C++ :: Use Of Iterator Across Files And Classes
Nov 18, 2013
Here's a few parts of a program I'm working at. It does compile, and it does work as expected. Anyway Eclipse Kepler marks one line as a bug with the remark Field 'befehl' could not be resolved. The bug sign didn't show up when both classes were in one file.
ScriptInterpreter maintains and processes a vector of Objects, initialised with example data. An iterator of the vector keeps track of the current position while various methods process the data. I've copied the relevant lines only.
I can live with a few wrongly bug-marked lines in Eclipse. What I don't want is any hidden errors that express at some time later.
Is there anything wrong with the code? Anything that's not recommended and compiles anyway? Is anything c++11-specific about the questionable line?
AtomicCommand.h
class AtomicCommand {
public:
int befehl;
[Code] .....
Note that line 9 has a bug sign, too. Eclipse doesn't recognise all my c++11 code.
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Sep 24, 2014
We typically don't bother with massive, monolithic code files that get processed from top to bottom. In the Object Oriented world, code files don't mean much. In fact, in C#, I could have multiple classes defined in one file, or have one class split across several files.
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Jul 30, 2014
I am having the issue of trying to call functions of a class through the header file.
Test.h
#ifndef TEST_H
#define TEST_H
class Test {
public:
void Hello();
[code]....
This code returns the error "undefined reference to 'Test::Hello()'"
All I am trying to do is call the Hello(); function in a seperate file.
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Feb 11, 2012
I have heard that people should implement their class member functions in files that are different from their class declaration files. But in cases there are multiple classes that are inter-related to each other, how will you review the source code ?
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Nov 25, 2012
I am struggling to enable friendship between two classes in separate header files for a banking program.
I am attempting to get the Person class to use variables from the Account class. Heres what I have so far.
ACCOUNT.h:
Code:
#include<iostream>
#include<fstream>
#include<cctype>
#include<iomanip>
#include <string>
#include <math.h>
#include <windows.h>
#include <vector>
#include "Person.h"
using namespace std;
class person;
[code].....
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Oct 11, 2014
I'm trying to print a single linked list backward with functions/classes. I have created the main file and 3 header files. But I'm getting an error on one of the header files, linkedListIterator after adding #include "linkedListType.h". It says that "linkedLlistType.h" is calling itself. And when I try to run it, I get an error of "too many header files." I have tried changing the headers many times, but nothing seems to work.
.cpp file:
/*(Printing a single linked list backward) Include the functions reversePrint and recursiveReversePrint, as discussed in this chapter, in the class linkedListType. Also, write a program function to print a (single) linked list backward. (Use either the class unorderedLinkedList or the class orderedLinkedList to test your function.)*/
#include "linkedListType.h"
#include "orderedLinkedList.h"
#include "linkedListIterator.h"
#include <iostream>
using namespace std;
struct nodeType
[Code] ....
header files:
[URL] .... (error in this header file)
[URL] ....
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Oct 5, 2013
I have an array of (Student)classes created in Manager.h, which contains a new instance of class Name (name),(in Student.h)How would I go about accessing the SetFirstName method in Name.cpp if I was in a class Manager.cpp? I have tried using Students[i].name.SetFirstName("name");
// In Manager.h
#include"Student.h"
class Manager
{
[Code]....
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Jun 17, 2013
I'm making my first steps in STL, and I have a few question:
Is there a way to get an iterator to the i'th element in the collection (set or list), instead of just to the end or the begin?
And another question: Let's say I have an iterator, pointing to some element in my collection, and I use erase() (which takes as parameter an iterator that points to the soon-to-be erased element), what happens to that iterator? will it now point to NULL?
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Aug 20, 2014
I have this class with template:
template<template<class, class> class ContainerType>
class Movie {
public:
typedef ContainerType<Actor*, std::allocator<Actor*> > Container;
and i have a member func to find actor in movie according to actor id:
const Actor* findActor(int id) const {
typename Container::iterator it;
Actor* p(NULL);
it=actors.begin();
std::for_each(it,actors.end(),(*it)->getId()==id?p=*it:0);
if (p==*actors.end()) return NULL;
return p;
}
I receive error that no match for operator= in it.
How to declare correct iterator ?the type of actors is Container..
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Apr 8, 2014
Why this code works
Elenco e1;
e1.add(Persona("a","b"));
e1.add(Persona("c","d"));
e1.add(Persona("e","f"));
e1.add(Persona("e","f"));
e1.remove(2); //list of 4 elements
but this not work?
