C++ :: Relation Between Local Position And Distance

Feb 21, 2014

i have two point P1 and P2 where i want to move P1 and P2 with keeping the distance and the position of the P2 relative to P1 i thought that when i keep the distance between the two point that involve keep in the same time the local position of P2 but when tested it does not work initial position of P1=(10.0f, 00.0f, 00.0f) initila position of P2 relative to p1 =(50,10,-8) we can get the global position of p2 ----- final position of P1 =(50,10,-8) final position of P2 in the world space =(40.31,8.06,-6.45) then we calculate the distance before and after we found that there are equal but when we calculate the position of p2 relative to p1 after and before we found that there are not equal.

how i can keep the local position and distance ?

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Visual C++ :: Reading Character Symbols On Lines Of Text Position By Position?

Mar 4, 2013

What I have to do is write a small program in C++ to parse the symbols that are used on 5 different lines of text in each position until position 30 is reached on each line. The goal of the parsing program is to interpret the symbols (characters), if there are any per each position, on the 5 lines of text in order to output the actual data that the group of symbols represents.

My question for is this: Is there anything special from a C++ environment that should go in to something like this outside of using standard stuff like the math associated with the search algorithm that has to happen here? The symbols are located in a file, so I know I have to include "iostream" and a few other headers. But outside of header inclusions and the code necessary to iterate and streamline the search and interpretation process, am I missing anything special that I couldn't otherwise find through simple google searches?

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C++ :: Relation Between A Container And Allocator

Mar 30, 2014

To my understanding, a Container should have an Allocator member data, which is used internally.

Question: what happens, for example, when we swap() two containers that use different allocators?

Must the allocators be swapped as well?

Must all elements of the container be reallocated when the allocator is changed?

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C/C++ :: Pointers In Relation To Data Types?

Mar 7, 2014

how to correctly use pointers within relation to function parameters and main source file.

I noticed that char types, for example char myVariable[50]; which is an array, does not seem to require a pointer as if it already has one built in? as opposed to char *myVariable; which seems to need one - i assume this is because char has different ways to store memory in relation to pointers, because of there being multiple ways to store a string, and memory allocation as a part of that. - i stared C a few weeks ago and feel that it is difficult to progress without nailing down pointers. Also address operators provide confusion for me and written tutorials are not so clear because there are different ways to use these operators.

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C++ :: Relation Between Allocator And NodeAllocator In A Container?

Mar 31, 2014

Consider a singly-linked list container.

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C :: How To Print The Max Number Row In Relation To The Char Arrays Row

Mar 30, 2013

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For example,

Code: int array[2][3] = {60 50 30 0 100 1}

The max numbers are 60, 100, 30.

char array[2][length+1] = {nameOne nameTwo}

How it needs to print:

nameOne has max score of 60.
nameTwo has max score of 100.
nameOne has max score of 30.

I just can't understand how to compare the two arrays in the right way, so it'll know that nameOne is associated with the numbers in row 0 and nameTwo in row 1, etc.

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C :: How To Do Euclidian Distance

May 22, 2013

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C++ :: Manhattan Distance Between Two Vectors

Mar 25, 2014

I can't figure out the error in this code; it compiles but returns rubbish.

serge
#include <iostream>
#include <iterator>
#include <vector>
#include <algorithm>

[Code] ......

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C++ :: Distance Between 2 Points Equation

Apr 14, 2013

Write a program that creates the output shown in the Output Layout section below. The program should create 2 points with x and y coordinates as integers, prompt the user to input the x and y values for one of the points and randomly set the other (-99 to 99 range) and output the length of the radius line segment and the area of the circle that radius defines. The program should then end. Include an SDM for the program and any other appropriate documentation.

