C++ :: Making Menu Object In SFML - Access Violation Reading Location
May 15, 2014
I'm trying to make a menu object in SFML. So far all I've added is the ability to add buttons with text inside of them. I store the buttons in a vector and then loop through that vector to draw the buttons.
The error stems from line 24 of the 2nd piece of code.
Here's what I've got:
//MenuTest.h
#include <SFML/Graphics.hpp>
#include <string>
#include <vector>
class Menu1 {
class Button1 {
sf::RectangleShape body;
[Code] ....
This causes an error at the line window.draw(text); in Menu::Button::drawButton(). With the error "Access violation reading location (some memory address)".
Everything up to trying to draw the text works fine.
I recently started learning C++ and wanted to deep a bit into process memory reading for Windows, but I get an error I don't know how to fix. I'm using Visual Studio Express 2013 as my IDE and it tells me this, when I try to run and debug:
"Unhandled exception at 0x77E3E243 (ntdll.dll) in readProcessMemory.exe: 0xC0000005: Access violation reading location 0x00000043."
The Call Stack window says following: ntdll.dll!_NtRaiseException@12() Unknown ntdll.dll!_KiUserExceptionDispatcher@8() Unknown ntdll.dll!_RtlInitUnicodeString@8() Unknown > readProcessMemory.exe!main() Line 8 C++ [External Code]
And in the Output window is this: First-chance exception at 0x77E3E243 (ntdll.dll) in readProcessMemory.exe: 0xC0000005: Access violation reading location 0x00000043. Unhandled exception at 0x77E3E243 (ntdll.dll) in readProcessMemory.exe: 0xC0000005: Access violation reading location 0x00000043.
My code should be extremely simple, I'm just trying to find a Windows window. But here's the code.
Code: #include <windows.h> #include <iostream> using namespace std; int main(){
I am getting the message Access violation reading location 0xccccccc8. when i try to print my dynamic array during the overloaded << function in my Flight class. where the error happens is surrounded by *s
I am getting an Unhandled exception at 0x00CB569E in AusitnHorton_Chapter17_7.exe: 0xC0000005: Access violation reading location 0xCCCCCCCC.
And, It puts a little yellow arrow at this line:
cout << nodepointer->value << " ";//print current node
when I try to run this program.
//Program:Make a ListNode and simple linked list class. Test the linked list class by adding varous numbers to the list and then test for membership. Then include a search function that returns the position of x on the list, if not found return -1.
I would like to copy one bmp file to another using plain fstream (none 3-rd party library). I've managed to come up with something but I keep getting error:
Unhandled exception at 0x504A3442 (msvcr120d.dll) in ConsoleApplication1.exe: 0xC0000005: Access violation reading location 0x00380000.
when i try to write the content of the bmp files not the header, namely error occurs in this line:
Also i am not sure if i am doing it in a right way, meaning that even after solving this error i will copy the bmp file successfully.
Code:
// ConsoleApplication1.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> #include <fstream> using namespace std; struct BITMAPfileHEADER { unsigned short bfType;
I have these two functions listed below. DoEvent() gets called from a window procedure whenever some event occurs. SetEvent() sets an element of the m_Events array a pointer to a Command object to handle the event. The array is zeroed in the constructor.
The error occurs on line 16 in the code in DoEvent(). Why the array is suddenly unreadable. When I call SetEvent() it works just fine, no problem.
When I step through the debugger in SetEvent i see that each element begins as 0 and the element I set is set properly. However, when I step through DoEvent() all elements in m_Events show "?????" "Unable to read memory".
I have a problem. Im testing character movement in c++ and when i compile and run this, then try to press arrow keys it says "Access violation writing location 0x011feff4.Unhandled exception at 0x770a15de in test.exe: 0xC0000005: Access violation writing location 0x011feff4.The program '[8404] test.exe: Native' has exited with code -1073741819 (0xc0000005)."
#include <iostream> #include <string> #include <Windows.h> #include <conio.h> using namespace std; void map1create(); // Function for creating the map1
I found that the program works when using these values for the rows and columns:
Rows = 2; Cols = 2;
Using any other value gives the error mentioned above. It displays a small flat surface where I want it to, but I am trying to have a large enough surface to use as a ground (like 100 x 100).
I am really desperate on trying to make my code work. The code is to find the eigen values of any given matrix of dimension NxN. The input can be the diagonal of any NxN matrix alongwith its subdiagonal. The code works fine for N~350 or so but when i go beyond that these errors appear.
First-chance exception at 0x00425ea4 in divide.exe: 0xC0000005: Access violation writing location 0x01141000. Unhandled exception at 0x00425ea4 in divide.exe: 0xC0000005: Access violation writing location 0x01141000.
But as i have never declared any variable statically and when i dynamically allocating memory with variables it should work like it does for smaller N values.
i am making a space game using sfml 2.0. i want it to move depending on its rotation. so if it is rotated 20 degrees it move in the direction it is facing. how do you do it?
I have a rather large project which uses a float array for OpenGL but I believe I am reproducing the problem with a simple example below.Essentially I am getting access violation and HEAP CORRUPTION errors when I execute the code below.
#include <iostream> #include <string> #include <sstream> int main(int argc, char** argv) { std::cout << "Please enter in the size of the array you would like to create:
//void Fighter::LoadAnimation(...){ std::list<SCML_SFML::Entity*> entities; for(std::map<int, SCML::Data::Entity*>::iterator e = data.entities.begin(); e != data.entities.end(); e++) { SCML_SFML::Entity* entity = new SCML_SFML::Entity(&data, e->first); entity->setFileSystem(&fs); entity->setScreen(&window); entities.push_back(entity);//problem line } }
But if i change entities to a member variable, std::list<SCML_SFML::Entity*> Fighter::m_entities, it does not. Instead i get a write access violation when i try to push_back(entity). i need it to be a member variable because i need to use it in other member functions.
I have been given a task to debug a C++ project. I have not written a single line of code in this project!!
This project executes for about 5 minutes without problem. Then it ends with an exception "Unhandled exception at (some .dll name) in EITos.exe: 0xC0000005: Access violation reading location "
Now every time I execute the program. The error is from a different dll. Sometimes it is a dll created by other programmers, sometimes it is related to QT. So I don't think this is a code problem. Is there any project setting that would affect this?
I get a memory access violation when I run the below code. void createNewImage(int width, int height); this function deletes any current image data and creates a new image with the specified width/height and allocates the needed number of pixels dynamically. The new image contains four blocks with different color, red, blue, green, and black.
I want to override the operator new in a class, as follows:
class CMyclass { public: void* operator new(size_t); void operator delete(void*);
[Code]....
However, in debug version, whenever MemoryManager.Alloc(size) returns NULL, which means alloation fails, the AfxThrowMemoryException will cause the following exception: