C++ :: SDL2 Programs Stop Responding

Apr 30, 2014

This is a problem I have been having with every program I write since I started using SDL 2. Whenever I compile my code and run my program, everything works perfectly fine until at some point (usually after 3-8 minutes of running), the program will stop responding completely and I will have to exit out of the console to close it. The code I believe is relevant is:

void MainLoop()
{
InitLoop();
while ( !QuitMain )

[Code].....

If I change SDL_PollEvent(&Event) to SDL_WaitEventTimeout(&Event,100), then the problem goes away (I did that and had the program running for about an hour without it stop responding before I decided that it solved the problem), so I believe that the problem has something to do with event handling. Also, it might be noteworthy to mention that when I use SDL_WaitEventTimeout with the second parameter being a small number (because 100 milliseconds is a long time to wait and makes the program run at like 8 FPS), the problem returns.

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C++ :: SDL2 - Getting Pixel Value

Nov 5, 2013

I use SDL2. and i was testing some functions i took from some internet and some unwanted results happened.

Code :

Pixel *GetPixel(SDL_Surface *surface, int x, int y) {
Uint8 p8, *buf8;
Uint16 p16, *buf16;
Uint32 p32, *buf32;
switch(surface->format->BitsPerPixel {

[Code] .....

And the output changes time to time.

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C++ ::  SDL2 / Player Not Moving Constantly

Feb 16, 2015

Im using SDL2 but I'm encountering an unexpected error. I have implemented the same method to move as in my old Projects, but the Player appears to be stuck...

The Player is stuck for maybe half a second, and then everything works as it should, but every time I Change direction or i start moving the Player is stuck for a short Moment.

#ifndef _PLAYER_HPP_
#define _PLAYER_HPP_
#include <iostream>
#include <string>
#include "SDLGameObject.hpp"
class CPlayer : public CSDLGameObject

[code]....

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C++ :: Sdl2 Copy And Paste Fallback Renderer

Jul 16, 2014

Well if you don't know, there are multiple renderers in sdl, and on some don't work on certain computers, so people use a fallback ex: "accelerated renderer -> software renderer". Sadly, I haven't came across an example that I could copy and paste.

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C/C++ :: Program Is Not Responding Using While Loops

Feb 20, 2014

What I am trying do is this in steps,

1)I took an integer
2)I try to convert it into binary by storing the remainder by dividing it in 2, in an integer array size of 8(array1)
3)But the digits are in the reverse order, so I reverse them(array 2)
4)When the number is less like 40 or 20 there are no 8 digits/bits
5)So further manipulation of bits i need to pad some other value(say its 2)in the beginning of the array where you
will have continuous zero bits.

for(k=0;k<8;k++) {
remZ=devZ%2;
devZ=(devZ-remZ)/2;
z_bit_array[k]=remZ;

[Code] .....

I want to pad another bit apart from 1 and 0 until you find one. for example say the content of array2 will be 00010111 then i need it to be 22210111.But my method is not working and make the program non responsive.

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Visual C++ :: How To Get Rid Of Not Responding Message

Jul 30, 2014

I have a simple dialog based app that performs some time consuming file manipulations. The activating method contains the customary

Code:
CWaitCursor wait;

The hour glass initially appears, than after a few seconds, the dialog title bar indicates 'not responding'.

This is misleading to users as it suggests the application has ceased to function when, in fact, it's working just fine. I would like very much to eliminate this 'not responding' message but havn't a clue how to do it. Have any of you dealt with this problem, if so, how?

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Visual C++ :: Starter App Not Responding?

Jan 25, 2013

The following code results in simple window which stops responding as soon as it is executed.

#include<windows.h>
#include<stdio.h>
#ifndef UNICODE
#define UNICODE

[Code]......

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C++ :: SDL2 Framework - Loading MBP Files In Same Folder In XCode 5

Feb 23, 2014

I am trying to load a .bmp file located in the same folder as main.cpp etc. but I'm not sure what to input as the resource path so that it picks it up and, when I distribute it, I want it to be preferably cross platform and run smoothly.

I have tried using:

hello_world.bmp
SDL_Game/hello_world.bmp (SDL_Game is the name of the project)

but it will work if I use the full path. I don't want to do this though, because then it will not work on other computers and platforms.

