C++ :: Error Passing Object Reference

Nov 23, 2013

Code:

#include <Data.h>
int main(int arg_count, char** argv) {
if(arg_count!=3){
cerr<<"Files misisng
";
exit(1);

[code]...

This actually should work, because it is passing address of polymorphisms object.I have tried changing prototype of test in Data.h, but failed.passing object address/pointers in C++.

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C/C++ :: Passing A Stream Object By Reference?

May 5, 2014

I need to create a function in my program to open an input file and another function to open an output file and I need to use the files in other functions so Im trying to pass the stream object by reference but then i need a condition that tells the compiler not to reopen the file because then it will delete everything and make me input the file names again. Heres the two functions.

void InputFileOpen(ifstream &inFile) {
string file_name;
if(!inFile.is_open()){
cout<< "Enter the input file name: ";
cin>> file_name;
inFile.open(file_name, ios::in);

[code]....

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C++ :: Passing Array Of Object Gives Compilation ERROR

Dec 21, 2012

This is my question : Define a class named HOUSING in C++ with the following descriptions:

Private members
REG_NO integer(Ranges 10 - 1000)
NAME Array of characters(String)
TYPE Character
COST Float

Public Members
-Function Read_Data( ) to read an object of HOUSING type
-Function Display() to display the details of an object
-Function Draw Nos( ) to choose and display the details of 2 houses selected randomly from an array of 10 objects of type HOUSING Use random function to generate the registration nos. to match with REGNO from the array.

Now I' trying to do this by this way

Code:
#include <iostream.h>
#include <conio.h>
#include <stdlib.h>
class housing {
private:
int REG_NO;
char NAME[10];

[Code] .....

I am trying to pass the entire array of object in DrawNos(). but getting compilation error -

32: 'housing:rawNos(housing * *)' is not a member of 'housing'
48: Structure required on left side of . or .*

What is the problem? How can I pass the array of object in function and use it.

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C# :: Constructor Object Reference Not To Set Instance Of Object

Mar 28, 2014

I am trying to use web api in order to return custom json response keys. For this i have return a custom class to return json response

Custom Class:

using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;

[Code].....

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C Sharp :: Object Reference Not Set To Instance Of Object?

May 4, 2013

I have a combobox with Items 1024
2048
4096
8192

String cach = form.comboCache.SelectedItem.ToString();

I am using the above code to retrive an item selected by user,But this line is giving an exception "Null Reference Exception, Object reference not set to an instance of an object"

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C# :: Object Reference Not Set To Instance Of Object?

Mar 28, 2014

I am using session to pass object from controller to custom class in MVC Web API. here is my code, i am getting error at session.

public HttpResponseMessage Get()
{
var person = db.Persons.ToList();

[Code]....

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C/C++ :: Get Reference To Text Object With The Name Of Object?

Aug 23, 2013

In Visual Studio 2010 C++
I have a series of existing text objects
The text properties names are
item1_lbl,
item2_lbl,
item3_lbl,
….

Based on a selection I want to change an object. I generate the name of the object I want to change in a string so from this string is there a way to get a pointer to the correct text object that is same name?

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C++ :: Passing A Reference Of Arg (boost Lib)

Dec 19, 2013

I have in my main(), a function that creates my arg object using boost/program_options.hpp i want to pass this object to another function using templates like this:

Code:
template <typename Targ>
void Count(Targ & arg){
MyObj<string> QueryTab(arg["input-file"].as<string>()); //line number is 352
...
}

However I get an error:

Code:
../include/Filter.hpp: In member function ‘void Count(Targ&)’:
../include/Filter.hpp:352:40: error: expected primary-expression before ‘>’ token
../include/Filter.hpp:352:42: error: expected primary-expression before ‘)’ token
... obviously it does not recognize my intention, what did I do wrong?

