inputting a search array. I tried putting a binary search but I can't get it to work. everything else works up until I put the value I am searching for in the array, then it just crashes.
How it suppose to work: input 2 coordinates with a value each then it calculates the distance between them then it suppose to let user search the coordinates for a value and state if found which coordinate it is at.
How to return a message saying that the value searched for is not found. We had to pull the data in from a .dat, i won't let me attach it as a .dat so I attached it as .txt. I know my it's sloppy. I usually clean up what I can once it is working properly.
#include <iostream> #include <iomanip> #include <fstream> #include <string> using namespace std; int ccnt; int size = 10;
I currently have a file which allows inputs to record different transistor types. I then have the task of accessing this structure, find a certain manufacturer ID, and print the information about this particular transistor.
My problem is accessing the array to search through.
Here is my code:
Code: #include "stdio.h" const int IDLEN=30; //All constant values defined const int POLARITYLEN=3; const int MAXSTOCKITEMS=10; //First structure defined struct TransistorRec {
[Code]......
The errors I am currently getting are on line 54 'expected primary-expression before "struct"' and on line 60 ' 'maunfacturersID' undeclared'
I'm playing with a guessing game program as a personal exercise, but I'm missing a vital piece - the binary search-style code.
"Have the program initially guess 50, and have it ask the user whether the guess is high, low, or correct. If, say, the guess is low, have the next guess be halfway between 50 and 100, that is, 75. If that guess is high, let the next guess be halfway between 75 and 50, and so on."
(We're assuming that the user won't cheat.) I need the average, essentially. As in, (50 + 75) / 2 = 63.. but when I use this method of "guess = (high+low)/2, it just keeps giving me 50. I can't remember what operators I should use to increment the program's response based on the user's input. It's literally a binary search, that needs to go where those TODOs are. If low was chosen, it would have to start by being at least 51, to 100, so I'd have to set that, then find the average.
Code: #include <stdio.h> Code: #include <ctype.h> int main(int argc, const char * argv[]) { int low; int high; int guess; int response; int toupper ( int );
im tasked with creating a linear search script using functions on a 10 element array. the elements are to be supplied by the user as is the search target.
I understand how to create the array and gather that information from the user as well as howto set a variable for "target", this is what im calling it. Those two parts are simple enough.
I am not fully understanding the calling of an array in a function as a pointer. i semi understand the use of a pointer and howto call a normal pointer in a function. i also understand that an array is nothing more then a "special" pointer with a set of consecutive address blocks for the size of the array.
My first user defined function is simple enough
Code: ReadArray(int A[], int size){ int i; printf("Please enter %d integer numbers separated by spaces: ", size); for (i = 0; i < size; i++) scanf("%d", &A[i]); }
Sso nothing out of the ordinary there. that should be a standard for loop and use of scanf, sadly prof has not covered ssanf or any of the other options so i am stuck using scanf for now. maybe someday down the line in a other program or after this course ill get the chance to learn about better options for gathering data from the user.
I am confused as to my next function:
Code: void SearchArray(int A[], int target, int size);
I've not written any code here yet as im not sure if i should call the A[], or *A for the first type of the function?
If i call *A do i then use something like this for my search:
Code: for (*A = 0; *A < size; *A++) if (*A < target) or use A[] insteadA?
Code: for (i = 0; i < size; i++) if (A[i] = target)
I'm writing a binary search tree program and I got it to compile but as soon as I input something it returns a "segmentation fault error" . I suspect the issue with the code is withing my `add` function.
template<typename T> void BinarySearchTree<T>::add(T value) { if (m_root == nullptr) { Node<T>* node = new Node<T>; node->setValue(value); m_root = node;
I am using the gnu glpk library to calculate a linear program for my matrices. Why I get the error message exit code 3 which apparently means "The system cannot find the path specified"?
It has been a while since I built a binary tree from scratch so I decided to do it. Everything works fine but this one function. When I enter a number to search it just keeps running and allowing me to keep enter numbers.
Code: void tree::search(int key,Node* leaf) { if (leaf == NULL) { std::cout<<"The tree is empty
I'm trying to use the biSearch function to search for a keyword in the dictionary.
