C++ :: Putting Data From TXT File Onto Vector Of Class
Oct 18, 2014
I am having trouble putting data from a txt file onto a vector of a class. For instance.
class employee{
setname(string) {
some code
} getname () {
some code
} setid(int)
[Code] ....
How would use my setname function in my class using my vector? I tried doing vec[num].setname(tempname) but it doesn't work. I know it does not work because I have to use .push back for a vector but I don't know exactly how to pushback using the set name function call.
I'm trying to pass several integers into the array idAr[10] from an input file using a for loop and then having them output on the console. The output should look like this:
#include <iostream> #include <fstream> using namespace std;
The first line of my input file is going to contain some number "T" which will represent the "combination length" of a list of random words. (In this case, they are Taco Bell items). The first number on the second line represents the number of unique items on the menu to get, and the second number on the second line represents the number of unique items that are supposed to be bought.
Basically the input will look like this: 2 3 2 taco burrito nacho
And the output looks like this: burritos nachos nacho taco burrito taco
This is what I have so far:
Code:
#include <stdio.h> #include <stdlib.h> #include <strings.h> int main(void){ int N, T, K; char menu[N][20];
[Code] .....
What I am trying to get working right now is just to scan a file and put the strings into an array so then I can work on sorting the array. How can I add strings from a file into an array?
I am at a loss with an assignment. I am supposed to read from a text file, with an input of something like this: alphaproleone,stroke,42 1 and Store it into an array of structures and then output it with each word/number starting on a new line. My current code prints out only the first part, and the "a" in alphaproleone is the actual number "21".
#include <iostream> #include <string> #include<fstream> #include<iomanip> using namespace std; typedef struct drugtype { string name, target; int effectiveness, toxicity;
I am trying to put pieces of a csv file into an array, but i only want to put certain pieces of it. This is the information that i have
Player,Current Team, Age , Nat , Position ,From,To,Transfer fee Gareth Bale, Real Madrid,24,Wales,RW,Tottenham,Real Madrid CF,91000000 Edinson Cavani,PSG,26,Uruguay,CF,SSC Napoli,PSG,64500000 Falcao, Monaco,27,Columbia,CF,Atlético Madrid,Monaco,60000000 Neymar, FC Barcelona,21,Brasil,LW,Santos,FC Barcelona,57100000 Mesut Özil, Arsenal,24,Germany,AM,Real Madrid ,Arsenal,50000000 James Rodríguez,Monaco, 21,Columbia,RW,FC Porto,Monaco,45000000
With this i want to skip the name and team but need age.
I am trying to use a combination of windows batch scripts as well a C++ program to put users data into one single .CSV file. Right now, I have a batch file that will output data from the command line into multiple .txt files. These files are mac.txt, serialnumber.txt, computermodel.txt, and computer name.txt. What I want to do, is to have users run the batch file, which will in turn run the .exe C++ file which will concatenate all their data into one file, computerinfo.csv. The file format for this file would be to have the mac address, serialnumber, computer model, and computer name all in their own column.
My main issue is that these individual files don't have the format that I would like, but based on the command prompt functions, there isn't really any good format. For example, the mac.txt file has the following format:
Physical Address Transport Name =================== ========================================================== xx-xx-xx-xx-xx-xx DeviceTcpip_{xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx} yy-yy-yy-yy-yy-yy Media disconnected zz-zz-zz-zz-zz-zz Media disconnected
but all I really want is xx-xx-xx-xx-xx-xx
The other files have other issues with format, but if I can figure out this one then the others should be a piece of cake.
Also, I want the output of this to all go in one row, and as other users run this file, they will go into new rows without touching the rows above.
I am trying to add data from a file that would go into a class that would later go into a vector of a class. I'm not really sure how to do it exactly. Here is the code:
Champion_Info.h
#ifndef CHAMPION_INFO_H_INCLUDED #define CHAMPION_INFO_H_INCLUDED #include <vector> #include <string> using namespace std; class Champ_Info {
I have a small class with a static int data member. I want to zero init it. I am thinking that making a .cpp file with only one line seems too much, isn't it?
So, can I do it inside the the header file? The variable is going to enumerate how objects were created (so any alternative will do).
I'm trying to put file data into members of a class. Remember to type in the file name you want to open. Cool feature right? I just had Dbase.txt so I chose that.
Fixed stuff in the .txt. Now I need to figure out why it only does 1 set and then ends.
#include <cstdio> #include <cstdlib> #include <iostream> #include <fstream> using namespace std; class INFO {
[Code] .....
Dbase.txt: Bob Guy Programmer M 9999.99 40 ------------------ Little Guy Little Brother M 0.0 3 ------------------
I have a cpp app that reads in a number of files and writes revised output. The app doesn't seem to be able to open a file with a ' in the file name, such as,
N,N'-dimethylethylenediamine.mol
This is the function that opens the file :
Code: // opens mol file, reads in rows to string vector and returns vector vector<string> get_mol_file(string& filePath) { vector<string> mol_file; string new_mol_line; // create an input stream and open the mol file ifstream read_mol_input; read_mol_input.open( filePath.c_str() );
[Code] ....
The path to the file is passed as a cpp string and the c version is used to open the file. Do I need to handle this as a special case? It is possible that there could be " as well, parenthesis, etc.
On my program I use a counter to count to 10, then i ask for a string, in this case "yes" or "no", during the count, i want to keep the user from putting inputs in, due to the fact that if they put both "yes" and "no" before the program reads the string.
So I have a double array, where I'm inputting float numbers to certain points in an array. Sometimes, the numbers that are printed out are completely different from what I put in.Here is the part of the code:
Code: .
while( token != NULL ) { num = atof(token); test[j][i] = num; printf( " %s, i is %d, j is %d ", token,i,j ); printf( "number is %f value test of i,j is %f
[code]....
Why the float num prints out fine, but when put into an array becomes garbage?I'm taking string values from a csv file and turning them into floats, but no problems seem to crop up there.I reset i when appropriate and increment j when needed, so I don't think my problems are from incorrect array values (though they might be)
I'm having a little problem where after reading a file I'm unable to update my struct with some particular info. It is actually a linkedlist. This is my struct:
I have just learned about how one can put functions and headers in different files from the main() function. I was wondering if there is a rule of thumb of when and when not to separate the two, or if it's merely preference. Is there perhaps an "industry standard" regarding this, for those who program in C for a living?
However, when I print out the values stored by the pointer vector, the first 2 values are not the same as what the input was. I have tried it with 4 - 10 values and always, the first 2 are not the same as the input but the rest are. I tried printing out the values as they are stored in the vector in the first for-loop and it seems to contain them all, but after that first for-loop, when I try to print *station.front(), it is now changed to something else.
I want to know this because if I happen to want to use a lot of insertions and deletions then it is more efficient to make use of Linked List instead of Dynamic Array.
While, if I happen to want to just access random parts of the Array, then Dynamic would be more efficient.
I want to make a 2D game using SDL engine and I need to check whether or not an object is colliding with a list of other objects. (because there would be more then one objects on the map.)
Since I would simply be accessing each object sequentially to check whether or not the object is colliding with another the object in question, and since any of those objects could "die" and be deleted at any time, it makes more sense to use Linked List then a Dynamic Array.