I am currently working on a program that uses a class to store integer arrays. I have most of the code done, but I am having trouble on the main.cpp part of my program. The program should display this:
I need to input values for two arrays and then add the two with all of it being print visible. I have this so far but can not figure out how to add the two arrays.
#include <iostream> using namespace std; int main () { { int const ROWS = 3; int const COLUMNS = 3; int square[ROWS][COLUMNS];
You will have two file streams: an input file stream for the file to be normalized and an output file stream that contains the normalized file. You should issue an error message and exit the program if either file cannot be opened. Your program should prompt the user for the filename of the file to be normalized (the input file). The output filename should be the input filename with ".normal" added to it. For example, if the input file is "data.txt", the output file name will be "data.txt.normal".
Be careful to not leave an extra blank line at the end of your output file.
My question here is how do I rename the file that the user entered to have a ".normal" at the end of it? I was thinking along the lines of having to string names and changing the second string's name and use that as the output file. any examples cause I didn't exactly get that to work.
I need to add thevArr[I] and vArr1[I] and store in vArr2[I] but I cant figure out how to drop the value or replace with a 0 if vArr is bigger than vArr1. IE: 1st number: 123 2nd number: 4567
Ill get something like this: 1 2 3 4 5 6 7 5 7 9 -827349
I'd like to start out by adding an array to a C++ class. I'd like to be able to reference the array using a class object that I create, for example:
Class is Stone.
Stone Bob is an instance of "stone" that I name "Bob".
"Bob.array[1] = "granite";" tells the compiler that the second element in the array (with the first being the zeroth element) is a string containing "granite".
I'll eventually want to extend this to an n x m matrix within the "stone" class that can be referenced as: Bob.matrix[1][3]="lignite";
I tried to make this work using a text again and again last night to no avail. My code is below.
NOTE: Since I am dynamically allocating memory space, I'd like to avoid memory leaks when using this class with dynamically allocated arrays and matrices. Not sure how to do this. Also need some insight into "destructor", and why my simple version reduced to a comment below doesn't seem to please the compiler.
CODE FOLLOWS:
Code: // AINOW.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> #include <string> using std:: string; using std:: cout; using std:: endl; using std:: cin;
I'm writing a program with two classes, one that contains a card's rank and suit and the other contains pile of these cards. I'm having trouble when it comes to adding a pile to another pile...here's what I have so far:
class Card //Card class declaration { private: int rank; //invoking rank char suit; //invoking suit public: void setCard(int r,char s); //determines card suit/rank
[Code] ....
I understand that I'm calling my pile arrays incorrectly, but I'm not sure why.
i'm having difficulty with a problem, i need to add two big numbers suchas 54646774456776 and another one 445556777554 and it would print the result. how can i approach this problem without the use of arrays?
I have an assignment where I have to design, implement, and test a class for storing integer arrays "safely". I do not know how to set up the destructor.
The goal of this programming assignment is to give students practice defining and using classes. In particular, students are required to design, implement, and test a class for storing integer arrays "safely". The array should be able to hold any number of integers up to 100.
In the class header file "SafeArray.h" students must define the class and specify the constructor/destructor functions, the public methods and private variables. In the class implementation file "SafeArray.cpp" students must implement the following operations:
constructor - to initialize the object. copy constructor - to copy an object. destructor - to delete the object. set - allow the user to set a value of the array at a particular location. get - allow the user to get a value of the array at a particular location. print - print out the array. add - add the elements of one array to another. subtract - subtract the elements of one array from another.
The purpose of your main program "main.cpp" is to demonstrate that all of the methods above work properly. You should have at least one call to each of the methods, and print out the array as needed to show that the operations are performing correctly.
"SafeArray.h":
#ifndef SAFEARRAY_H #defineSAFEARRAY_H class Safe { private: // Declare variables to store A, B and C
Ok so I am currently trying to add and subtract two sets of integer arrays. When I run my program, the program does not subtract the numbers from the first set with the numbers from the second set. Could anyone here take a look at my code and help me figure out what the problem is?
#include <iostream> #include "SafeArray.h" using namespace std;
I have some ascii characters in a char variable.ex - char buf[100]="ab*(z&";
So each of the char in that char array will have some hex value.ex- *'s hex value is '2a'.
And I have a long long int variable in which there is a 64 bit hex value.
ex- long long int k=0x0000888888888888;
Now i want to subtract the char buff's hex value in k. How to accomplish it.
That is 0x0000888888888888 - 0x000061622a287a26 = 0x000027265e600e62 (final result in a buffer or a long variable is okay)
Later i want to reverse the result as 26e006e56272.It should be stored in a variable such that i should be able to access each byte from it(ex- '72'(last 2 hex digits))
I am currently stuck on what I should do next in a program I am working on. These are my instructions:
Design, implement, and test a class for storing integer arrays "safely". The array should be able to hold any number of integers up to 100.
