I want to make a destructor counter...So it needs to be outside that specific instance of the class. And i want to keep it hidden. I don't want to be able to access it from outside the class...I Don't want main.cpp to have access to this variable
The question is: Define the class Counter. An instance of this class is used to count things, but the counter should never be less than 0 (non negative number). The member variable should be private. I realize what I'm suppose to be using but can't implement the member functions needed..
int main(){ int value; cin >> value; Counter myCounter(value); for (int i = 1; i <= MAXLOOP; i++) { myCounter.increment();
i am trying to create the assignment operator for a class that uses a pointer for it's private variable. The error is saying expected constructor, deconstructor, or type conversion before "operator. (which is the assignment operator. I have tried everything i could think of or find online and nothing has worked. below is the code for the assignment operator in the .h file and the .cpp file.
I need to transform a local variable into a global variable so I can use it in one of my functions. I thought about passing the value as a parameter to this function but I can do this since the function is called inside the while loop and this variable counts how many times the while loop does (so the final value is outside the loop). Example to visualize better:
Okay so I am programming an 8051 variant to interact with an SD card. In a separate initialization routine in SD_CARD.c I pull out the vital information of the card into global variables. I then call Menu() which is in another source file but includes a header file with all of the variables declared as extern. Now here is the weird, part this is from my Menu.c
Now the output of the first printf is 16384 but the conditional evaluates to false. If I put this code in SD_CARD.c (Where VOLUME_1_SECTOR is defined) the conditional evaluates to true. I am confused why the printf works correctly in Menu.c but not the conditional.
The problem that I want to make an array " vertextDegree [nbColours] " with " nbColours " elements in it ,but the "nbColours" unknown and I have to get it get it from a file .
Code:
int nbEdges,nbVetices, nbColours ; typedef struct st_graphVertex { int index; int colour; int val ; int vertexDegree[nbColours]; // it won't work because nbColours unknown // here and I want get it from file in the main struct st_graphVertex *next; t_edgeList *out; }t_grapheVertex;
I have a small problem with my program. It is kinda a mess but I will try to explain you what I am trying to do. I have some threads. One of it, it attempts to detect a game client. So my code is sort of like that:
DWORD ProcessID; // The process ID of the game client void test() { char* text;
[Code]....
So basically, its like the variable changes, but only inside the thread... why does that happen?
I've created a class called Voter with a private member variable ID, also I have a variable in my main function to be ID as well. I'm trying to compare the two ID's but when I do so:
if (ID == V.ID)
I get the error - 'std::string Voter::ID' is private within this context.
I know that because it's private I can't access it, but how do I?
I have a this program of storing students in a 2-3-4 tree. I have a template class called hw6_234tree and another class called Student. Now my private member variable (m_root) keeps being reinitialized every time I process a new line. For example the first student I run through my m_root->A = Student A...(m_root is a private variable of type Node* inside of the 2-3-4tree class).The next pass through now my m_root->A == Student B. So essentially my first run through m_root->A = Student A. Then the next run m_root->A = Student B. My question is how can I keep this variable the same and stop it from reinitializing m_root->A to student B.
I want to be able to then use the file stored in pedoFile in the cpp of another class called PlayButton. I tried doing this with a pointer? not sure if that's correct way of doing it (i know very little about C++ or programming) by changing the function to this. I'm getting the error invalid initialisation of non-const reference of type 'juce::File*&' from a temporary of type 'juce::File'
I am trying to create a global array with user-defined dimensions.the code is:
Code:
int matr_size() { int x = 0; printf("Please enter the number of nodes: "); scanf( "%d", &x); printf("There are %d nodes in this simulation.", x); getchar(); return x; }
[code]....
I read that an array cannot be defined by a variable in C so I assume that is the issue, but I'm not sure how else to do it. Previously the size was defined by #define NODES and it worked fine but I need this user input.
If I define the variable 'total', everything works well without any problem. But if I define it inside the function 'sum', I get irrelevant results, because each time the function gets executed, the variable total gets defined again, losing its value already assigned to it.
Do I have to use a global variable? Is there any way that I can do with without using a global variable?
#include <stdio.h> #include <string.h> #include <stdlib.h> int total; int sum(int a, int B)/>{ if (a < B)/>{ //printf("The total is %d, a is %d, and b is %d", total, a ,B)/>; total += a;
Ok so when the program runs the first function the data is stored and displayed in the file. The second function is supposed to read the name entered, compare it to the ones in the file then take the price with it BUT I seem to have done something wrong when reading the files (or maybe it has to do with the global function I'm not sure). Here's parts of the code :
If I DEFINE a global variable in two source files which belong to the same project, then there is a linker error "multiply defined symbols". But if I DEFINE a global variable in two source files which belong to the different projects, then it compiles fine. Why?
So I have an ImageManager class, Board class, and Box class. In Board.h I can declare ImageManager imgr; and in Board's constructor I can use imgr and its functions and such. However, in Box.h when I try and declare ImageManager imgr; I get the error "cannot access member declared in class ImageManager". Both declarations are under private, and exactly the same, but one doesn't work. Also, is there a way to only have one instance of ImageManager?
I'm trying to run so called student-administration program.I got functions that can read and write student data, but the one saving the data from about 30 students has some problem that I can't figure. (warning: I'm quite new to C programming)so this is the code:..I guess I can't use global variables as function arguments?