C/C++ :: How To Pass Array To A Constructor

Feb 24, 2012

I want to pass an array to a constructor, but only the first value is passed--the rest looks like garbage. Here's a simplified version of what I'm working on:

#include <iostream>  
class board {
    public:
        int state[64];
        board(int arr[])

[Code] ....

Why this doesn't work and how to properly pass an array? Notes: I don't want to copy the array. Also, I'm using MSVC++ 2010 Express.

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C++ ::  How To Pass Variable To A Function In Constructor

Jun 11, 2014

In a project I am working on, I have to initialize a window and pass it as a parameter to another constructor, but before the window is initialized, it is passed as a parameter thus causing an error. Here is some code :

Game::Game()
: mWindow(sf::VideoMode(640, 480), "SFML Application", sf::Style::Close)
, mWorld(mWindow) //<---- right here is where the mWindow variable needs to be passed
{
//...
}

Is there a way to make this work???

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C++ :: Unable To Pass Reference Of Object Ifstream To Constructor

Jan 30, 2013

I'm trying to pass an reference of the object ifstream to my constructor as such:

// myClass.cpp
int main(){
ifstream file;
myClass classobj = myClass(file);}

I am defining the constructor as follows, in myClass.cpp:

myClass::myClass(ifstream &file){
// do stuff
}

I get the error of "No overloaded function of myClass::myClass matches the specified type."

Also, when I build the program, it tells me "syntax error: identifier 'ifstream'"

Also, I made sure I included this:
#include <iostream>
#include <fstream>
#include <sstream>

What am I doing wrong? How can I pass an ifstream reference to my constructor?

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C :: Pass Array To A Function And Change The Array

Oct 1, 2013

I want to pass an array to a function and change the array, how can I do that?

Code:
#include<stdio.h>
/*function to change the array*/
void rearng(int *qw) {
int i,j,a;
int sa[8]; //temp array
int c = 0;
int high;

[Code] ....

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C++ :: No Constructor Could Take Source Type Or Constructor Overload Resolution Was Ambiguous

Mar 1, 2014

i am writing this bank accounts program using structures. i haven't implemented the function before that i want to check if the data is being read and printed. When i build and run the program in visual studio it gives me the following error. "No constructor could take the source type, or constructor overload resolution was ambiguous". Now whats wrong in this program?

/* Bank Accounts Program */
#include <iostream>
#include <string>
#include <fstream>
#include <cstdlib>//needed to use system() function
using namespace std;
const int MAX_NUM = 50;
struct Name{

[code]....

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C++ :: Trying To Pass Array Of Object

Apr 24, 2013

I am trying to pass an array of objects however i m finding some problems.

pieces.h

Code: class Cpiece{
public:
Cpiece* board[8][8];// array of objects
virtual char getcolor() =0;
virtual char setcolor(char colour)=0;

[Code] .....

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C++ :: Pass Array By Reference

Apr 10, 2014

I need to pass an array of 10 instances of a custom class to a function. The snippets of code are posted below. How would I do this right?

The prototype:

Code:
int Search(Vertex vertex[], ofstream &outfile);

The implementation in the main function.

Code:
Search(vertex[10], outfile);

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C++ :: Pass Array From One Function To Another

Mar 15, 2013

I'm trying to pass an array from one function to another without resorting to pointers and I have to use Pass by Reference. I can't seem to figure it out. I've been looking at many examples and just don't get it.

the function createAbc makes an array populated with the Alphabet. I need to pass that into my display function so that i can work with the array there. I don't know how to pass it in there... :(

#include "stdafx.h"
#include <iostream>
#include <cctype>

[Code]...

