I've created a class that works with vectors doing various calculations and what not. I have overloaded operators that I've created outside of the main in separate header and class files. Ive tested them and the overloaded operators work correctly when I paste them into a the main file but when I have them defined in the other class files and I try to access them in the main class I get an error saying invalid operands to a binary expression. I also have other classes with overloaded operators that work just fine in the main class so I'm not sure what I did wrong here?
This is how I have my header set up, the definitions to these are in a separate class file which I don't think I need to include considering I have them tested and working so I don't think that's the problem (correct me if I'm wrong).
#include "Name of vector class" int main(){ vector<float> vR, v1, v2; v1.push_back('some value'); ... v2.push_back('some value'); ... vR = v1 + v2; // Invalid operands here return 0; }
And like I said, I have other classes with overloaded operators set up the same way which work fine being implemented the way I have these, so I'm not sure where the problem is at.
I am trying to run a void function and pass parameters to it on a thread using std::thread. However, I keep getting compile errors. When I can get it to compile it does not create the file. Here is my code:
I am supposed to make a histogram. I succeeded in generating the integers for the histogram. But what I want to do is instead of displaying numbers in the console, I want something like "*" displayed for every integer there is in an array. It should look something like this.
As far as I understand, in some way I need to identify the integer in the array and for every single one of them I need to insert the symbol. I don't know how to identify it.
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1{ class Program { static void Main(string[] args) { diceHistogram();
I have a matrix that contains zero and nonzero elements. I want to do a function that return 3 arrays.
The first one is for nonzero elements the second array contains the corresponding row numbers of each nonzero element the third array contains the corresponding column numbers of each nonzero element.
I have this homework where i am implementing a code which does error checking
so basically i have 3 variables and i assigned them as integer. so my error check is asking that if i type a value for instance 1.2 it should output "X"...
I wanna write a class for polynomials, but there are some bugs in my code. I want to identify a polynomial with two arrays of the same length, one that contains the exponents of the nonzero monomials, and the other that contains the coefficients itself.
for example: (shematically) 3x^2 +5x^100 shoud be identified by array1=(2,100) and array2=(3,5)
the size of that polynomial should be Dim=2.
it should be possible to change the size dynamically.
Code:
#ifndef poly #define poly #include<cassert> class poly {
[Code] ....
PROBLEM1 the destructor isnt working: virtual ~poly() {delete [] start;delete [] koef;} //destruktor Error: This declaration has no Storage class or typ specifier. Error: Expected an identifier.
PROBLEM2 the constructor isnt working: poly::poly(int x=0) Error: Expected an identifier Error: Expected a ) Error: Expected a ;.
I want to implement some "debugger like" tool (very limited one, just identify at running time the current stack trace, and print messages from the user) on some code that the user wrote. what I get from the user is a function name (in the beginning of it's declaration), and when the user want to print some message he uses some print macro I should implement.
My target is printing the stack call, and all the messages that the user wrote, in the right place on the running place.
By what c++ feature can know on running time that a specific function code has ended??
Its easy to push a function to some vector when it called (since I get its name from the user), but when it ends and return to the function called it...
We know that function pointer for virtual function are stored in a vtable.When we have multiple function pointer entry in vtable and we call one of the virtual function then how the corresponding or correct function pointer is retrived from Vtable? Who do this stuff? In assembly code i can not see any code or logic to detrmine the correct function pointer.
I have a dialog app with two separate static controls. Both controls have been subclassed from CStatic derived class to implement drag and drop and double clicking. The class works just fine, but I cannot figure out which of the controls is being double clicked or dragged and dropped onto because I only have the code below operating. I need some method in the derived class to determine which control is being manipulated.
Code: // header file #pragma once #ifndef __AFXWIN_H__
I am trying to assign the integer value to unsigned char array. But it is not storing the integer values. It prints the ascii values. Here the code snippet
The values which are stored in uc[] is ascii values.I need the integer values to be stored in uc[]. I tried to do it with sprintf. but the output is not as expected. if I print the uc[i] it should diplay the value as 0,1,2....99.
After looking online for a string replace function in C and finding so many examples that go through the entire string twice. First round to find how number of occurances of substitute in string, using that to malloc for a new string to include additional space for replace, then going through the search string again to get all but what's to be substituted out. I feel it's kind of silly to go through the string twice. Therefore, I'm trying to implement my own string replace, that only searches through the string for what's to be substituted, once.
