C++ :: Syntax To Use vector Within Struct?

Apr 9, 2014

What is the proper syntax to use a vector within a struct? Here's an example of what I want to do:

#include<iostream>
#include<string>
#include<vector>
using namespace std;
struct myStructure {
float number;
vector<string> nameList();

[Code] ....

There must be some way to clear that vector. Why this doesn't work?

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C :: Random Number Syntax In A Struct

Jan 18, 2014

I can’t figure out the syntax on how to generate random numbers for two members of a struct. It seems so simple because I know what I want to do, I just can’t make it work. I have the random generators I want but I don’t know how to pull it over into my struct.

Code:
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
struct student {
int id;
int score;

[Code] ....

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C++ :: Vector Syntax - Resize And Reserve

Mar 7, 2014

We can construct vector in following ways

vector<int>v1; //create an empty vector
vector<int>v2(arr,arr+4); ///to create vector from an array
vector<int<v3(v2); //throuh copy constructor

But I have come across some program in a forum,they have create vector like this

vector<int>v(10,5)

I am clueless ,is this allowed?,what syntax allows this?

if a vector is create like this

vector<int>v(3);
v.push_back(1);
v.push_back(2);
v.push_back(3)
v.resize(2);

Now I am curious to know what are the changes those will happen in vector v because of resizing it?

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C++ :: Searching String Within Vector Struct

Nov 3, 2013

New to C++ lambda, got two question in regards of searching for strings within a vector struct.

Minimalistic example:
Code:
struct singleFile {
std::string filename;
};

std::vector<singleFile>myStorage;
myStorage.push_back(singleFile());

[Code] ....

1) why does found always return 0 eventhough the filename exists?

2) I don't know how to pass an actual search string instead of the hardcoded approach as above with filename =="

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C++ :: Iterator To A Vector Of Struct Type?

Nov 18, 2013

I'm working on a program where I have a vector full of <myClassType> structs.

I'm trying to insert items into a vector, searching first through the vector to make sure the value isn't already in the vector before inserting it. The "find" function isn't working properly.

I keep getting C2678 "binary '==': no operator found which takes a left-hand operand of type "myClassType" or there is no conversion errors in Visual Studio 2010.

I know it's something having to do with the find function and my iterators, but I can't, for the life of me, figure out what it is.

I've tried switching to const_iterators, but I get the same error message.

void foo::insert(const myClassType& en) {
vector<myClassType>::iterator it;
vector<myClassType>::iterator it1;
it = find(Table.begin(), Table.end(), en.memberOne);

[Code] .....

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C++ :: Print Values From A Vector Of A Struct?

Apr 5, 2013

I'm trying to print values from a vector of a struct and I don't really know how to do that. Here is a simple code that I have for now to test how to add data to the vector then attempt to print it out.

#include <iostream>
#include <vector>
#include <string>
#include <deque>
#include <fstream>
using namespace std;
struct Employee//employee data

[Code]...

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C++ :: Accessing Pointed-to Value In A Struct Vector Of Pointers?

Apr 30, 2013

I have a vector (structures) in a struct (instances). I make a declaration of this struct called instance. The vector is a 3-layer vector of pointers, like so:

vector < vector < vector<scene::IAnimatedMeshSceneNode*> > > structures; (The type is from Irrlicht 3D). I have 3 nested "for" loops which looks similar to the following:

for (int a = 0; a < instance.structures.size(); a++) { /*note:vector size previously set*/
for (int b = 0; b < instance.structures[a].size(); b++){
for (int c = 0; c < instance.structures[a][b].size(); c++) {

if (1) { //checking value of variable not included in snippet

(instance.structures)[a][b][c] = smgr->addAnimatedMeshSceneNode(fl);
(instance.structures)[a][b][c]->setPosition(renderPos);
}
}
}
}

The problem is in these two lines, I think:

(instance.structures)[a][b][c] = smgr->addAnimatedMeshSceneNode(fl);
(instance.structures)[a][b][c]->setPosition(renderPos);

These are currently referencing the pointers, it seems. The program compiles but crashes at this point. I need them to reference the values of the pointers. Problem is, I don't know where to put the dereference operator (*). Where should it go?

