C++ :: How To Create Global Object
Jan 18, 2013
if (choice ==1){
Light *myobj = new Light();
}
FlipUpCommand switchUp(*myobj);
Error: `myobj' undeclared (first use this function)
How to solve this problem without changing the Light class.
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Jan 18, 2013
if (choice ==1){
Light *myobj = new Light();
}
FlipUpCommand switchUp(*myobj);
Error: `myobj' undeclared (first use this function)
How to solve this problem without changing the Light class.
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Aug 25, 2013
I'm new in object oriented programming. I need creating a global object/instance of a class, that can be used by any function.
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Jan 24, 2014
I see many time where static data member is used to count creations of objects -
i.e.
1. the static data member is init to 0
2. the static data member is incremented by 1, in the Class' constructor, every time an object is created
However, if you define a global object of a class,
How can you tell that the static data member is initialized BEFORE the constructor of the global object is called? (i.e. before the global object is created).
Because to my understanding, you do not know in advance the order of global objects' creation -
so the Global Object could be created BEFORE the static data member was created and initialized.
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Oct 4, 2012
is it possible to have a global variable pointing to a different address depending on the thread?
Imagine one would like to use threads with the loop:
for (i=0;i<n;i++){
globalPointerVariable=getAddress(i);
DoThingsUsingThe_globalPointerVariable();
}
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Oct 31, 2013
I have an assignment that asks me to implement a variant of the classic bouncing balls program.
'Each ball should start off at the top of the screen with a random speed in the x direction. Whenever a ball hits a screen boundary it should bounce off at an angle equal to the impact angle and lose some speed. Eventually each ball should come to a rest at the bottom of the screen. Five seconds after coming to a rest a ball should be removed from the screen.'
'Your code must keep track of objects (balls) by placing the object data structures in a linked list. You need to create your own linked list implementation. Below is a brief description of the object programming interface: CreateObject - Create a new object. The function accepts as input parameters a pointer to the SDL screen, a pointer to a model triangle array, and a variable telling the size of the model triangle array. The function returns a pointer to a new object data structure. The model triangle array specified as input parameter should not be shared across objects. (Not sharing the model triangle array allows e.g. objects to have different colors.)
Perform the necessary memory allocation and copying.DestroyObject - Free object. The function accepts as input parameters a pointer to an object data structure. The function should free all memory allocated to represent the object (memory allocated for the model triangle array and the object data structure itself).
Drawobject - Draw object on screen. The function accepts as input parameters a pointer to an object data structure. The function must draw the object on the screen by calling DrawTriangle on each of the model triangles. Remember to update scale, translation, etc., in each triangle data structure before invoking DrawTriangle.
Hint: Do not make the bouncing algorithm too complex. Bouncing a ball off a vertical or horizontal surface can be accomplished without resorting to calculating impact angles.'
The function I'm stuck at, is the first one - createobject.
My first aim is to get one ball on the screen.
Code:
// Create new object
object_t *CreateObject(SDL_Surface *screen, triangle_t *model, int numtriangles)
{
object_t *object = malloc(sizeof(object_t));
object->model = malloc(sizeof(sphere_model));
object->screen = SDL_Surface;
memcpy(*model, object->model, sizeof(object_t));
return object;
// Implement me
}
This is what I've done so far.
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Dec 24, 2014
I wanted to create a new class object and I want to name it from a string. Something like this:
string name = "Mike";
Customers name;
//to create a new object in customer class using the name string
Is there any way to do this?
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Jul 17, 2014
template<class T>
void function ( T item )
{
unsigned T willThisWork; // <--
}
Visual Studio compiles it, but will it actually do what I want? I do know that T is is a signed integer, I just don't know what size of integer.
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Apr 27, 2014
I am new to C++. I am trying to create 5 instance object of class Test. I wonder if these two codes are the same.
Test testArray[5];
//which one is the correct way or what is the correct way?
for(i=0;i<5;i++)
{
Test testArray;
}
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Apr 25, 2015
I'm working on a grocery store inventory project. One part is to have a shopping cart, where customers can put in up to 20 items. Because there can be up to 20 shopping carts at one time, I want to use a vector inside the cart object to represent all the individual food items.
