C++ :: Having A Function Inside For Each Statement
Dec 4, 2014
I keep on getting error message while trying to pass a function inside a for_each loop.. I have a vector and i used for_each loop to go through the rows in that vector, Now I need a function to do something
I've encountered a slight logical error in my code
/* Lab06_pensionplans.cpp Purpose : - Create a simple financial application to calculate retirement plans */ #include <iostream> #include <cstdlib> using namespace std; void displayMenu() { system("cls");
[Code] ....
Look at case 2, which the user supposed to key in a new input, the problem is the value will never got into main function, I don't know what should I modify with the function.
i want to use a class to print data stored as vector or array with different data types. i also want the print function two take more than one vector or array or combination of both so that they can be written to file as two columns. so i wrote the following class:
right now it has only one member function for printing two vectors. later i'll add additional functions as required.
note: there has to be template functions inside the class i also want the object to be global so that i need not pass it as an argument to other calling functions
then i want to call this template function in another ordinary function written in a seperate cpp file
these function declarations are put in a header file. so i need know whether i should put the declaration of the template function in the header to use the function in different functions
i want to use a class to print data stored as vector or array with different data types.
i also want the print function two take more than one vector or array or combination of both so that they can be written to file as two columns.so i wrote the following class:
right now it has only one member function for printing two vectors. later i'll add additional functions as required.
note: there has to be template functions inside the class / i also want the object to be global so that i need not pass it as an argument to other calling functions
then i want to call this template function in another ordinary function written in a seperate cpp file these function declarations are put in a header file. so i need know whether i should put the declaration of the template function in the header to use the function in different functions.
I have a problem with pointer array, i passed a 2d array to a function but then i dont know how to make operations on it !!!
#include <iostream> using namespace std; int fun_name (int * arr) { for (int i = 0;i< ??? ;i++) // how to compare while i don't know the size of array!!
i usually use this method for accesing functions in executables, the code is executed from a DLL (always works, except when the function are inside of a class, even tho is public):
.h:
typedef int (*pgObjViewportClose) (OBJECTSTRUCT* gObj); extern pgObjViewportClose gObjViewportClose;
That works, but i can't get it to work if the accesing function is inside of a class, i get Unhandled Exception while trying to access a function inside a class, is there a way to do it?.
#include <iostream> // For stream I/O using namespace std; int function(int a) { return a; } int main() { function(int b); }
Why is creating a variable inside the function argument list not allowed. Any reason other then for the language syntax or just for the language syntax?
Would each instance of Foo create a new counter variable, or would it remain the same for all of them, i.e. baz.funky() would always use the same counter variable? What if the class was a template?
I have this problem for an assignment, and one of the functions that I created for it is nothing fancy; just a function that'll take in a number and error-check to make sure the input is valid. However, after doing it, when the program calls that function, it skips the cin statement and ends the program, without letting the user input his number. The function in question is called getSubLength.
Code: #include <iostream> #include <string> #include <iomanip> #include <cstdlib> using namespace std; const string JANUARY = "January";
This is a program I developed in which we had to define a class named BOOK with the data members and member functions as shown in the program..We have to:
(i) Make the user enter the values in the array BOOK. (ii) Display the details that the user entered. (iii) Search for a book from the array upon its Bno and display its details. (iv) Search for a book from the array upon its Bname and display its details.
PROGRAM:
#include<iostream.h> #include<conio.h> #include<stdio.h> #include<string.h> class BOOK { private: int Bno; char Bname[20];
[Code] .....
But while running it the compiler gives the errors as:
Line 43 to 48: Illegal character '' (0x5c) Line 69: Undefined symbol 'Display' Line 88: 'BOOK::Bno' is not accessible. Line 89:'BOOK::Bname' is not accessible. Line 90:'BOOK::Author' is not accesible. Line 91:'BOOK::Price' is not accesible. Line 108:'BOOK::Bno' is not accessible. Line 109:'BOOK::Bname' is not accessible. Line 110:'BOOK::Author' is not accesible. Line 111:'BOOK::Price' is not accesible. from 43 to 48..the line feed was also used at many other places but there it was not given as an error so why here? Line 69: I defined the Display() function outside the class since it contained control structures, so what's the error then?
