C :: Malloc Pointer To Arrays

Jan 6, 2014

I am confused whether 'malloc'ing an array of pointers and pointer to a group of arrays are the same.

Suppose I need an integer pointer to a group of arrays of 2 elements each.

int (*LR)[2];

So to dynamically allocate this pointer for M number of arrays suppose, then what is the correct syntax?

int M;
scanf("%d",&M);
int (*LR)[2];
LR = (int*)malloc(2*sizeof(int));

Whether this is correct??

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C :: Eliminating Use Of Malloc / Free When Copying Char Arrays

Apr 6, 2014

This program works as expected:

Code:

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef struct {
unsigned long long int address;
float current;
unsigned char pressure_units;
}

[code]....

But I don't like how I had to use malloc and free. Is there a different way to accomplish copying the string into a char pointer without resorting to dynamic memory allocation?

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C :: Malloc Is Used To Allocate Free Memory To A Pointer

Nov 5, 2014

There is a part in the lesson that explains how malloc is used to allocate free memory to a pointer and gives us 2 examples:

Code:

float *ptr = malloc( sizeof(*ptr) ); and Code: float *ptr;
ptr = malloc( sizeof(*ptr) );

From my logic in the first case we allocate the memory to *ptr and in the second to ptr.

It's a bit confusing, am I missing something?

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C++ :: Valgrind Malloc Error - Pointer Being Freed Was Not Allocated

Oct 26, 2014

==39800== Invalid free() / delete / delete[] / realloc()
==39800== at 0x4D9D: free (vg_replace_malloc.c:477)
==39800== by 0x10000C471: Tokenizer::~Tokenizer() (in ./a.out)
==39800== by 0x10000C424: Tokenizer::~Tokenizer() (in ./a.out)
==39800== by 0x100001B8B: main (in ./a.out)
==39800== Address 0x10002a778 is 8 bytes inside a block of size 7,208 alloc'd

[Code] ....

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C++ :: Validity Of New / Delete Pair (or Malloc / Free) After Pointer Casting

Dec 22, 2012

Goal: To allocate some memory as a char*, read in some binary data, re-interpret it as a float* and then free the memory.

My code looks like:

void someFunction(float* &result) {
char * tmp = new char[1000];
//...Fill the char buffer here...
result = (float*)tmp; //Reinterpret binary data as floats

[Code] ....

Is the cast back to char* necessary on the red line (or could I have validly left it as float*)? Would it be different if I had written char * tmp = (char*)malloc(sizeof(char)*1000); on the blue line (and correspondingly used free (char*)floatData on the red line?

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C :: Keep Track Of Size Of Blocks Of Memory That A Pointer Points To - Malloc Is Stuck On 8

Jan 8, 2014

I'm trying to keep track of the size of blocks of memory that a pointer points to. No matter what I do, this code below always outputs the integer 8.

If I change 1000 to 5, I still get 8. If I change it to 0, I get 8... If I change it to -1, I get 8. If I change int *a to double *a, I get 8. If I take away the & symbol, I get 8. If I use *& instead, I get 8.

Why? I want it to output 1000. If I change that to 500, I want it to output 500.

int *a;
a = malloc(1000 * sizeof(int));

int j = sizeof(&a);
printf("%d", j);

I want to build my skills where I can allocate, inspect and change memory sizes.

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C++ :: Initialization Of Pointer Arrays

Jan 1, 2014

The below example is an initialization of a pointer array:

char *month_name(int n) {
static char *name[] = {
"Illegal month",
"January", "February", "March",
"April", "May", "June",
"July", "August", "September",
"October", "November", "December"
};
return (n < 1 || n > 12) ? name[0] : name[n];
}

Here we have an array of character pointers. The pointers are stored in name[i]. And they point to the characters of the i-th string, which are stored somewhere else in memory. But Is the character pointer pointing to the first character in the character string that is stored somewhere else in memory? I assume so because a string itself is an array of characters. And if that is the case, how does the pointer know what the last character should be? Does it just search for the null terminator?

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C++ :: Pointer To Point Dynamic Arrays?

Jan 31, 2013

Do I really need to create a separate pointer to point to dynamic arrays?

T* temp = new T[capacity_ * 2];
T* tIter = &temp; //Do these need to be here?
T* dIter = &data; //Or can I use *(temp + i) and *(data + i)?
(for unsigned int i = 0; i < size_; i++) {
*(tIter + i) = *(dIter + i);
}

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C++ :: Deleting Class Pointer Arrays?

Feb 3, 2015

If i have a pointer array of classes, e.g. MyClass *foo; and if i try to delete this pointer delete [] foo; does it call a destructor of a class, or wahat happens? this is because i have another pointers in that class which are cleared in destructor.

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C :: Change Arrays In Function Int Palin To Pointer

Oct 15, 2014

I'm trying to write a program to test if a string is palindromic using only pointers

Code:

#include <stdio.h>
#include <string.h>
void revstr(char* str)
}

[code]....

I need to change the arrays in the function int palin to pointers.

