C# :: Creating A Reminder System?

Apr 26, 2014

I wanted create a Reminder Systems for my Project

So Scenario is like this,A Gym has owned a Software to maintain record of employee and customer, everything is ready now only reminder system is to be made. Reminder system is like for example if customer comes to gym and inquires about plan and fees and says call back him at so and so time, so receptionist will require reminder system to alert him at the time given by customer for call back.

What i have done

1.Created a Listview to show reminder list, and created two button ADD reminder and DELETE reminder When reminder is added following things are added in Reminder table in Database

i.ID
ii.Title
iii.Message
iv.Time
v.Date

2.when i display the reminder table in reminder listview, the order will be in (Date, time)asecnding order.

---Till here everything is done---

Now i am confused here, lets take example The first Reminder in Listview is around 3.00 clock, when the time is reached i want to show message that "call back this customer".

So to do this i was thinking of using timer and on each tick compare Current time with Reminder time, if equals display message, but this method is inefficient it can freeze my UI.

The Alternate way i was thinking to run this timer inside Background worker as it would create a different thread there will be no issue with my application.

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Computerized GPA Evaluation System using Array

You are required develop a computerized GPA evaluation system of your class using array. The basic idea is to calculate the GPA (Grade Point Average) of each subject and then calculate the GPA of whole semester of all the students of the class and on the basis of that GPA calculate the grade and remarks of each student of the class. Suppose that the total students of the class are 50. Your system must also provide the facility of the following:

1.Searching a student result according to his/her roll number.
2.Updating the obtained marks of the students in case of any mistake in entering marks.
3.Display the result of student who is the topper of the class
4.Display the result of the student who got minimum CGPA out of the class.
5.Display how many number of students got greater than or equal to 3.0 CGPA.
6.Display how many number of students got greater than or equal to 2.00CGPA and less than 3.00.
7.Display the total number of students who got A grade in the semester.
8.Display the total number of students who got B grade in the semester.
9.Display the total number of students who got C grade in the semester.
10.Display the total number of students who got F grade in the semester.

Detailed Description:
You are required to take the student’s marks for four subjects (Programming fundamentals, Calculus, English and Computing) as input from the user at runtime. After that calculate the GPA of each subject and the whole semester. Assume that total marks of a subject are 100 and each subject is of 3 credit hours except programming fundamentals. Programming fundamentals subject has 4 credit hours.

Complete Assessment system is given below in the table:

S.#Percentage (%)GradeGPARemarks
185-100A4Excellent
280-84A-3.75Very Good
375-79B+3.50Good
470-74B3.0Satisfactory
565-69C+2.50Above Average
660-64C2.0Average
755-59D+1.50Pass
850-54D1.0Just Pass
9Below 50F0Fail

Table: Assessment Scheme
•Percentage of a subject = (obtained marks / total marks) * 100. Percentage works to find the grade of the student.
•GPA of whole semester = multiply GPA of each subject according to the percentage of obtained marks by the number of credit hours for that course, sum up the GPA of all the subjects, and then divide this sum by the total number of credit hours taken in semester.

For example suppose the GPA in subject X is 2.5, in subject Y 2.6, and in subject Z is 3. Assuming that each subject is of 3 credit hours then GPA of whole semester will be calculated as:
GPA= (3 * (2.5 + 2.6 + 3)) / 9
GPA= 2.7

On the basis of Semester GPA, you have to give grade and remarks to the student. You have to study the above table for other types of remarks according to grade.

•If a student has less than 50 marks in a subject, a message should display that “you have to repeat this subject “.

Code:

#include<fstream.h>
#include<conio.h>
#include<stdio.h>
#include<string.h>
main() {

char a,b,c,d;

[Code] .....

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Code:
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template<typename Platform_t> class GPS;
}
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[Code]....

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UART is simple to model since it's just a block read and write, so:

Code:
namespace Buses
{
class UART
{
public:
UART(const std::string& UARTPath): m_Open(false), m_PathToUART(UARTPath) {}

[Code]....

I'm probably going to handle all errors through exceptions. So if I can't open the UART bus, I'll throw an exception.

The I2C bus is a problem. I have a model which deals with it on a register-based level, but ideally I'd like to be able to model and use the devices on the I2C bus on a flag-based level (ie, I have names for each individual flag in the registers which I can read or write to directly instead of writing a hexadecimal value directly to each register).

Here is code:

Code:
namespace Buses {
template<unsigned int Id>
class I2CDevice {
public:
I2CDevice(I2C& Bus): m_Bus(Bus) {}
template<typename T>

[Code]....

So I2CDevice does some checks to see that the data to write to a register is either 8 or 16 bits. It does not check that the size to write matches the register's size, but another class does not.

The idea is also that it checks which device is currently active on the bus, and if it's not the current I2CDevice, then it simply selects that before attempting to read or write (the Open call).

This is not meant for multi-threaded environments. Yet, anyway.

The Impl2::Read/Write just dispatches the call so it calls the correct function for writing and reading the correct size, depending on the size of the data.

This is all well and good, but I2C works with registers, so of course I want a class to model a register which I can read and write to directly. It must tie into the bus class since the bus class is the one that abstracts reads and writes on the bus.

The register class looks like:

Code:
template<unsigned int Bits, unsigned int RegisterId, typename Bus_t>
class Register {
public:
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static_assert(!std::is_same<Bus_t, Buses::UART>::value, "Cannot read and write registers on the UART bus.");
static_assert(Bits == 8 || Bits == 16 || Bits == 32 || Bits == 64, "Number of bits must be 8, 16, 32 or 64.");
auto Write(Storage_t Data) -> void

[Code]....

I think this explains itself, except for the Regs struct, which is an experiment by me to enable myself to access registers via Regs.Config, etc.

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I don't want to add a lot of code to make it work, either. A good get/set class would be nice, but I can't see that working. The register must store all state and any subsequent classes must not store any state or overhead will increase.

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