C++ :: Writing In Binary Format Array Of Unsigned Int Values
Aug 5, 2013
I am trying to write down in binary format an array of unsigned int values but i get the following compilation error :
: In function ‘int CIndex(std::fstream&, std::fstream&, std::fstream&, std::fstream&)’:
./src/IndexBuilder/index.cpp:23:26: error: no matching function for call to ‘std::basic_fstream<char>::write(int*, long unsigned int)’
./src/IndexBuilder/index.cpp:23:26: note: candidate is:
/usr/include/c++/4.6/bits/ostream.tcc:184:5: note: std::basic_ostream<_CharT, _Traits>& std::basic_ostream<_CharT, _Traits>::write(const _CharT*, std::streamsize) [with _CharT = char, _Traits = std::char_traits<char>, std::streamsize = long int]
This is the part the is not working:
Code:
// uia is : unsigned int * uia;
// then I have allocated the space for it
// load it with unsigned int's
// k is the number of variables in my array
o.write(uia,sizeof(unsigned int)*k); But thsi should be so simple and strait forward.... in c i do it as :
Code:
fwrite(uia, sizeof(unsigned int), k , fp); but since i would need to convert fstream to FILE* i decided to do it c++ way.
Where col is a 'vec4' struct with a double[4] with values between 0 and 1 (this is checked and clamped elsewhere, and the output is safely within bounds). This is basically used to store rgb and intensity values.
Now, when I add a constant integer as a pixel value, i.e.:
buffer_rgb[i] = ((unsigned char)255;
Everything works as it should. However, when I use the above code, where col is different for every sample sent to the buffer, the resulting image becomes skewed in a weird way, as if the buffer writing is becoming offset as it goes.
You can see in the 'noskew' image all pixels are the same value, from just using an unchanging int to set them. It seems to work with any value between 0-255 but fails only when this value is pulled from my changing col array.
Whole function is here:
// adds sample to pixel. coordinates must be between (-1,1) void Frame::addSample(vec4 col, double contrib, double x, double y) { if (x < -1 || x >= 1 || y < -_aaspect || y >= _aaspect) {
So I wrote a program to turn a binary file's data into an unsigned character array for inclusion in an executable. It works just super.
I'm wondering how I can write a program that will perform this operation on every file in a directory and all it's sub-directories so that I can I can include everything I need all at ounce.
So I'm trying to write an array of integers to a binary file. He's my code:
#include <iostream> #include <fstream> #include <string> using namespace std;
[Code].....
I know that it is an array of characters right now, and I will be using the reinterpret_cast when I finish my program. Anyways, when I run the executable, it only writes 1234 to the file. My assumption was that the sizeof() was not being set properly, but even manipulating that won't fix it.
I would like to write a complete structure array to a file and read it back, recovering all the data. I have tried the following:
Code:
#include <stdio.h> #include <string.h> #define NUM 256 const char *fname="binary.bin"; typedef struct foo_s { int intA; int intB; char string[20];
[Code]...
//---------------------------------------------------- but the mac field is reading back some random value repeatedly. Why is that? And how do I fix this?
I am trying to assign the integer value to unsigned char array. But it is not storing the integer values. It prints the ascii values. Here the code snippet
The values which are stored in uc[] is ascii values.I need the integer values to be stored in uc[]. I tried to do it with sprintf. but the output is not as expected. if I print the uc[i] it should diplay the value as 0,1,2....99.
I've always wanted to know how to write my own system for the learning experience. I've worked on simple ones that read from a flatfile of a defined size, but never one that was on a fully formatted drive.
Where do I start? Are there any examples/tutorials?
This program has to convert an unsigned binary number into a decimal number. No matter what binary number I enter, however, it always outputs that the decimal number is 0.
My code is as follows:
#include <iostream> #include <cmath> #include <algorithm> using namespace std; int main() { string binarynumber; cout << "Enter an unsigned binary number up to 32 bits." << endl;
[Code] ....
And my output:
Enter an unsigned binary number up to 32 bits. 00001111 That number in decimal is 0
The output should have shown the binary number in decimal to be 15, and I cannot find my error.
Development of a custom binary file type? So far all I know is the just the basic structures of the binary file type, I know that structures are involved but the implementation part I have run into walls.
I am trying to extract unsigned values from an input stream. I expect the extraction to fail when an invalid character is extracted. It fails correctly when I try to extract an unsigned int from "abc", but when I try to extract an unsigned in from "-1", the extraction succeeds, and the max unsigned int value is extracted (as if -1 were cast to unsigned int). I would expect the '-' to cause the extraction of an unsigned value to fail.
The code I am using is below.
#include <iostream> #include <sstream> #include <string> #include <limits> int main() { unsigned int value = 8; std::string negString = "-1";
[Code]...
Is this standard behavior for an istream extractor?
I am trying this in both Linux (gcc 4.4.3) and in windows with Code::Blocks (whaterver came with CB 13.12, apparently gcc 4.7.1)
I am coding in C++ an implementation of BTree Insertion. I want to display the contents of the Tree in a per-level format. After writing functions and trying to run. I get the error Undefined reference.
// C++ program for B-Tree insertion #include<iostream> using namespace std;
// A BTree node class BTreeNode{ int *keys; // An array of keys int order; // Minimum degree (defines the range for number of keys) BTreeNode **child; // An array of child pointers int size; // Current number of keys
How can i write a function that will read an "unsigned integer" into a variable of type "unsigned short int"? i can not use cin >> inside the function.. so i am looking for atleast a hint!
I a want to write a code to convert a string into binary data for that i wrote a code its working perfectly but there is one problem , some of the binary data is written in 7bit and i want to convert it to 8 bit by adding 0 to the last.
#include <iostream> #include <fstream> #include <string> using namespace std;
why I'm giving "Access violation reading location 0x336827B8" and also I was able to read my data but it's giving me weird stuff. I want to write the sorted grades and the average in a new disk file. so here's my code so far here's my code
#include "stdafx.h" #include <iostream> #include <fstream> #include <string> #include <iomanip> using namespace std; int avg(int sum, int size); void swap(int *, int *);
I am having problems either writing data to a binary file or reading from the file. Through the process of elimination I am posting the code where the data is written to file to see if I can eliminate that as an option. I know the data is being processed correctly because, through the use of another function, I can view the data.
I also know that fwrite must be including some padding because the file size ends up being 576 bytes after it is written instead of 540 bytes (the size it would be if no padding is used). Here is my struct:
Code:
typedef struct { char teams[25]; float wins; float losses; float pct; int runsScored; int runsAgainst; } STATISTICS;
Note: V_hChildStd_OUT_Rd is a handle to the output of program A.
After running the program although bSuccess becomes TRUE, Buf array does not include the number (12.54) that I am expecting. If I do the same process without using the binary format it works fine and I can read the number. I know somethings wrong with the writing or reading of binary data but I do not know what it is.
How to read and write an arbitrary number of bits from/to a file stream.
For instance, how to repeatedly read 9 bits from a file, then change to 10 bits, then 11 bits, and so on?
Obviously one way is by doing a lot of bit shifting, and masking. But honestly, I'm too dumb to get it right. Then I thought about using std::bitset and std::vector<bool>.