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C++ :: Pointer Arrays - Program To Simulate Squares Most Landed On

Jun 8, 2014

I have not been using pointers that long i most of my stuff has not needed them but now they do i need to learn how to use them more. I'm writing a program that simulates the squares most landed on(for fun) and i cant get a method to work because of an array pointer.

The error is no matching function for call to 'GameLoop::Loop(int, int (*)[4])'

Here is the latest version of the code. I've been editing a lot of things so there might be some stupid errors but I've tring everything.

rolling.h and rolling.cpp are just some dice function they are working perfect.

main.cpp

#include <iostream>
#include "Rolling.h"
#include "GameLoop.h"
Rolling Roll;
GameLoop Game;

[Code] ....

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C :: SegFault With Malloc

Nov 2, 2013

I wrote a program to detect if a graph is tree or not. Initially it was using static memory. Later I changed it to use memory dynamically using malloc().My problem is that, my program it works great for case when graph is not tree but fails if it is.

Code:

#include <stdio.h>
#include <stdbool.h>
#include <stdlib.h>
int main()
}

[code]....

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C :: Adding Two Matrix Using Malloc

Mar 3, 2015

This is my code without malloc. I need to change the array size so there is no max size for each matrix. I must dynamically allocate space for all arrays used. So I need to use malloc to create my arrays. So I cant use int A[rows][cols].

Code:

/* This program asks the user for 2 matrices called A and B, as integers, and displays their sum, C. The max dimension of each matrix is 100. */
#include<stdio.h>
// Construct function
void construct()
{
int m, n, i, j;// Variables
int first[100][100], second[100][100], sum[100][100];// Matrices variables

[Code]...

Im having a hard time understanding/using malloc. Should first, second, and sum be single pointers or double? How do I scan the matrix correctly? And how do I add them properly? Do I have to change my for loops?

Code:

/* This program asks the user for 2 matrices called A and B, as integers, and displays their sum, C. The max dimension of each matrix is 100. */
#include <stdio.h>
#include <stdlib.h>
// Construct function
void construct()

[Code]...

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C :: Trying To Make A Stack Through Malloc

Oct 27, 2013

I am curious as to what is happening to my pointers and everything once I call malloc to create space for 5 integers to try to make a stack.

Code:

#include <stdio.h>
#include <stdlib.h>
void add(int * TOP, int * stack);
int main() {
int *stack = NULL;
int *TOP = NULL;
stack = (int *)malloc (5 * sizeof(int));

[Code] ....

I am guessing that when I initialize stack to malloc, stack now stores the starting address of where the space is taken out, and also assigns TOP that address too. I get the choice from the user (b) to get the instruction to try to push on the stack. I was told that the if statement in the function checks if the stack has passed the bounds of 5 elements. If not, it assigns the scanned variable and puts it into what TOP is pointing to and increments TOP to the next address. It is not working and am wanting to see where my logic is wrong.

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C :: Malloc Memory Allocation?

Oct 17, 2014

Code:
int *p, ar[100];
p = (int *)malloc(sizeof ar);

.. *p is a pointer variable, but what means another * here --> (int *)?

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C :: Simple Use Of Malloc And Realloc

Jan 27, 2013

i want to improve my knowledge about the dyn allocation of char pointers... with this code i wanted to type a string and insert the string in a array created dynamically:

Code:

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main()
{
char c;
char *test=NULL;
unsigned int len;
}

[code]....

why there are these 3 initial character '' ')' ':' that i didn't have typed...

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C :: How Does Malloc Works On Array

Dec 15, 2013

i want to ask how does malloc works on an array for instance can i dao this

Code: p=100;
int array[10];
array = malloc(p * sizeof(int));

then will the size of int be 100 so will i be able to do like

Code:

array[11] = 12 ; ???

also if i have a 2d array how can i use malloc on it and how does this works with pointers????

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C++ :: Crash Normally But Not When Debugging (SDL Malloc)

Jul 16, 2013

Notes: Im Using SDL, Im using Codeblocks to code

Ive narrowed down my crashing problem ( using printf's ) to a malloc call I had to use printf's because when i ran the program in Codeblocks debugging mode, it did not crash and ran fine, but when i ran it normally, it would crash, giving me this error:

fatal signal segmentation fault (sdl parachute deployed)

Inside my code, I created a malloce function that checks malloc for me ( so i dont have to do it )

( general.h )

void* malloce ( size_t size )
{
printf ( "start malloce %i
", size );

[Code]....

funny thing is that i called this malloce function about 20 times before it hits this part of the code, it is unknown behavior to me!

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C/C++ :: Stuck On Using Pointers With Malloc

Apr 18, 2015

So this is my first attempt at actually writing code, I have a little basic core functionality set up and I'm 99% sure I'm doing something very fundamentally wrong with pointers.

#include <stdio.h>
#include <assert.h>
#include <stdlib.h>
#include <string.h>
struct Creature {
int pow;
int tou;

[code] ....

Error generated:

magic.c: In function "main":
magic.c:71:26: warning: initialization from incompatible pointer type [enabled by default]
struct Creaturedb *db = Initialize_creaturedb;
^
magic.c:72:22: warning: initialization from incompatible pointer type [enabled by default]
struct Player *pl = Initialize_player;
^

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C++ :: Web Server Malloc Memory Error

Dec 1, 2014

I am writing a very basic database in C++ and I am accessing the data from a web browser. I am using the opensource Mongoose web server code....

I have an issue...

The way the DB works is this: on starting, the DB loads a json file of all of the data into it. I have a class called DatabaseLoader that does this - it is the class that gets rewritten depending on the data structure of the json.

This is passed to vectors (vector<Node*> and vector<Edge*>) as references from Graph object.

Once the DatabaseLoader has finished it can be destroyed and any memory allocated objects it created (except the ones in those two vectors).

From then on, the Graph object is in charge of all of the elements in the database that are stored in the two vectors. When the user browses to htpp://127.0.0.1:8000 they see the json representing each object in the vectors.

All good so far....

However, when I repeatedly hit refresh in my browser (and call me insane...) at quite a fast speed I get this error:

Code:
main(29855,0x7fff76763310) malloc: *** error for object 0x7f98b2829408: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
[1] 29855 abort ./main testing.json

It seems to me this would be if I tried to "delete" and object twice, or if one of my objects was overwriting memory somewhere. However I am not recreating anything, I am just looping over the vectors and printing out the content. When I refresh slowly, I dont see this happen - i did it quite a lot of times, but when I do it fast I think it is happening.

So is there any possibility of me hitting the c++ web server to quickly and it is trying to process the data twice, causing some sort of memory error - i.e do I need to implement threading or something??

I can paste code, but there is quite a lot now....

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C :: Qsort With Array Initialized Using Malloc?

Mar 2, 2013

I want to be honest, this is FOR homework, but is NOT homework. I have created this example to work from in order to understand qsort further because the next assignment requires it's use.

Our teacher gave us this small piece of example code and I am trying to expand on it to serve my purpose.
[C] Sorting - Pastebin.com

The code gives me no errors, but does not sort the array. Need to clarify the use of qsort in this instance.

I am imagining that the reason it's not sorting properly ( or at all ) is because of my comparison function. That is really just an assumption. Or perhaps I just don't understand the pointer array i'm using.

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C :: How To Get Address Returned By Malloc Function

Dec 6, 2013

So, I'm in the midst of implementing my own malloc() and free() functions, but I'm having a hard time with the syntax of getting the address that malloc returns. Whenever I check the address, it's 0 Here's the code:

Code:
char *word = malloc(10);
int address = *word;
printf("%d",address);

The reason I want the address is so that I could store it in a data structure for further usage when I'm dealing with different cases for the free() function. Or is there another way to do this?

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C :: Using Malloc For Array Of Character Pointers

Mar 30, 2013

I am able to work with n instances of a structure in one mallocated area, but when I try to do the same thing with just character pointers, I get compiler errors about making integer from pointer without a cast. If I create a structure with just a character pointer in it, it works just fine... I am just not seeing something here!!!

This works:

Code:
#include <stdio.h>
#include <stdlib.h>
int main (void) {
struct items {
unsigned int item_1;
unsigned int item_2;

[Code]...

This DOES NOT work!

Code:

#include <stdio.h>
#include <stdlib.h>
int main (void) {
char * items_ptr = NULL;
unsignedint i = 0;
char * one = "one";
char * two = "two";

[Code]...

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C/C++ :: Can't Concentrate Two Strings Into One Using Strcat And Malloc

Mar 18, 2015

Here's my code:

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main(void) {
char *str1 = "Hello";

[code]....

it crashes after allocating memory. what's wrong here?

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C/C++ :: Converting 2D Array Code To Malloc

Mar 2, 2015

I made a program that adds two matrices and displays their sum with a max dimension of 100.

/* This program asks the user for 2 matrices called A and B, as integers,
and displays their sum, C. The max dimension of each matrix is 100. */

#include <stdio.h>
// Construct function
void construct() {
int m, n, i, j; // Variables
int first[100][100], second[100][100], sum[100][100]; // Matrices variables

[Code] ....

Now I need to change it so there is no max size for each matrix. The arrays will be larger than 100x100 so I need to use malloc to create my arrays. So I cant use int A[rows][cols]. This is what I did to covert arrays to malloc. It compiles but it crashes after I entered all the integers.

/* This program asks the user for 2 matrices called A and B, as integers,
and displays their sum, C. The max dimension of each matrix is 100. */

#include <stdio.h>
#include <stdlib.h>
// Construct function
void construct() {
int m, n, i, j; // Variables
int *first = NULL;

[Code] .....

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C/C++ :: Multiple Malloc Calls On One Variable?

Feb 13, 2013

I'd like to know what happens if I use multiple calls to malloc() on one pointer (without free) in a single function. Here is the example:

void *data_thread(void *sockfd_ptr) {
  int sockfd = *(int *) sockfd_ptr;
  const int BUFSIZE = 5;
  char recvmessage[BUFSIZE];
  char *headerstr = NULL;
  char *newheaderstr = NULL;

[code]....

what happens with newheaderstr every time malloc() is called. There isn't a realloc() or anything. I didn't think it looked right to keep using malloc() like that.

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