C++ :: Class Objects - Program Not Comparing Two Strings

Jun 20, 2013

I am having difficulty with class objects.

1. why my program won't actually compare the two strings.
2. why and where I am having a memory dump crash.

The following is my main.cpp, String.cpp, and the header file in that order.

#include <iostream>
using namespace std;
#include "GREEN_String.h"
void main () {
GREEN_StringStr1;
GREEN_StringStr2 ("AdrianGreen");

[Code] .....

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C :: Making Program For Comparing Strings

Oct 16, 2013

I know there is a function for comparing string but i am making it to just improve my concepts.error : 2 is coming as answer when i put same sting in both place.

Code:

#include<stdio.h>
main()
{
char str1[] = "hello" ;
char str2[]= "hello" ;
int q;
q = xstrcmp(str1,str2);
printf("%d",q);
}

[code]....

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C++ :: Operator Overloading - Comparing Objects (Fractions)

Jul 25, 2013

I'm trying to compare 2 fractions using operator overloading. The program crashes when this is called;

this is definition:
bool operator == (const Fraction& f1, Fraction& f2) {
if (f1==f2)return true;
else return false;
}

this is my calling in the main:
Fraction f1, f2;
cout<<"Enter in the format: 2/4 or 4/9
";
cout << "enter first fraction: ";
f1.Input();
cout << "enter second fraction: ";
f2.Input();

Fraction result:
result = (f1 == f2);//i think problem lies here.
result.Show();

and this is the prototype of the operator:
friend bool operator == (const Fraction& f1, Fraction& f2);

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C++ :: Comparing Two Strings With Strcmp

Jun 22, 2014

I have trouble comparing two strings with strcmp. The bold part of the code are the parts that are not working and i hope somebody can explain to me what i did wrong. Goal of the code is to compare a city name with the name of already created cities and when two of them match to creat a Street between them. Depending on the street pointer different streets can be created

my vector containing all already created cities (it seem to work)
std::vector<city*> citylist;//all cities

find city using strings and creating a road between them:

bool Map::add_street(Street *street, const string firsttown , const string secondtown) {
city* hilfs1=Map::find_city(erste);
city* hilfs2=Map::find_city( zweite);
if (hilfs1==NULL || hilfs2==NULL)
{return false ;} // Problem :both pointers are always NULL

[Code] ....

Here is also my implementation of the getname function :

std::string city::getname() {
return this->name;
}

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C/C++ :: Comparing Strings With Pointers

May 29, 2014

I have wrote the code below that compares to strings and sees if they are equals doesn't matter the order of the words . In the question we where asked not to use any library functions like the string functions in <string.h> and we have to do that all with pointers . I debugged my code and for some reason the first loop in the function keeps looping ...

#include<stdio.h>
int IsEqual(char* str1,char* str2);
#define SIZE 20
void main() {
char str1[SIZE]="my name is monaya",str2[SIZE]="name monaya is my";
if (IsEqual(str1,str2))

[Code] ......

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C++ :: Comparing Strings Against Static String?

May 20, 2014

I'm writing a code generator that produces a function from the strings to the ints. I'll be using the generated code as a "from string to enum" utility. For example:

Code: enum Color {
Red, Green, Blue, Banana
};
// The definition of colorFromString is generated somewhere.
Color colorFromString(const std::string & s);

[Code].....

The implementation of the generated code is a trie. I've seen implementations in the past (including the one at work that I'd like to replace).

Anyway, say you need to compare the region of the string

Code: const char s[] = "holiday"; from index 3 until before index 6 against the string "ida".

I can see two bits of code that my generator could produce. One is

Code: bool hasIda = std::equal(s + 3, s + 6, "ida"); and the other is
Code: bool hasIda = s[3] == 'i' && s[4] == 'd' && s[5] == 'a';

The existing code generator uses the latter method, claiming (I think) that the generated instructions are more efficient on some architectures. Is there any way to determine which is better generally, or do I have to examine the assembly produced on all target platforms?

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C++ :: Deleting Array Of Derived Class Objects Through Base Class Pointer

Mar 21, 2015

In this book, item 3 is about never treat arrays polymorphically. In the latter part of this item, the author talks about the result of deleting an array of derived class objects through a base class pointer is undefined. What does it mean? I have an example here,

Code:
class B
{
public:
B():_y(1){}
virtual ~B() {
cout<<"~B()"<<endl;

[Code] ....

This sample code does exactly what I want. So does the author mean the way I did is undefined?