Special Calculations:
Distance between 2 points equation:
√((p0x – p1x)2 + (p0y – p1y)2) (This requires use of the math library)

Output Layout: (bold text represents user input)

Please enter the location of your first point.
Enter a value from -99 to 99 for your x coordinate: -2
Enter a value from -99 to 99 for your y coordinate: 17

The location of your second randomly set point.
Your x coordinate: 45
Your y coordinate: -89

The length of the radius line segment from point one to point two is 115.
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Other:

int pAx;
int pAy;
int pBx;
int pBy;

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C++ :: Calculate Distance Between Two Points

May 15, 2014

It ougth to calculate the distance between two point (p1,p2)

"main.cpp"
#include "distancia.h"
void main () {
Point p1,p2;

[code]....

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C++ :: Closest Distance 2D Points?

Oct 29, 2014

In the following code I don't understand why am I splitting the y left and y right.

(closest distance between 2 points in 2D)

Am I splitting the y left and y right so that I can concatenate them afterwards and then build the strip,only according to these concatenated halves ?

PS : Finding the min. distance between sorted x right and x left works fine , only problem is with the strip.

#ifndef CLOSESTPAIR_H_
#define CLOSESTPAIR_H_
#include <float.h>
#include <math.h>
typedef struct Point2D {
double x;
double y;

[code].....

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C :: Calculating Distance Between Two Points (x And Y Vars)

Feb 23, 2013

As homework we were assigned to enter the following code to calculate the distance between two points on the x and y plane. The program should ask the user to enter two points then should calculate the distance between two points and print the distance on the screen.

My program will compile correctly but when attempting to run the actual program it doesnt do anything and some how completely skips over my main function...

Code:

#include <stdio.h>
#include <math.h>
struct point {
float x;
float y;

[Code] ....

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Mar 4, 2014

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#include <iostream>
using namespace std;
double FallingDistance(int, double);
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double Distance=0;
int distance;

[Code].....

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Sep 25, 2013

I'm creating a quick program to calculate midpoint and distance between two points. I'm having a little trouble. This is the program:

//This program is a start to solve basic coordinatre plane distances and midpoints
#include <iostream>
#include <cstdio>
#include <cstdlib>
#include <cmath>
using namespace std;
int main(int nNumberofArgs, char* pszArgs[]){
cout << "This is a calculator to find distance and the midpoint between two points. " ;

[Code]...

the problem is that the output for both equations is wrong, it doesn't do the math properly and I assume it has to do with the variable types I'm using but am not sure. P.S. I am using the latest version of DEV-C++

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Oct 5, 2013

[URL] ....

I've been getting these errors on two computers through four different compilers. It seems the directories arnt set up. If that's the cause, I have no clue how to resolve that.

Its a very simple prog too; it just calculates a dist, using dist formula.

#include <cstdlib>
#include <iostream>
#include <math.h>
using namespace std;
void calcDistance (int x1, int y1, int x2, int y2);

[Code] ....

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Nov 7, 2014

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The program works but it always find the closest body as itself. Part of the program.

for(int l=0; l<size; l++){
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[Code] .....

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Jun 19, 2013

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Code:
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if (!tree)
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C++ :: Function That Calculates Euclidean Distance Between Two Points

Feb 24, 2015

I am trying to write a function that calculates the Euclidean distance between two points described by
𝑑𝑖𝑠𝑡𝑎𝑛𝑐𝑒 = √(𝑥1 − 𝑥2)2 + (𝑦1 − 𝑦2)2
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Enter x1, y1, and x2, y2:
Output Prompt
The distance is XXXX.XXX

Replace XXXX.XXX with the calculated distance precise to three decimal points.

Will this be a smilier input to the same forum that wasted posted a few years ago on this site?

Here is the link... [URL]..

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C/C++ :: Calculate Euclidean Distance To Origin For Each Point?

Apr 21, 2014

Calculate the Euclidean distance to the origin for each point in parallel on GPU.Assume that for each point i, its coordinate is X[i],Y[i] and given 1000000 points on 2d plane

[//
#include <iostream>
#include <stdio.h>
#include <cuda.h>
#include <assert.h>

[Code].....

