Visual C++ :: Multiple Dialogs Supported In One Derived CDialog Class?
Apr 14, 2014
In my class:
Code:
class SettingsDialog : public CDialogEx
I have:
Code:
enum { IDD = IDD_SETTINGS_DIALOG };
I have a very similar dialog called IDD_SETTINGS2_DIALOG with all the exact same variables. Is it possible to conditionally load either of those dialogs in that class through a variable pass into the constructor? If so, how do I edit that enum type to add both?
I need to create an object of a mfc derived CFormView class that's not in the doc/template (a second view class). But it was generated with a protected ctor. Here's the code explanation with comments.
I'm thinking all the normal classes of the Doc/View template are created starting with this code, but within the template code base.
Code:
CSingleDocTemplate* pDocTemplate; pDocTemplate = new CSingleDocTemplate(IDR_MAINFRAME, RUNTIME_CLASS(CViewSwitchDoc), //<-expands to-> ((CRuntimeClass*)(&CViewSwitchDoc::classCViewSwitchDoc)), RUNTIME_CLASS(CMainFrame), // main SDI frame window RUNTIME_CLASS(CViewSwitchView));
But I have generated "another view" using the "Add Class" Wizard, it's a derived class of mfc CFormView which I named ViewForm. However I'm having a problem creating an instance of it because of the generated protected ctor and pulls a compile error of not being able to access ctor. Below are the header and implementation files of this said ViewForm class. How to create an object of this view ? Did I go about it all the wrong way since it's not in the doc/template group ?
// ViewForm.h file #pragma once // ViewForm form view class ViewForm : public CFormView { DECLARE_DYNCREATE(ViewForm)
I can't get tooltips to show up for the windows I want in my CFormView derived class. I have copied the code from the MSDN entry on EnableToolTips(). But only two windows respond with a tooltip:
CONTROL "Tree1",IDC_TESTPLANS,"SysTreeView32",TVS_HASBUTTONS | TVS_HASLINES | TVS_EDITLABELS | TVS_SHOWSELALWAYS | WS_BORDER | WS_HSCROLL | WS_TABSTOP,1,36,85,91 CONTROL "Tab1",IDC_TABCMD,"SysTabControl32",0x0,101,0,239,181
Other windows do not respond. For these windows my function designed to catch the TTN_NEEDTEXTW and TTN_NEEDTEXTA messages is not called. Windows such as
(CCntrlView is the name of my class derived from CFormView.) And as I pointed out, I'm using the code straight from the example given in MSDN for CWnd::EnableToolTips(), with the only difference being that all my controls are created in the rc file as shown above.
I have a Dialog with a Browser Control and load a Site with a Video, as the Title says, is there any Way to keep a Dialog in the Format of 16:9 Format, in eg. if someone change the Width or Height of a Dialog, the Height/Width should be changed to? To keep this Format permanent?
My first try was in a OnSizing(UINT fwSide, LPRECT pRect) Function but this is not the best way, because any Time i want to resize my Dialog it flickers terribly and i know i make it in a wrong way.
I have an SDI app created with VC2012. Main view is a CFormView and it's the parent to four embedded dialogs. All four dialogs have title bars. On three of them, the title bars looks as I'd expect. Normal size, text left justified. On the fourth, the title bar is noticeably thicker and the text is centered. All styles are the same as far as I can tell. The main difference is the one that's acting up has a browser control on it, the others just standard controls. It looks normal on Windows 7.
Is there any way to allow user to resize a CDialog only in one direction ? I mean, by width, but not by height ? How ? I noticed that overriding WM_SIZE, I can do nothing about this issue ...
Say in my main class, I have a function fight(Player p1, Player p2) and I would like to do something like this in the fight function, given that p1 is the human and p2 is the computer:
//function fight() fight(Player p1, Player p2) { p1.func2(); } //using function fight() fight(human, computer);
When I compile the program, I got this: error: ‘class Player’ has no member named 'func2()' What can I do to allow p1 to call func2 inside fight()? I'm not allowed to use pointers as the parameter for fight() and have to use the signature fight(Player p1, Player p2).
The compiler creates virtual table for the base class and also for the derived class whether we override it or not.
That means each class has separate virtual table. when we get the size of the each class with out any data members... the size of base is -- 4 bytes(64 bit) and the size of derived is -- 1
The size of base class 4 is correct since it creates the virtual pointer internally and its size is member data + virtual pointer, but it in this case I have included any data members so it has given 4 byts.
