C++ :: Multilevel Dynamic Container

Mar 6, 2013

I am trying to come up with a way to make use of a "multilevel dynamic" container. I am parsing a file to grab some pieces of data. Lets say the first field of data I find I push into an array. At the same time lets I wish to create 2 cascaded sublevels. So an element in Modules is a pointer to the Types vector associated with that module and each element in Types is a pointer to a vector of Data. This concept should be similar to memory paging.

/*
Modules Types Data
____ _____ ______
|____|------> |_____| ---------->|______|
|____| |_____| |______|
|____| |_____| |______|
|____|
|____|
|____| _____ ______
|____|------> |_____|----------->|______|
|____| |_____| |______|
*/

Obviously this becomes very hair quickly so it is obvious that I need to dynamically create and destroy vectors (if I do it this way). Should I just create pointers using the new operator?

Here is some of my code if it is even worthwhile to read:

class Parser {
//storage arrays
vector <string> modules;
vector <string> terminal_type;
vector <string> tag_type;
vector <string> data;

[Code] ....

parse this stuff and nicely organize it.

If you take the first one, "max_logvar" is a module so everything between < and > is associated with that module.

symb is unimportant for now.

then "proterm" is a "module type" so then module now needs a module type container but I may have more than one of those.

so then I break it down by "Input" and "Output" where each of those can have the integer values (just in an array where each position will be set) that are in the fields to the right.

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C++ :: Fill Value Of Dynamic Array Of Dynamic Arrays?

Jan 4, 2013

I'm writing a program in which I have to use a matrix to represent a file in code. because it's a file, the size of the matrix is undefined, and therefore the matrix has to be dynamic. I found out that my compiler doesn't like dynamic multidimensional arrays, so I was thinking of this matrix as a dynamic (monodimensional) array of other dynamic (monodimensional) arrays. My program (and thus this example) uses unsigned chars.

unsigned char variable=something;
unsigned char**matrix=new unsigned char*[lenghtOfMainArray];
for(int rowNumber=0;rowNumber<lenghtOfArray;rowNumber++)
{

[Code].....

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Oct 7, 2014

i'm implementing a playerclass for a game.. in the game there are multiple player types, weapons ect.. i just wanted to turn my players weapons into a dynamically allocated c_str. once i added my: Destructor, Copy Constructor and Overloaded Assignment Operator. My initial values became corrupted and i cannot fix them.

Player2.cpp
#include <string.h>
#include <iostream>
#include <cstdlib>
#include <iostream>
#include "player2.h"
#include "dice.h"
#include "gamespace.h"

[code]....

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C++ :: What STL Container Should Be Used For Inventory

Mar 27, 2014

So I'm writing an RPG and I'm in need of an inventory system. Of course as an relatively old member of the forum I know best than just come here and ask so I've already researched quite a bit and I've formulated this idea.

I've kind of conceptualized it like so: I'll have some sort of STL container of a unique_ptr of my base item class. There will be derived item classes. Taking advantage of polymorphism I can then call the new Derivedclass when inserting it in the STL container.

My questions are: What STL container should be used for the inventory(fixed sized)?

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C++ :: What Is Container Class

Sep 22, 2013

What is container class? what its advantage ?

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C++ :: Which Std Container To Choose

Sep 16, 2012

I have a pile of data, which i need to access frequently and fast. One entry consists of two unsigned ints, let`s call them source and destination.

One source can have several destinations, but this rarely ever happens. Several sources can have the same destination - this happens more frequently, but still scarcely.

Once the data is set up, it rarely ever changes - yet it should be possible to add or remove entries.

I now need to find all sources for a given destination, or all destinations for a given source.

The question: which stl container to choose?

I have tried a multimap, using the source as key. This works good for finding all d for a given s, but is inefficient in the other direction.

Do you think it would be more efficient to have two multimaps, sorted respectively by source and destination?

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Nov 21, 2013

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// i must delete the first object
}

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Apr 25, 2014

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Mar 30, 2014

To my understanding, a Container should have an Allocator member data, which is used internally.

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Must the allocators be swapped as well?

Must all elements of the container be reallocated when the allocator is changed?

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Jun 24, 2013

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Feb 9, 2013

I know that it's a class that contains data from another class I just do not know how to make them both work together.

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Jun 14, 2013

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Oct 31, 2013

so i have a container called Source that is of type std::map<std::string, std::vector<std::string>> but when I try to print it with this function:

void Lexer::PrintSource()
{
for(auto Iterator = this->Source.begin(); Iterator != this->Source.end(); Iterator++)
for(auto SubIterator = Iterator->begin(); SubIterator != Iterator->end(); SubIterator++)
cout<< *SubIterator << endl;
}

i get these errors:

Lexer.cpp: In member function 'void Lexer::PrintSource()':
Lexer.cpp:29:42: error: 'struct std::pair<const std::basic_string<char>, std::vector<std::basic_string<char> > >' has no member named 'begin'
for(auto SubIterator = Iterator->begin(); SubIterator != Iterator->end(); SubIterator++)
^
Lexer.cpp:29:76: error: 'struct std::pair<const std::basic_string<char>, std::vector<std::basic_string<char> > >' has no member named 'end'
for(auto SubIterator = Iterator->begin(); SubIterator != Iterator->end(); SubIterator++)
^

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#include <string>
#include <vector>
using namespace std;
struct Cat {
string name;
int age;

[Code] .....

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Code below:

p=array iterator
for ( p=search(myarr.cbegin(),myarr.end(), mysub.begin(),mysub.end();
p!=myarr.end();
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[Code] ......

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Jun 30, 2014

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Code:
int matrix[10][10];
int Action1 = matrix[0][0];
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or

2. add a new object to the container

Which std container is the best for this application? What method should I use to search the container for the object id?

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Feb 21, 2012

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2. what function args and type it should return for a algo?
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Code mostly speaks for itself:

#include <list>
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using namespace std;

[Code]....

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Something like this

key1 ----|
key2 ----|--------- value1
key3 ----|

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Mar 2, 2013

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private:
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};

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Foo myFoo;
myFoo[0] = myFoo[1];

Right now I am getting ugly:

MyType** operator[](size_t idx) { return &(things[idx]);
//...
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Anything to fix that up a little?

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May 22, 2014

I have a vector that I want to use to source another vector, something like copy_if, but without the need to allocate space first:

bool is_odd( const int x ){ return x % 2 == 1; }
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std::vector< int > odd_numbers;
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Even better might be a std::transform_if

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