Elenco e1;
e1.add(Persona("a","b"));
e1.add(Persona("c","d"));
e1.add(Persona("e","f"));
e1.remove(2); //list of 3 elements
This is remove method:
Persona Elenco:: remove(int pos){
list<Persona> ::iterator iter=l.begin();
for(int i=0 ;i<pos;i++){
iter++;
}
return *(l.erase(iter)); //erase ritorna un iterator
}
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Feb 22, 2013
I am running some simulation, in which i need to control the iterator of a multimap, like
multimap<double, int> mapp;
......
int n=6;
for(int i=0; i<5; i++) {
for(auto it = mapp.begin()+i*n; it!=mapp.begin()+(i+1)*n; it++) {
......
However this way of controlling is not possible for multimap. Why and how the make it work? Do I need to overload the operator +?
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May 24, 2013
I can't seem to make the STL iterator class work how I need it to.I am implementing a multi list graph and I need to iterate through my STL list of Vertex pointer objects. I keep getting the error:
Error 1 error C2679: binary '=' : no operator found which takes a right-hand operand of type 'std::_List_iterator<_Mylist>' (or there is no acceptable conversion) and the same for != for my terminating condition.
template <typename V, typename E>
void Graph<V, E>::InsertEdge(V from, V to, E edge) {
list<Vertex<V>*>::iterator iter;
for(iter = m_Vertices.begin(); iter != m_Vertices.end(); ++iter)
[code].....
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Jan 21, 2013
I just figured out that some std functions (for example: copy) need the resource and target objects have iterators to work. Otherwise, the compiler rejects. In case of two arrays, declared as:
double myA[100] = {};
array<double, 100> myB = {};
myA[0] is like a pointer, myB.begin() an iterator, if I do not make any mistake. So, what is exactly the difference between the pointer and the iterator here? They all give the access to elements.
If I need the target of copy to be an array like myA which cannot give an iterator, is there a way to make the command "copy" work for it?
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Jan 25, 2013
I want to get the iterator position after to use find if:
std::list<Texture*>::iterator result = find_if(
texturelist.begin(),
texturelist.end(),
std::bind2nd<CompareTEX>(CompareTEX(),n_tex));
if (result != texturelist.end()) {
return // position result
}
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May 25, 2013
I am receiving the error: Vector Iterator not incrementable. However, when erasing I'm already re-setting 'it' and pre-incrementing at the end of the while-clause.what's wrong?
vector<st>::iterator it = map[0][0].begin();
while(it != map[0][0].end()) {
if((*it).val == 5) {
[Code] .....
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Apr 10, 2014
We were given a task to use lists and iterators. We were supposed to make them from scratch. I'm done with that. The problems that I'm having are as following:
1. I'm not able to access the list made of Course datatype which is present in each Student instance. Does this mean I need to make an iterator for that course list inside the student class?
2. Similarly since I don't have direct access to The course list so I added the course into the Student list through the student objects not through the iterator. How can I do it through the iterator?
3. Printing of a particular student and his courses is not happening as my iterator made for student only prints out the students, not the courses present in their courselist. How to do that?
Here's the code
#include <iostream>
#include <string>
using namespace std;
const int ILLEGAL_SIZE = 1;
const int OUT_OF_MEMORY = 2;
const int NO_SPACE = 3;
const int ILLEGAL_INDEX = 4;
[Code] .....
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Jan 10, 2013
I'm trying out the code below; it runs and produces the output I'd expect, but could it lead to undefined behavior?
To test with, I show the key and wait for user input; if the input doesn't match the value, the iterator is stored in the vector.
map<string, string> test;
map<string, string>::iterator it;
vector<map<string, string>::iterator> bad_input;
string input;
test["key 1"] = "value 1";
[Code] ....
I am also interested in knowing if I can use an iterator to walk through the vector? I tried
vector<map<string, string>::iterator>::iterator v_it;
for(v_it = bad_input.begin(); v_it != bad_input.end(); ++v_it)
cout << v_it-> ??
However, I couldn't figure out how to access "first" and "second" using this method. Is it possible to do so?
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Jan 5, 2015
I have created a multimap for my road points. The key refers to the road number and the values are vec3 points that make up the road.
I am trying to iterate through the values of each key point and create a road segment at each point on the road (except the last), adjust the values to be on the road points and then store them in a std::vector.
The RoadSegment constructor creates 6 vec3 points and pushes them onto a std::vector.
I have a segmentation fault in the line marked in bold
[for(mapIt = it.first; mapIt != it.second; ++mapIt)]
When i take out the lines creating the new objects and pushing them onto the std::vector it works fine.
std::vector<glm::vec3>::iterator SegIt;
for(int i = 0; i < m_genRoads->getKeyValueData().size(); i++)
{
int numberDesired = m_genRoads->getMultimapData().count(i) - 1;
[Code]...
