In my code I have lots of structures. I try to make tables of structures and then get access to elements of the structures to use them all along my code: here is an example to clarify things
typedef struct {
Fabric **closfabric;
}Network;
Net is part of another structure called Switch and Fabric itself is a composed structure. I have done the following
The compilation returns a segmentation fault because aSwitch->net.closfabric is NULL (0) .
Surprisingly, in other codes the same analogy of using tables made of double pointers works perfectly with no problems and I have no problem of core dumped and NULL pointers.
Why am I getting this problem. It is the case whenever I try to use large dimension tables (tab *** struct for example)...
I need to run some basic statistics on about ~150 tables that are currently in dBase format. Rather than use excel to do them all individually, i was told to use s+ and write a code to loop through them, but I have never written any code and my experience with spotfire s+ is limited (the stat software i have available) ....
I am creating 5 different tables each one has 20000 more elements more than the previous when i try to sort them with the sort algorithm quick sort for the first table tha has 20000 elements runs grate then it throws this exception how is this fixable ?
Exception : terminate called after throwing an instanceof 'std::bad_alloc' this application has Requested the Runtime to terminate it in an unusual way. Please contact the applications's support team for more information. Process returned 255(0xFF) . here is the code that gives this return :
Code: #include<time.h> #include<stdlib.h> #include <string.h> #include <ctime> using namespace std; int * Create_Table(int table[],int N);
Currently I have to manually look up values on several different tables in different locations. I have 8 or 10 tables with 100 to 500 parts.
I would like to write a program so if I enter a value it will return the corresponding correct answers from the tables.
If I entered 2.5 for a value it would return the following three items from the tables since they all meet the requirement.
Table 2 Part min max 235 2.4 2.9
Table 6 Part min max 589 2.3 2.5
Table 7 Part min max 12 2.3 2.7
What would the best method be for setting up and accessing tables like this? Is C++ good at representing something like this or should I be looking at a different language?
What I would like to happen, when I run my code is that I'll get the following
Item_ID, Name, parent_Name 1 , jeff , jackson
DataSet DS = new DataSet(); if (this.OpenConnection() == true) { mySqlDataAdapter = new MySqlDataAdapter("select Item_ID, NAME, Parent_ID from table1, table2", connection); mySqlDataAdapter.Fill(DS); dataGridView1.DataSource = DS.Tables[0]; //close connection this.CloseConnection(); }
So this spit out parent ID = 5.
I've not worked with Dataset before and I was just wondering what is the best approach? Can this be done via a SQL command or will I have to replace the value(5) with the string(jackson) using a large IF loop to search and replace.
I'm trying ultimately to do a radix sort. I'm going with the implementation using two tables. One will initially hold the unsorted values then hold the partially sorted values thereafter. The other will be an array of linked lists which will be where the radix sort is done. Here is my code thus far:
Main
#include <iostream> #include <fstream> #include "radix.h" #include "radix.cpp" using namespace std ; int main ( int argc , char * argv [ ] ) { ifstream input ( argv [ 1 ] ) ;
[Code] ....
It appears to be crashing during void insert_into_sorted ( int to_insert , int place ) ; and I'm not sure why.
I'm having a bit of trouble with something. What I'm trying to do is create a new Access table by combining other already existing Tables.
For instance, let's consider Table1 (with columns A, B and C), Table2 (with columns A, D and E) and Table3 (with columns A, F and G), where Table1.A = Table2.A = Table3.A.
From these, I want to create a new table TableResult, with columns A, B, C, D, E, F and G, with all the data contained in them. There's one catch: I want the code to get the names of the other columns, apart from column A.
I've thought about using Union, but I need to actually create a new table by combining the previous tables.
SELECT DISTINCT P.PNo, P.PDate, P.PM, P.DisAmt, P.LT, P.NT, P.EID, P.PTime, C.EName FROM PurchaseDetails AS P INNER JOIN CustomerDetails AS C ON P.EID = C.EID
I have downloaded this project from here -->> [URL] ....
This one works fine and it's a great commented code to understand even for beginners like myself, but it only works with one table per sheet. Once I add second table in sheet, it throws an error that something is wrong in one of the columns in my spreadsheet: It says: " Error occurs! The error message is: Cannot find column 4. "
Basically, I have this type of tables in my spreadsheet:
So I want that my program would export those two tables in a single .XML file (just read them both). And those two tables should be separated in two XML childs: the upper one should be Order-Header and the lower one - Line-Items, like this:
I copied all the code because I think it is the easier way to spot where to change it, to read those two tables in one spreadsheet and export them both in one XML file. How could I achieve this kind of functionality.
