I am unable to implement the insert function properly, every time i run the program i just get the first value and name, I am not getting other Id's and name.
"(Header File)" #include <iostream> #include <string> using namespace std; class node{ public: int ID; string name; class node *left, *right, *parent;
I'm trying to learn how to implement vectorization. Lets say I have this an array like this.
Code: int Array[10] = { 3,4,5,3,4,5,6,7,8,9};
If I traverse through the array and preform some simple calculation like adding numbers, how would I go about vectorizing this feat? For example if I want to add numbers, .
An example, add element at index 5,6,7 to element with index 1.
I have a dice roller program that I want to use in different program and I know there is a better way to add than copy and paste all of the code, but dont know how. Can I attached it as a file and call the file in my main program?
I have to make a prgrama using the C programming language that is able to read several lines of commands entered by the user and interpret it as a command to run.
I have to implement the following command:
a) Command generic - program should be able to read any one command and execute the same command on the operating system through primitives for implementing generic processes (eg "ls-l/etc").
for (int i=0;i<number;i++){ printf("enter %d th string::",i+1); scanf("%s",str[i]); }
Above, I have a little snippet of a code that I'm trying to figure out. I don't really understand how to implement 2d arrays in C that well. But, I mostly want to know is how and where the strings are being stored, especially with the code below.
Code: for (int i=0;i<number;i++){ printf("enter %d th string::",i+1); scanf("%s",str[i]); }
I know that it's asking the user to enter strings, which will be stored into the 2d array. I just don't understand how it's being stored. Will it be placed in the 1st column or 2nd row or something?
I'm trying to implement the flocking algorithm in C++. I've tried to implement it myself by making all the particles 'home-in' on the player. When 2 particles then collide within their larger bounding boxes they home-in to each other. And when the 2 particles are actually touching they repel each other until they are outside of their bounding boxes and find another particle to home-into.when I run my application the particles all home into the player and come to a stand still along the Y-axis above the player.
All the particles in question are stored in a Vector, with a pos and velocity.
for(int i = 0; i < swarm.size(); i++) { for (int j = 0; j < swarm.size(); j++) { if (swarm.at(i)->getParticleModel()->getPosition().x < gameObjects.front()->getParticleModel()->getPosition().x) { if (swarm.at(i)->getParticleModel()->getTouching() == false)
Ok so i am coding in WPF i was coding just fine and im trying to implement a browserDialog
Here is the class
The issue i am having is in the DialogResult.Cancel This is the issue i receive 'System.Nullable<bool>' does not contain a definition for 'Cancel' and no extension method 'Cancel' accepting a first argument of type 'System.Nullable<bool>' could be found (are you missing a using directive or an assembly reference.
I do this because I want to transform the .x format into xml... The "frame" data structure can contain other frames, and a name for the frame and a transformation. For example:
I know the above won't compile. But am I on the right track to implement data structures this way using linked lists? about directx, I'd like to ask is the .x format implemented with a tree structure rather than linked lists.
I created program that insert employes data and then print their data but never accept duplicate age if user entered duplicated age prompt him to enter another age (age must be unique)
How to insert a node and print it out. I am not sure if I am doing this correctly or if I am missing anything. It seems that the head keeps getting overwritten with the most current key and that the nodes are not pointing to each other.
Here is my code so far:
Code:
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <stdbool.h> // Global Declarations typedef struct { int key;
My program will ask the user to enter the number of lines for the sentence "I will always use object Oriented programming. " if for example, the user enters 3, it should print out
I will always use object Oriented programming. I will always use object Oriented programming. I will always use object Oriented programming.
the second part of my program asks the user to enter the line which we want to make a typo. If they enter 2, it will replace the "I will always use object Oriented programming. " with "I will always use object Oriented programing." in the second line.
this is how it should look like but I am having trouble putting the second part together. I don't know how to remove the sentence and replace it with the second part.
Enter the number of lines for the punishment: 6 Enter the line for which we want to make a typo: 3
I will always use object oriented programming. I will always use object oriented programming. I will always use object oriented programing. I will always use object oriented programming. I will always use object oriented programming. I will always use object oriented programming.
Make a C++ Program that will use nested if else and any looping statement to display the following a certain number of times depending on how many times the user wants it to do so.
Input Values: 1. Name of employee 2. Position in the company 3. No. of hours worked 4. Rate per hour 5. Overtime hours
Required Output: No. Name Position Rate per No. of hours Basic No. of overtime Overtime hour worked Pay hours Pay 1. Juan Manager 160 140 22400 10 2100
Computations: basic pay = no. hours worked x rate per hour overtime = overtime hours x 150% of rate per hour
Just asking how can I input the name, position, rate per hour, overtime hours and hours worked in a horizontal manner? Because I need to achieve the required output.
I have this code I wrote with some data and what I'm supposed to do is insert exception handling into the code. The problem is I've seen the basic examples of it. But I don't know how to implement it into my code.
#include <iostream> #include <fstream> #include <string> #include <iomanip> using namespace std; int main(){ string filename, n; cout << "To find a file, type in the file name. " <<endl;
if (ds.Tables.Count != 0) { for (Row = 0; Row <= ds.Tables[0].Rows.Count - 1; Row++) InsertLSP(ElemStartTimeInPrograme, ..........) <-----------------------
[Code]....
i would like to check whether first insert call inside ds loop if is failed e.g due to connection problem this will be ended. What is best way to implement that?