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Mar 6, 2013
I have a list and a vector, for example like
list<int> mylist = {1, 1, 1, 0, 0, 1, 0, 0}
vector<int> myvec;
I want to create an efficient algorithm to erase all element of value "1", and give these elements to a vector. My code (not efficient) is as follows
for(auto it = mylist.begin(); it != mylist.end(); it++) {
if(*it == 1) {
myvec.push_back(*it);
it = mylist.erase(it);
if(it != mylist.begin())
it--;
}
}
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Sep 4, 2013
I defined the following function to find out the iterator of a certain value in the vector. I defined it as such so if the value exist in the vector then return a iterator of it, if not then return a pointer pointing to nonsense.:
vector<tIndex_t>::iterator unlabelTit(const tIndex_t index) {
for(vector<tIndex_t>::iterator it=unlabelT.begin(); it<unlabelT.end(); it++) {
if(index==*it) return it;
} return NULL;
}
But looks this one is not accepted by compiler, saying I cannot do this kind of comparison like:
unlabelTit(i)!=NULL;
so I just delete the return NULL; and then the compiler giving me warning about no return statement before }.
a pointer pointing to nonsense? how to do that?
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Nov 18, 2013
I'm working on a program where I have a vector full of <myClassType> structs.
I'm trying to insert items into a vector, searching first through the vector to make sure the value isn't already in the vector before inserting it. The "find" function isn't working properly.
I keep getting C2678 "binary '==': no operator found which takes a left-hand operand of type "myClassType" or there is no conversion errors in Visual Studio 2010.
I know it's something having to do with the find function and my iterators, but I can't, for the life of me, figure out what it is.
I've tried switching to const_iterators, but I get the same error message.
void foo::insert(const myClassType& en) {
vector<myClassType>::iterator it;
vector<myClassType>::iterator it1;
it = find(Table.begin(), Table.end(), en.memberOne);
[Code] .....
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Jun 24, 2014
I'm trying to make a function to show the content of maps as follows:
template<typename A, typename B>
void show_map(const std::map<A,B> &src) {
for( std::map<A,B>::iterator it=src.begin(); it!=src.end(); ++it ) {
cout << it->first << " ____ " << it->second << endl;
}
};
However, I got this error in the 'for' line: "error: expected ‘;’ before ‘it’" (and then errors that it is not declared, etc). I'm sure that there is no missing ; in other functions. If you try to write a random line before that you get no error there for example, always in the for.
It is there something that you need to do with iterators when you declare generic datatypes?
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Oct 15, 2014
I got the core dump file so I know exactly which line it crashes. Below are some of the information:
OS: Red Hat Enterprise 5.8
Example snippets of when the crash happen:
Code:
typedef map<int, MyClassObj> MyMapT;
.
.
void someFunction( MyMapT& inMap )
{
for ( MyMapT::iterator iter=inMap.begin(); iter!=inMap.end(); ++iter )
{
.
.
}
}
Using GDB, I am able to find out that it crashes at the "++iter" as the .h file indicate it was a "++" operation for the iterator. Tracing up the stack frame it indicate it crash during the copy constructor of some "__rb_tree_node". I did some Googling and it seems that is some Red-Black tree implementation for the map. Honestly I do not quite understand the Red-Black tree and I believe STL map is a very very well tested container, so the problem must lie in my code so that I can look out for it.
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Feb 7, 2012
Code:
it = m_CoopTable->m_SparseMap.find(s);
if (it != NULL) //Error
{
return false;
}
This gives me compile-time error. it is an iterator to a hash_map
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May 22, 2014
In order to parse mathematical expressions I am trying regular expressions and a recursive algorithm, but I have a problem with the four basic operations: +, -, *, /.
Trying to analyze a string like "a+(b+c)", if I use the pattern for a sum "(.+)+(.+)" the program matches it recognizing as subpatterns: "a+(b" and "c". How could I achieve the program to try also the other possibility?
I think that it would be great something like an regex_iterator which worked with regex_match instead of regex_search. I mean, an iterator that iterates over all the possible ways to match a given regular expression and a given string. This way I could loop through all these possibilities until the two subpatterns produced were correct mathematical expressions.
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Aug 25, 2014
I know that if I erase a value inside an iterator, it becomes invalidated, and this is how you would normally fix it:
for(std::vector<int>::iterator it = list.begin(); it<list.end(); ) {
if((*it) == 5)
list.erase(it);
else
it++;
}
But what about a double loop? like this one:
This would delete all duplicates
for(std::vector<int>::iterator it = list.begin(); it<list.end(); it++) {
for(std::vector<int>::iterator it2 = list.begin(); it2<list.end(); it2++) {
if((*it) == (*it2))
list.erase(it2);
}
}
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