C/C++ :: Tic Tac Toe - Initialize Arrays At Zero And Output Board To Screen
Sep 13, 2014
/* This is what I have so far what i am trying to do is to initialize the arrays at zero and output the board to the screen. Part of the problem is the user has the option of the board size. All this is suppose to do is to output the board to the screen. I am having problems understanding 2D Arrays.
*/
using namespace std;
int main() {
const int BOARD_MAX = 10; // Maxinum Board size.
const int BOARD_MIN = 3; // Minimum Board size.
array = [COL];
array [ROW];
In my case, it involves making a wrapper class of sorts for the std::set. I'm wanting to go all-out on it and make some "fashionable" constructors for it, one of which being similar to C-style array initializations.
// Some example usage of what I'm wanting. Set<long> num_set = { 10, 20, 30, 40, 50 }; Set<std::string> str_set = { "Hello", "I", "am", "a", "set." };
I almost never overload operators when I work--if it can be done with a function, it's done with a function--but I realize that doesn't make the best user-experience when other people come across your code, so that's what I'm trying to improve.
It looks like I'm going to be needing to overload the = operator, no big deal. But the array segment is confusing, since {} is not an overloadable operator in C++.
I have turbo c++ on windows xp SP2.....whenever i compile my code in turbo c++ i am getting output outside the screen.....but when i used code::block....i get the correct output...fits to screen ...
I managed to write successfully my code that I have been wanting to write for some years now, but I want to align the text that is displayed in the output screen but I haven't been able to. I've tried adding and taking away numbers from the identifiers but nothing.
#define _CRT_SECURE_NO_WARNINGS #include <stdio.h> #include <string.h> #define ARRAYSIZE 2 #define FORMAT "First Name Pago1 Pago2 Pago3 Pago4 Total Net" #define FORMATHEADER "Last Name "
I am having trouble outputting the file "output1.dat" to the screen. here is my code -
#include <fstream> #include <iostream> #include <cstdlib> #include <string> using namespace std; //Outputs a description of what this program does void intro(); void sort_merge(ifstream& in_1, ifstream& in_2, ofstream& out_1 );
I created a C program that extracts some information from computer and displays it on screen. It is completed today and is going to be applied to startup programs of domain machines. It runs at logon and takes somewhat 5-10 seconds to finish execution. The output is shown on console screen & user can either close the window by clicking on 'x' or pressing 'Ctrl+c' during execution. How do i prevent both of these events?
Basically the most time consuming processes are
Code: popen("systeminfo","r"); popen("wmic qfe get installedon","r");
1st command is getting OS name,version and hotfixes installed. 2nd command gives me the date of updates installed.
I then filter out data & print required information only.
My professor wants me to write a program that will read from a dat file, and produce an output on the screen based on the file. I don't understand why I am getting this error. I suspect it has something to do with the number of characters I've told it to read.
#include<iostream> #include<iomanip> #include<fstream> #include<assert.h> #include<string> using namespace std; using namespace System; struct TStudent { string month[10];
[Code] .....
I noticed I had a 2 beside girl, after I removed it, it still didn't fix my problem.
struct Member { char *name; char *address; char Interests[][10];//<------problem int numofInterests; Numbers digits;
[Code] ....
Now the Program:
newMember.Interests[numofInterests]; newMember.numofInterests = numofInterests; for(int i = 0; i < numofInterests; i++) { printf("Enter %s's %i interest: ", newMember.name, (i+1));
[Code] ....
it's a array of cstrings, but i can't figure out how keep it from outputting garbage, i'm assuming it's because i didn't end it with a null terminator but when i did, it didn't work.
I am trying to output data from two sorted arrays into one file(which should also be sorted). The program works for most of the data, but after it reaches a certain record begins outputting garbage. I'm sure part of the problem is that I don't know what to include in my while loop that outputs to the file.
#include <iostream> #include <fstream> #include <string> using namespace std;
I'm writing a version of the classic Snake game. However, my board is not printing correctly. The right hand border is in the incorrect location. Also, when I randomly generate where the food ('X') is located, it only generates on the edges of the boundaries.
#include <iostream> #include <cstdlib> using namespace std; const int ROWS = 21; constint COLS = 61;
I'm programming tic tac toe but the board is not showing numbers, and it is simply stating the winner without any input: (the win conditions are not complete, but it shouldn't matter).
#include <iostream> #include<string> using namespace std; //Write a two-player tic-tac-toe game; use enums when possible to represent the values of the board
Im trying to make a Tic Tac Toe board for an assignment. Right now it compiles fine but when I enter an x or o it does not update the board it just prints out the '.'s that the board is initialized to. Also, when I get to player 2 the board will printout twice so its 6 rows or 3 columns. The project uses a main to ask who starts then goes to a play function that asks for inputs and calls the makeMove function to place the x's and o's and the print function to display the updated board.
bool Board::makeMove(int rowIn, int columnIn, char currentPlayer) { if (playBoard[rowIn][columnIn] == '.') { playBoard[rowIn][columnIn] = currentPlayer; return true;
I Cant get my checkers game board to refresh every time i make a move. i have system("cls") But it does nothing of the sort.. To move a pice ive created an illusion which swaps one pieces appearance with another :
Okay so this is part of a small uni module around the arduino board. The task is to simulate traffic lights at a junction. At the moment my code below runs through the sequence with 2 seperate lights. When one set of lights turns RED , the other turns GREEN.In my main loop method I need to add a button for a crossing. I want to be able to check if the button is pressed at each of the delays but do not want to have to hold it down.I have thought about putting it at the top of the loop but then the program will only check if button is pressed in that point therefore the user will have to hold it down?
Code:
int green1 = 13 ; int amber1 = 12 ; int red1 = 11 ;
int green2 = 6 ; int amber2 = 7 ; int red2 = 8 ; }
I am working on my senior project and my currect task is to make a menu. I dont know what the best way to do it. my code is not complete and i am completely lost. code found below: