C :: How To Send A String To C# Application
Apr 1, 2014i developed 2programm that the first one is in C and the second one is in c#.and now i have to send some string text from c to c#.how can i do that in c ?
View 8 Repliesi developed 2programm that the first one is in C and the second one is in c#.and now i have to send some string text from c to c#.how can i do that in c ?
View 8 RepliesI want to send SMS through my C# application.
View 1 Replies View RelatedThis code doesn't send parameters to mysql database vis WININET post, i see it send empty fields, what exactly could be the problem:
Code:
#include <stdio.h>
#include <windows.h>
#include <string.h>
#include <Wininet.h>
#define PAGE_NAME "gate.php"
[Code] ....
i want to send SMS from APP Using Iphone. i can send SMS from andriod but when i connect Iphone so COM PORT can't be detected.
View 1 Replies View RelatedI have a function which send a string as argument to a txt file, like the following:
void Fprint(... ofstream& myfile, const string a, const int b)
......
myfile << "name: " << a << " age:" << b << "" << endl;
......
}
However, my IDE (msvc12.0) popup an error about the << before a, by citing "No operator matches these operands.
I am doing a messaging application using Visual C++ window form application.
Sometimes I can't receive a whole message from the sender. If i type short sentence like "123456", it can be shown properly. But, if i type a quite long sentence like "123456789123456789", it can't shown a correct message, can't show exactly the whole message.
here is my code:
//transmission:
String^ message;
String^ message1;
String^ name = this->serialPort1->PortName;
[Code].....
How to use string variable in windows form application?
I'm using Microsoft Visual C++ 2010 Express And where to include libraries?
I am doing an project in SDI. I have two functions name sendtext(CString str) and displaytext(CString inr) both in different class. I have a pointer name pView to send the string str to function "displaytext". The problem is after some operations i get a text in str and i send that text to display text in the output screen i get the text and wen the second text comes to "displaytext" the former text disappears and the latest string only present. How can i display both the text in the output window on ClistCtrl class.
Code:
Void sendtext(CString str)
{
// do some operations
................
pView->displaytext(str);
}
void displaytext(CString inr) {
CListCtrl &ctlsde = this->GetListCtrl();
ctlsde.InsertColumn(1, _T("First "), LVCFMT_LEFT, 80);
int nItem;
nItem = ctlsde.InsertItem(0, inr);
}
I'm creating simple console application using Code::Blocks to allow me to pass parameters from other application to replace string within text/registry file before execute the registry merge. Passing parameters to console already success. Now I only have problem with reading file. Example of first line in the registry file is as below.
Windows Registry Editor Version 5.00
However when read into string and output to console using 'cout', it will be show as below with spaces in between.
W i n d o w s R e g i s t r y E d i t o r V e r s i o n 5 . 0 0
Below is my code.
ifstream f("install.reg");
string s((istreambuf_iterator<char>(f)), istreambuf_iterator<char>());
cout << s;
What happens if I make a server application using tcp protocol and then establish connection with a client application but the server crash and then the client send data. Will the data be lost or the system will continue trying to send it?
View 2 Replies View RelatedI want to create an application that starts an application and passes input to that application. I know how to start a process using the classes in System.Diagnostics, but I don't know how to pass data to the process.
For example, and this is just an example, I would like to be able to automatically start an application that requires a username and password and automatically enter the username and password. Of course, that might open the door to security vulnerabilities, but that's not the point of the exercise.
How to implement the functionality I described? Is there a general way to go about doing this or does it depend entirely on the idiosyncrasies of the application in question?
i have task scheduling application which execute every 30 minute i want to keep this process when system is log off in c# console application
View 2 Replies View RelatedMy first time programming sth in Network. I have to use C to send a file to another PC, well COM port are useful but I didn't find how to refer to the address of my destination.
View 4 Replies View RelatedI'm connecting to my website through sockets, like this:
Code:
#include <stdio.h>
#include <stdlib.h>
#include <winsock2.h>
#include <string.h>
int main(int argc, char *argv[]) {
WSADATA wsadata;
if (WSAStartup(MAKEWORD(2,2), &wsadata) == -1)
[Code]...
I want to send GET to a certain web page. How can I do that?
how to send datapackets. When we send a data packet from device to another, say I have a "string". How Do I send it? Are data sent as a hex or binary number?If so do i first convert the "string" into hex or binary and then send it over the communication medium(say UART)??
I have two hex numbers to be sent using the UART, do i wrap it in some specific form and send it and retrieve it on the other side?Say if I have a data structure, in that case how do i send it? Sending data packets is very cruicial in an embedded system.
I am writing a client-server program in C++ using C libraries. The server listens for a connection and when one is found, it is supposed to send a binary file(an image in my case) to the client. The server is sending the binary file perfectly after opening it and reading its contents into a buffer that is dynamically allocated in the SERVER file.