This is the function I use to load media:

bool loadMedia() {
// Loading success flag
bool success = true;

// Load splash image
gHelloWorld = SDL_LoadBMP("hello_world.bmp");

[Code] ....

I am using XCode 5, SDL2.0.1, OSX 10.9 Mavericks and C++.

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C# :: Responding To A Request Made From Mobile App

Feb 8, 2015

I want to know how to respond to a request made by a mobile application (preferably Android) through a desktop software. So for example if there is a button on the mobile app named 'do something and a user clicks it, I want the desktop software to respond to that request and 'do something

So what I was thinking was to upload a file to a server when the button on the app is clicked and add a timer to the desktop software to connect to the server and read the file and respond accordingly.

Is this how it is usually done or am I going about this the wrong way? Im developing the app in C# (Xamarin) and the desktop software in C# as well.

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C++ :: Fseek - Program Crashes And Stops Responding

Feb 9, 2015

i wrote a little program with fseek. It works good till it reaches the first fseek(). Then it crashes and stops responding.My code:

ifstream inp("myfile.txt");
if(!inp.is_open()) return false;
inp.close();
FILE *f;
fopen("myfile.txt","rb");

[code].....

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C :: Cannot Get Programs To Link

Mar 23, 2013

I've copied and pasted my code. The main program, the calculateTaxes.cpp function code and my makefile. I am using the makefile to link these two codes together but I get an error when I type 'make' in the command line.

I receive the error code:
assign2c.cpp.text+0x169): undefined reference to 'calculateTaxes(float, float, float*, float*, float*)'
collect: ld returned 1 exit status
make: *** [main.exe] error 1

[Code]......

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C :: How To Call Other Programs Into One

Oct 10, 2013

so here is a basic program i wrote i am thinking of writing a currency conversion program that does multiple conversions and i was thinking it is possible to do something like this couldnt i call them after i write them as functions

usdtoeuro()
usdtokuna()

how would i go about doing that? or can you point me to anything?

Code:
#include <stdio.h>
int main()
{

[Code].....

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C# :: Connecting Two Programs?

Jan 19, 2015

I have a mobile application for android coded in javascript and a windows form coded in c#. I want my mobile app to send some data to the c# program. It is fine if the transmission is not secure. I searched the net. I found a site called pastebin.com. Unfortunately it provides api for posting and reading data. However I want something, where I can store,read as well as EDIT the data.

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C/C++ :: How To Use Database In Programs

Oct 18, 2014

I am trying to experiment with programs and databases. Right now I am trying to set up a database so that my program, which currently just appends its results onto a text file, will instead store each result into a database, because this will make things much easier to access than trying to read specific results from an ever-larger, disorganized text file.

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C :: How To Compile Programs On Eclipse CDT

Aug 27, 2013

I just installed eclipse cdt for linux but i dont know how to compile programs on this IDE

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C :: Programs Starting Up Slowly

Feb 3, 2014

I am just starting out learning C and I am using MinGW, Widnows 7, and cmd.exe.I am starting from scratch and learning very short and simple programs, like 20 lines long.After I use MinGW (gcc) to compile, the programs start up rather slowly, sometimes up to about 3-5 seconds. One with a big nested loop even took about 15 seconds to load. After they run once, the next time they run, it's instant.

Last time I learned from this book, I don't remember them starting so slowly. I use the command "gcc sample.c -o sample".It just concerns me that these tiny little programs are starting up so slowly. I'm scared it's a problem with my computer or MinGW installation. When I start making more advanced programs, I don't want them running slower than they ought to be.

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C++ :: How To Use Type Casting In Programs

Apr 12, 2013

I find type casting to be very hard to grasp, I am not sure why. I understand how it works I suppose, but I find it hard to grasp why it would be needed in programming. So my question is, how often is type casting used in general programs? Is there an easier way I could be trying to teach myself about it? I am just using the tutorials provided by this site.

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C++ :: Make Basic GUI From Scratch Without Using Any Programs?

May 26, 2013

I have learned the basics you need to know about c++ so I was wondering, how do you make a GUI from scratch without using any programs like qt, daniweb, ect. Is there like a ongui() or something?

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C++ :: Version Numbers For Programs And Projects

Sep 16, 2013

When you are creating a project or program, how do you number your versions?

Like when you release it, it becomes v1.0, am i right?

then every release or build after that might become v1.1 or v1.0001 or v1.0.1.2

Is there a certain global system for how you Number your versions or is it just up to the developer?

