C# :: How To Use List Box Based On Radio Button Selection
Jun 2, 2014
How to put together this assignment. Here is the assignment:
The ABC Shipping Company charges the Rates listed in the following table:
Weight of the package (in kilograms) Shipping rate per mile in California Shipping rate per mile other states
2 kg or less $2.0 $2.5
Over2 kg but not more than 6 kg $3.0 $3.5
Over 6 Kg but not more than 10 kg $3.5 $4.0
Over 10 Kg but not more than 30 Kg $4.0 $4.5
Over 30 kg $5.0 $5.5
Create an application that contains two radio buttons to select California or other states, a listbox for the user to select the package’s weight class, a textbox to enter the distance it is to be shipped, and a button to calculate and display the charges on a label control when it is clicked.
Input validation: Do not accept distances of less than 5 miles or more than 3000 miles
This is what I have so far. I don't know how to set up the listbox option for non california or how to set up a formula.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
I am working on a website so you can order online for a restaurant. I currently figured out how to get values of all checkboxes and dropdownlists but i still cannot seem to figure out radio buttons.
Right now i am just making a super string with all of the selected values but eventually i am going to want to make a receipt with a checkout page.
//this seems to work alright XPathNodeIterator toppingIterator = myNavigator.Select("//my:ToppersGroup", NamespaceManager); s +=+ ""; while (toppingIterator.MoveNext()) { XPathNavigator node = toppingIterator.Current; XPathNodeIterator children = node.SelectChildren(XPathNodeType.All); while (children.MoveNext())
I am developing a project that generates questions from a database, the questions are generated with multiple choice answers. On this form I have got a textbox that reds the question from the database and 4 radio buttons that reads the possible answers from the database. The radio buttons text names are updated with records from a database table each time the "next button" is clicked.
What I want this program to do is that when the user selects one of the radio buttons, I want the system to check if the selected radio button textname equals the right answer in the database table. for example in the table there are 5 columns namely: option1, option2, option3, option4 and rightAnswer. So whenever a user selects a radio button, I would like the system to check if the selected radio button's textname equals the record in the "RightAnswer" column and if so I would a messagebox to show "correct" and if not the messgaebox to show "wrong"
This is the the way I am updating the radio button text names from the database This method is called when the form is loaded
void LoadingPossibleAnswers() { Query = "SELECT * FROM AnswersTbl"; theReader = conn.ExecuteStatement(Query); while (theReader.Read()) { radioButton1.Text = theReader["Option1"].ToString();
[code]....
This method is called when the button is clicked
void CorrectAnswer( RadioButton rdb) { string correct = rdb.Text; Query = "SELECT * FROM FROM AnswersTbl;" theReader = conn.ExecuteStatement(Query); while (theReader.Read())
[code]....
When ever I run my code above, else condition executes even if the correct radio button is selected.
when user chick first radio button a message1 will show with OK button when user chick second radio button an another message2 will show with OK button
But its didn't work like this. its work like:
1- user chick first radio button 2- message1 will show with OK button 3- user click OK 4- user chick second radio button 5- message1 will show again with OK button 6- user click OK 7- then message2 will show again with OK button
so when user click in second time its show the 2 message the message1 then the message2
I have an existing dialog, having activex control, list control, tree control checkbox, button etc.... I added one radio button and executed the program. whenever i am clicking on the radio button, the dialog hang/crash. Even simply dragging one radio button from toolbox and executing also behaving in the same way.
In my WPF application I created a LINQ to SQL entities class. Then I created a partial class and there add code to my entity class. Below is the code of it:
Then I executed LINQ to SQL. Works perfectly well. Then I bound WPF Datagrid radiobutton column to is_selected property of the partial class. Below is XAML code:
And here I have the problem. When I'm changing the radiobutton status from Unchecked to Checked it doesn't change the value of is_selected property from false to true in the partial class. I don't know why.
I have some codes which are not efficient enough to get the answer faster.
Q: Tom is looking for a car with high miles per gallon and high horse power.For example:P1--Toyota with MPG=51,HP=134, the P2--Honda with MPG=40,HP=110, P3--Ford Fusion with MPG=41,HP=191,P4--Nissan with MPG=35,HP=195,P5--Volkswagen with MPG=30,HP=140
Since,p2 is worse than p1(in terms of MPG,HP) and p5 worse than p4(MPG,HP), thus they are cancelled. The leftover 3 cars are considered interesting cars.Tom wish to find all interesting cars from the list but there's too many of them. Thus write a program to find this list as fast as possible.(C++)
int SimpleAlgo2 (int &n, int &d, vector< vector<float> > &point) { vector<bool> isBest(n+10, true); for (int i=0; i<n; i++) { for (int j=0; j<n; j++) {
// We will check if point[i] is strictly worse than point[j] // no need to check if we already know that point[i] is not the best if (isBest[i]) {
Basically, the program is just sort of a soundboard. The way it is now, it just reads all the names of the files in a particular folder (all .wav files), and then adds an entry to a listBox for each file found. What I would like to do, is instead of a listBox, have buttons for each one. Is there any way to iterate through a list of items and create a button for each one? The main problem I see is placing the buttons. It would have to have some sort of grid to place them in I would imagine...
I'm trying to make a selection process using roulette wheel selection. To do this I created two matrix, one random probabilities and one increasing probabilities. The idea is to choose a number according to the random probabilities. Here is the code I've written.
#include <iostream> #include <conio.h> #include <cstdlib> using namespace std; int main (){ float select [5], prob [10], mat [5]; int c, r, z; cout.precision (2); cout << "Random Number:" << endl;
[Code]...
The result I got is as follows:
Random Number:
0.0013 0.56 0.19 0.81 0.59
Increasing Probabilities:
0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1
Selected Column: 0 5 6 8 9
The evaluation doesnt seem to start from c=0 again. The selected column should be 0, 5, 1, 8, 5.
I am currently using Flash. Here are two images I will be referring through without this post:
1: [URL] ....
2: [URL] ....
So basically, when I click the generate buttonon the first image it takes you to the second image. What I want is when I click the generate button it comes to this screen, aswell as choose a random word from each list that I will make (Who List, What List, When List, Where List, and Why List) and place the word next to its position. When you click New Idea I want it to also generate another set of random words from the lists. How can I do this?
I am trying to program a stack based linked list. Something very weird is happening with my program. Whenever i want to print with cout<< in specific places, it actually changes the data of the stack. Also, using endl after the cout also changes the data of the program.
#include <iostream> using namespace std; class node { public: int number; node* nextPtr=NULL;
I need to sort these students based on their test scores.
My biggest problem is with my sort function. I am not sure of the syntax to call the items the proper way. I also don't know how to call the function properly as I know that i can't pass a int to a struct. Also not sure about the z malloc. Just threw that one in there.
Code: struct student{ int id; int score; }; void sort(struct student* students, int n){ /*Sort the n students based on their score*/
I'm trying to figure out how to insert a node into a linked list at a particular location based on a time..I have this declared outside of everything globally.
struct aTime* head = NULL; And then this function that is used to add nodes (aTime structs) to a linked list. It adds the first node fine, but not subsequent ones. I think this is because I have while p-> != NULL but it is always going to be null when the function is called since I create a new aTime struct. So I guess my question is how, after one struct has been added at the beginning, do I point to the head node and traverse the list, insert a node, and make sure everything is still linked? Do I need another temp aTime struct?
Code:
void add_time(char name[LENGTH], int seconds) { struct aTime *p; p = (struct aTime *) malloc(sizeof(struct aTime)); if (head == NULL) { strcpy(p->name, name); p->seconds = seconds; }
work for a radio station as their webmaster, and we have been looking into online streaming options for the last few months for our website. Pretty much everyone charges a monthly fee for this type of service and I feel like it is something I am capable of doing myself.
At the station we have a computer dedicated to operating the music/talk. On this computer there is a program that ques all the music, ads, ect.. This would be my audio source: Either the program playing all the music, or the computer itself.
The problem I have been pondering all night is how would I access this input source? The only audio input I am familiar with accessing is .mp3 or .wav files. How can I code my program to access this audio the program is producing and stream it to people on the web?
My assignment is to write a system for managing a radio station. The code is composed of four classes:
Song: each song has a name, a composer and a singer, and has a few segments: INTRO,VERSE,CHORUS,TRANSITION, while each represents a different length string of chars. Playlist: a multiset of songs, and a pointer to a RadioStatistics instance (see below). RadioStation: a set of Songs (will represent the station database), and a list of Playlists, each playlist holds a few songs from the database. RadioStatistics: can only be instantiate once, this object gather statistics; it has two maps: one that counts how many times a song was played, and second that counts how many times each singer was played. (the key is the song/singer name, and the value is the counter).