Here is the same code, but with execution + some syntax highlighting: Ideone.com | Online C Compiler & Debugging Tool..It works great, until it gets to grabbing whatever remains in the search string after the last found sub. The realloc throws a runtime error:
Aborted From my understanding, this is from me going outside of the bounds of the heap and using memory I haven't allocated, or using a free'd pointer. I'm not seeing where either of these are happening in my code, and was wondering what the best way to go about figuring out where the error exactly occurs.
The exercise consists on 3 procedures. We get the information from a .txt like these:
01/03/2011 A 02/03/2011 F 03/03/2011 C 04/03/2011 T (...)
Simulating a Videoclub database where the letters stand for the type of movie (A=Action, T=Terror, C=Comedy, ...) and the dates they were rented.
a) How many movies from one specific genre have been rented more than 'n' times? The genre and the value 'n' must be entered by the user.
b) How many movies and which genres belong to a certain date? The date must be entered by the user.
c) Print a list that shows the number of times a movie from each genre has been rented.
So far this is what I've got:
Code: #include <stdio.h> #include <stdlib.h> #include <string.h> #define MAX 100
typedef struct { int dia,mes, any; char genere;
[Code] ....
But right now, my main problem is that I can't even debug because i get an error in line 97 --> while (llista[i][j] != EOF) <-- saying "invalid operands to binary != (have 'lloguer' and 'int').
I've tried to cast (int) before "llista[i][j]" but it says that I'm already supposed to get an integer from that.
I catch an exception and want to log it on the console. This works as exepcted, but Valgrind shows me a set of invalid reads.
Here the code of the catch-block:
} catch(HGL::IOException &e) { logError(e); }
The signature of the logDebug is: BasicLogger &operator<<(const std::exception &e);
Now valgrind shows me 4 errors like that:
==20943== Invalid read of size 1 ==20943== at 0x402C658: strlen (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==20943== by 0x41554DD: std::basic_ostream<wchar_t, std::char_traits<wchar_t> >& std::operator<< <wchar_t, std::char_traits<wchar_t> >(std::basic_ostream<wchar_t, std::char_traits<wchar_t> >&, char const*) (in /usr/lib/i386-linux-gnu/libstdc++.so.6.0.16)
[Code] .....
Generally I dislike invalid read in my code, even if they are harmless like in that case.
If I don't pass a reference, but a copy of the exception, I don't get this invalid reads, but also loose all information, because of the implicit upcasting.
Why I get the illegal read, resp. why std::wstring is deleting it on the way to the <<-operator?
Basically the whole purpose of this program is to prompt the user to use a calculator. Choices 1-6 are valid, but I want to set it up where selecting any other number outside of 1-6 to be Invalid, and will display an 'Invalid Choice' message, and then go back to the main menu.... The main program does work properly, it's the 'Invalid' setup that is giving me problems
Code:
#include <iostream> #include <iomanip> using namespace std;
I wanna know why the program doesnt show "Invalid Letter Entered" when i enter any letter other than A S D or M
//Processing the data if (letter== 'A'||'S'||'M'||'D')// checking Add, subtract, multiply or divide { if (letter== 'A')//Adding the integers cout<<"Adding two integers = "<<first + second<<endl; else if (letter== 'S')//Subtracting the integers {
changing a 9 digit integer into a new 9 digit integer through simple mathematical operations. For example, I need to change 123456789 into the new digit 456123789. Sometimes I need to change a 9 digit integer into an 8 digit integer. An example is 789062456 into 62789456. I can ONLY use simple mathematical operations (addition, subtraction, multiplication, division and modulo).
I made a program and when I try to use the main driver to instantiate everything it says invalid storage class for a function. All of my code is in 4 separate files i'm just trying to get it to run now.
I am getting this error invalid use of non static data member.my code looks something like this: i have a main.cpp and 2 class files with respective .h files, say one class file is named human (so i have human.cpp and human.h) and stats (so i have stats.cpp and stats.h) in my stats.h file, i have a double array: double HumanF[10][12] with everything filled in.then in my human.h file i just have a bunch of integers. human.cpp has formulas in it that use numbers from the double array i mentioned. for example
Human::Human() { constant (this is a double i made in human.h) = (1+Stats::HumanF[0][0]); i (another double) = pow(constant, ylvl); (ylvl is also an int I made in my header file) yhp = i*137; }