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C/C++ :: Unable To Find The Distance Between Two Void Pointers

Jul 13, 2014

I am trying to find the distance between two void pointers, so I can follow this distance to a certain pointer in a vector when given only the previous element in that vector.

int distance = (char*) prev - (char*) first;
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Basically, prev and first are void pointers. I am trying to cast them into a char, subtract the first element in the vector from the previous one, and then use this distance to determine what the next element in the vector is. However, it is not working. I am not sure how to do this. To complicate matters, prev is a const void *.

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C/C++ :: Using Values From Distance Array In Function To Be Used For Calculations

Mar 30, 2014

I know that the issue is around the array distance being of type double in the function get distance of type double. My question is how do i get around using the values from the distance array in the function to be used for calculations.

#include <stdio.h>/* initialization of preprocessor directives*/
#include <stdlib.h>
#include <math.h> /*preprocessor directive in order to use sqrt function*/
int calcSecondsvar(int,int,int ,double);
double getdistance(double,double,int,int,int);

[Code] ....

I forgot to mention that it keeps giving me the error cannot convert from 'double[8] to 'double' ....

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C# :: How To Assign Distance Values To Fixed Graph

Apr 28, 2014

I'm working on a Dijkstra's algorithm with a fixed graph. My question is, how should I go about assign distance values to the graph. The user can start from any node.

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Visual C++ :: Closest Distance Between Two Line Segments

Oct 29, 2014

Any good algorithm for calculating the closest points/distance between two line segments? I use some pretty general code: [URL] ....

which seems widely used and advertized on the web and works in most cases but seems to often fail horribly when line segments are nearly parallel. I've been messing with the SMALL_NUM value for division overflow to no avail. The calculated distance can still vary widely when nearly parallel.

I managed to isolate a specific incident where this happens in my code. The distance between segments P1P2 and Q1Q2 changed abruptly in one timestep from 1.05 mm to 0.90 mm (yarn radius = 1 mm), causing abrupt compression spikes. In reality the distance in the original timestep is definitely also around 0.90 mm but is not calculated as such. I find that the values of s and t (s=0 for P1, 1 for P2, t=0 for Q1, 1 for Q2) for the closest points are originally 0 and 0 (as well as in the previous time steps) and then change abruptly to 0 and around 0.29 in the new time step. What it should be, I still need to check out.

P1 = (0.012711 ,-0.000688 ,-0.001097);
P2 = (0.012895 ,-0.000686 ,-0.001133);
Q1 = (0.012676 ,-0.000689 ,-0.000999);
Q2 = (0.012859 ,-0.000687 ,-0.001034);

P1new = (0.012712, -0.000689, -0.001095);
P2new = (0.012895, -0.000687, -0.001131);
Q1new = (0.012676, -0.000690, -0.000996);
Q2new = (0.012859, -0.000688, -0.001032);

Results when calculating self contact of 15000 line segments in a few tens of fibers, one big mess:

Any better algorithm/corrections?

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Jul 3, 2013

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Jul 28, 2014

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What I've done so far is this, but I don't think it's correct.

void BinarySearchTree::find() {
system("cls");
BinarySearchTree b;
int num;
tree_node* cur;

[Code] ....

I founded the node, but I don't know how to determine the distance.

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C++ :: Specific Iterator Type - Find Distance By Simple Subtraction

Sep 24, 2014

I have a templated container that defines a forward iterator.

Calling std::distance on these iterators will generate code that will count the number of iterations it takes to get from the first parameter to the second, by repetitively incrementing.

Internally, the iterators can easily find the distance by a simple subtraction.

What I want to do is overload std::distance for these iterators so that it will take advantage of the simple calculation rather than repetitive increments.

The simple solution of course would be to make the iterators random access, but this would require that they support functionality that is not 'logical' for the container. Access to the container only makes logical sense when iterating one item at a time in the forward direction.

Code:
#include <iterator>
template <typename T>
class Container {
public:
class iterator : public std::iterator<std::forward_iterator_tag, T> {

[Code] .....

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