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C/C++ :: Pass Value From Object To Array

Apr 16, 2014

I am trying to write a poker program. I created a class to create a deck of cards..and then shuffle the deck..Now I am trying to pass value from the deck to an array to deal a hand..so 5 cards to player1[] array.. I tried doing it directly such as.

for (int j = 0; j < 5; j++) {
getCard=deck[j].toString();
}

But I would get error such as [Error] no match for 'operator=' in 'player1[j] = deck[j].Card::toString()'

So then I tried using a pointer..

char *getCard;
getCard = new char;
for (int j = 0; j < 5; j++) {
getCard=deck[j].toString();
}

but I would get this error [Error] void value not ignored as it ought to be. So how can I pass a value from the object deck..to an array? or should I be doing it another way?..I tried to think of a way to do it via a function but really got hung up there..

here is full code

#include <stdlib.h>
#include <iostream>
#include <ctime>
#include <algorithm>
using namespace std;
const char* FaceString[13] = {"Ace", "2", "3", "4",
"5", "6", "7", "8",
"9", "10", "Jack", "Queen", "King"};

[Code] ....

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C++ :: How To Pass Array Into If Statement

Mar 16, 2014

#include <iostream>
#include <iomanip>
using namespace std;
double calculateCharges(double hours[], double sizeofArray);//call function

[Code]....

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C++ :: What Is The Difference Between Pass By Reference And Pass By Pointers

Jan 23, 2013

I've been given an assignment with the below questions.

1. What is the difference between pass by reference & pass by pointers?

2. What is the use of the initialization list in the constructor?

3. What is meant by a reference & its advantage?

4. Class has a reference, pointer and a const. Is it possible to write the copy constructor & assignment operator overloading funciton? how? ( Since reference is there, I'm not sure on how to write for it)

5. Example for a variable decleration and definition? (I know for function but for variable don kw how)

6. static and const static what is the difference??

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C :: How To Pass 2 Array Pointers To A Function

Aug 4, 2013

How would I pass let say 2 array pointers to a function X , allocate memory for them in X , fill them with values and get them back in my main function without creating a structure.

example:

Code:

void X(int *a, int*b){
a= malloc ...
b = malloc ...
// fill a and b
return them back to the main function
}
void main(){

[Code]...

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C++ :: Array Into Function As Parameter Pass

May 2, 2013

I have been working on this all day, and its due in like an hour and a half. I have done everything the program wants except the last part. Here is the assignment:

Write a program that inputs 10 integers from the console into an array, and removes the duplicate array elements and prints the array. You may assume that all the integers are between 0 and 100, Write at least 1 function in addition to the main function, and pass an array into that function as a parameter. e.g.

Please enter your 10 numbers: 1 2 3 4 5 6 7 8 9 10
The array contains: 1 2 3 4 5 6 7 8 9 10

Please enter your 10 numbers: 1 1 3 3 3 6 7 8 9 9
The array contains: 1 3 6 7 8 9

Please enter your 10 numbers: 1 1 1 1 1 1 1 1 1 1
The array contains: 1

The bolded part is what I cant get to work. I have tried this and it keeps telling me I have not identified the items when I have.

Here is my code:

#include "stdafx.h"
#include <iostream>
using namespace std;

[Code]....

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C++ :: How To Pass A Pointer To Array By Reference

Mar 14, 2013

I have a struct which has an array inside of it:

struct someStruct{
int structArray[999];}

Now when I want to access that array, I have the following:

ptrSomeStruct->structArray[someIndex];

But now I want to pass structArray to this function by reference so that it can adjust the array as needed and I can continue to use the array back in my caller function:

void adjustArray(void *& someArray){}

How do I accomplish this?

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C++ :: How To Pass N-dimensional Array To Function

Sep 4, 2014

If a function takes N-dimensional array as a parameter, what is generic way to do that? I couldn't figure out a nice way to do that.

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C++ :: Constructor Not Initializing Array?

Mar 6, 2015

I am making a tictactoe program that requires me to have a 3 by 3 two dimensional array of integers, in which the constructor should initialize the empty board to all zeroes. The program complies, but it keeps outputting garbage values and i'm not entirely sure why, My print function isn't complete yet, since I want to print out the array in a tic tac toe format, but i'm more concerned with why it's printing garbage values, here is my code:

Code:

// header file
#include <iostream>
#include <array>

[Code] ....

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C++ :: Constructor Array Copy

Nov 12, 2013

In the below program, how can copy the array n[] into Array[]. The below is not working..

#include <iostream>
using namespace std;

class arrayPlay {

[Code] .....

