C++ :: Allocating Number Of Element On Array
Mar 7, 2013#include <iostream>
using namespace std;
int main() {
int elm = 0;
int size = 0;
int *array;
[Code] ....
#include <iostream>
using namespace std;
int main() {
int elm = 0;
int size = 0;
int *array;
[Code] ....
I want to assign prime number to the element of an array.
#include "stdafx.h"
#include <iostream>
#include <conio.h> //For Console Input/Output function like clrscr & getche
using namespace std; //Using the "standard" namespace of iostream class
[Code] ....
I'm trying extremely hard to understand pointers and I have the basic concept down.. I feel as though my knowledge of dynamically allocated pointers and pointers in general is not enough to understand the logic behind what I'm trying to do. The problem is that the donations array must be able to accept any number of donations. I've made it do just that, but there is also an array of pointers which must each point to the same element in the donations array. The program works if I assign int *arrPtr[100] for example, but it does not work if I try to dynamically allocate it to accept the same number of elements for donations entered by the user. Here it's the snippet
#include <iostream>
using namespace std;
//Function Prototypes
[Code]....
Working on this one from the Jumping into c++ book. The book asks that I create a multidimensional array at run time based on user input and fill it with a multiplication table
My code compiles fine but throws an uninitiated error for p when I try and run it.
Code:
void multiDimentionalMultiplication(int x, int y, int z){
int ***p;
**p = new int[x];
std::cout << "Allocating array.
[code]....
Do you have to allocate memory(malloc) for an array of structs? Example:
Code:
typedef struct{
char * name;
}First;
struct name{
First fname;
};
struct name Names[10];
I am trying to figure out the syntax to dynamically allocate a single dimension of a triple dimensional array. Basically i have a 2D array of structs. but each struct is an array (basically rows of the information). The rows of this structure need to be allocated dynamically, but the height and width of the overarching structure are static.
Basically: Struct * ts_FieldInfo[100][100] = new Struct[Class.returndataitems()];
so I have this code that dynamically allocates a pointer array increasing and removing elements of the array as its operated on.then it sorts and prints out the array when the user is finished operation on the array. i get this error message when running the program though.
"Unhandled exception at 0x0F474F98 (msvcr110d.dll) in Lab10_VarArray.exe: 0xC0000005: Access violation reading location 0xCCCCCCC0."
this is my code
#include <iostream>
#include <cstdlib>
#include "Header.h"
using std::cout; using std::endl; using std::cin;
int main(void) {
char op='x';
[Code]...
I'm making some multi-threaded program, but thats not my problem as i've done that already. I have a class with user-functions containing a structure which then contains a two dimensional array for each user with 25 elements. So I dont want to limit the user and make the array for example with just 10 rows, but allocate the needed memory to match the amount of 'users' a potential user of my program would want. The problem is, that i know how i should allocate it using 'new int' but it just doesnt work ! It gives an error:
Error: no operator "=" matches these operands
UserStuff.h:
struct userDataStruct {
bool* isAdmin;
[Code]...
Then, in some completely other class function inside the file mentioned above: (I know i could do a function in CUsers class which could allocate the memory, but I have this function which is used for some other things and it already has the amount of max users
void OtherClass::somefunction(maxusers)
{
// This gives an error: Error: no operator "=" matches these operands
curUsers->uData.userNumbers = new int*[maxusers]; //maxusers is the int variable of max users specified by the client
// However this doesn't
for( int i = 0 ; i < maxusers ; i++ )
curUsers->uData.userNumbers[i] = new int[25]; // 25 columns, this doesnt give any error
}
I'm not really sure what I'm doing wrong. Doing this in some function from CUsers class works (without curUsers-> or with, doesn't give any error) but doing it from some other class's function doesnt.
I want to be able to dynamically allocate and index an array like the following: vv2d[1][2].x and vv2d[1][2].y. In order to accomplish that I have chosen to use a std::vector of a std::vector of a 2D point class.
Code:
/// Here is my templated version of a 2d point class which I have adopted from
/// one by Alexander Chernosvitov, Function Graphics, 2001 (see ogview.h)
/// http://www.codeguru.com/cpp/g-m/opengl/article.php/c5581/Function-graphics-in-3D.htm
template <typename T>
[Code]....
Boundary violation occurs as soon as vv2d[1][0].x is encountered. I believe the problem is my inability to dynamically allocate the size of the (primary) typedef vector. However, eliminating the typedef for the following does not change the result. Further examination shows the vv2d[1][0] size and capacity to be 0.
Code:
vector<vector<CPoint2D<double>>> vv2d;
vv2d.resize(3);
vv2d[0].resize(3);
This is a homework assignment where I have to read a file into a dynamically allocated 2d array. The file format is
10
Jim 3.6
Jake 4.0
Will 3.0
Sara 3.4
Mike 2.5
Ellen 2.9
Melissa 3.9
Eric 3.8
John 3.5
Beth 3.9
where 10 is the number of students followed by the students and the gpa's. There is more to the program but I have not implemented it yet because I am getting a segmentation fault. The output I am getting when I print the array is
Jim 3.6
Jake 4.0
Will 3.0
Sara 3.4
Segmentation fault
I can see where the problem lies. If I raise value for row when I am allocating the rows of the array, all of the names print. I just do not see why I need to. From my understanding the row * sizeof(char*) should give me enough room for 10 entrie.
Code:
#include <stdio.h>
#include <stdlib.h>
void sort();
int main()
[Code] .....