I need to show in a comboBox thats shows infor from Entity framework but i need to select a specific colum in the tables..
All in C# visual studio xaml form
So I created a var but i get and output: name of programe.NLHEntities
using (var context = new NLHEntities()) { var blog = context.EtagesChambres .Where(b => b.TypeChanbre == "Prive") .FirstOrDefault(); textBox2Type.Text = Convert.ToString(blog);// i put a text box to see what the output would be.. }
I am a little confused while comparing char pointers to integer pointers. Here is the problem:
Consider the following statement; char *ptr = "Hello"; char cArr[] = "Hello";
When I do cout << ptr; it prints Hello, same is the case with the statement cout << cArr;
As ptr and cArr are pointers, they should print addresses rather than contents, but if I have an interger array i.e. int iArr[] = {1, 2, 3};
If I cout << iArr; it displays the expected result(i.e. prints address) but pointers to character array while outputting doesn't show the address but shows the contents, Why??
I'm trying to write a function that takes a 32bit address and a data to store at this address.
I'm wanting to take the 32 bit memory address eg 0x12345678 and split it into 4 x 2 bytes 12, 34, 56, 78
then each of the 4 entries is at most a 256 entry array.eg FF, FF, FF, FF
So in this example, 0x12 points to 0x34 in the second array, which points to 0x56 in the third array, which finally points to 0x78 in the last array. This last array holds the actual data.
After successfully doing 0x12345678, say I might get a read for 0x1234AABB. So, the first and second pointers already exist, but I then have to create and write to dynamically created arrays.
The arrays need to have all entries set to NULL so that i know whether to follow the pointers to overwrite a previously entered value or create new arrays and pointers.
It all looks good and simple in the pseudo code I've written up but I'm having trouble coding it. I'm currently trying to deal with the first entry case, ie all array elements are NULL, but I'm getting confused with the pointers and creation of new arrays.
void cpu::store(unsigned int mem_add,unsigned int mem_val) { int first = (mem_address&4278190080)>>24; int second = (mem_address&16711680)>>16; int third = (mem_address&65280)>>8; int fourth= (mem_address&255);
If you did that bob[0] would not equal 11. All well and good right?
Now if you do this?
int sally = 33; test(sallay);
This wouldn't work at all you actually have to use
void test(int& test) { test += 10; }
how the memory addresses etc. are working here? I don't understand why you need to use & the reference operator if it's not an array? Why wouldn't that still work?
Alright, after what seems like forever I'm on the last stage of modifying my Payroll Program. This time I have to sort using pointers and I only have to sort the Net Pay category.
Using one of my earlier programs I've removed content from it until it's in a state where it runs but contains no sorting functions.
So now I've to a working program that lacks any kind of sorting and looks like this.
#include <iostream> #include <fstream>//file input output stream #include <iomanip> #include <string> using namespace std; //function prototypes int readalldata(long int id[], string fname[], string lname[], int hoursworked[], float hourlyrate[], int n);
[Code] .....
My hints for how to add pointers to the program are...
int *np,tmp; for (i=0,i<n; i++) np=&netpay[i]; //associating the netpay to np; temp=np[i];//storing the pointer to a temp
I've been fooling around trying to sort the Net Pay by pointers using these hints for a bit now and I'm still not getting it.
but I can't seem to extend this to 64-bits. I've tried #if __SIZEOF_POINTER__ == 4 enum constants { UNDEFDATA = 0xDeadBeef }; }; // enum constants #elif __SIZEOF_POINTER__ == 8 enum constants { UNDEFDATA = 0xDeadBeefDeadBeef }; #endif
with: if (ptr == UNDEFINED)
but get a message saying the '==' is undefined (I understand this)
Is there any way to setup so that I can change the size of my constants so that the comparisons will always work correctly? I've tried a 'typedef' but the compiler complains at
'typedef unsigned long long ADDR' // won't accept, and static const SlipCellBase * const TEMPORARY = (SlipCellBase&)0xFFFFFFFFFFFFFFFF; // illegal conversion