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C++ :: Creating Array Of Pointers To Base Class To Point To Derived Class Objects Dynamically

Jan 16, 2013

Please consider the following code :

#include <iostream>
using namespace std;
class superclass;
class subclass1;
class subclass2;

[Code] ....

As you can see I want to create a dynamically allocated storage of references to a parent class each of which can then point to a child class, how ever I do not know how to extract the child class out again from that array so i may access its variable b.

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C++ :: Initializing Inner-objects Of Base Class From Driven-class Constructor

Jan 6, 2015

Let's say I have a Car object , and it contains inner Engine object.

Code:
struct Car{
Engine mEngine;
};

In order to initialize the engine object NOT by the default constructor (if it has any) , we use initialization semantics:

Code:
Car::Car:
mEngin(arg1,arg2,...)
{
other stuff here
}

Now it gets tricky: Let's say a Car objects has 10 inner objects, each object has about 5 variables in it . Car is a base class for , e.g. , Toyota class. you don't want the Car class to have a constructor with 50 arguments. Can the inner objects of Car be initialized from the base class , e.g. Toyota?

Code:
class Toyota:
Car(...),
mEngine(...),
mGear(..)
{
...
};

The other options are:
1) like said , create a Car constructor which gets 50 arguments, then initialize Car as whole from Toyota - the code becomes less readable and less intuitive
2) Car constructor which get built-objects as arguments and initialize the inner objects with copy constructor . the code gets more readable but then you create many excess objects .

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C++ :: Airport Reservation Program - Binary Files Comparing

Aug 18, 2014

I am working on a airport reservation program and i have run into a brick wall. i want to ask the user its name, gender, passport no, age, destination, and travel class and figure out the day and flight code of the flight which i have saved in a binary file. now every thing works fine except the code and the day.

The programs important section

the flight class Code:
class flights {
char code[9],location[21];
public:
void display();
char *retloc() //to get the Location

[Code] .....

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C++ :: How To Use Class With Array Of Objects

Oct 12, 2014

class FlashCard {
public:
int a,b;
void PrintCard(void);
int CorrectAnswer(void);
};
void SwapFlashCard(FlashCard &a,FlashCard &b)

[Code]....

Why does Xode warn me that Type'FlashCard'does not provide a subscript operator on line 22,23,29 and 30?

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C++ :: Add Three Objects Of A Class Matrix

Apr 9, 2014

I have been working on an assignment where I have to add three objects of a class Matrix. The class should have the flexibility to add more than two oprands without changing any operand on Left hand side of the '=' operator.

Matrix obj1, obj2, obj3, obj4
Obj1=obj2+obj3+obj4

I am using the following code for this

Matrix Matrix::operator + (Matrix &obj) {
if((this->Columns == obj.Columns) && (this->Rows == obj.Rows)) {
for(int i=0;i<obj.Rows;i++)

[Code] .....

the problem is that it is just adding only 2 operands. How can I add more?

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C++ :: Array Of Class Objects

May 13, 2014

I need an array of class objects but am unsure of how one might accomplish this. I have so far...

//element class driver code
Element Arsenic(lowCeiling, highCeiling);
Element Cadmium(lowCeiling, highCeiling);
Element Chromium(lowCeiling, highCeiling);
Element Copper(lowCeiling, highCeiling);
Element Lead(lowCeiling, highCeiling);
Element Nickel(lowCeiling, highCeiling);
Element Molybdenum(lowCeiling, highCeiling);
Element Mercury(lowCeiling, highCeiling);
Element Selenium(lowCeiling, highCeiling);
Element Zinc(lowCeiling, highCeiling);

Element metal[10] = {Arsenic, Cadmium, Chromium, Copper, Lead, Nickel, Molybdenum, Mercury, Selenium, Zinc};

Could the array be created in this manner or is that illegal code?

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C++ :: Class Objects In A Vector?

Mar 16, 2013

So I'm trying to store class objects in a vector:

#include <iostream>
#include <fstream>
#include <sstream>
#include <string>

[Code]....

1. Am I storing it correctly?
2. How would I access the stored data, say, if I wanted to compare it to other stored data or COUT it?

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C++ :: Class Admin - Array Of Objects

Jun 26, 2013

What I want to do is have an admin class which will hold all the employee objects, can add them, list and calculate salaries. I'm trying to make array of objects, not sure if it's right

here is the code

Code: #include <iostream>
#include <string>
using namespace std;

class Employee {
public:
Employee(string name, short type, int salary)

[Code] .....