The problem begins when the client file is supposed to recv() the file, I do not know how I can allocate a buffer big enough for the file to be received. I know how to use malloc() and new, I prefer malloc() for executable size customization. Assuming the file being sent is 11000 bytes(note that this is an assumption and the client can not know the file size because the file size is dynamically generated by server).
How can the client generate a dynamically allocated buffer big enough to hold 11000 bytes?
OR
How can the client store the data in a buffer using recv() without knowing the file size.
Below is part of the code that does the send()'ing and recv()'ing.
SERVER
FILE *img = fopen("img.jpg", "rb");
fseek(img, 0, SEEK_END);
unsigned long filesize = ftell(img);
char *buffer = (char*)malloc(sizeof(char)*filesize);
rewind(img);
// store read data into buffer
[Code] ....
This outputs all the binary code perfectly but it is a bug because it can't be written to a file. Is there a way to dynamically increase the buffer until all filesize is received? Certainly, buffer needs to be dynamically allocated or program crashes ...
Also one more thing, when I telnet the server from command line, telnet displays all the output perfectly as well
Maybe telnet is storing data into a buffer behind the scenes, if so, how?
I was wondering if there was a way for me to send information, say a username and password, to a webpage via a c++ function. I was unsure how exactly to word it, but I did attempt to google it. Here is an example of what I mean.
App starts -> goes to "Https://www.my-site.com/?user=$username&password=$password" -> username/password is valid -> logs them in on desktop app
I do not know much about php, but I am assuming the ?user=$username is setting a variable, correct? I am familiar with sockets, but it seems using the above method, this could be possible without sockets, would it?
Important part:
That is the method that minecraft uses to login players, the question here is what function could I start to send the desktop app to the webpage.
EDIT:: After looking a little more I find that it is probably not possible without sockets, which is fine; however I don't know how to do it still, I would prefer to not use external libraries, such as Curl.
so im just getting into network programming and im trying to make a chat server and client so i can send and receive messages. I have written both a chat and a client, with no error reporting (i know, i know). But the message that comes through on the server side is "hiiinaovH+". Ive represented this as well as i can but really they are non alphabetic symbols coming through.
client code:
#include <iostream>
#include <winsock2.h>
int main()
{
[Code]....
I'd like to be able to output sound over skype as if it were coming from my headset, how would I go about this?
View 1 Replies View RelatedI've been trying to send a command to another form, but it didn't work. Here's what I've done:
Form1:
I have a listview.
Form2:
I have a textbox and button.
I want to write something on the textbox from Form2, click on the button and let it appear on the listview on Form 1.
Here's my code, but doesn't work />
Form1
public void UpdateListBox(string data) {
ListViewItem lvi = new ListViewItem(data);
listView1.Items.Add(lvi);
}
Form2
private void button1_Click(object sender, EventArgs e) {
Form1 frm1 = new Form1();
frm1.UpdateListBox(textBox1.Text);
}
So I'm trying to send 2 keystrokes to a certain program. Let's say I would like to send the keystroke "1" twice, to notepad.
View 7 Replies View Relatedusing System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace test {
[Code] ....
I don't know if this is a bug in Winsock or the .NET Framework but i need to fix this or workaround. Recently I was working on a networking class and this error is breaking everything.
If you add Thread.Sleep(1) after Send() call then "TCP Bug detected" doesnt get executed but its not a reliable fix.
i've a function to add many buttons to TabbedPanel like is visible here
public void AddBeverageDrinkstoTabbedPanel(TabPage tp1, ListBox lst1) {
food getbeverage = new food();
string[] bev_product = getbeverage.name1;
FlowLayoutPanel flp1 = new FlowLayoutPanel();
flp1.Dock = DockStyle.Fill;
foreach (string value in bev_product)
[code].....
What happens? When i click in any button, want add an specific text to listbox and to do this i builded an method called beverageclick(), with these code:
public void beverageclick(object sender, EventArgs e) {
Button b = (Button)sender;//button sender
string value = (string)b.Tag;// value = b.tag (tag of sended button tag = value (value of AddBeverageDrinkstoTabbedPanel) method)
[Code] ....
What is wrong? how can i add an specific value when an button was clicked.
i am doing a structure program "struct book",but at the time of run cmd is opening and i am getting 'windows don't send' error and program has been terminating.
the code is following:
#include<stdio.h>
#include<conio.h>
display();
struct book
[Code]....
I have an assignment where I have to alter a ppm image and send it to a function in another file to print the new altered version.
#include "transform.h"
int main (int argc, char *argv[]) {
// declarations here
FILE *inFile;
// open input file
inFile = fopen("tiger.ppm", "r")
[Code] ....
I have written a socket witch send an image 256x256 and now i want to send many images and i don't know what loop to write to make the socket after have sent the first image to send another and not to write the same program many times for every image ......
this is the part that read the binary image
if( !(fp=fopen("Anemos.bmp","rb"))) {
printf("Unable to load bin file: %s...
","Anemos.bmp");
[Code] ....