C# :: How To Represent A Table That Contains Dynamic Content In Header
Jun 2, 2014
I've attached an image that shows a basic table with dynamic content in the header.
Initially, I thought about using a datagrid. However, I can't use a datagrid because of the format of my data visually. The DataGrid would not allow me to have static and dynamic data inside my column headers.
You see anything I am displaying in brackets, {}, are being updated with results after I process some data in the backend. After the data analysis is done, the results are displayed based on an algorithm.
So, let's say for control1, for each family, it would indicate whether the data passed or failed. Then, in the rows themselves, it would update with choice 1 or choice 2 depending on the data generated.
So, the data that is in brackets shows properties being updated. I'm not sure what UserControl I can use to accommodate this kind of display.
I have been learning about the .bmp format an am able to read in an 8bpp image into an array. Now I want to know how to take an array ex: Matrix[i][j] and print to bmp file. This is what I have so far,
Code:
/////////////// write image to disk void writeBMP(unsigned char **Matrix, int Matrix_dimension){ FILE *out; int ii,jj int filesize = 54 + 4*256 + Matrix_dimension*Matrix_dimension; }
[code]....
how to write the header and color table form scratch.
This is the question; Write a function that builds a two-dimensional multiplication table with arbitrary sizes for the two dimensions.
This is what I have done. I have allowed the user to input whatever size table they want by arbitrarily choosing what value they can input. However I cannot get the board to have blank squares. I thought the char would do it.
Code: #include <iostream> using namespace std; char SQAURE_CHAR = {' '}; const int Board_Size = 14;
im working on Book Ordering system and i having trouble how to make the system recognize different price values when i add different books into it, also how to make the system to be able to add/remove cart?
I am having an issue with my sort function. This is one part of the Hash table program. The main issue is that I am trying to sort the pointer table after all of the values have been entered. The ptr_sort function is not a class function and so I am therefore unable to use the class variables psize and pTable. Is there another way I should be trying this? it is a Vector should I use the sort() function from the vector class in STL?
If a user enters a string of boolean algebra it will ouput the table.
I have input parsing, cycling through the combinations, and outputing working. However once i parse the input I am not sure what to do with it. I have thought of having it write the parsed input to a new file as a function and then use that function, but that seems bad.
How to dynamically create the function, how to implement it.
BTW This is a console function, if that changes anything.
1) Count the number of rows in the table booking that are open and where the booking.postcode is "MK",
2) Take a note of the plot (in booking.plot_id), and then update the table plot.jobs with the value count.
For example running the SQL query when booking table has the following rows:
Would see the following highlighted values in plot.jobs being updated to 1:
I managed to resolve it with this code so far (note I am using Connector/Net):
public void RefreshPlot(){ string query = "SELECT Count(*) AS count, plot_id FROM booking WHERE postcode='MK' AND status='open' GROUP BY plot_id"; var cmd = new MySqlCommand(query, _connection); var da = new MySqlDataAdapter(cmd); var dtCounts = new DataTable(); da.Fill(dtCounts);
[code]....
Currently, my code only checks for existing rows in the booking table and updates the plot table. However if the row gets deleted in the booking, then the changes are not reflected in the plot table.
Example: If we delete the row with plot.id=1 and plot.plot_id=4, then booking.plot_id should go back to being 0, if it was initially 1. At the moment, it doesn't. How would I update my SQL statement to better reflect this? In a sense, it should check for "non-existent" rows, i.e. the impact that the row plot.plot_id=4 & plot.id=1 has on booking.plot_id when deleted?
I will make a program to read the image in C++. And later, the image will represent by array 3D, which (x,y) represent the spatial coordinate of (height*weight) image (pixel) and z represent the intesity of those image (0-255).
In matlab, the code for do that is --> imread('image.jpg')
Here is the code I have written so far. My problem is that when the second user enters its position the last user's position is wiped of the board. I want to know how I can hold that position and keep doing so until the game is finished. I thought that calling the previous function would do that (and you can see where I have put that into a comment) but it doesn't.
Code: #include <iostream> //includes header file using namespace std; //function prototypes void printLeftUpper(int i, int j); void printMiddleUpper(int i, int j);
My program has a large version of this, where every leaf class is singleton, and pointers of the base class to represent each possible path are stored in a map during compile time. I have it working as follows:
But System::initializePrototypes() is constructing the map manually, and I want to use recursion somehow, because my hierarchy is much bigger than this. It's also easy to miss a path doing it the above way, and when new classes are added to the hierarchy, it will be a nightmare to update the map. So the ideal solution is recursion constructing the map perfectly--and when new classes are introduced, nothing needs to be added to System::initializePrototypes().
I have a C# .NET Application which get data from QuickBooks via the ODBC Driver and save the result to C# data table. So, I want to transfer this data table to a mysql table on my own server. That's the code I use:
using System.IO; using MySql.Data.MySqlClient; //Add mysql dll on the .NET Tab in Project's references string connStr = "DSN=QBTest;"; string myServerAddress = "192.168.0.243"; string myDataBase = "CostTest";
The following code is an example of how task are created with micro cos III in c. I am trying to figure how to create similliar code in C++. My problem is how do I instantiate objects and how to use member functions to represent task. Within the create task routine the address of function is passed as argument. How do I do this in C++? Will I need more than one class? New to embedded C++.
I am trying to make an interpreter. This stack function is supposed to represent the scope of the program, meaning scope of the variables. The START represents a new scope, and FINISH represents the current scope closing. I am trying to do a recursive function in which the stack is updated with each recursive call, which represent a new scope for each call.After i enter a new scope and the scope ends, my program prematurely terminates.
void stack(ifstream& file,Hash& Table) { string line; getline(file,line); int i=0;
Given a product category and subcategory representation:
a. Come up with a tree data structure to minimally (in terms of storage) represent this b. Write a program to convert the given representation (shown in example below) to this c. Write a function to output the tree structure in a nice human readable format
Note: a. There can be any number of levels of depth b. Rows may be repeated in input, but need to feature only once in the final tree.
Example category list (read this input from a file):
I am having trouble of exactly how "class" works. I dont know what the difference between set and get is. I have this code:
#include <iostream> #include <cmath> using namespace std; class Point { private: double px; double py;
[Code] .....
How to get void Triangle::setBottomLeftX(const double x) to work.
Implement the get and set member functions for the class Triangle. Use the appropriate class attributes of the class Triangle.
a. The location of the bottom left vertex is stored in the member attribute blPoint. b. The top left vertex can be computed from blPoint and the height. c. The bottom right vertex can be computed from blPoint and the length.
I'm writing a program in which I have to use a matrix to represent a file in code. because it's a file, the size of the matrix is undefined, and therefore the matrix has to be dynamic. I found out that my compiler doesn't like dynamic multidimensional arrays, so I was thinking of this matrix as a dynamic (monodimensional) array of other dynamic (monodimensional) arrays. My program (and thus this example) uses unsigned chars.
i'm implementing a playerclass for a game.. in the game there are multiple player types, weapons ect.. i just wanted to turn my players weapons into a dynamically allocated c_str. once i added my: Destructor, Copy Constructor and Overloaded Assignment Operator. My initial values became corrupted and i cannot fix them.