C++ :: Partially Mapped Crossover

Aug 7, 2012

Worked with genetic algorithms. im solving travelling salesman problem with genetic algorithm and unfortunately stuck at crossover im using partially mapped cross over. i have tried coding it but it some time does not gives valid tour. Looking for building its logic.

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C++ :: Outputting Partially Filled Array Onto Text File?

Jul 24, 2014

I have a partially filled array and I want to put that into a text file. Say I don't know how partially filled it is. How would I stop at the very end of the array where it has the last amount of data.

ex.
int array[9] = {1,2,5,6};
ofstream output("txt file");
for(int i = 0;i < 9; i++){
output << array[i]
}

How would I stop as soon as i becomes 4 because that is when the array stops?

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C++ :: Boost Memory Mapped Object

Aug 21, 2014

i've created dll and implemented shared memory that every connected process can use. My problem is that i can't change anything in object, which is stored in the memory.

my class :

class MyClass
{
public:
MyClass();
void test();
int counter;
};
void MyClass::test() {
MessageBoxA(NULL, "test", "test", 0x0000000L);
counter++;
}

in stdafx.h i have :

static offset_ptr<MyClass> offset_mt;
static managed_shared_memory *memSegment;

I initialize shared memory and pointer :

memSegment = new managed_shared_memory(create_only, SHARED_MEMORY_NAME, 4096);
offset_mt = memSegment->construct<MyClass>("MyClass myClass")();

And then in an exported function i call

offset_mt.get()->test();

Im calling this from Java using JNA and result is a memory error (Invalid memory access). However, if I delete 'counter++' from test method, everything works fine - message box appears. Is there a limitation that I cant modify objects inside mapped memory or is this done the other way?

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C++ :: Iterate Through Container And Find Value Mapped To A Specific Key

Jan 14, 2014

A C++ container type called std::map is used to store elements that are formed by a combination of key value and mapped value. How do you iterate through this container and find the value mapped to a specific key?

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C++ :: Data Buffer With Memory Mapped Files?

Jan 27, 2014

I have a data buffer project in Windows 7 x64 embedded OS (using Visual Studio 2008), that would work simply like that:

One writer application will send data (no network protocols, just procedure call on the same machine) to my app like 20 packages per second, each data packages will be approximately 3 MB size and comes with a timestamp tag.

My application will store each data item for 100 minutes and then remove. (So I can calculate the total size from beginnig no need for dynamic allocation etc...)

Meanwhile there will be up to 5 reader applications which will query data from my app via Timestamp tag and retreive data (no updates or deletitions on data by reader apps).

So since the data in my buffer app can grow over 50GB I don't think that shared memory is going to work for my case.

I'm thinking about using Boost Memory Mapped Files or Windows API Memory Mapped Files.

So theoratically I will crate a fixed size File on harddisk (lets say 50GB) and then map some portion to RAM write the data to this portion, if the reader applications wants to use the data which is mapped currently on memory, then they will use directly, otherwise they will map some other potion of the file to their address spaces and use from there...

My problem is I haven't use Map File concept at all and I'm not a C++ developer so I'm not very familiar with the language fundementals. I've searched tutorials of boost and msdn for windows as well but there is not too much code example.

So I don't know how to map some portion of the data to memory and manage it, also how to search data in file or memory according to the timestamp tag. Yes there are codes for creating files and mapping the whole file to memory but none for dividing it into regions, aligning or padding the data which I need for my case.

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C# :: Mapped Network Drive - Deleting Or Moving A File

Sep 16, 2014

Currently I'm trying to do something extremely basic: delete or move a file

I have a mapped network drive (Y) where I have a file I need to move from one folder to another

First was doing the obvious:

System.IO.File.Move("Y:TempFile.txt", "Y:Temp2File.txt");

Not much to go wrong here, right? As long as I have the correct permission to write in the folders and the folders exists, this would normally go smooth. But for some reason it only copies the file. The source file still exists, but it has successfully copied the file to the destination folder. No exceptions has been thrown or anything... but the file still exists in the source directory

I then changed the code to the following:

System.IO.File.Copy("Y:TempFile.txt", "Y:Temp2File.txt");
System.IO.File.Delete("Y:TempFile.txt");
Console.WriteLine("See mommy, no Exceptions");

As expected the file copies correctly, but the delete command is completely ignored. The file is not deleted, but the Console.WriteLine command is called

I'm running the application as the logged in user. The user has permission to delete the file. If I try from Windows Explorer, the file is correctly deleted. Unfortunately my application refuses to delete the file and even worse, it will not even throw an Exception.

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