Code: int biSearch(Dict DictEntries[MAXENTRIES],int start, int finish,char *keyword) { int mid = (start+finish)/2; int index = strcmp(DictEntries[mid].key,keyword); printf("%s=%s ",DictEntries[mid].key,keyword);
I don't know why, but my remove function doesn't seem to operate properly. The rest of my code is fine, so I am trying to pinpoint the exact location of my error. The else if statement remove(root->left, data) should've been called twice, but it only called once.
BST* smallestNode(BST* root) // precondition: T is not null // postcondition: return the node in the subtree rooted at T that
I am having an issue when i try to delete a node with 2 children it either doesn't delete anything, or wigs out in various manners deleting the wrong node or replacing a node with a various memory location. As follows, here is the delete function:
void BST::dele(){ bool found = false;//initialize a bool type to "find" the element to be deleted if(root == NULL) return;//well if the tree's empty, nothing to be found right? current = root;//set the current to the root to traverse the tree in search of the element node* parent;//create a parent node for use once the node has been deleted while(current != NULL){//traverse the tree
Traversal of binary search tree. In my header file there is a function setTraversal (public) and private print file. As I understood from teacher's explanation, my setTraversal function should call the recursive print function and print the list depending on selected order (pre,in or post-order). I still cannot get my head around what should be in setTraversal function definition. All resources I read last two days explain each order separately (preorder, inorder, postorder). How can I combine them? Here is my code:
#include "NodeTypeBST.h" #include <iostream> enum TravType {PRE, IN, POST}; template<class T> class BST
i was trying to make a program that will asks the user for 10 numbers.then asks the user to enter integer search key.next,the program should find the value in element.i used linear search.my code is like this:
#include <iostream.h> #include <conio.h> int linearsearch(const int [], int, int);
[Code]...
how should i make a program that will uses binary search instead of linear search?
I'm working on a programming homework that asks us to implement all the functions of a Binary Search Tree using templated classes. I'm almost done with it but I'm sort of stuck with the last part which is the `search` function. For this part the homework asks for the following requirements
Quote
Node<T>* search(T value, Node<T>* subtree)
if the current node's value is the one we're search for, return a pointer to itif the current node's left and right subtree's are empty (both m_left and m_right are looking at nullptr) then return the nullptr to indicate we didn't find the valueif the value is less than the current node's value, return the search of the left subtreeif the value is greater than or equal to the current node's value, return the search of the right subtreeMake sure to only traverse a subtree if it's not null
I am creating a binary search program that lets the user input up to 10 integers and then the program displays the array and sorts it. When the user is prompted to select an integer, if the integer is in the array, the program responds with the array subscript part. I can get the loop to work once and maximum twice, but then it wont search for the array or say value not found even though the number in in the array. I tried making the values NULL but that only lets me go through it one more time.
Here is my code:
#include <iostream> using namespace std; //Functions void printArray(int); void selection(int); int binarySearch(int,int,int);
Standard example. I have a large text file and I wish to lex it into words. I tell the program that all words are delimited by ' ' ';' ':' and ''.
When I run the program it seems to be outputting the occurances of the letters and not the words. Im gobsmacked, I dont know what the hell is going on. Heres the function that lexes letters and not words. I want words dammit words!!
First youll see I define root node and point it to null; This forms the base of the BST. Then keep munching one character at a time until EOF reached. If the character is not a delimiter, assign it to "word" string, character by character. If it is a delimiter, take the so-far-constructed "word" and chuck it in the BST, then clear the word string through .clear().
I had an assignment that I completed and it was just inserting values into a binary tree and then displaying it. I was wondering what the code would be if I wanted to delete a number in the binary tree, or if I wanted to search for a number. Here is my code for my assignment.
The code above is supposed to be a binary search tree. The main outcome for this program is to display the tree in C each time the user inserts or deletes a value.
Since I am a newbie in C programming, I first tried creating a code that would simply display the values in the tree after a user inserts and deletes, before I proceed to displaying the exact tree.
But when I run it the following output shows:
And when I try to insert another value, It won't display anything and won't respond to any keys pressed.