I have to allocate memory for an array of structures, and my structure looks as following:
Code:
typedef struct {
char *name;
Uint *start_pos;
Uint len;
}
example_struct;
And now I want to allocate memory, for a variable number (so an array) of example_struct, so I first do:
Code:
example struct *all_struct;
int total_num = 3;
//will be set somehow, but for the example I set it on 3 all_struct = malloc (sizeof(example_struct) * total_num);
And now, as far as I now, I will have to allocate for each field of the structure memory, in order to be able to use it later. But I have problem at this point, a problem of understanding:
- I just allocated memory for 3 structures, but don't I have to allocate then memory for each structure separately, or can I just now allocate the fields like this:
Code: all_struct[0].name = malloc.....
But if yes, why the hell this works...
I'm trying to dynamically allocate a standard array at runtime in the function of a class where the array is "owned" by the calling class. The calling class knows nothing about the array before it makes the call to create the array other than the datatype of the array. But the full array of data needs to be returned.
It appears that the pointer being passed makes a copy of the pointer on the stack and then when the function returns it pops it off the stack and the array is a memory leak because the pointer is once again a nullptr as it was before being passed and the array has not been deallocated with delete yet (as it should not have been).
(Edit:Unexpected value of MyArray being a nullptr instead of pointing to an array after returning from line 09.)
class Class1 {
void FunctionA() {
Class2 OwnedClass;
int* MyArray = nullptr;
int SizeOfMyArray = 0;
[Code] ....
So I have linked list and function which deletes element if next element is bigger, so my code is working but its not working with first element, in the comment I have wrote code which I would code for checking that first element, but when ever I check it is blowing up all program.
#include <iostream>
using namespace std;
struct llist {
int x;
llist *next;
[Code] .....
My code has been acting odd. I made a function that layers my art resources but only the last tile of my art resource acts the way it should. My character goes behind and in front of the last tile and gets printed correctly. Strangely its really exclusive to the last tiles I print. What I need is to figure out in step by step order what going on with my code sample below and be able to layer the resources.
Here is a small sample of my main function. This is how I do my rendering.
Code:
Int main (int arc, char* args[]) {
//Move class
Move character;
//Class Tile & Side Tile
Tile *tiles [TOTAL_TILES];
[Code] ......
how to compare each element of array with another,defined ? I have tried this,but didn't work.
Code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
void bill()
[Code].....
I want to a C program to delete an element from an array which can use both index method & character method
For example
input : "1 222 333 4444"
output:"1 22 333 4444"
if either index = "4" or character ="2" is entered
It should able to read in/accept any input array of varying length, and the position/index or element in array to be deleted...
how to delete an element(s) from an array; suppose I have an array x[10] = {1,2,3,4,5,6,7,8,9,10}, and I want to delete array{5} so that the values of the array become {1,2,3,4,5,7,8,9,10}; how do I go about this? This is not the same as setting the value of array{5} to null; but completely eliminating it so that it does not get printed alongside the other elements of the screen.
View 3 Replies View RelatedLets assume, I use array of 100 the i input 50 element and now i want to find which one is first in array... without using pointer ...
View 2 Replies View RelatedThis is a program to get an 10 characters including a-z, A-Z, and _ .
Then this program will cout the text with out _ !
Example:
cin >> sd_fd_e_dd
cout << sdfdedd
# include <iostream>
#inclued<vector>
using namespace std;
char a[10],m;
[Code] ....
How would I go about having a pointer to an array element specificity a character in a c-string.Every thing I try will not even build.An array is already a pointer to the first location of the array right?
char *pHead;
char *pTail;
pHead = sentence[0]; <=== This wont build
pHead = &sentence[0];
pHead = sentence[0]*;
*pHead = sentence[0]; <===== this builds but is not storing anything
"Write a program in C that finds the element of an array which all the previous are smaller and all the next are bigger than that.If there are more than one print the biggest. If there isn't any print "ERROR" .
EXAMPLE
If the array has 10 elements like this : {2,3,4,6,5,7,8,10,9,8}
The correct answer is 7 , because 2,3,4,6,5 are smaller than 7 and 8,10,9,8 are bigger than 7.
I am working on it for 2 weeks and I can't find a working solution />/>/>
There is the first try :
#include <stdio.h>
#include <stdbool.h>
int s_data[10]={2,3,4,6,5,7,8,10,9,8};
int main() {
int result,i,j,s_len ,tmp1,tmp;
bool GT_PREV,ST_NEXT;
[Code] .....
I am beginner in C++ programming. I having a problem to show the output of all the element i store at a array called total_price. the output become unreadable.
#include <iostream>
using namespace std;
int main () {
float price[1]={0};
int qty;
[Code] ....
how i can remove element from array by using function?
View 3 Replies View RelatedI have the structure defined in the code below and need to insert a new string into the middle of the string array. I know there is a way to insert a new element with a vector. How to do this. I have tried several variations similar to uniqueList.word.insert(400,"disisdabomb"); but with no luck.
const int maxWordCount=1500;
struct wordCountList
{
string word[maxWordCount];
int count[maxWordCount];
};
wordCountList uniqueList;
Above you said to find the middle value you should divide the array by two and then display the middle value (aka the median). For example, for an array consisting of 1 2 3 4 5, 3 would be the middle value.
My question is, how/what do I write to tell the program to display the middle value???
So far, I have done enough research and written enough code to receive values from the user and sort the array in ascending order. I simply don't know where to go from here (I started C++ about 1 month ago). I don't know how to tell it to pull the middle value.
I've researched "find_if", "nth_value" and a boat load of others with no luck
Here's what I've done so far:
#include <algorithm>
#include <functional>
#include <array>
#include <iostream>
[Code]....
How to shorten it but it would need the user to set a variable's value and use that variable to call the array element.
int main() {
const int size = 3;
int choice;
[Code].....