C++ :: Using Parametered / Templated Comparison Object For Priority Queue
Aug 19, 2013
On several occasions in my project, I need to sort elements (indeces) based on their linked values. Those values are stored in an array. This means the comparison looks like this:
bool operator()(int i, int j) { return someArray[i] > someArray[j]; }
Because this form returns often but someArray may differ, I wrapped this in a template class:
template<class T>
struct sorter {
std::vector<T>& data;
sorter(std::vector<T>& __d) : data(__d) {}
bool operator()(int i, int j) const { return data[i] > data[j]; }
};
Now, I want to use this in a different way: I want to select the K indeces with the lowest value from someArray attached to it. My idea was to build a priority_queue, push the first K elements and then compare all the next elements to PQ.top(), as such:
INDEX t(0);
for (; t < someLimit; ++t) {
pq.push(t);
if (pq.size() == K) break;
}
for (; t < someLimit; ++t) {
if (someArray[t] < someArray[pq.top()]) { pq.pop(); pq.push(t); }
}
My problem, however, is the definition / initialization of the priority_queue object. My first idea was simply std::priority_queue<INDEX> pq(sorter<VALUE>(someArray));, but calling any function on pq provides the error "expression must have class type" (?) when hovering over pq.
My second guess, std::priority_queue<INDEX, std::vector<INDEX>, sorter<VALUE>(someArray)> pq;, provides the error 'expected a ')'' when hovering over someArray.
What is the correct way to initialize this data structure?
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Nov 28, 2014
How to build a FiFO queue without using the STL (done that no problem), get it to dequeue (again, done that no problem). However, to get those extra marks, I need to be able to order it using a priority system.
I've tried ordering the NodeDequeue class that I'll show at the bottom of this post, but I just cannot get it to order appropriately. The closest I have got is everything in order but I lose a Node from the memory completely. So, that's no good.
The most logical idea I have thought of right now is to send the largest number to the back of the queue each time it's iterated, eventually, the largest number will end up at the front.
class PriorityQueue : public Queue {
public:
Node* NodeDequeue(void) {
Node* tmp = front;
Node* seek = tmp->getPrev();
[Code] .....
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Jan 19, 2013
I'm trying to implement Prim's Algorithm and for that I need to have a decreaseKey method for a priority queue (to update the key value in a priority queue). Can I implement this in the STL Priority Queue?
This is the algorithm I'm following:
for each vertex u in graph G
set key of u to INFINITY
set parent of u to NIL
set key of source vertex to 0
en-queue to priority queue Q all vertices in graph
[Code] .....
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Nov 4, 2013
I've got a priority queue of items who, from time to time, returns a different comparison result. Any way to re-sort a priority queue who is storing them?
Example:
#include <cstdlib>
struct Random {
bool operator<(const Random&) const { return !(rand()&1); } };
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Jun 19, 2013
how double ended priority queue be used to implement external quick sort?
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Oct 28, 2014
I know queue but with priority queue i am really amateur. How to implement some functions in priority queue.
template <class T> class PRIORITY_QUEUE {
private:
T *items; // array of queue items
int rear;
int maxSize; // maximum size of queue
[Code] ....
and what does heapify mean???
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Jan 4, 2014
write a program, pfpq.c, that maintains a priority queue of music tracks (songs) and ratings. The struct is given by:
Code:
struct track
{
char artist[20];
char title[20];
int rating;
};
The program is only designed to demonstrate the concept so get the user to enter a small number of tracks and create a priority queue. (Use an empty string title or an empty string artist to end the program). Print the priority queue as it grows. Your program should initially ask the user if they wish to order the priority queue by rating in ascending order, or by rating in descending order, or if they wish to order the priority queue by artist name. Then build the priority queue accordingly. in the last case, "if they wish to order the priority queue by artist name." which is case 3. How do I sort the priority queue by artist name using in the following code.
Code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "pqueue.h"
struct track
{
char artist[20];
char title[20];
int rating;
}
[code]....
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Jan 24, 2013
i am working on creating a priority queue, i seem to have done the algorithm for inserting from the top correctly but the algorithm for inserting from the bottom doesnt seem to work it just overwrites the existing data.
below is my code :
list is an array and listlength is the size of the array declared as a integer
void inserttop(string task) {
//int head = 0 ;
string temp ;
listlength++ ;
for (int i = 1; i < listlength; i++) {
[Code]...
