In the private part of a class and it is giving me the error "Member function prototypes not supported". How do I fix this and what is a member function prototype exactly?
Basically, I have made a program which implements the platform specific layers (such as entry function, file loading, timing functions etc.) that gets compiled into a .exe (or platform equivalent).
But I want to make this portable and reusable across other projects, so the entry function for the platform will call the function "AppMain" which is the generic main function that is not reliant on the underlying platform etc. (i.e defined in a .h file that the project module will implement).
Ideally I would want to build the AppMain code into its own library. However, This AppMain code would want access to the Platform functions such as the functions compiled into the .exe.
This has confused me somewhat and has forced me to build both the AppMain module and the Platform Code into the same exe file so they can use each others functions.
Is there any way I can create a header file (with all the function prototypes in) but they do not get implemented in the Platform code but rather they can be 'guaranteed' to be available at runtime?
Here is what I am trying to achieve in a high level view:
win32layer.cpp: (implements all the functions defined in Platform.h)
in this scenario of course I could not compile the platform functions as the application has not been created and thus appmain cannot call the platform functions because that has not been created etc....
My errors are at the end of the program in two function calls within the definition of the InsertByValue function. g++ does not seem to recognize NumArray as a valid parameter.
#include <iostream> #include <assert.h> using namespace std; const int CAPACITY = 20;
/* Displays the content of an int array, both the array and the size of array will be passed as parameters to the function @param array: gives the array to be displayed @param array_size: gives the number of elements in the array */ void DisplayArray (int array[], int array_size);
The following code writes to a file on either local disk to a remote disk (commented out code) on Windows 7 platform.
Code: #include <iostream> #include <fstream> using namespace std; int main () { ofstream outfile;
[Code].....
The documentation does not specify what is a valid filename (path and filename). For example, will the "\server emp" path work on all operating systems to access a samba share? Does the constructor accept forward and backward slashes as folder separator on all operating systems?
How can I write my simple program so if the user enters an invalid number, The program won’t exit? I know I am supposed to use a if (cin) or if (!cin),
But I don’t know where in the program or how I should use it. Right now my Program looks kind of like this:
If (number > 1 && number < 1001) Go through some function loops Else Cout << “invalid number”;
I need to write it so when the user enters an invalid number, the program would Keep asking for the right number until it's given.
So my program is to check if a certain 9x9 sudoku grid is valid. i have to get the input through command argument. so for example.
./a.out sudoku.txt
So we have make my c program to use FILE I/O open and what not
program behavior must be as follow File does not exist.File contains something other than a sequence of 81 integers (too many, too few, non-int).
One or more of the values is not in the range 1..9 Violation of Sudoku rules (this is the big one!) In case 4, you should report the violation (or any one of the violations if there are multiple -- you do not need to exhaustively enumerate all violations).
For example: Row Violation: entries (2,2) and (2,6) are both equal to 7. (Similarly for column and box violations). All i know is that i need to make a 2d 9 by 9 array
Is this a good way of writing this program?I wanted to start fresh with my new code though and a better title.Basically, I took what I learned from my questions in that thread and managed to build a list of musical notes( octaves, frequencies, sharp symbols, basically everything ).
Code:
#include <stdio.h> #include <stdlib.h> #include <ctype.h> #include <math.h> #define MAX_NOTES 88 /* 88 keys on a standard piano */
[code]...
I already know the frequencies are correct( they are rounded, but they should be close enough to the value ), but I wasn't so sure about the note labels. Obviously though, I'm not done with this program and I will be adding most of the functions Anduril suggested to take a text file and convert it into music. I just wanted to make sure I had everything correct before moving on. I probably didn't do the GetNextOctave() and GetNextNote() functions very efficiently so need suggestions on those functions also.
I have this piece of code in parts of my path finding algorithm
for( int head; head < q.size(); ++ head ){ walk& w = q[head];
// do manything with w if( some_condition ) q.push_back( walk( w.x + 1, w.y, head ) ); }
However I notice that sometimes w is cannot be dereferenced. It can but it throws junk number at me. Perhaps the vector is changing it size and move the whole array to a different location. Is there anyway to make sure that w is always valid ?
I just want to use w because of shorter typing and cleaner look not because of performance. I also refrain from using macro.
How can I write my simple program so if the user enters an invalid number, The program won’t exit? I know I am supposed to use a if (cin) or if (!cin), But I don’t know where in the program or how I should use it. Right now my Program looks kind of like this:
If (number > 1 && number < 1001) Go through some function loops Else Cout << “invalid number”;
I need to write it so when the user enters an invalid number, the program Would Keep asking for the right number until it's given.
if I include iostream twice in my project why is that valid? Wouldn't the linker see that there are two definitions of it and report a error, but it works?
After executing the first codeline strTempW.Format(L"%c", 0xFFFF), I will get strTempW of length 1, but cannot see it first character in Visual Studio watch window.
After executing the codelilne strTemp1 += strTempW, I will get strTemp1 of length 0.
Whether 0xFFFF is taken as a valid Unicode or not?
i need a function that will work for both dynamic and static implementations of a function to get the transverse of a matrix. so far, i have this
Code:
matrix transpose(matrix m) { int row, col; row = m.com_dim; col= m.row_dim; }
[code]....
this works well with my static implementation, but when i try it in dynamic it gives me errors. the function has to be the same for both dynamic and static implementation
Ok so I am working on a game and I'm in the process of developing my Player class. Anyways, what I have is a keyboard function that is called in my main function to make a shape move.
void myKeyboardFunction(unsigned char key, int x, int y) { switch ( key ) {
[Code].....
But when I try to call it, trying to copy my previous method,
glutKeyboardFunc(Player1.playerControls);
I get an error
error C3867: 'Player::playerControls': function call missing argument list; use '&Player::playerControls' to create a pointer to member
I get an error saying it can't convert parameters. I would just like to understand why the arguments become a problem when I make the function a member of my class, when the first method I used is so easy.
error C3867: 'WordParsor::Form1::PutUpfrmIO': function call missing argument list; use '&WordParsor::Form1::PutUpfrmIO' to create a pointer to memberc:userskingc++wordparsorwordparsorForm1.h... and the suggestion fix generate another error.
One person suggested the gcroot<> object wrapper... but I do not know how to modify/declair the function or its argument type.