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C/C++ :: Finding Variables Declared In Programs

May 6, 2014

Is there any way to find the variables declared or defined in a c program and print those variables?? E.g. this is the code

#include<stdio.h>
int main() {
int a, b, c;
printf("Enter two numbers to add");
scanf("%d%d",&a,&B)/>;
c = a + b;
printf("Sum of entered numbers = %d",c);
return 0;
}

I want to print all the variables been used. I used (gdb) info locals but its not giving the proper ouput.

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C Sharp :: How To Keep Windows Form On Top Of Other Programs

May 10, 2012

I am using a windows application to start other processes. I am looking for a way to keep the form itself as the topmost program until it is closed, allowing the other programs enough load time.

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Visual C++ :: Communication Between Two Programs Via Registry?

Jan 24, 2014

I'm trying to set up some basic communication between two programs via the registry.

For this I would like to use the functions

Code:
int value=10;
CString strSection="Data";
CWinApp* pApp = AfxGetApp();
pApp->WriteProfileInt(strSection,ValueName,value);
and

Code:
CString strSection="Data";
CWinApp* pApp = AfxGetApp();
int value=pApp->GetProfileInt(strSection,ValueName,0);
which read/write to the application's registry.

Is there some way of making two different programs use the same application registry?

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Visual C++ :: 2 Programs - 1 Dll Sharing Variable?

Mar 16, 2014

my goal:

have 1 program handle the UI

have that program store variables to a DLL

have the 2nd program grab the stored variables to reform some number crunching, without interfering with the UI program, and once done, have it drop the answers back into that DLL, so that the UI can grab it when it's ready.

I have made the 2 programs, + dll

What I've Achieved:

the first program accesses the dll, and loads up a variable (and stays connected to the dll, so that the Dll instance doesn't reset)

I've gotten the DLL to output the variable to make sure it's received it, and stored it to it's own global variable.

the second program connects to the dll successfully, but when it tries to retrieve the data, it returns 0's (NULL's)

My research:from what I've read, so long the dll is connected to a program, all additional programs will attach to the same instance.

how do I make the global variable in the dll be accessible to both programs? (without resorting to saving it to the HDD Idealy)

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C++ :: Writing Test Programs Involving Constructors

Jan 30, 2014

I am currently trying to write a test program involving constructors. I know what I am about to ask is pretty basic stuff but Visual Studio is not recognizing when I declare strings for some reason. My code isn't completed yet but as I am typing string in to declare the variable in the class Visual Studio is not recognizing string as a usable value.

Code below:

#include <cassert>
#include <iostream>
#include <stdio.h>
#include <string>

using namespace std;
class college {

[Code] .....

Like I said... this is completely unfinished I just need to understand why my strings aren't being recognized.

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C/C++ :: How To Remove Linker Error In CPP Programs With A Class

Jun 3, 2014

how to remove the linker error as mentioned above..

i have created a simple program in C++ as given below

#include<iostream.h>
#include<conio.h>
void add(int a,int b);

[Code]....

i saved it with name PIYUSHAN.cpp.after compiling above program, it shows no errors, that means it get compiled successfully. but when I try to run this program it shows Linker error :

Undefined symbol add(int,int) in module PIYUSHAN.CPP
Linker error : Undefined symbol sub(int,int) in module PIYUSHAN.CPP
Linker error : Undefined symbol mul(int,int) in module PIYUSHAN.CPP
Linker error : Undefined symbol div(int,int) in module PIYUSHAN.CPP

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Visual C++ :: GetPixel Won't Pull From Java Programs?

Jun 4, 2013

I'm building a simple little program for minecraft to reduce the repetitiveness, I'm using getpixel, it's slow, but i only need to grab about 6-12 pixels.

but the problem is, I can get the pixel data if I capture from the entire desktop display, but as soon as I tell it to grab from the active window (wich goes MUCH faster) it doesn't return any colour value's.

I'd rather not have to use getDIBits or program in java or anything since I want to keep it fairly kiss, and if it can't be done, then.. ah well, I'll just grab from the entire desktop, speed isn't to much of an issue, but it'll be a pain to keep the window at the same place.

Code:
#include <Windows.h>
#include <iostream>
using namespace std;
// vvv Ignore this, it's just used for retrieving the handle of a window without giving the full window name vvvv
struct results {

[Code] ....

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