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Jan 27, 2013
So i have been banging my head against a wall with this problem for awhile. I have also copy and pasted direct examples from the internet but nothing seems to sort it right.
Node Header
Code:
#ifndef _NODE_H
#define _NODE_H
#include <stdio.h>
class Node {
public:
Node();
Node(int weight, char value, Node* left = NULL, Node* right = NULL);
[Code] ....
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Feb 27, 2015
This assignment is about Heap and PQ's to sort out jobs inside a printer. I'm far from finishing the assignment but the most important part isn't working. My issue is that nothing is getting stored inside the array. I keep getting crashes and at this point I'm not sure what to do. I notice that my destructor runs right after my "addJob" Function finishes, which is destroying the memory. Which might be why nothing gets stored inside OR I think my implementation of Heap/PQ is wrong.
Functions inside my test.cpp aren't properly done, they are made just to see if something is stored inside.
1. Check if I created the array correctly [PQtype.cpp / Heap.h/ PQType.h]
2. Am I even using/storing into the array. [Test.cpp "addJob" Function]
3. I'm also new to working with Class Templates.
PQType.h
template<class ItemType>
class PQType {
public:
PQType(int);
PQType(const PQType&); /
[Code] .....
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Mar 1, 2015
There appears to be some kind of error in by removeMin() function. Inserting items seems to work just fine but attempting to remove any items gives me the error "vector subscript out of range".
Here is my SortedPQ class... Below it you will find the quicksort implementation, in case looking at it is necessary.
template <class Type>
class SortedPQ {
private:
int front;
int rear;
vector<Type> V;
public:
SortedPQ(void) : front(-1), rear(-1), V(0){}
[Code] ....
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Dec 4, 2013
I've got 2 classes, Store and Transaction and I would like to create a priority queue of objects Transaction as a variable of Store class.
My store.h
#ifndef __STORE_H_INCLUDED__
#define __STORE_H_INCLUDED__
#include <queue>
using namespace std;
#include "Transaction.h"
struct TransactionCompare;
[Code] ....
The error im getting with this set up is
error C2664: 'bool TransactionCompare::operator ()(const Transaction &,const Transaction &)
const' : cannot convert parameter 1 from 'Transaction *' to 'const Transaction &'
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Aug 7, 2014
I'm trying to use a priority queue sorting in reverse order to take a vector or 2d array. The problem is that I want to sort by the vector/array cell value but keep the reference to the vector/array index of the value. I don't know quite howto keep them both related so when I pop. I can find the corresponding cell.
priority_queue<int, vector<int>, greater<int> > Open;
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Feb 3, 2014
This problem just seems really strange to me because it is simple yet for some reason my class cannot pass into another class. The class PASS_OBJECT has a static array (even with 1 element this doesn't work) and when I try to pass this class (after it is initialized) I seem to lose the data inside the PASS_OBJECT. Not only that but even when I declared the class OBJECT with the type of PASS_OBJECT<int> I seem to lose the integer 99. Here's the code, note that if you comment out line 89, 92 and 93 you will notice that line 90 outputs In main 2: 99 just fine but it doesn't otherwise???
#include <iostream>
const int size = 1;
template <class T>
class PASS_OBJECT;
template <class S>
class OBJECT {
[Code] ....
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Oct 23, 2013
I would like to define a templated class while implementing default value on templated arguments. I don't know how to do that with string templated variables.
For exemple:
Code:
template <class T>
class A {
public:
A() { version = ???? }
std::string_base<T> version;
};
I don't want to pass the default value as parameter of the constructor. how I can do this?
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Dec 4, 2013
I've been working on a little project and hit a snag. I'm using nodes for a queue and stack class that were created using an existing list node class. I create an object for a student class and I want to enqueue that object.
int main() {
Queue sLine;
Customer stu;
Queue<Student &>
cLine.enqueue(cust);
}
That's basically the coding of it in main. However when I follow the error which says uninitialized reference member ListNode<Student& info>::data;
#ifndef LISTND_H
#define LISTND_H
template< class T > class List;
template< class NODETYPE >
class ListNode {
friend class List< NODETYPE >;
[Code] .....
What I may have been doing wrong? Trying to work within certain contexts.
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Feb 20, 2013
I have a paradigm in a loop of queues of a vector,if a condition is true,increase sizes of the queue of that particular queue in the loop of queues, if condition is false, the queuesize is left as such in loop of queues. After this operation i need to search the queue sizes of all queues and enqueue in the shortest queue.
