I have to write a program which has the user be able to enter a specific value at a specific position of the linkedlist, replacing that node with the user defined value
EX: Enter the value 5 at 2nd node, which will override the old value at the 2nd node with the new one
I am getting a compiler error which terminates my program right after the user presses the return key after he/she has given a position to change the value
Error: Unhandled exception at 0x013C50C1 in Linked(1).exe: 0xC0000005: Access violation reading location 0x0000812B.
I am not going to show the whole code as the problem resides solely on the insert function:
void TheNode::insert(double num, int choice) { int post = 0; MyNode *ptr = new MyNode; (*ptr).value = num; MyNode *previous = head; MyNode *current = head->next;
I am trying to write a function to return the first element of a link list queue. I am not real sure how to implement this. I have include a copy of the struct for my Node & queue.
I am studying this sample code for linked list class node implementation. I am not 100% sure how this code keeps track of the head node. Here's what I know so far, and if you want to add/correct anything feel free to do so:
class Node { public: Node(); // constructor of class node without arguments Node(int, Node*); //constructor with arguments of int type and a pointer node type Node* next() const; void setNext(Node*); //member fun, returning a pointer of node type void setKey(int);
A while ago i was asked to write a program for a class that used a "Double ended queue with a current-position marker."
An example of some of the functions that i created are:
boolean atFirst() // Returns true if first element is current. Pre: !isEmpty(). boolean atLast() // Returns true if last element is current. Pre: !isEmpty(). void makeEmpty() // Sets this List to the empty state. Post: isEmpty(). void moveFirst() // Sets current marker to first element. void movePrev() // Moves current marker one step toward first element. void moveNext() // Moves current marker one step toward last element. void insertBeforeFirst(int data) // Inserts new element before first element.
My question is whether a double ended queue with pointer is the same thing as a "doubly linked list" in this case. The terminology is throwing me of a little. If the two concepts are different, how is a doubly linked list different?
I am having difficulty calling the constructor in interface portion of my program. I get the error: no matching function for call to ‘Node::Node(int, NULL)’ when I try to call it on line 26 within the main function.
code: interface: [URL] implementation: [URL] main file: [URL]
Use the linkedStackType class (Linked list implementation of stack) and write a function reverseRows to reverse the order of rows in the matrix. Note that reverseRows is not a member function of the Matrix class therefore only the public interface of matrix can be used.
template<class Type> struct nodeType { Type info; nodeType<Type> *link;
Well, basically, what I've been doing was creating a class that would implement the concept of Double Linked List, but that would behave like a queue ( the STL implementation is deque, or Double Ended Queue ).
The problem occured when I have been trying to generalize the class using templates. I mean, why use only integers ? Why not double or char or what not ?
Worked perfectly before including all the template stuff..
// Source.cpp <=> Main.cpp #include <iostream> #include "DList.h" using namespace std; int main(void) { DList<int> *list; list = new DList<int>();
[Code] .....
The errors returned by the compiler:
Error1error C2955: 'Node' : use of class template requires template argument listc:usersjumperdesktopc++ otherdouble linked listdouble linked listdlist.h6 Error2error C2955: 'Node' : use of class template requires template argument listc:usersjumperdesktopc++ otherdouble linked listdouble linked listdlist.h6
I have an assignment where i am required to code up in C, a program to simulate a taxi rank that is implemented as a queue via an array that can hold up to a maximum of six taxis.When a taxi arrives, it joins the rear of the queue. When a taxi departs, the first taxi in the rank is used and its departure is logged.A "rolling menu" comprising integer codes as specified below is used until 0 is entered to exit the simulation. I've done this stage but now the next stage is asking me to implement the queue as a linked list. what the difference is between an array and a linked list and what is a linked list?
/* Implementation of a circular queue of Array containg names.. */ # include <stdio.h> # include <conio.h> # include <stdlib.h> # include <string.h> # define QSIZE 5 typedef struct{
[Code] ....
I changed my code. but whenever i typed in the ILoveBacolod it takes it as a whole, and if i deleted it deletes the string not the letter. for example:
Enter String: ILoveBacolod Enter a command: Delete (D) Output: LoveBacolod Enter a command: Delete (D) Output: oveBacolod Enter a command: Add (A) Enter a character: z Output: oveBacolodz
I am trying to compare performance of different lock-free queues, therefore, I want to create a stress test - which includes pushing/popping user-defined pre-built objects to and from the queue. My question is how can perform the stress test with pushing and popping objects instead of pointers to object like I have done in my code. What is the different in terms of performance of pushing/popping objects Vs. pushing/popping pointers.
