C :: Pointers As Arguments In Functions

Aug 23, 2013

I'm having some problems with a function. The function is supposed to find the two largest values in an array.

Code:

void find_two_largest( const int *a, int n, int *largest, int *second_largest){
largest = a;
int temp;
second_largest = a;
for ( int i = 1; i < n; i++){
if (*(a + i) > *largest){
temp = *largest;

[Code]....

I don't see any mistake with the code of the function, but when I try to call it inside my program it only returns 0 for both largest and second_largest.

Code:

int *find_middle( int *a, int n);
void find_two_largest(const int *a, int n, int *largest, int *second_largest);
int main()
{
int n;

[Code]...

Do I have to declare the variables largest and second_largest as normal integer variables and then pass their addresses as arguments to find_largest or is that incorrect?

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C++ :: Left Over Arguments When Calling Function Pointers

May 5, 2014

Say I have a function pointer with this definition:

void ( *pressFunc ) ( void*, void* );

And i did this function:

void functionWithOneArg ( void* testPtr );

And i did this

pressFunc = &functionWithOneArg;

One. Would C actually let me do this? ( Assigning a function with one argument to a function with two )

Two. If so, what would happen to the second argument that is passed the function when its called? Does it just get 'cut off' and only the first argument is passed?

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C++ :: Using Pointers With Function Both As Arguments And Return Type

Jan 29, 2015

I always have confusions while using pointers with functions both as arguments and as return type.

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C :: Passing Arguments To Functions

Feb 4, 2013

Having a little trouble passing arguments to functions.

I wrote this simple program to get the hang of it but I'm quite stuck. I'm sure you will be able to get at what i want the program to do...

Code:
#include <conio.h>
#include <stdio.h>
#include <ctype.h>
#include <string.h>
#include <windows.h>

void menu(int HP,int Gold,int Armour);

[Code] ....

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C++ :: Transfer Ownerships Between Objects (passing Arguments) Using Raw Pointers?

Sep 4, 2012

Code:
void Class1::Func(shared_ptr<type1> parameter)
{
}
or
void Class1::Func(const shared_ptr<type1>& parameter)
{
}
or
Should I ever pass arguments/parameters to other objects using shared_ptr's or raw pointers?

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C++ :: Returning Values Or Using Pointers To Redefine Variables Passed As Arguments?

Feb 28, 2014

Which is more efficient in functions? Returning values or using pointers to redefine variables passed as arguments?

I mean either using:

void ptr_Func(int *x)
{
*x = *x+1
}

or

int ptr_Func(int x)
{
return x + 1;
}

In terms of speed, memory use etc.I want to know general efficiency, I know it will obviously vary with different uses and circumstances.

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C++ :: Functions With Variable Number Of Arguments

Apr 21, 2014

Write a function write with variable number of arguments that takes a string first argument followed by any number of arguments of type double and prints on the screen a string formatted by the rules described below. The first argument may contain formats in curly braces of the form {index[:specifier]}, where the square brackets show optional parts (this is :specifier may be missing), and index is the sequence number of an argument of type double (starting from sequence number 0).

Rules for formatting: In the printed string the curly brackets and their content will be replaced by the argument with the given index, formatted according to the given format specifier. If the format specifier is missing, the argument will be printed with its default format. For example:

write("The number {0} is greater than {1}.", 5, -3);
will print
The number 5 is greater than -3.

write("There are no format specifiers here.");
will print
There are no format specifiers here.

The format specifiers and their meanings are listed in the following table

Specifier MeaningFormat Output for 1.62 Output for 2.0
none default {0}1.62 2
ccurrency{0:c}$1.62 $2.00
escientific{0:e}1.620000e+000 2.000000e+000
ffixed point{0:f}1.620000 2.000000
iround to int{0:i}2 2

Limitations: You may limit the maximum number of arguments your function can process to a certain value, for example 10.

Suggested extensions:
-Add an optional alignment specification in the format , e.g., make the format of the form {index[,alignment][:specifier]}, where alignment is an integer specifying the width of the field in which the corresponding argument will be printed. If alignment is positive, align to the right, if it is negative, align to the left.
-Accept an optional integer after the specifier letter, specifying the required precision in the output. For example, {0:f2} will print the number 1.6234 as 1.62, but {0:f5} will print it as 1.62340.

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C++ :: How To Pass Arguments From Other Functions To Main

Sep 6, 2013

How to pass arguments from other functions to main. i want to write a program like nano well not exactly like nano editor. I have a function f_read(char* filename[]), and fopen() get filename[1] as file name and *filename[2] as "r" read mode and rest of the code will read from a file.

I want is this char filename[] to main(int argc , char argv[])

how can i do that??