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C++ :: Initialize Array In A Constructor?

Dec 6, 2013

There are two class.How can I initialize an array of different class in a constructor?

class Ticket{
private:
int ID;

[Code]....

I have to provide a no-argument constructor (Cinema();)to initialize the ticket array and give the right ticket ID.

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C++ :: Array Of Structs With Constructor?

Apr 1, 2013

I can't seem to remember everything I should about constructors. I'm looking for a way to create an array of structs, using a constructor. My code should explain.

struct myStruct
{
private:
int structInt1, structInt2;

[Code].....

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C++ :: Making Constructor For Array Of Character

Jan 16, 2015

Code:
class Robot{
char name[15]; //assign to char n
int x, y , direction;
void ToString(int d);

[Code]......

how do i assign char name[] in the class to char n in the constructor?

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C++ :: Can't Initialize String Array In Constructor

Jul 22, 2013

I am currently practicing designing classes. In one exercise, I am trying to store 15 words in an array, and randomly print one (using the rand() functions and seeding it with crime. I have a header file, a respective .cpp file, and a main .cpp file. When I try to compile the code using g++ GuessWord.cpp UseGuessWord.cpp -o UseGuessWord, I get the following error in my constructor: expected primary-expression before ‘{’ token

Here is my code:

header file (GuessWord.h):
#ifndef GUESSWORD
#define GUESSWORD
#include <string>
using namespace std;

[code].....

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C++ :: Faulty Use Of Constructor Of Dynamic Array

Aug 28, 2014

One can initialize a dynamically created array in the following way:

unsigned int * vec;
// ... do something to vec
double * a = (double *) malloc(4*sizeof(double));
a = (double[3]){(double[3]){0.0,10.0,20.0}[vec[0]],

[Code] ....

While there is no compilation error for the first assignment, the memory a is pointing to seems to change, surprisingly to me. This seems to solve the problem though:

memcpy(a, (double[3]){(double[3]){0.0,10.0,20.0}[vec[0]],
(double[3]){1.0,2.0,3.0}[vec[1]],
(double[6]){-2.0,-1.0,0.0,1.0,2.0,3.0}[vec[2]]
},
3*sizeof(double)); // NO C COMPILER ERROR

What does the first assignment do and why does it cause memory to change later in the program?

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C++ :: Copy Constructor With Array Crashing

Oct 7, 2014

I know everything works except my copy constructor! There are no errors. The program crashes when it goes to access the copy constructor. why the copy constructor isn't working?

#ifdef _MSC_VER
#define _CRT_SECURE_NO_WARNINGS
#endif
#include <cstring> // access to C str functions
#include "String.h" // access String class
using namespace std;
String::String( int size )// default constructor

[code].....

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C/C++ :: Constructor To Initialize Each Members Of Array?

May 3, 2014

Need a C++ constructor to initialize each members of an array. how to give value for for each elements of an array declared as a class object according to the users input.

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Visual C++ :: Initializing Array In Constructor?

Mar 8, 2015

I am making a tic tac toe program in which they are asking me to have a 3x3 2 dimensional array of integers and have the constructor initialize the empty board to all zeros. They also want me to place a 1 or 2 in each empty board space denoting the place where player 1 or player 2 would move The problem I'm having is, my code initializes the board to all zeros for each element of the array, and prints it out just fine, but I can't figure out how to re-initialize the values in the array to show where each player moves on the board... I was thinking about having a default constructor that has each value set to zero, and then use a setGame function that can change the values on the board to one or two depending on where the player moves....but I don't know if that's possible.....

here is my code

Code:

// header file
#include <iostream>
#include <array>
class tictac {
public:
tictac(int);

[code]....

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C++ :: Calling Constructor From Constructor Set Pointer To Null

Jan 25, 2014

VS 2012 / Windows 7 64 bit

class
class myclass {
public:
myclass(){/*stuff here*/}
myclass(int* p) {MyPointer = p; myclass()}

[Code] ....

it works until the myclass(int* p) calls myclass()

then the MyPointer will become CCCCCCCC (NULL value)!

is there a way to stop the second constructor from resetting the pointer value to null?

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