There appears to be some kind of error in by removeMin() function. Inserting items seems to work just fine but attempting to remove any items gives me the error "vector subscript out of range".
Here is my SortedPQ class... Below it you will find the quicksort implementation, in case looking at it is necessary.
template <class Type> class SortedPQ { private: int front; int rear; vector<Type> V; public: SortedPQ(void) : front(-1), rear(-1), V(0){}
I have this code that I need to memorize for my final. Memorizing code is easy for me, but I'm trying pretty hard to fundamentally understand the functions, and what they are doing (even using pen and paper, to draw and trace).For example, in the push function below, I understand everything, except why I'm setting ptr = p. I feel like p should be equal to NULL, then the next node I push should be equal to p, etc.
Stack & Stack::push(double x) { Node * p = NULL; try { p = new Node; }
[code].....
Also, are LL Queues that hard to implement once you can do them w/stacks - That will probably be something I have to code for my final, as well. Below is the full code for my Stack class.
#include <iostream> #include <string> #include <stdlib.h> using namespace std; class Stack }
I first want to say that i am trying to solve my code without Pointers.
My goal is to.. 1. Construct an empty 2D array with a capacity of 25. (list[25][2];) 2. Empty(): test if the stack is empty 3. Push(): add a value to the stack in the (list[i][0] = value;) position and (list[i][1] = previous list[i][0] position) 4. Top(); read the value(list[i][0]) at the top(count) of the stack 5. Pop(); remove the value at the top of the stack (list[i]= 0;) 6. Display(); displays all the elements in the stack going from the top to bottom order. (shows array index, data value, and next array index)
I have hit a road block and don't know what to fix or where to go from here.
I'm trying to write a function that takes two linked lists and creates a third one with only the common elements.
It assumes the first list (the caller) has no dups, but it doesn't seem to be working. The program doesn't crash, it just hangs when it is supposed to display L3 (the third list)..everything else runs and is displayed fine.
I have a paradigm in a loop of queues of a vector,if a condition is true,increase sizes of the queue of that particular queue in the loop of queues, if condition is false, the queuesize is left as such in loop of queues. After this operation i need to search the queue sizes of all queues and enqueue in the shortest queue.
I have a linked list comprised of chars like so...
Code:
node1 - "p" node2 - "o" node3 - "p"
I need a function that will take in three perameters...node *replaceChar(node *head, char key, char *str)Stipulations of this function. head is the head of the list, 'key' and 'str' are guaranteed to contain alphanumeric characters only (A-Z, a-z, and 0-9). str can range from 1 to 1023 characters (inclusively). So if I call this function with these perameters..
Code:
node *head == /*the head of the list to be examined*/ char key == "p"char *str == "dog"The new list will look like this... node1 - 'd' node2 - 'o' node3 - 'g' node4 - 'o' node5 - 'd' node6 - 'o' node7 - 'g'
All instances of 'p' were replaced with 'dog' I have a toString function which takes in a string and converts it to a linked list and returns the head. So assume that you can call the function on str = "dog" so...
Code:
toString(str) == /*this will return the head to the list made from the str*/
If it's unclear what my question is...I am stumped on how to write the replaceChar function the one that takes in three perameters..
// Write a function called insertEntry() to insert a new entry into a linked list.
Have the procedure take as arguments a pointer to the list entry to be inserted (of type struct entry as defined in this chapter), and a pointer to an element in the list after which the new entry is to be inserted.
// The function dveloped in exercise 2 only inserts an element after an existing element in the list, thereby prenting you from inserting a new entry at the front of the list.
(Hint: Think about setting up a special structure to point to the beginning of the list.)
This is a working version of the exercise, but I don't think I'm doing what's asked. I was able to add an element to the beginning of the list using an if statement, not creating a special structure that points to the beginning of the list. How would I go about creating a special structure that points to the beginning of the list to add a new element at the beginning of the list?
I need to make the functions using these function prototypes. I am mainly having problems with GetFirst() and SwapData() but how to do it..
Header File with Prototypes Code: #ifndef LINKEDLIST_H #define LINKEDLIST_H /** * @file * This file provided a doubly-linked list implementation capable of storing any arbitrary data. * The list implementation relies on a chain metaphor: a list is merely a sequence of links * (ListItems) and there is no separate construct to represent the entire list, each ListItem in it
What is "if(prev)"? Wouldn't "prev" always have the same value? Secondly, if tmp is NULL (which will be the case when the loop if(ptr->val == val) finds a match the first time it is run), is *prev assigned a NULL?
I'm having a small issue here with my linked list.I built a linked list with strings and it worked perfectly.Now since i'm using strtok() to separate the string.for now here's what i've got: