I need to create a stack with the container being an unsigned int. I tried to put in numbers up to four bits each and have the program read the numbers individually. This is the code I am using:
void push(int n)//item n is pushed onto the stack, throw exception on full stack {
string str="Error";
if (isFull())
throw str;
[Code] ....
When I have tested it, the program is reading the numbers as one whole number. For example, I put in the number 2, and it displays the number 2. Then I put in 2 again, but this time it displays the number 10, instead of 2 2.
How can i write a function that will read an "unsigned integer" into a variable of type "unsigned short int"? i can not use cin >> inside the function.. so i am looking for atleast a hint!
I am trying to assign the integer value to unsigned char array. But it is not storing the integer values. It prints the ascii values. Here the code snippet
The values which are stored in uc[] is ascii values.I need the integer values to be stored in uc[]. I tried to do it with sprintf. but the output is not as expected. if I print the uc[i] it should diplay the value as 0,1,2....99.
Is it really needed to specify 0 as an unsigned integer? I mean 0 is always 0 regardless it's signed or not, no? In the below example is the 0U really needed?
#include <stdio.h> unsigned invert(unsigned x, int p, int n) { return x ^ (~(~0U << n) << p); } int main(void) {
Consider this piece of code from the following website: [URL] .....
Code: unsigned intx = 50; x += (x << 2) + 1;
The website above says the following about the code:
Although this is a valid manipulation, the result of the shift depends on the underlying representation of the integer type and is consequently implementation-defined.
How exactly would a legal left shift operation on an unsigned integer result in implementation-defined behaviour?
Looking for extended unsigned integer class, that has custom lenght?
The reason i am asking is because i need an extremely large integer number, in fact one that has no theoretical limit(or at least an extremely large one).
I have an embedded microcontroller system communicating with a similar system by radio. The api for the radio requires data to be transmitted as an unsigned char array. It will always transmit a positive integer in the range 0 to 255.When I receive the data I am having difficult in extracting this positive integer.
Code: unsigned char rxData[4]={'1','2','3',''}; int inVal=0;
//want to assign inVal whatever number was transmitted
E.g. 123
I've been at this for a week and have tried at least 10 different approaches including the use of the atoi(), copying the absolute value of each element of rxData into another char array, reinterpret_cast, and others.
I know that you're allowed to use a char pointer to access any object but are you allowed to inspect a char array with a different type, say an unsigned integer without breaking the strict aliasing rule? My understanding is that it's not legal and could lead to trouble with trap representations but I just wanted to make sure.
I have one problem with my code it's working until end of this program and program show this error: Run-Time check failure #2 - Stack around the variable 'Obsd" was corrupted.
here is a code, :
#include <iostream> #include <conio.h> using namespace std; struct SData { int SDSamples; float SDSampleCount;
I'm making a guessing game program and i've encountered this error of stack around variable ' ' was corrupted. I tried to replace the variable into others but still the same. So is there anyway to solve it?I only know how to use stdio.h so preferably solution using it. Here is my program:
#include <stdio.h> #include <iostream> void main() { char choice; int num[4][4]={2,1,3,4,5,6,7,8,9,10,11,12,13,14,15,2}; int i,k,row,col,x,y; int Array[4][4];
[Code] ....
The words in bold is the error part of the program...
I am writing a console application that creates a shuffled deck of cards using pointers and arrays, but I get the error "Run-Time Check Failure #2 - Stack around the variable 'deck' was corrupted" What's the stack? What does this mean and what did I do to cause the stack to be corrupt?
this program is not giving to chance to enter the ooplevel value.
Code:
#include <iostream> using namespace std; const int SLEN = 30; struct student { char fullname[SLEN]; char hobby[SLEN]; int ooplevel; }; // getinfo() has two arguments: a pointer to the first element of // an array of student structures and an int representing the
I already have the standard one that mimics the one taught in schools written but I've found that there is a faster formula that can be used however I not sure how to implement this. The formula is called the "Fast Fourier Transform", any simplistic example using this function base:
typedef unsigned int uint; typedef unsigned char uchr; uint umul( uint* src, uint val ) { uint des = *src;
[Code] ....
If you're doing the buffer based functions then I have some pre-made functions you may need. [URL]
Since you will be working with a buffer you don't even need to worry about truncating the final bit because the add function will not be able to reach it - unless it is given the ability to grow the buffer in which case you just set the bit to 0 yourself