About the lines the rest of the error( the "not accessible" ones) I know these data members are not accessible because they are in private visibility mode. But then how to make them accessible? (Without putting them in public because it was a part of the question to create the data members in private).
And it compiles fine and, supposedly, works fine too, but when I try to put a break point inside the MakeTexture fuction gdb just goes crazy, it freezes and starts alocating memory until it reaches like 30+ mbs, and after that codeblocks freezes and I have to terminate the gdb process to return everything back to normal.
Now, another weird thing is that this only happens if I pass (char*)ilGetData(), if I pass something like NULL to the function, this doesn't happen.
So if STATE_ABRRECEIVE or STATE_STATENINETYFIVE comes up exit the while too.
I read some previous post about and I thought to change the logical OR || with AND && but din't work for me... state is type of u_int8_t. Is it a logical error???
I've been trying to get my program to call void functions with an if statement, but when i run my program and try to call one of the functions "worst case, best case, or random case" it doesn't get called. It just prompts the original menu.
#include<iostream> #include<fstream> using namespace std; void bubbleSort(); void selectionSort();
I had it working with the switch statement within the function, but later instructions said that it must be inside of main. I just get a loop no matter what I do. 5 needs to exit the program, all the other selections need to display the corresponding cout statements. I've done something to where the inputs are not actually passing into the switch statement. If any value other than 1-5 is put in, the menu should repeat and prompt the user again.
I'm trying to call a function via a function pointer, and this function pointer is inside a structure. The structure is being referenced via a structure pointer.
Code:
position = hash->(*funcHash)(idNmbr);
The function will return an int, which is what position is a type of. When I compile this code,
I get the error: error: expected identifier before ( token.
Is my syntax wrong? I'm not sure what would be throwing this error.
Basically I'm supposed to use a while loop to generate a random number and use a switch statement to output the appropriate information. I feel like I'm missing a few things that are very simple.
The errors are: warning C4244: 'argument' : conversion from 'time_t' to 'unsigned int', possible loss of data warning C4700: uninitialized local variable 'randomNumber' used
I can't seem to figure out whats causing this error: statement cannot resolve address of overloaded function . Error is before line 14 in bubblesortrand function. Thnx in advance.
void bubblesort(int num[], int a_size) { int i, j, temp; for(i = (a_size - 1); i >= 0; i--)
im tasked with creating a linear search script using functions on a 10 element array. the elements are to be supplied by the user as is the search target.
I understand how to create the array and gather that information from the user as well as howto set a variable for "target", this is what im calling it. Those two parts are simple enough.
I am not fully understanding the calling of an array in a function as a pointer. i semi understand the use of a pointer and howto call a normal pointer in a function. i also understand that an array is nothing more then a "special" pointer with a set of consecutive address blocks for the size of the array.
My first user defined function is simple enough
Code: ReadArray(int A[], int size){ int i; printf("Please enter %d integer numbers separated by spaces: ", size); for (i = 0; i < size; i++) scanf("%d", &A[i]); }
Sso nothing out of the ordinary there. that should be a standard for loop and use of scanf, sadly prof has not covered ssanf or any of the other options so i am stuck using scanf for now. maybe someday down the line in a other program or after this course ill get the chance to learn about better options for gathering data from the user.
I am confused as to my next function:
Code: void SearchArray(int A[], int target, int size);
I've not written any code here yet as im not sure if i should call the A[], or *A for the first type of the function?
If i call *A do i then use something like this for my search:
Code: for (*A = 0; *A < size; *A++) if (*A < target) or use A[] insteadA?
Code: for (i = 0; i < size; i++) if (A[i] = target)