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C++ :: Passing By Reference With Templates

Aug 26, 2014

Why wouldn't this code compile when adding '<double>' after the function call?

template<class T>
T add(T& a, T& b){
return a + b;
}
int main() {
int a, b;
cin >> a >> b;
cout << add<double>(a,b);
}

Compiler error:
cannot convert 'a' (type 'int') to type 'double&'

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C++ :: Passing Classes By Reference?

Mar 1, 2013

I make a class (it stands for an ARMA time series), and I have a method wich modifies some of its variables. In other part of my program I have a function wich receives one object of this class as a parameter and, at some point, it calls the method of the ARMA class to modify it; here is my deal I want to pass the ARMA class by reference to this function, because I want the variables of the instance I'm passing to be modified, not those of a copy the method uses. Also, I would like not to declare the function inside the class ARMA, cause I use it in other places too (it's basically a Nelder-Mead optimization what it performs).

Here is a code wich sketches what I've been trying, and exactly the error message I get is "modifyParameter has not been declared".

#include <iostream>
#include <cstdlib>
using namespace std;
class ARMA{

[code]....

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C++ :: Passing STL Array By Reference

Dec 31, 2012

How can I pass a matrix as a reference parameter? I am using the following declarations:

Code:
typedef std::vector< std::vector<std::string> > ss_matrix_t;

I declare the matrix with the following statement, where nRows and nCols are integers

Code:
std::vector< std::vector<std::string> > vI2Matrix(nRows, std::vector<std::string>(nCols,""));

The function is called with:

Code:
int read_files(std::string fname, int nCols, int nRows, ss_matrix_t &ssMat )

But I get a linker error:

error LNK2019: unresolved external symbol "int __cdecl read_splayed_files(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,int,int,class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,class std::vector<class std::vector<class

[Code] ....

I suspect the syntax of the declaration, but I am not sure what to do here? If I change the call to the function, then the array ( matrix ) is passed by value, and it takes forever:

Code:
int read_files(std::string fname, int nCols, int nRows, ss_matrix_t ssMat )
// this takes ages ( it does compile and link )

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C++ :: Passing A Stack By Reference?

Feb 21, 2012

I'm having trouble using a stack's functions when passing it by reference.

I'm currently messing around with passing a pointer to the stack instead, but to no avail.

The problem is in my placeInto function. I will label, in my code, where the program stops.

The program is an RPN Calculator, designed to receive keyboard input of an infix mathematical string, convert the infix string into a postfix mathematical string, and then solve the string. The program then outputs the postfix string and the solution.

The program loops through until closed via force-close, as was assigned.

*/
#include <iostream>
#include <string>
#include <stack>
using namespace std;
///////////////////////
// function prototypes //
///////////////////////
// u = unfinished
/* 1*/void welcome(); // welcome screen

[code]....

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C++ :: Calling Destructors And Passing By Reference

Jun 5, 2014

Every time we pass an object to a function, and when the function ends and the object is not necessary anymore the destructor is called. if it's passing by value then a copy of the object is passed. if the object has a pointer inside of it so we implement the copy constructor to create a new pointed-variable so the original pointer will not get deleted.

so far so good. But what about passing an object to a non-member function by reference?

The language says that as soon as the function ends - the object will be deleted , because we passed by ref. that means that after the function ends - the object is not usable anymore! =What does that say? that in c++ you can't pass object by ref. because it will get deleted and un-uasable??

Varifying it with a compiler shows that the object is NOT deleted after the function ends.

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C++ :: Passing String Using Reference Operator

Aug 28, 2014

Why it is necessary to use the reference operator here ?

const string& content() const {return data;}

Example in [URL] ....

// classes and default constructors
#include <iostream>
#include <string>
using namespace std;

class Example3 {
string data;

[Code] .....

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C++ :: Passing Pointers By Reference To Function?

Mar 4, 2013

If f1 and f2 are two user defined functions.

main(){
int *p;
f1(&p)
}
f1(**p){
f2(&p);//

If I've to pass the pointer by reference again in another function, will I've to do something like this?

}
f2(***p){
**p = NULL;
}

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C++ :: Passing Array Of Variables By Reference?

Sep 10, 2014

I define an integer variable and pass it by reference to a function.

int func(int &x)
{
// do something
}
int x;
func(x);

However, I have not only one variable but an array of variables with its predefined name. How do I pass to the function by using loop? Example:

int x, y, z;
func(x);
func(y);
func(z);

How can I do this by using loop?

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C++ :: Passing A Function Parameter By Reference?

Sep 25, 2012

I created the following code to pass the the variable 'inputVoltage' by reference to the function 'input'. It certainly works when I run the program, but I dont think it is a standard way of doing it, i.e. the use of '*' and '&' is not according to convention ? Or perhaps the way did it is acceptable ?

int input (double *inputVoltage);
int main ( {
double inputVoltage;
input(&inputVoltage);

[Code]....

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C++ :: Passing Sub-range Of A Vector By Reference

Dec 18, 2012

Suppose I have a stl vector of ints, and I want to pass a sub-range of that vector as an argument to a function. One way of doing that would be to copy the sub-range, and then pass that copy by reference, as follows:

Code:
#include <vector>
using namespace std;
int MyFunction(vector<int> &a_vector) {
// Do something
return 0;

[Code] ....

However, it can be time-consuming to copy the elements between the two vectors if my_vector is large. So I'm wondering if it is possible to directly pass a sub-range of my_vector by reference, without having to create a new vector and manually copy over all of the relevant elements?

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C++ ::  Reference To Dynamic Object

Jan 13, 2014

All entities need to be stored in the dynamic memory. I managed to force this by making the constructor private and by adding a static method which dynamically creates an object and returns a pointer. But it is most likely that the user will want to make them dynamically and we still have the following problem.

entity* player = entity::create();
(*player).setPosition(something);
(*player).act();
(*player).draw();

You get the point, having to dereference the pointer before each call becomes painful. So I thought about this... Instead of returning a pointer, I can return a reference. Then the code is much cleaner.

{
entity& test = entity::create();

// do stuff...
test.act();
// more stuff...

test.destroy(); // deletes the dynamic object
}

I put this code between brackets. That's because we must make sure the reference test doesn't exist after destroy is called, because destroy() makes it invalid. This is fully functional and won't cause any problem as long as the user doesn't forget to never call any method on a destroyed entity. But it's evil code. Would you risk it, or is there another way around?

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C++ :: Returning Object By Reference

Jan 25, 2014

When returning an object by reference, only the address of the returned-object is returned, and that way we spare pushing a large object into the stack, and also spare time of pushing and popping large object to/from stack.

But what happens when the object that receiving the returned-object, is not a reference, but a 'regular' object?

How is the content of the returned object copied into the receiving object?

See for example in main, wid vs rwid. (I know in the case the returned-object is just one variable, there's no need to return it by reference, but its for simplifying the code).

class Rectangle {
public:
Rectangle(int w=0, int h=0);

[Code].....

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C++ :: Reference Count Of Object?

Jun 24, 2014

I have a question regarding reference count of an object. How i'll be able to know that how many pointers are pointing to my object.....

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C/C++ :: Returning Reference To Object

Aug 1, 2014

I have this method that takes a pointer to a class object and right now when printing it, it's returning the location in memory 0x100300000. I've tried tweaking the function in a few different ways but I cant get it to return the object instead of the location.

Here's the vector that addSale accesses and the deceleration of the addSale ethod in the employee class.

class Employee{
protected:
....
public:

[Code]....

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C++ :: Passing Vectors To Functions As Arguments By Reference And Value

Mar 12, 2014

I have a program that is working very well when I pass C++ vectors as arguments to my functions by reference, but I get some compilation errors when try to make a modification. I am also posting the entire program and its output below. so that you can see what is going on. I have commented out the line that causes an error.(Some of the indentation that got corrupted when I copied the code to the browser.)