Here's my code,
Header:
#ifndef CART_H
#define CART_H
#include <vector>
class Cart {
public:
Cart();
Cart(std::vector< int >, std::vector< int >)
[Code] ....
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Feb 21, 2013
I have a school project in which need to create a function that takes a File Object as a Reference Parameter. Supposedly, it should allow me to read the first piece of data from others separated by a space from a file. The later be able to continue reading from the next piece of data.
I know how to set things up to read from the data file, such as using
Code:
#include <iostream> , and
Code:
ifstream inputFileName;
inputFile.open ("nameOfFile");
I also understand how to pass a variable by reference to a function. But I simply cannot put the two items together!
I tried using
Code:
void getFileInput (ifstream &); //parameter
getFileInput ("nameOfFile") // call
void getFileInput (ifstream &dataFileName)
In the function I used
Code:
ifstream inputFile;
inputFile.open (dataFileName);
I'm just not getting an understanding of this concept!
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Dec 3, 2012
consider this code:
Code:
private void DoIf(bool b, Action f)
{
if (b)
f();
}
int x = 0;
bool no = false;
DoIf(no, () => x = 10);
Does the compiler emit code to create a new action when the function is called or only when f() is actually called?
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Feb 20, 2015
My thought is that I would need to establish a variable for the class in the header and call the class within the .cpp file
//class A.h
B b;
Then in class A, to create the object and use a method from the object I would -
//class A.cpp
A::A(){
b();
}
int someAmethod(){
b.bmethod();
}
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Mar 16, 2013
will copy constructor does object initialization using another already created object? I understand that it can be applied for object initialization and not for assignment.Is it correct?
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Jul 3, 2014
I have a method to take a Tile object and make an instances of it based on some data from the original object. Than it is suppose to manipulate the a specific instance and save the results. The first loop through it works but it changes all instance as well as the base.
public static int recurse(int count, Tile[,] b,Huristic h,int check) {
if (check==1) {
boardState.Add(B)/>;
return check;
} if (check == 0)
[Code] .....
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Dec 13, 2012
#include "B.h"
class A {
public :
A()
{
s_b = new B();
b = new B();
[Code] ....
In my project i have seen static object as above . But not able to know what is the exact use of it and how they are different from general object .
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Sep 11, 2014
a function returns a temporary object like
int myfun(){
int x = 0;
return x;
}
this function will return a temporary integer now void fun1(const int & num); this function can receive from myfun().BUT void fun2(int & num); this function cannot receive from myfun() Why is that, Moreover what is lifetime of a temporary object like one returned in myfun() ???
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Mar 28, 2014
I am trying to use web api in order to return custom json response keys. For this i have return a custom class to return json response
Custom Class:
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
[Code].....
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May 4, 2013
I have a combobox with Items 1024
2048
4096
8192
String cach = form.comboCache.SelectedItem.ToString();
I am using the above code to retrive an item selected by user,But this line is giving an exception "Null Reference Exception, Object reference not set to an instance of an object"
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Oct 15, 2014
I have made an application and I have basically solved everything. But the only problem is that I am using global variables because it felt like the smoothest, so my program is built on it.
But now I've read around and I understand that you should not use these(?). Do you think pointers is the best think to use instead?I have previously declared my board array and some variables as global and I want them in alot of functions.I have read and understand the procedure for the use of pointers so I can use my int's in the other functions by doing like this? Code: #include <stdio.h>
int justprint();
int main()
{
int Row = 2;
int Column = 2;
int *pRow = &Row;
int *pColumn = &Column;
[code]...
But how do I do it with an array like this one? If I declare it in the main function, and then want to use it in other functions.Or are there better, easier solutions?
Code: char game[3][3]={{0,0}};
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Jun 25, 2013
On linux, I can compile DLLs (shared objects) as well as executables that use them. I can even access globals and classes that are defined in the EXE from the DLL, and vice versa, simply with the 'export' keyword. flawlessly.