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C++ :: How To Loop Through A Vector Of Class Objects

Mar 22, 2013

For a beginners C++ lab, I have a base class Employee and two derived classes HourlyEmployee and SalaryEmployee. In main, I have a vector defined as vector <Employee *> VEmp; It's then passed to a function to get the input, which works fine. But what I'm struggling with is another function with the header "printList(const vector <Employee *> & Ve)". It's supposed to loop through the vector and call the appropriate printPay function, which is a seperate print function inside each derived class. How do I loop through the vector and print it out? I was trying to do a for loop and something like "Ve[i].printPay();", but that doesn't work. So how would I do it?

Here's some snippets of the relevant code.

class Employee {
....
virtual void printPay() = 0;
};
class HourlyEmployee : public Employee {

[Code] ....

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C++ :: How Class Objects Stored In Memory

Aug 23, 2014

For example when I have:

Class A{
B objectB;
};

Now when I instantiate the object of class A like:

main(){
A objectA;//option 1
A* pObjectA = new A();// option2
}

How is objectB stored in memory (stack heap etc.) for both options??

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C++ :: Cout And Cin Objects Of Iostream Class

Feb 17, 2013

i ran the following code in the latest version of code::blocks and it tells me that the objects cout and cin are not declared in this scope. what is the problem?

I used to use Turbo C++ 3.0 and i had no problem whatsoever with that compiler. But now i am trying to move to code::blocks but it is proving very very hard as all the standards have been changed.

I am a school student and thus, we had been told to practice on Turbo C++ 3.0 and now i am unable to unlearn it. Also, if i use printf in place of cout there is no error but i want to use cout as it is what i am comfortable working with.

#include<fstream>
#include<conio.h>
int main() {
using namespace std;
char name[20];

[Code] ....

Is there some document to which i can refer so as to get the latest C++ standards which is C++0x i believe?

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C++ :: Limit In Number Of Objects Of Class?

Jul 8, 2013

Is dere is any limit in number of objects of a class?

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C++ :: Use Array To Store Class Objects?

Feb 11, 2013

So starting with the Item.h file :

#ifndef ITEMH
#define ITEMH
using namespace std;
class Item

[Code]...

I think I'm getting the wrong idea about strings. I thought I could add data just by using '+=' but apparently not.

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C++ :: How To Make Array Of Objects For Class

Aug 18, 2013

class A {
Public:
A (int);
A(int,int);
int get (int,int);
};

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C++ :: Create Objects From Abstract Class

Oct 13, 2013

I am working on a project that requires me to create objects from a abstract class that has 2 child classes (that need to be derived). Any examples on how to do this? I looked online and the examples were pretty vague. the main error that I am getting is when I make a temp object with & in front of it (such as Employee &genericEmp) it throws a must be initialized error.

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C++ :: How To Compare Values Of Two Objects Of Same Class

May 27, 2013

Running into a snag in my program. I can't seem to figure out how to have an object of a class be able to look at all the other objects of its own class.

Reasoning being, I'm working on a game with multiple ships flying around in the same space. Each ship is a class.
Each ship has an x and a y, and needs to compare the angle and distance of other ships' x and y coordinates to see if they're visible on the same screen.

How to tell an object to look at objects of its own class.

Here's some code:

common.h

#ifndef COMMON_H_INCLUDED
#define COMMON_H_INCLUDED
int dist(int x1, int y1, int x2, int y2);
int get_info(int which);

[Code] ....

Basically, I just don't know how to properly write a function, call, or how to get the info I need, to the Player::get_closest() function so that it can see the other play objects.

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C++ :: Dynamically Create Class Objects?

Nov 3, 2013

regarding dynamic vector.

Shape2DLink.cpp
void Shape2DLink::InputSensor()
{
string shape,type;

[Code]....

So i'm actually using polyphormism for calculating the area of the cross and other shapes. so how do I actually make use of dynamically create an object this way?

do I create them in my Shape2DLink or in my individual child classes?

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C++ :: Class With A Vector Of Objects As Attribute

Dec 9, 2013

I'm having the same problem : [URL] .....

Though, my vector isn't one of int, it is a vector of objects from another class and NetBeans won't compile it.

#include <cstdlib>
#include<vector>
#include <string>
#include<iostream>
using namespace std;
class estoque{

[Code] .....

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C++ :: Adding Two Objects Of Class (Matrix)

Feb 13, 2013

I am trying to add matrices a and b. I am getting an error in the "add" function, probably because I have m[i] in it, and m is not an array. What is the correct way of writing the "add" member function here?

Also, although the "read" and "write" member functions of the class are working just fine, do you think there is a better way of writing them?

Code:
#include <iostream>
#include <cmath>
#include <iomanip>
using namespace std;
const int rows=3;
const int columns=3;

[code].....

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