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C++ :: Passing Vectors To Functions As Arguments By Reference And Value

Mar 12, 2014

I have a program that is working very well when I pass C++ vectors as arguments to my functions by reference, but I get some compilation errors when try to make a modification. I am also posting the entire program and its output below. so that you can see what is going on. I have commented out the line that causes an error.(Some of the indentation that got corrupted when I copied the code to the browser.)

This program basically calculates the coefficients of a least square polynomial and then evaluates this polynomial at artificial data points and verifies that this actually reproduces the original data within reasonable floating point error.

The function that computes the coefficients of the least square polynomial is Code: vector<double> LSPVecValued_GSL( const int, const vector<float> &, const vector<float> &); and as you can see it returns a vector by value, and this vector contains the coefficients of the least square polynomial.

There is also a function that evaluates this polynomial by accepting a vector argument by reference : Code: float evaluate_polynomial(double, vector<double>& ) ; I have also created another version of the evaluation function which accepts the same vector argument by value: Code: float evaluate_polynomial_ByValue(double t, vector<double> vec_a) ; In the program I call the first evaluation function (whose vector argument is passed by reference) by first using an intermediate vector variable containing the coefficients, and then I pass this vector as an argument to the evaluation function, as follows:

Code:
vec_a = LSPVecValued_GSL( deg, vec_x , vec_y);
for(int j=0; j< n ; j=j+20 ) {
cout<<"x["<<j<<"] = " << vec_x[j] << " ,y["<<j<<"] = " << vec_y[j] <<" , p(x["<<j<<"]) ( EVALUATED FROM REFERENCE) = "
<< evaluate_polynomial( vec_x[j], vec_a) << endl; // This version works without error

[Code] .....

As you can see above, I am also able to call the second evaluation function (the one whose vector argument is passed by value) directly by plugging in the function LSPVecValued_GSL"(...)" and this works without error, and this is a one step process, only one line of code is involved.

However, I get a compilation error (line number 12 that I have commented out above) if I try to plug in the function "LSPVecValued_GSL(...)" into the first evaluation function that expects a vector argument by reference. I tried to put a "&" in front ofLSPVecValued_GSL but this did not fix the bug.

What syntax is appropriate to use the first evaluation function (which accepts a vector argument by reference) if I want to plug in the vector-valued function LeastSquarePolynomial_GSL directly in the the first version of the evaluation function which expects a vector argument by reference?

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C :: Calling Functions With Arguments Using Pointer Variables As Operators

Feb 2, 2013

There are, or course, better ways to do this, but I need to stick to some rules:

(1) Use only pointer variables and not arrays or structs.
(2) Use the three functions shown--regardless of easier methods.

The program should ask for some input, operate on those numbers, and then display the results. I know I am confused over these things:

(1) All that syntax using '*' and '&' or neither.
(2) How to use the char type correctly.
(3) How to use a char type input as an operator (a + b).
(4) How to use the pointer of the operator variable (+,-,*,/) in an actual equation.

Code:
#include <stdio.h>
#include <stdlib.h>
// *** Prototype Functions ***
void Post_Results (float*);
void Calculate (float*, float*, char*, float*);
void Get_Numbers (float*, char*, float*);

[Code]......

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C :: Passing Pointers To Functions

Feb 28, 2015

I have been struggling with pointers. I am trying to write a program that first asks a user to input a filename. It then checks if the file exists and if it does it passes a pointer to the next function. The next function then asks the user for a specific word to look for and the function will search a text file for the word and do some other operations. My problem is that I do not understand how to use the pointer returned by my first function as an input to another function.

The following code has the first function file_check() and the second function word_search() which I think the way I am declaring it is the problem.

Code:
FILE *file_check();
void word_search(FILE *);
int
main(void) {
FILE* check= file_check();
// word_search(check);

[Code] ......

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C :: Getting Null Pointers In Most Of Functions

Oct 15, 2014

For some reason I keep getting null pointers in most of my functions, and in my convertTime function the numbers are way higher than they should be.

Code:

//Utils.H header file----------------------------------------------

//This function takes the radius of a circle and returns the diameter, the circumference and the area.
int circleStatistics(double radius, double *diameter, double *circumference, double *area);

//This function takes a number of days and returns how many years, weeks and remaining days that is.
int convertTime(int days, int *y, int *w, int *d);

//This function takes a length of time and calculates the dilation of that time at a percentage of the speed of light.
int lorentzTimeDilation(double normalTime, double percentC, double *dilatedTime);

[Code] ....