The RadioStation has a constant that defines a limit to how many times a song is allowed to be played. whenever a song reaches this limit (meaning, it was played too much), the program needs to skip to the next song in the database.
so, I run this test from main, and the program crashes (or more accuratly get stuck, since the console stays open and the program keeps working until I stop it).
I made a few changes and run the debugger a few times, and was able to focus on the problem.
I ran a step by step debugger, and found out the problem lays with line 90 in RadioManager.cpp, when the while loop runs its fourth iteration. It crashes when it tries to dereference the iterator, while it points to the fourth playlist in the list.
And here's some more weird stuff: when I comment out line 73 in main.cpp - it works perfectly fine! (line 73 in particular! commenting out any other line in main.cpp didn't worked around the bug!)
I've finished my series of tutorials and built a investment calculator with QT, now that's finished and I wanted to create a small radio that allows to retrieve audio from an URL. I wanted to use Juce but I'm clueless about it, I know how to program but I've never touched external libraries?
I have an assignment to write the code for a simulated radio station holding a contest. The contest is for a "caller" (user input obviously) to guess a number from 1 to 500. The "randomly generated" numbers are already chosen and are being stored in a .txt file. The code is to search for number guessed by the caller and if they are wrong, next caller until a caller is correct. The end result is to display the winning number, the indexed location the number was found, and how many callers guessed. This is what I have...
Code: #include<iostream> #include<fstream> using namespace std; int sequenSrch(const int prizeArray[], int arrayLength, int searchedItem); int guess();
[Code] ....
I'm not sure if I am even on the right track... when I pass something into the sequenSrh(); the code compiles, asks for the number to be guessed and ends.
Selection sorting a 2D array . Let's say i have an array like
1 2 3 4 //4 elements 1 2 // 2 elements 1 2 3 4 5 //5 elements 1 2 3 //3 elements 1 //1 element
And I want to do a selection sort it in descending order which the row with 5 elements will come first then 4 then 3 and so on. So that it would look like this
1 2 3 4 5 1 2 3 4 1 2 3 1 2 1
Code: void selectionSortDescending(int list[MAX_ROW], int size){ int temp; int walk; int curr; int large; // index of the largest element
I have my ListBox working and I'm able to select the items I want to keep. I'm trying to now get the Invert of the current selection for the items to delete.
I tried using:
if (lstLinePatterns == null) return; for (int i = 0; i < lstLinePatterns.Items.Count; i++) lstLinePatterns.Items[i].Selected = !lstLinePatterns.Items[i].Selected;
But .Selected is giving me an object error.
Is there an easy way to just inverse current selection?
Current Code:
private void btnSelectNonRvt_Click(object sender, EventArgs e) { // Unselects any Items to Prevent Infinite Loop lstLinePatterns.SelectedIndex = -1;
I am working on a database project, which can store (initially) 10,000 marksheets with following capabilities
1) new entry 2) edit/modification of entry 3)delete entry 4) separate Departements ( BBA, BCS, M.Phil, Phd., etc.) 5) can store data on files ( initially, all data is stored in a single file)
Now, I want to create a menu, in which i can use arrow keys to navigate through the menu and use Enter key fo selection.
What should i use in it?? The project is only on C language.
So i'm trying to implement the selection sort algorithm and it seems that the code is fine but...
Code: #include <cs50.h> #include "helpers.h" void sort(int values[], int n) { // TODO: implement an O(n^2) sort
[Code] ....
I keep getting these errors and i don't understand why:
/usr/lib/gcc/x86_64-linux-gnu/4.6/../../../x86_64-linux-gnu/crt1.o: In function `_start': (.text+0x20): undefined reference to `main' collect2: ld returned 1 exit status
I'm looking for an example of menu selection with arrow key i'dont know how to create one o think i should use CODE ASCI but what method I should follow
I need to select a random item from an array but I am going to have more than 1 such array so I created the random value selector as different function. Right now I am getting a correct value for random function but when I try to access the array value associated with that index I get 2 digits which does not make any sense.
#include <iostream> #include <cmath> #include <ctime> using namespace std; int randFunction(int size); int main() { int heapsize;