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C/C++ :: Sizeof (struct) Returns 6 More Bytes Than Actual Struct Size?

Sep 14, 2014

#include <stdio.h>
#define MAX_USERS 20
struct {
char ID[10];
char Name[40];
int Pos;

[Code] .....

I was attempting something weired with address to move data around when I discovered that the size of the array is not what I expected. I am passing this structure as &Users to a function that declares it as a void *, then I can deal with chunks of data (memmove) and not have to worry about index or things like that. However...sizeof is returning something I do not understand.

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C :: Syntax Error In Expression Near If

Feb 3, 2013

I am using code::blocks for c programming and when i take debugger in below code it show ..

a syntax error in expression near "if"..

I am just checking debugger ...

Code:
#include <stdio.h>
#include <string.h>
int main()
{
char s1[100];

[Code] ....

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C :: Language Syntax Checking

Jun 15, 2013

Q. In context of C language syntax checking, which of the following can be modeled using Finite Automata?

(A) Detecting proper termination of an instruction.
(B) Detecting balance of parentheses.
(C) Detecting initialization of a variable.
(D) None of the above.

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C/C++ :: Do While Loop Syntax Error

Feb 28, 2014

I am just starting out with loops and I have run into an syntax error and for the life of me I cant find out the issue. Before it has been an issue of me forgetting to close my brackets but I am pretty sure I did that this time. I am trying to have the program keep looping the main menu until the user inputs a correct number.

float total_Bal = 0.00;
char user_Choice;
do
{

[Code]....

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C/C++ :: Syntax Of Function Passing?

Feb 5, 2014

I'm familiar with function pointers as the method to pass a function as an argument to another function. However, I recently encountered some other syntax. I have seen in multiple times and in books,so I know it is probably not a syntax error. But I am not totally sure.

#include <iostream>
void Function1() { std::cout << "Function1"; }
void Function2(void aFunction()) { aFunction(); }
// make a param that describes the function the will be given
// as a param (return type, identifier,

[Code].....

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C++ :: Declaration Syntax Error

Apr 20, 2012

I keep getting a "Declaration syntax error" at line ""int main()". Is there something wrong with my int main()? And how do I go about it? Here is the program:

#include<stdlib.h>
#include<iostream.h>
#include<stdio.h>
#include<math.h>
#include<conio.h>
float rung4(float x, float y, float h)
int main() {
float eps=0.00001;

[Code] .....

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C++ :: Syntax Error If Statement

Feb 19, 2012

I got syntax error in if statement ,, i checked the line i put { after the condition don't know where the mistake are

1>c:usershani est11 est11code.cpp(20) : error C2143: syntax error : missing ';' before 'if'

PHP Code:

# include <iostream>
using namespace std;
int seqsearch (int list[],int length,int key);
void main () {
    int marks [30];

[Code] ....

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C++ :: Variadic Template Basic Syntax

Jul 31, 2014

I had to learn how to use variadic templates recently, and had trouble finding simple examples that just showed the basic syntax.

So I decided to write one myself. Admittedly, it's a bit on the long side, but that is mostly because it includes five specializations.

insert Code:
// Variadic.C
// Compile command: g++ Variadic.C -std=c++0x
// I used GCC version 4.6.3 on Ubuntu.

// This file contains a basic variadic template with five specializations.
// It is intended for non-software engineers who are looking for a simple
// example of variadic template syntax.

[Code] ....

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C++ :: Syntax For Declaring Two-way Friendship In 2 Classes?

Feb 24, 2013

What is the general syntax for declaring two-way friendship in 2 classes?

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C/C++ :: Dynamic Array Of Pointers Syntax?

Sep 23, 2014

I know that the synatx for a dynamic array of values is, for example:

int* a = new int[size];

And i understand that "a" is a pointer to the 1st element of the array on the heap.

Now, the syntax for a dynamic array of pointers is:

int** b = new int*[size];

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C/C++ :: Java Object Equivalent Syntax

Mar 8, 2014

Is there similar syntax in c++ that acts like and Object in java?

E.g. :

public void foo(Object someObject){
if(someObject instanceof someClass) {
}
}

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C/C++ :: Expression Syntax In Function Main

Sep 11, 2012

i wrote a program on implementation of stacks using functions (data structures )...but i got expression syntax error in function main.....

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C/C++ :: Declaration Syntax Error Handling

Jan 30, 2015

void main() {
     clrscr();  
     cout<<" Menu";
     cout<<"
1. Display all the employees' info.";
     cout<<"
2. Display specific employes' info.";
     cout<<"
3. Display employee with max salary.";

[code]....

Declaration syntax error at line 89, I don't get this everything is proper.

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C++ :: Macro For Debugging New Through Operator New Syntax?

Aug 14, 2013

It's common to see the following macros:

Code:
#define DEBUG_NEW new(__FILE__, __LINE__)
#define new DEBUG_NEW

and overloading operator new for debugging purposes. It usually works but there is a problem when use operator new syntax in code instead of directly use new. I can change my code but i can't change third party's code. Something like this:

Code:
int* j = static_cast<int*>(::operator new(sizeof(int)));

It's not common, but it appears occassionally.With that syntax, new macro generates compilation errors.

Is there any way to fix this problem?

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C++ :: Creating A Struct Within Struct Node?

Feb 28, 2015

Im having trouble creating a struct within a struct node. the program suppose to hold students firstname, lastname, and gpa in a node therefore creating my linked list. Line 26 keeps saying that cannot convert parameter 2 from 'studentType to std::string

#include <iostream>
#include <string>
using namespace std;
struct studentType{
string firstname;
string lastname;
double gpa;

[code].....

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C++ :: Linked List - Structure Naming Syntax

Feb 21, 2014

I am looking at a linked list example, which uses structs:

typedef struct node {
int val;
struct node * next;
} node_t;

As you can see, we provide an optional name "node" that follows the word struct. And we can use "node" subsequently as a shorthand for the part of the declaration in braces.

But what is that node_t for? What is that doing?

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C++ :: Call Function Syntax To Be Equivalent To Echo

Aug 19, 2014

What I want to do is simple, however I can not find a way to do it in c++ and I don't know for sure that it is possible. I want to create a function that creates a simple short-hand for printf(x); Such as:

void echo(x){
printf(x);
}

But when I call the function:

echo "hi";//I want it to look like this
//instead of:
echo("hi");// like this.

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C Sharp :: Getting Syntax Error In INSERT INTO Statement

Apr 6, 2012

if (comboBox1.Enabled == true && textBox5.Text != "")
{
OleDbConnection con = new OleDbConnection();
con.ConnectionString = @"Provider=Microsoft.ACE.OLEDB.12.0;" + @"Data Source= c:usersmert" + @"documentsvisual studio 2010ProjectsPayrollCSWindowsFormsApplication7P ayrollDB.accdb";

[Code]....

this is my code. I am getting this error on "cmdole2" query.

error text is:

---------------------------

---------------------------
System.Data.OleDb.OleDbException (0x80040E14): Syntax error in INSERT INTO statement.
at System.Data.OleDb.OleDbCommand.ExecuteCommandTextE rrorHandling(OleDbHResult hr)
at System.Data.OleDb.OleDbCommand.ExecuteCommandTextF orSingleResult(tagDBPARAMS dbParams, Object& executeResult)

[Code]....

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C++ :: Initializing Direct2D Class - Syntax Error

Mar 16, 2012

I'm using a singelton class ( is this coded correctly?), and from the main class, im trying to initiliaze my Direct2D class, only I do get this error:

error C2143: syntax error : missing ';' before '.'

These lines gives it:

CSingleton.GetCDirect2DInstance()->CreateDeviceIndependentResources();

singleton.hpp

Code:
#ifndef CSingleton_h__
#define CSingleton_h__
#include "CDirect2D.hpp"
class CSingleton {
public:
static CDirect2D* GetCDirect2DInstance();

[Code] ....

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