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C/C++ :: Pointers Passed Through Functions

Dec 14, 2014

I am writing a code that creates a deck of cards using a doubly linked list. One function, newDeck(), is made to create a new deck if the user wants. I don't have any problems creating the deck and it all seems to work fine, but when I run the whole program and a separate function needs to utilize the nodes in my deck, I get an error. Trying to find where there was a problem, I tried displaying the values of a card node in random parts of my code. At the end of the newDeck function, after the whole deck has been created, the card still displays correctly, yet when I return back to main immediately after newDeck has been called, I noticed that the values of my cards changed to either random values or they became null. I found this strange because in between the end of my newDeck function and at this point, there is no extra code so it doesn't seem as if there is any way the pointers could have been changed. Maybe It's because I don't have a complete understanding of pointers yet but is there any way that pointers can change values when returning from a function to main?

newDeck(head, tail, n); //this is how I call the function from main.
void newDeck(Card* head, Card* tail, Card* n) //this is my function body
{
for (int i = 0; i < 4; i++)
{

[Code]....

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C :: Structs - Implement In With Pointers And Functions

Feb 23, 2013

I have a struct and I want to implement in with pointers and functions.

What is the corect syntax? For example:

Code:
typedef struct XYZ
{

int x;
int y;
int z;
}XYZ_t;

int func( using the XYZ_t struct)

[Code] .....

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C :: Functions Which Change Arrays Without Pointers?

Jan 17, 2014

the book I learn from gave a task to write a program which gets a matrix , and we have to write a function that switches 2 columns or rows the user inputs .as far as I know a function can not change variables in the main function without using pointers .so , theoretically, can a function described here can be written without using pointers ? as far as I tried - it can not.

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C++ :: Calling Functions - Vector Of Pointers

Mar 27, 2013

I have a vector of pointers inside a seperate Exam class.

vector <Question* > question_list

The Question class is my base class in which I have derived sub classes for the different types of questions (MultipleChoice, LongAnswer, etc.). I am using my vector to hold the different types of questions.

in each of those classes I have virtual "write" functions in both the base and the derived classes, that write to a file differing for each type of question.

My problem now is calling the write function from a Exam function. I've tried several methods, such as:

for (size_t i = 0; i < question_list.size(); i++) {
question_list[i].write(testfile.c_str());
}

but it comes with two errors: "error C2228:left of '.write' must have class/struct/union" along with "IntelliSense: expression must have class type"

I have made a write function for the exam class as well but am not sure what it should include since the Exam class is not a derived class of the Question class.

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C :: Using Typedef Struct And Passing Pointers To Functions

Mar 3, 2013

I am having problems with passing my values through functions.

Here is my code:

#include<stdio.h>
#include<stdlib.h>
#include<string.h>
void test(int**);
void test2(int**);

[Code]....

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C/C++ :: Assigning Functions To Array Of Function Pointers

May 13, 2013

I'm trying to create an array of function pointers and then assign compartilbe functions to them, so I can just call *pf[0](xxx);

The functions are all of the type

void func01(unsigned char*, int, int)

how would I create an array of function pointers and assign the address of the functions to them? So I could call them like

ptrToFunction[i](charBuffer, 10, 20);

I've read a bit on line and I thought I could do it but so far I've failed.

It seems trivial and I feel I'm close but close isn't good enough.

I'd like to assign the fuction addresses like this:
for (int i=0; i<10; i++)
if (i==1)
ptrToFunction[i]=func01;
if (i==2)
ptrToFunction[i]=func02;
etc.

The actual logic is somewhat different than this but this close.

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C :: Create Array Of Pointers To Pointers Which Will Point To Array Of Pointers

Feb 28, 2014

I'm trying to create an array of pointers to pointers which will point to array of pointers (to strings) I tried

Code:

int i;
char *string[]={
"my name is dave",
"we like to dance together",
"sunny day",
"hello",

[code]...

the app keeps crashing , I don't know how to make the array-elements to point to another array-elements..

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C++ :: Comparing Char Pointers To Integer Pointers

May 21, 2013

I am a little confused while comparing char pointers to integer pointers. Here is the problem:

Consider the following statement;
char *ptr = "Hello";
char cArr[] = "Hello";

When I do cout << ptr; it prints Hello, same is the case with the statement
cout << cArr;

As ptr and cArr are pointers, they should print addresses rather than contents, but if I have an interger array i.e.
int iArr[] = {1, 2, 3};

If I cout << iArr; it displays the expected result(i.e. prints address) but pointers to character array while outputting doesn't show the address but shows the contents, Why??

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C/C++ :: How To Access Linked List Functions From Stack Class Without Functions

Mar 20, 2014

I'm a little confused by my programming assignment this week. I've been working at it Wednesday and I've made progress but I'm still confused as to how I'm supposed to do this. The class I made is called Stack, and it's derived from a template class called StackADT. We also utilize a class called unorderedLinkedList, which is derived from a class called linkedList.

