I am completely stuck when assigning values to and passing variables around. It seems that the problem occurs with fscanf function. I have also guessed that it might be passing and reading it as a character, even though I said it will be an integer, and tried atoi() with no luck. I troubleshooted the error as I tried to print the given values after I assign it. I am doing this for a friend I have recently been programming django, so I am completely out of the loop when it comes to C. where I am assigning converting passing in a wrong way?
The question for homework is Create an application that generates a random number in the range of 1 through 100 and asks the user to guess what the number is. If the user’s guess is higher than the random number, the program should display “Too high, try again.” If the user’s guess is lower than the random number, the program should display “Too low, try again.” If the user guesses the number, the application should congratulate the user and then generate a new random number so the game can start over"
I have no errors in my code, but when it compiles it and I type the number in, and hit calculate nothing happens at all. Im baffled. Here is my code.
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data;
Basically i need to make a number guessing game where user thinks of a numbver from 1 - 100 and the machine will try to guess it in the least number of times. Once it guesses the number it will also say how many tries it took to guess.
My code so far is
#include<iostream> using namespace std; const int MAX = 100; int main() { char ch;
cout << "Think of an integer number between 0 and " << MAX<<endl; cout << "Write it down on a piece of paper then hit a key to continue"<<endl<<endl; cin.get(ch);
OK, so the program is working minus the play again loop. I even tried a goto statement for it but no luck. Basically what its doing is after the game runs its course it asks if you would like to play again? If you hit Y it starts over but if you it N it starts over. I want it to out put thank you for playing and close after user hits a button.
// C// Guess My Number // The classic number guessing game
#include <iostream> #include <cstdlib> #include <ctime> using namespace std;
I'm currently creating a guessing game program where the user will be asked to guess the computer generated number. Once the program is finished, at the end the user will be asked if they want to play again. If the user types "Y or Y" the program will loop and when the user types "n or N" it will not loop. Check out my code below.
#include<iostream.h> #include<stdio.h> #include<dos.h> #include<stdlib.h> #include<conio.h> #define g gotoxy void main(){ int a,l,b,guess,row,col,answer,num,clue=5;
I neeed to Create a guessing game with numbers between 1 and 100. The loop will never exit until the condition is met. The user will continually guess and display:
Sorry Too Low Sorry Too High You Guessed Right
** YOU MUST USE THE BOOLEAN VARIABLE… when the boolean is true, the loop will exit **
This is what i got so far;
#include <iostream> using namespace std; int main() { //Declaring Variables int guess=50,x;
"Write a program to play a numbers guessing game. The user thinks of a number between 1 and 100 and your program asks questions to figure out what the number is (e.g., "Is the number you are thinking of less than 50?"). Your program should be able to identify the number after asking no more than seven questions. Hint: Use < and <= opeartors and the if-else construct."
What I've managed so far, but what I have seems to be lacking
when it comes to programming. I was trying to make a simple letter guessing game where the user has 6 chances to guess the letter V. The command prompt works fine until the user enters 'y' to play. It repeats my HIGH & LOW statements twice before letting me guess again. It's all a mess.
I am relatively new to C programming, and I am encountering numerous issues with this program that I cant seem to figure out how to fix.
First, when the user selects the arithmetic game, I keep on getting different incorrect answers from the arithgame function. For example, when I am presented with the question 3+2=_, sometimes the function claims the answer is the first number, 3, and other times the function gives me a multiplication answer, 6. This happens in both the addition and multiplication parts (ie. the multiplication answer will either be the first number or the addition answer).
Additionally, I cant figure out why my guessing game loops forever, rather than letting me guess until I get a correct answer.
I'm playing with a guessing game program as a personal exercise, but I'm missing a vital piece - the binary search-style code.
"Have the program initially guess 50, and have it ask the user whether the guess is high, low, or correct. If, say, the guess is low, have the next guess be halfway between 50 and 100, that is, 75. If that guess is high, let the next guess be halfway between 75 and 50, and so on."
(We're assuming that the user won't cheat.) I need the average, essentially. As in, (50 + 75) / 2 = 63.. but when I use this method of "guess = (high+low)/2, it just keeps giving me 50. I can't remember what operators I should use to increment the program's response based on the user's input. It's literally a binary search, that needs to go where those TODOs are. If low was chosen, it would have to start by being at least 51, to 100, so I'd have to set that, then find the average.
Code: #include <stdio.h> Code: #include <ctype.h> int main(int argc, const char * argv[]) { int low; int high; int guess; int response; int toupper ( int );
I'm making a guessing game program and i've encountered this error of stack around variable ' ' was corrupted. I tried to replace the variable into others but still the same. So is there anyway to solve it?I only know how to use stdio.h so preferably solution using it. Here is my program:
#include <stdio.h> #include <iostream> void main() { char choice; int num[4][4]={2,1,3,4,5,6,7,8,9,10,11,12,13,14,15,2}; int i,k,row,col,x,y; int Array[4][4];
[Code] ....
The words in bold is the error part of the program...
So I made a simple letter guessing game a while ago and I want to make a simple edit. If the user does not press 'y' or 'n' and instead inputs an invalid letter, I want the printf's in the main function to loop until the user chooses to play or quit.