In the class header file "SafeArray.h" students must define the class and specify the constructor/destructor functions, the public methods and private variables. In the class implementation file "SafeArray.cpp" students must implement the following operations:
constructor - to initialize the object. copy constructor - to copy an object. destructor - to delete the object. set - allow the user to set a value of the array at a particular location. get - allow the user to get a value of the array at a particular location. print - print out the array. add - add the elements of one array to another. subtract - subtract the elements of one array from another.
The output of my program is suppose to look like this:
Set q1: 2, 3, 4 Print q1: 2, 3, 4
Set q2: 1, 4, -2 Print q2: 1, 4, -2
Add q2 to q1
Print q1: 3, 7, 2 Get q1 at 1: 7
Here is the code I have so far.
*main.cpp*
#include <iostream> #include "SafeArray.h" using namespace std; int main() {
I have a 2d array where I manage donations and requests for different foods. I output a menu to the user who picks the options to either make a donation, make a request, fulfill a request, or print a status report of all the donations and requests. What I'm having trouble with is the fulfilling requests option. When the user picks fulfill requests that means that the donations are supposed to be subtracted from the requests. For example if there are 10 donations for grains and 15 requests for grains then after picking fulfill request there should be 0 donations for grains and 5 requests for grains but I don't know how to make the program do that since the values are in a 5 row by 2 column array. The five rows correspond to the five foods and the two columns correspond to donations and requests, respectively. Here's my code so far. Just disregard everything but the third case.
Code: #include <stdio.h>int main(){ int foodbank[5][2]= { {0,0}, {0,0},
I have 2 integers, both in 2 seperate classes in 2 seperate files. I have main.cpp, test_01.h, Test_01.cpp, Player.h and Player.cpp. I ahve a function which takes an integer (a) as a parameter (from Test_01.h and Test_01.cpp). a sets another integer (attackPower) from the same class equal to a. The integer (health) in the other class (Player.h and Player.cpp), is then equal to health -= attackPower. But instead of giving me the right answer 75 (health = 100 and a is set to 25 when i call the function) it gives me the answer.
main.cpp
#include <iostream> #include "Test_01.h" #include "Player.h" using namespace std; int main() { Player p; Test_01 t;
I want to add this piece of code to a project. I have created a vector from values entered by a user. I want to then subtract each value from each other from the beginning to the end. For example if a user enters 10,4,3 the program will subtract the values in that order 10 - 4 - 3 and output 3 as the solution. I figured how to do it with addition but can't get it to output for subtraction.
#include <iostream> #include <vector> using namespace std;
I would like to subtract one image from another to get something like "differential picture" (i am not sure whether the name is correct). I've managed to read the FILEHEADER and FILEINFOHEADER of bitmap. I will subtract 24-bit bmp files only. However i can't understand the structure of this file. So far my code looks like this. Any example of at least copying one bmp file to a new one? This example would be useful, because subtracting will be simillar, instead of copying the pixel value i will just put abs(value1-value2) in the output.
Code:
// ConsoleApplication1.cpp : Defines the entry point for the console application. #include "stdafx.h" #include <iostream> #include <fstream> using namespace std; struct BITMAPfileHEADER {
[URL] .... This is what I have so far, and it isn't incorrect, but how to improve this or make it more accurate?
// subtracting the area of two circles from a rectangle #include <iostream> using namespace std; int main() { cout << "This program is designed to calculate the area of a rectangle, to exclude the area of 2 circles that have been placed inside of the rectangle." << endl << endl;
I am trying to assign the integer value to unsigned char array. But it is not storing the integer values. It prints the ascii values. Here the code snippet
The values which are stored in uc[] is ascii values.I need the integer values to be stored in uc[]. I tried to do it with sprintf. but the output is not as expected. if I print the uc[i] it should diplay the value as 0,1,2....99.
changing a 9 digit integer into a new 9 digit integer through simple mathematical operations. For example, I need to change 123456789 into the new digit 456123789. Sometimes I need to change a 9 digit integer into an 8 digit integer. An example is 789062456 into 62789456. I can ONLY use simple mathematical operations (addition, subtraction, multiplication, division and modulo).
I define "Comwords" as a string, but apparently it takes the members as chars, then I can't set strings in a structure equal to the chars.
I see to also be having unknown problems with the ComMAL array and loading it values into another element of the same structure.
How to correct this? I was thinking of casting char elements as strings, but could find no reference in my library book regarding how to do that (lots on casting int's a doubles...)
Code:
int _tmain(int argc, _TCHAR* argv[]) { int comm = 10; int targ = 5; int death; struct AI_WORDS
Using a for loop, construct two 100 element arrays, x and y, such that element i of x stores the value sin(2*pi*i/100)) and the corresponding element of y stores cos((2*pi*i/100)). Print the values stored in the elements of x and y as you calculate them.
I have attempted to solve it but I'm not sure why the value 0 is only being printed, maybe I haven't assigned sin(2i/100)) and cos((2i/100)) to the arrays properly?
Code: #include<stdio.h> #include<stdlib.h> #include<math.h> int main () {