But why in case of derived is 1 byte, since it the derived class has overridden the virtual function from base, this will also contains the virtual pointer which will be pointing to derived class Vtable, it the size of the class suppose to be 4 instead of 1 byte.
#include <iostream> #include "curve1.h" #include "curve2.h" using namespace std; int main() { Curve1 curve1Obj; Curve2 curve2Obj;
[Code]...
Base class Score has two derived classes Curve1 and Curve2. There are two curve() functions, one is in Curve1 and other in Curve2 classes. getSize() returns the value of iSize.
My base class header score.h looks like this:
#ifndef SCORE_H #define SCORE_H class Score { private: int *ipScore; float fAverage; int iSize;
[Code]...
You can see that I have used curve1Obj to enter scores, calculate average and output. So if I call getSize() function with cuve1Obj, it gives the right size that I took from user in enterScores() function. Also the result is same if I call getSize() in score.cpp definition file in any of the functions (obviously). .....
The problem is when I call curve() function of Curve2 class in main (line 23) with the object curve2Obj, it creates a new set of ipScore, fAverage and iSize (i think?) with garbage values. So when I call getSize() in curve() definition in curve2.cpp, it outputs the garbage. .....
How can I cause it to return the old values that are set in curve1.cpp?
Here is my curve2.cpp
#include <iostream> #include "curve2.h" using namespace std; void Curve2::curve() { cout << "getSize() returns: " << getSize() << endl; // out comes the garbage }
Can I use a function to simply put values from old to new variables? If yes then how?
In this book, item 3 is about never treat arrays polymorphically. In the latter part of this item, the author talks about the result of deleting an array of derived class objects through a base class pointer is undefined. What does it mean? I have an example here,
Code: class B { public: B():_y(1){} virtual ~B() { cout<<"~B()"<<endl;
[Code] ....
This sample code does exactly what I want. So does the author mean the way I did is undefined?
#include <iostream> using namespace std; class superclass; class subclass1; class subclass2;
[Code] ....
As you can see I want to create a dynamically allocated storage of references to a parent class each of which can then point to a child class, how ever I do not know how to extract the child class out again from that array so i may access its variable b.
So I have a base class, lets call it base. In base I have a virtual function called update(), update just couts "base" then I have a class derived from base called derived;
it has a function called update(), update just couts "derived" then I create a vector called Vec it's initialised like this:
std::vector<base> Vec;
then I add an element into it like this
Derived DerElement; Vec.push_back(DerElement);
then when I type:
for (int i=0; i<Vec.size(); i++) { Vec.at(i).Update(); }
It outputs:
Derived DerElement2; DerElement2.Update();
and it outputs this:
#include <iostream> #include <vector> class Base { public: virtual void Update() {
I have an example where I have a variable belonging to a base class, but I would like to tell the compiler that it actually belongs to a derived class. How can I do this?
// base class: R0 // derived class: R1 // see function SetR1 for the problem class R0 { public: int a;
I just wondering if a base class can call the overridden function from a Derived class?
Here's an example:
//Base Class H class BaseClass { public: BaseClass(); virtual ~BaseClass(); virtual void functionA();
[Code] ....
So basically, when I am creating a new object of Derived class, it will initialize BaseClass and the BaseClass will call functionA but I want it to call the function overridden by Derived class.
I know that if I call newObj->functionA it will call the overridden function. Right now I want the base class to call the overridden function "this->functionA(); in BaseClass" during its initialization. Is it possible to do that?
Basically, I have a base class called MainShop and it has 3 derived classes which are SwordShop, SpellBookShop and BowShop. I want the base class to be able to call a function from one of the derived classes but no matter what i do, it doesn't seem to work!
I have two other derived classes, but its basically the same concept. I have a function in one of the derived classes and i would like to call it from the base class. This is one my derived classes:
My question is while I'm reading this book step by step line by line, I reached this example. Building classes then derived classes. How can I add derived class from a class which is already existed. In other words, I have Person Class (which is my base class) and after implementing this class, I would like to create Student Class ( which is my derived class). How can I do that from using Solution Explorer window? I can add base class and derived class together by right click on my project and then add new item then adding class + base class I know that but what if my class in this case existed and I want only to add base class? I know how to add cpp. file and h. file but I want to take advantage of using the formal style if it exists in this case.