And I want the choices to show up again at the end of a game. Basically I want it to keep asking if the user wants to play until the user chooses to exit. Here's my code:
#include <stdio.h> #include <time.h> #define MAX_GUESSES 6 void Instructions ( ); //displays instructions, returns nothing char Play ( ); //this functions plays one game, returns W if user wins & L if user runs out of tries
[Code] .....
I'm thinking of making a separate function (like Instructions and Play) ... But how would I link the user input back to the main function?
So I'm making my first program w/ C++ and its a game guessing game. I've learned how to use booleans, chars, strings, if/else, loops, and input. Anything past that I dont know. I've gotten my game to work properly except for the fact that when you guess incorrectly, the program closes. I want the program to go to the beginning of the program again so the user can restart. So far i've gotten the loop to beginning thing to work but not well. It'll only repeat twice before closing again and it'll say the user got the wrong answer even if it was correct. Here's my code
#include <iostream> #include <string> #include <random> #include<ctime> using namespace std;
1 create a struct called complex which reprensts a complex number . both the real and imaginary compoents should be represented as doubles . ( 1 marks) .
2 write down a function called magnitude which has one parameter ( a struc complex) and a return type of double . it should return the maginude of the given parameter . ( 3marks) .
3 write a function called find_largest which has two parameter (one of type struct complex const * and the other type int) and a return type of struc complex . the two parameter represent an array of complex numbers and number of elements in that array . the function should return elements from array which has largest magnitude . this fucntion must called the magnitude function . ( 5 marks)
4 write a main function . your main fucntion . Your main fucntion should repeately prompt the user for complex number , storing them in an array. you should continuing reading in complex number until the user enters in both componets , at this point you should stop . you should not make an assumptions how many complex number the user will enter , ( i.e use realloc) after reading in complex numbers from the user you should print out real and imaginary components of the complex number with the largest magnitude.
you have been tasked to write a program that takes two complex number and return their sum.However the + operator will not worl with complex numbers and you figure you need to verload the + and the assignment opeartor=.Ypu have come across the program [URL]
implement it and the client code to see it rune for the following complex numbers:
c1=3.0-4i,c2=8+4i
i have 3 files,driver.cpp,Complexnumber.cpp and complexNumber.h
complex.cpp is as follows
#include <iostream> using namespace std; class ComplexNumber { private: double real; double image;
I created an algorithm that uses imaginary numbers. It is fine on Dev C++, and now I am trying to port to VS2008. I figured out most things, including how to declare complex numbers. However, I've been having an incredible hard time trying to figure how to use the " i " number! For example:
In Dev C++:
Code: z_cmplx = cexp(I * f1/Fs * 2 * PI);
Where "I" is a macro from the library!
In VS2008:
Code: z_cmplx = std::exp(I * f1/Fs * 2 * PI);
Although I DID include <complex> library just like I did before, the compiler gives me: error C2065: 'I' : undeclared identifier.
I am working on an assignment to create a Complex number calculator. In this assignment I am to ask the user for input to the calculator. We are given a sample run output that looks like this.
Enter operand1: 3 4 operand1: (3, 4) Enter operation : + Enter operand2: 1 2 (3, 4) + (1, 2) = (4, 6)
My question is how would I take from the user: an integer followed by a space followed by another integer and convert that into two seperate accessible int values that I can save as real and imaginary values.
This code is meant to open a file and use overloaded operators for a complex number class. I am getting a lot of errors in my class declaration/definition but I am not sure why.
I have an error on my Guess the random number game.When you got the right answer it shows the "You got the right answer" and shows the "What is the number?" Here is the code.
Code:
#include<stdio.h> main() { srand(time(0)); int x=rand() % 101,guess=0,tries=3; printf("The computer will generate a random number, try and guess the random number. }
#include <iostream> #include <stdlib.h> #include <time.h> using namespace std;
/* function main begins program execution */ int main() {
[Code] .....
I have gotten the conditions to execute properly but will end the program after doing a case instead of asking to play again and loop. Also how would i output the number of wins and losses?
I am recreating a hangman game. I'm trying to generate a random number to choose which word from my words list to use and I've done it a billion times before just like this. So, here's my code:
#include <iostream> #include <cstdlib> //standard library. #include <ctime> //for random. #include <fstream> //for reading and writing to a file. #include <string> using namespace std; int main() { int num_words; string word[num_words];
[Code] .....
I have the text file "words.txt" info below.
5 dog cat horse pig bird
If I run the program as it is, I get a segmentation fault core dumped error, however, if I take all the stuff that reads in the words from the words.txt file, like so:
#include <iostream> //every program has this. #include <cstdlib> //standard library. #include <ctime> //for random. #include <fstream> //for reading and writing to a file. #include <string>
I have a program that stores current a low numbers. The Object is to Store the low number every time time one is presented. so say I start the function the first number is the low number. but the trouble im having it once the function is called again it starts over(low number). Is there a way I can keep the function value once the function is called again? Any better way of doing this while keeping function in a class?
double a; class rff{ public: void FGH() { doubleb=0; cout<< "pick a number"<<endl;
Write a program that plays the game of guess the number.the program chooses the number to be guessed by choosing an integer at random in the range 1-1000. The program then types 'i have a number between 1 and 1000,can you guess number? Then the player then types the first guess, the program responds.