The Problem: But on Windows (using MinGW), no matter what I do, I'm completely unable to access global variables which defined in the EXE, from the DLL. On Linux, this is no sweat, but what's Windows' problem?
I also need to extend classes in the dll with base class method definitions defined in the exe.
Ive heard that on Windows, you need to use declspec(dllimport) and declspec(dllexport). I can compile with CygWin+MinGW/g++4.5.3 as well as "Pure Windows" with MinGW/g++4.7.2 *without* the declspecs. So what's the decljunk for? Is this really just something for MSVC or other compilers?
Here's some Windows code to show what the problem is. The DLL's global variable is accessible to the EXE just fine, but the EXE's global variable is not accessible to the DLL - compilation complains it is an undefined reference.
main.cpp
#include "myLib.h"
#include <stdio.h>
int exe;
[Code].....
edit: I tried using --enable-runtime-pseudo-reloc --allow-shlib-undefined options when compiling the DLL and G++ complains that --allow-shlib-undefined is an unrecognized option.
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Feb 23, 2015
I am using VS2010 to develop an app which includes several windows forms that I am trying to set up global variables for, and I am getting a few errors like:
LNK2005: "wchar_t *dsn"...already defined in ....obj
I have a header file (externals.h) with:
#ifndef MY_GLOBALS_H
#define MY_GLOBALS_H
extern long dbg;
extern wchar_t dsn[50];
extern wchar_t u[30];
extern wchar_t p[30];
#endif
and 2 different forms, each with different namespaces, but both including the above header (#include "externals.h").One of the form .h files defines the values for these externally declared variables like this: namespace PWValidationTools{
wchar_t dsn[50] =_T("MDOTProjectWise");
wchar_t u[30]=_T("api_admin");
wchar_t p[30]=_T("proce55");
long dbg = 1;
public ref class ValidationSetupForm : public System::Windows::Forms::Form {
}
The other form file only uses these variables, never defines them.I am getting the above LNK2005 error only for the variables declared as wchar_t, not the "long" one. why I'm getting the link errors only for the wchar_t variables.
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Jun 23, 2014
I created a WinForm app in C# using VS 2013 Express.
I added code to create a Global Hot Key on the main form. This works fine. My hot key is Ctrl-T. I can press the hot key and make the main form show and hide.
Then I created a second form (ChecklistForm) and now I want to press ctrl-T and make that form show and hide. I do not need the main form to do this any more. I just used the main form to test my Global Hot Key code.
So I'm having trouble getting the second form to respond to the hot key. When I put a break on the WndProc(), there is no break.
namespace ChecklistFSX {
public partial class MainForm : Form {
[DllImport("user32.dll")]
public static extern IntPtr FindWindow(String sClassName, String AppName);
private IntPtr thisWindow;
private GlobalHotKeys hotkey;
public MainForm()
[code]....
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Feb 29, 2012
Let's say I've got something like this:
struct Box{
//something
};
typedef struct Box* pBox;
[Code]....
function fun recieves the address(which is NULL) and then allocates the memory for the Box; Let's say I cannot return the address of new allocated p and I can't also use that pointer p(from main) without passing it into a function.
Q: How can I make it that I could operate in function "fun" as I operate on orginal pointer p(from main), right now I'm just passing the address to my function but I can't change the 'global' pointer p ;(.
I remember in pascal it's like:
"function(var pointer:[pointer to sth])"
and all is done.
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Dec 19, 2013
Expected output: 20
But what I got is: 22
Why. While calling sub function it should take the global variable am I right
insert Code:
#include <iostream>
using namespace std;
int a=0;
void sub()
[Code] ....
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Jul 16, 2013
I am having trouble updating my global pointer in the following code,
Code:
#include <iostream>
using namespace std;
struct RB{
RB()=default;
RB(int clr):color(clr) { }
int color;
[Code] ....
The problem is, at line where I compar y==Tnil, It is evaluating to false at the first insert. But It should be true. again, after ending the function, T again becomes equal Tnil, as a result , none of the is being inserted.
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