I want to do something like the code given below
#include <vector>
#include <queue>
int min_index = 0;
std::vector<std::queue<int> > q
std::size_t size = q.size();
[Code] ....
How to implement this logic?
will q[i].size=q[i].size+5 increase the queuesize by 5 for the ith queue?
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Mar 14, 2013
Is it possible to write a program such that it will automatically execute the function in queue base on their priority even if user programmed it randomly?
Code:
function1(){ very_important; }
function2(){ important; }
function3(){ less_important; }
int main() { // Programmed by user
function3;
function1;
function2;
//Output: Program will execute function1, 2 and lastly 3.
}
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Jan 5, 2013
I have created a string array of 5 and I will use that to enter some "tasks", then I also have an integer array of 5 where i can assign priorities to the information in the string
string info[5];
int p[5];
cout<<"Enter info 1"<<endl;
cin>>info[0];
cout<<"Enter priority"<<endl;
cin>>p[0];
etc,
I want to be able to link the priorities that i assign to that string and be able to call the information that has the highest priority. I can only using iostream and string header files so far,
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Sep 3, 2013
template <typename T> struct avl_tree {
T data;
int balance;
struct avl_tree <T> *Link[2];
static int (*comp)(T, T);
};
In main, I have a function like so:
int compare(int a, int b) {
return ( a - b );
}
Now how do I assign the function pointer in my avl_tree class to the compare function?
I did this:
int (avl_tree<int>::*comp)(int, int) = compare;
But I got the compiler error:
Tree_Test.cc: In function ‘int main()’:
Tree_Test.cc:27:42: error: cannot convert ‘int (*)(int, int)’ to
‘int (avl_tree<int>::*)(int, int)’ in initialization
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Oct 7, 2014
I've this variadic template class implementation:
// Predefine template delegate factory
template < typename R, typename... Args >
class brGenericDelegate ;
// C++11 template alias to announce functor definition
template < typename R, typename... Args >
using brGenericDelegateType = std::function< std::shared_ptr<R>(Args...) > ;
[code]....
This template works fine for me. Now I have to compare, if the functors of the generic templates are equals ore not. Actually I see no way to reach this aim, because I've to cast the brDelegate on each request.
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Apr 19, 2014
I'm trying to make an templated class of List and trying to make a list of Students(another class) which I made. Its not working.
Code seems to work fine for pre-defined data types but it crashes when it comes to students. I also want to run sort function on list of students.
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Mar 12, 2012
Can I determine if a templated class has a particular constructor, in my case using a string within function to which T is used?
Code:
template<class T>
void MakeObject(std::vector<T>& dataVector)
{
std::string str "con string,Joe,24";
// catch if T has string constructor
T someObject(str); // T someObject should have constructor from string
dataVector.push_back(someObject);
}
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Jun 8, 2014
quishing some bugs, and also how to go about squishing these bugs?
#include "stdafx.h"
#include<stdio.h>
#include<malloc.h>
[Code].....
Here are the errors after compiling the program.
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Apr 20, 2014
I'm trying to generalize the following (working) code:
#include <iostream>
#include <string>
#include <cmath>
int foo (int num) {return num;}
int foo (double num) {return std::round (num);}
int foo (std::string str) {return str.length();}
[code]....
Template argument deduction failed, it says. And using pred_action<T> and pred_action<FIRST> only makes it worse.Do we need to use a visitor pattern or something like that?
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Nov 5, 2014
To generate output data, I'm printing a bunch of vector contents to files. Because the type of variable can differ between vectors, I wrote a templated printing function to print out whatever the content of the vector is. It looks like this:
template <class T>
void SomeClass::PrintVector(std::vector<T>& Values, std::string& outFile) {
std::ofstream out(outFile, std::ios::app);
[Code] ....
I added the fixed because some larger values were being printed in scientific notation. Everything works well. My test code includes 3 vectors of doubles and 3 vectors of unsigneds. All the unsigneds work well and two of the doubles work well, but the third doubles vector prints nonsense unless I disable the fixed.
The calling code is the exact same. I know the values in the vector are correct, because a) if I comment out the "fixed" flag it works, and b) one of the unsigned vectors is sorted based on the values in that double vector (after it is printed, so the sort cannot corrupt the vector print) and works perfectly.
The "nonsense" looks like chinese/weird characters, if that matters.
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