We're supposed to implement all of the virtual functions from stackADT in the Stack class. The Stack data is stored in a an unorderedLinkedList, so what I'm confused by is how to implement a few of the Stack functions because there are no functions in unorderedLinkedList which we could call to manipulate the data.

As you can see from my attached code, I'm really confused by how I'm supposed to implement the pop() and top() functions, and I also think my initializeList() function is wrong. We don't have any similar functions in unorderedLinkedList to call, so I'm at a loss of how i'd access my unorderedLinkedList. My initial thought was to call the similar functions in the class that unorderedLinkedList was derived from, linkedList, but I'm unsure of this is what we're supposed to do, or if theres actually a way to access my unorderedLinkedList without having to use the functions from the base class.

NOTE: We're not allowed to modify stackADT, unorderedLinkedList, and linkedList.

Stack.h

#include "stackADT.h"
#include "unorderedLinkedList.h"
template<class Type>
class Stack: public stackADT<Type>{
template <class T>
struct nodeType
{
T info;
nodeType<T> *link;

[Code]...

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C/C++ :: Array Of Functions Pointing To In Class Functions With Arduino

May 3, 2013

At the moment im trying out with pointing to an array of functions. I got this working as following:

typedef void (* functionPtr) ();  
functionPtr functions[2][2]={{do11,do12}, {do21,do22}};    
void do11(){DEBUG_PRINTLN("11");}
void do12(){DEBUG_PRINTLN("12");}
void do21(){DEBUG_PRINTLN("21");}
void do22(){DEBUG_PRINTLN("22");}    
void loop(){
         A=0;
         B=1;
         functions[A][b]();
}  

But now I'm trying to use this to point to a function inside a class so instead of do11, i want to be able to point to Basic.Do11. Somehow this doesnt work and I keep on getting this message:

error: argument of type 'void (Basic::)()' does not match 'void (*)()'

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C++ :: Dynamic Creation Of Arrays Of Pointers To Arrays Of Pointers

Apr 15, 2013

I'm trying to write a function that takes a 32bit address and a data to store at this address.

I'm wanting to take the 32 bit memory address eg 0x12345678 and split it
into 4 x 2 bytes
12, 34, 56, 78

then each of the 4 entries is at most a 256 entry array.eg
FF, FF, FF, FF

So in this example, 0x12 points to 0x34 in the second array, which points to 0x56 in the third array, which finally points to 0x78 in the last array. This last array holds the actual data.

After successfully doing 0x12345678, say I might get a read for 0x1234AABB. So, the first and second pointers already exist, but I then have to create and write to dynamically created arrays.

The arrays need to have all entries set to NULL so that i know whether to follow the pointers to overwrite a previously entered value or create new arrays and pointers.

It all looks good and simple in the pseudo code I've written up but I'm having trouble coding it. I'm currently trying to deal with the first entry case, ie all array elements are NULL, but I'm getting confused with the pointers and creation of new arrays.

void cpu::store(unsigned int mem_add,unsigned int mem_val) {
int first = (mem_address&4278190080)>>24;
int second = (mem_address&16711680)>>16;
int third = (mem_address&65280)>>8;
int fourth= (mem_address&255);

[Code] .....

A1 has been declared as
int* A1[256] ;

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C++ :: Computing Net Pay - Too Few Arguments

Apr 13, 2013

double compute_taxes(double gpay) {
double gross;
double td; // to hold the tax deduction
if (gross <= 1000)
td = gross * 0.5;
else if(gross < 1500)
td= gross * 0.6;

[Code] ....

Write the function double compute_npay(double gpay) that receives an employee's gross pay using the value parameter gpay, computes the net pay and returns it. the net pay is the gross pay - the tax deduction. To compute the net pay, it first calls compute_taxes() to compute the tax deduction.

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C++ :: Function Does Not Take 3 Arguments

Apr 27, 2013

I am doing a problem where I need to use arrays of string objects that hold 5 student names, an array of one character to hold the five students' letter grades and five arrays of doubles to hold each student's set of test scores and average score.

When I try to run it, I get these five errors.

error C2660: 'getTestScore' : function does not take 3 arguments : line 39
error C2660: 'getTestScore' : function does not take 3 arguments : line 45
error C2660: 'getTestScore' : function does not take 3 arguments : line 51
error C2660: 'getTestScore' : function does not take 3 arguments : line 57
error C2660: 'getTestScore' : function does not take 3 arguments : line 63

what is wrong.

Here's my code.

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C++ :: Templates Without Arguments

Jan 22, 2013

Some reading through C++ code I come across template deceleration without any type , I have tested the code it compiles too

Code:
template<>
class abc {
}
similarly template usage

Code:
abc<> a;

example of such usage can be found here [URL] ....

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