C++ :: Variable Not Storing The Value?

Feb 5, 2014

So i'm creating bank system. Where I have function that reads the text file (balance), and I make a deposit, which adds what was in the balance = deposit + balance.

But this is what is happening. In my text file i have number 10. Function balance works fine and reads 10 from the text file.

When I make a deposit add a value to the balance, if i add 7, the new balance is 17. And i check the text file shows me is 17. Which is correct.

The problem is here. If i make another deposit, without closing the program, for example i add 5 to the balance, the new balance should be 22 = 17(balance) + 5(deposit), because 17 was store on the text file and it was the balance that was store on the text file on the last time. But it shows me 15, it adds the balance that the program first started which was 10(balance) + 5(deposit), but should had had be 17 + 5.

When I close the program the value on the text file, is 15, that was the last sum that i did.

int main()
{
double balance = 0;
balance = currentBalance(balance);
menu(balance);

[Code].....

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C++ :: Storing Variable Size Pointers Array As Class Variable

Mar 2, 2013

This problem is best explained by looking at its output below. I stored 15 different values but when retrieved some are wrong.

#include <iostream>
using namespace std;
class A {
public:
int ** pointer;

[Code] ....

I need to store and retrieve the 15 different values correctly. How to solve this? The main thing is, I need to store the pointer in class A objects.

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Oct 30, 2014

I'm doing a bitwise operations on 2 bytes in a buffer, then storing the result in a variable. However, I sometimes get a non-zero value for the variable even though I'm expecting a zero value. The relevant portion of the code is as follows.

Code:

unsigned int result = 0;
long j = 0, length;
unsigned char *data;
data = (unsigned char *)malloc(sizeof(unsigned char)*800000);

[Code] ....

I'm expecting result to be zero when my data[j] and data[j+1] are 0xb6 and 0xab respectively, which is the case for most of the time. However, for certain values of j, my result is strangely not zero.

Code:

j = 62910, result = 64
j = 78670, result = 64
j = 100594, result = 64
j = 165658, result = 512
j = 247990, result = 128
j = 268330, result = 512
j = 326754, result = 1
j = 415874, result = 256
j = 456654, result = 1024
j = 477366, result = 512

It appears that these strange result values are all powers of 2, with a 1 bit appearing somewhere in the unsigned int.

I'm not changing the value of result anywhere else in the code, and when I print out

Code: (unsigned int)(((data[j]^0xb6)<<8)|(data[j+1]^0xab))

I get 0, but somehow when it gets stored in result, it's no longer zero. I really don't understand what could be wrong.

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Oct 15, 2013

How I can implement it.

Tickable.h

#include <list>
#ifdef TICKABLE_EXPORTS //Automatically defined by MSVS
#define DLL __declspec(dllexport)
#else
#define DLL __declspec(dllimport)
#pragma comment(lib, "Tickable.lib")
#endif

class DLL Tickable{

[Code] ....

error LNK2001:
unresolved external symbol "private: static class std::list<class Tickable*,SKIPPED BITS> Tickable::subs" HUGE_SYMBOL_LIST
PATHTickable.obj

I know with such a tiny and insignificant class the dll export seems pointless but this class is actually intended to be a .lib ONLY. But it is derived from by .dll style classes, and through inheritance this error is the exact same as what appears in the derived class, I just imagine that the cut down version would be easier to work with.

Is it possible to hold either a static variable in a dll which is of a dynamic type, OR would it be possible to reference an external variable which is static throughout the instances and this variable can be chucked away in a namespace of mine somewhere?

I suppose my only other option (if this is possible) would be to define a maximum instance number and create a standard array of pointers but this could both waste so much memory when not in use and cause problems if I need more memory.

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float number_float = 23.453f;
unsigned char* number_char = (unsigned char*)malloc(sizeof(float));
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float* number_float_0 = reinterpret_cast<float*>(&number_char);

I am not getting the same value back.. why?

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May 1, 2013

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I pass the displayDriver object in when LCD is instantiated in maininterfaces.zip

I was pasing it before as a pointer but was told that this could cause me problems with memory leaks and a reference was better, but now I cant seem to get it to compile.

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"Given the following declaration and initialization of the string variable, write a loop to assign 'X' to all positions of this string variable, keeping the length the same.

char our_string[15] = "Hi there!";

(Please note this is a 'C-string', not C++ standard string.)"

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Oct 25, 2014

I need to transform a local variable into a global variable so I can use it in one of my functions. I thought about passing the value as a parameter to this function but I can do this since the function is called inside the while loop and this variable counts how many times the while loop does (so the final value is outside the loop). Example to visualize better:

Code:
while(condition) {
function(parameter1, parameter2);
count = count + 1;
}
printf("%d
", count);

So, I need to transform the final value of "count" into a global variable. Can I do this?

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Oct 15, 2013

I want to store few different functions to a variable for different structs/classes and then call it later using that variable, is it possible? something like

struct item {
int ID;
int special; // for function
};

item Key;
Key.special = UseKey(KEY_KING);

// now when I want to call function "UseKey(KEY_KING)" I want to use "Key.special", like this

if(iCurrRoom == ROOM_KING)
Key.special;
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Mar 26, 2013

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Mar 29, 2014

I am doing this program where I analyze colors in a ppm file. Now I am having a hard time storing the data into arrays in this order...

P3
600 339
255
44 5 8
44 5 8
43 4 7
42 3 6
42 3 4
44 5 6
...

So far i tried using fscanf()

Code:
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <stdbool.h>

#define DEBUG true
#define CHECK true

[Code] ....

I then realized that the order that the second method gave me will make it very hard for me to calculate the RGBs. Because they will be calculated like wise..

P3
600 339
255
44 5 8 = sum
44 5 8 = sum
43 4 7 = sum
42 3 6 = sum

42 3 4 = sum
44 5 6 = sum
...

but that isn't the issue right now..

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Dec 9, 2014

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Code:

#include<stdio.h>
#define limit 1000000000
int main(void)
{
unsigned long long int i,j;
int primes[limit] = {0};
//int count =0;
for(i=2;i<limit;i++)
}

[code]....

I believe that this might be because the size cannot be declared array cannot be more than the a 7 digit number. I think so. how to store a 10 digit number in C?And can't unsigned long long hold a 10 digit?

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Code:
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char listofnames[maxname];
int counter;
....
printf("Add names
");

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Code:

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int level;
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}report;
int recno,i;
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#include <iostream>
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class Child {
public:
Child() {
std::cout << "child constructor called" << std::endl;

[Code] .....

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#include <fstream>
#include <cstdlib>
#include <string>
using namespace std;
int main() {
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[code]....

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#include "Movie.h"
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[code]....

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using namespace std;
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[code]....

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Jan 22, 2015

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Jan 10, 2013

I'm trying out the code below; it runs and produces the output I'd expect, but could it lead to undefined behavior?

To test with, I show the key and wait for user input; if the input doesn't match the value, the iterator is stored in the vector.

map<string, string> test;
map<string, string>::iterator it;  
vector<map<string, string>::iterator> bad_input;  
string input;  
test["key 1"] = "value 1";

[Code] ....

I am also interested in knowing if I can use an iterator to walk through the vector? I tried

vector<map<string, string>::iterator>::iterator v_it;  
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