This program basically calculates the coefficients of a least square polynomial and then evaluates this polynomial at artificial data points and verifies that this actually reproduces the original data within reasonable floating point error.

The function that computes the coefficients of the least square polynomial is Code: vector<double> LSPVecValued_GSL( const int, const vector<float> &, const vector<float> &); and as you can see it returns a vector by value, and this vector contains the coefficients of the least square polynomial.

There is also a function that evaluates this polynomial by accepting a vector argument by reference : Code: float evaluate_polynomial(double, vector<double>& ) ; I have also created another version of the evaluation function which accepts the same vector argument by value: Code: float evaluate_polynomial_ByValue(double t, vector<double> vec_a) ; In the program I call the first evaluation function (whose vector argument is passed by reference) by first using an intermediate vector variable containing the coefficients, and then I pass this vector as an argument to the evaluation function, as follows:

Code:
vec_a = LSPVecValued_GSL( deg, vec_x , vec_y);
for(int j=0; j< n ; j=j+20 ) {
cout<<"x["<<j<<"] = " << vec_x[j] << " ,y["<<j<<"] = " << vec_y[j] <<" , p(x["<<j<<"]) ( EVALUATED FROM REFERENCE) = "
<< evaluate_polynomial( vec_x[j], vec_a) << endl; // This version works without error

[Code] .....

As you can see above, I am also able to call the second evaluation function (the one whose vector argument is passed by value) directly by plugging in the function LSPVecValued_GSL"(...)" and this works without error, and this is a one step process, only one line of code is involved.

However, I get a compilation error (line number 12 that I have commented out above) if I try to plug in the function "LSPVecValued_GSL(...)" into the first evaluation function that expects a vector argument by reference. I tried to put a "&" in front ofLSPVecValued_GSL but this did not fix the bug.

What syntax is appropriate to use the first evaluation function (which accepts a vector argument by reference) if I want to plug in the vector-valued function LeastSquarePolynomial_GSL directly in the the first version of the evaluation function which expects a vector argument by reference?

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C++ :: Passing Struct Arrays To A Function By Value Not By Reference?

Mar 16, 2013

I am working on incorporating a function in to an already existing piece of code, I have incorporated the function fine as far as I am aware.

The problem I have is that I am trying to pass two int arrays to the function, so that i can manipulate and compare them "the values will be changed the originals cannot be changed"

I am having trouble pulling the information out of the already created array, I am able to pass the pointer reference for the single value which is not exactly what i want "best_prog".

My function is below I have commented the memcpy parts and also the majority of the code isn't there cause it is not needed to see make the copy work.

int edit_distance(int index) {
struct prog *progp = &population[best_prog];
/* The struct of best prog not sure if i need one for the other prog I am trying to compare it with the one below doesn't work as intended.*/
//struct prog *progp = &population[];
int editdistance = 0, ar1 = 0, ar2 = 0, a = 0, b = 0, j = 0, x = 0;

[code].....

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C/C++ :: Passing Vector As Reference Memory Leak?

Nov 30, 2014

I asked a few questions a few weeks ago about vectors and the fact that their data is stored on the heap. When a function closes, anything in its scope is destroyed, if it's passed by reference it won't be destroyed since it's outside the scope.

I have a program where I create a vector in one function, then pass it by reference to another. When I test for memory leaks, I get told I have 1 memory leak in in my start() function, and one memory leak in my save() function.

It's just a simple program that creates a vector, populates it with some numbers, then saves the numbers in a file. If I'm passing my vector by reference to another function, do I need to manually do something to avoid memory leaks? I'll post the code below.

#include <vector>
#include <iostream>
#include <iomanip>
#include <cmath>

[Code].....

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C# :: Reference Type When Passing Struct To Parameter?

Jan 24, 2015

Does putting a ref when passing a struct to a parameter work? Say i have this code

struct struct1 {
public int i;
public void show() {
Console.WriteLine(i);

[Code] ....

The output doesn't change. The result is

0
100
500
0

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