Sets all ObjectPosition Variables
ObjectPosition::init(800,900,10,80,40,40,10,true);
smaxFrame = 4;
scurFrame = 0;

[code]...

I tried to initialize the boundx through the pig via pinitx but I get errors and I can't access through the pig to the object position to the boundx.

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C++ :: Accessing Variables From Another Project

Apr 4, 2013

I have a Visual C++ solution file that contains 3 projects. i want to access the variables declared in a function in a project from a function in another project. Function declarations are in .h file and expansion in .cpp files. Can i use friend class or any other suitable method.

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C/C++ :: Accessing Private Arrays?

Aug 31, 2014

How do i access the private array? I tried this and it's not working. Want i want to do is create class object in main and pass the string to constructor, and set m_make, m_model to that string. Then call the member function to output that.

const int BUFLEN = 256;
// class declaration
class CVehicle
{

[Code].....

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C/C++ :: Accessing Private Class?

Apr 4, 2014

I am trying to access the private member from main . The code is as follow. I wanted to call below function from main.

uint16_t Modbus::calcCRC(uint8_t u8length)
#define MAX_BUFFER 64
typedef struct {

[Code]....

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